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authorMax Horn2011-05-03 10:33:03 +0200
committerMax Horn2011-05-03 13:22:00 +0200
commitf62fd4f25f5fcc237d59054af0d6182da8d8eff8 (patch)
tree05fd53a36cd791f91419e261a547c7c2406daa98 /backends
parent5ea9e14c2fcd3c1054ce95867ca7df7c8498a2d8 (diff)
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BACKENDS: Avoid #including .cpp files
So far, the various *-fs-factory.cpp files were #including the corresponding *-fs.cpp files. This is surprising and hence could lead to all kinds of problems). To fix this, provide proper headers for the *-fs.cpp files. This also makes code reuse via subclassing possible. Since not all ports were tested, this will likely lead to a few easy to fix compile regressions.
Diffstat (limited to 'backends')
-rw-r--r--backends/fs/amigaos4/amigaos4-fs-factory.cpp3
-rw-r--r--backends/fs/amigaos4/amigaos4-fs.cpp89
-rw-r--r--backends/fs/amigaos4/amigaos4-fs.h113
-rw-r--r--backends/fs/n64/n64-fs-factory.cpp2
-rw-r--r--backends/fs/n64/n64-fs.cpp52
-rw-r--r--backends/fs/n64/n64-fs.h80
-rw-r--r--backends/fs/posix/posix-fs-factory.cpp2
-rw-r--r--backends/fs/posix/posix-fs.cpp9
-rw-r--r--backends/fs/posix/posix-fs.h2
-rw-r--r--backends/fs/ps2/ps2-fs-factory.cpp3
-rw-r--r--backends/fs/ps2/ps2-fs-factory.h3
-rw-r--r--backends/fs/ps2/ps2-fs.cpp90
-rw-r--r--backends/fs/ps2/ps2-fs.h105
-rw-r--r--backends/fs/psp/psp-fs-factory.cpp6
-rw-r--r--backends/fs/psp/psp-fs.cpp48
-rw-r--r--backends/fs/psp/psp-fs.h72
-rw-r--r--backends/fs/symbian/symbian-fs-factory.cpp2
-rw-r--r--backends/fs/symbian/symbian-fs.cpp136
-rw-r--r--backends/fs/symbian/symbian-fs.h73
-rw-r--r--backends/fs/wii/wii-fs-factory.cpp2
-rw-r--r--backends/fs/wii/wii-fs.cpp52
-rw-r--r--backends/fs/wii/wii-fs.h76
-rw-r--r--backends/fs/windows/windows-fs-factory.cpp6
-rw-r--r--backends/fs/windows/windows-fs.cpp113
-rw-r--r--backends/fs/windows/windows-fs.h123
-rw-r--r--backends/module.mk10
-rw-r--r--backends/platform/symbian/S60v3/ScummVM_A0000658_S60v3.mmp.in1
-rw-r--r--backends/platform/symbian/S60v3/ScummVM_S60v3.mmp.in1
-rw-r--r--backends/platform/symbian/UIQ3/ScummVM_A0000658_UIQ3.mmp.in1
-rw-r--r--backends/platform/symbian/UIQ3/ScummVM_UIQ3.mmp.in1
30 files changed, 769 insertions, 507 deletions
diff --git a/backends/fs/amigaos4/amigaos4-fs-factory.cpp b/backends/fs/amigaos4/amigaos4-fs-factory.cpp
index 2c7dc61278..51c2c294d4 100644
--- a/backends/fs/amigaos4/amigaos4-fs-factory.cpp
+++ b/backends/fs/amigaos4/amigaos4-fs-factory.cpp
@@ -23,8 +23,9 @@
*/
#if defined(__amigaos4__)
+
#include "backends/fs/amigaos4/amigaos4-fs-factory.h"
-#include "backends/fs/amigaos4/amigaos4-fs.cpp"
+#include "backends/fs/amigaos4/amigaos4-fs.h"
AbstractFSNode *AmigaOSFilesystemFactory::makeRootFileNode() const {
return new AmigaOSFilesystemNode();
diff --git a/backends/fs/amigaos4/amigaos4-fs.cpp b/backends/fs/amigaos4/amigaos4-fs.cpp
index 8a57a3cf1c..4f763ef9e8 100644
--- a/backends/fs/amigaos4/amigaos4-fs.cpp
+++ b/backends/fs/amigaos4/amigaos4-fs.cpp
@@ -23,97 +23,16 @@
*/
#if defined(__amigaos4__)
-#ifdef __USE_INLINE__
-#undef __USE_INLINE__
-#endif
-
-#include <proto/exec.h>
-#include <proto/dos.h>
-#include <stdio.h>
-
-#ifndef USE_NEWLIB
-#include <strings.h>
-#endif
+#include "backends/fs/amigaos4/amigaos4-fs.h"
+#include "backends/fs/stdiostream.h"
#include "common/debug.h"
#include "common/util.h"
-#include "backends/fs/abstract-fs.h"
-#include "backends/fs/stdiostream.h"
#define ENTER() /* debug(6, "Enter") */
#define LEAVE() /* debug(6, "Leave") */
/**
- * Implementation of the ScummVM file system API.
- *
- * Parts of this class are documented in the base interface class, AbstractFSNode.
- */
-class AmigaOSFilesystemNode : public AbstractFSNode {
-protected:
- BPTR _pFileLock;
- Common::String _sDisplayName;
- Common::String _sPath;
- bool _bIsDirectory;
- bool _bIsValid;
- uint32 _nProt;
-
- /**
- * Creates a list with all the volumes present in the root node.
- */
- virtual AbstractFSList listVolumes() const;
-
-public:
- /**
- * Creates an AmigaOSFilesystemNode with the root node as path.
- */
- AmigaOSFilesystemNode();
-
- /**
- * Creates an AmigaOSFilesystemNode for a given path.
- *
- * @param path Common::String with the path the new node should point to.
- */
- AmigaOSFilesystemNode(const Common::String &p);
-
- /**
- * Creates an AmigaOSFilesystemNode given its lock and display name
- *
- * @param pLock BPTR to the lock.
- * @param pDisplayName name to be used for display, in case not supplied the FilePart() of the filename will be used.
- *
- * @note This shouldn't even be public as it's only internally, at best it should have been protected if not private
- */
- AmigaOSFilesystemNode(BPTR pLock, const char *pDisplayName = 0);
-
- /**
- * Copy constructor.
- *
- * @note Needed because it duplicates the file lock
- */
- AmigaOSFilesystemNode(const AmigaOSFilesystemNode &node);
-
- /**
- * Destructor.
- */
- virtual ~AmigaOSFilesystemNode();
-
- virtual bool exists() const;
- virtual Common::String getDisplayName() const { return _sDisplayName; };
- virtual Common::String getName() const { return _sDisplayName; };
- virtual Common::String getPath() const { return _sPath; };
- virtual bool isDirectory() const { return _bIsDirectory; };
- virtual bool isReadable() const;
- virtual bool isWritable() const;
-
- virtual AbstractFSNode *getChild(const Common::String &n) const;
- virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
- virtual AbstractFSNode *getParent() const;
-
- virtual Common::SeekableReadStream *createReadStream();
- virtual Common::WriteStream *createWriteStream();
-};
-
-/**
* Returns the last component of a given path.
*
* @param str Common::String containing the path.
@@ -497,11 +416,11 @@ AbstractFSList AmigaOSFilesystemNode::listVolumes() const {
}
Common::SeekableReadStream *AmigaOSFilesystemNode::createReadStream() {
- return StdioStream::makeFromPath(getPath().c_str(), false);
+ return StdioStream::makeFromPath(getPath(), false);
}
Common::WriteStream *AmigaOSFilesystemNode::createWriteStream() {
- return StdioStream::makeFromPath(getPath().c_str(), true);
+ return StdioStream::makeFromPath(getPath(), true);
}
#endif //defined(__amigaos4__)
diff --git a/backends/fs/amigaos4/amigaos4-fs.h b/backends/fs/amigaos4/amigaos4-fs.h
new file mode 100644
index 0000000000..83188f89f1
--- /dev/null
+++ b/backends/fs/amigaos4/amigaos4-fs.h
@@ -0,0 +1,113 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ */
+
+#ifndef AMIGAOS_FILESYSTEM_H
+#define AMIGAOS_FILESYSTEM_H
+
+#ifdef __USE_INLINE__
+#undef __USE_INLINE__
+#endif
+
+#include <proto/exec.h>
+#include <proto/dos.h>
+#include <stdio.h>
+
+#ifndef USE_NEWLIB
+#include <strings.h>
+#endif
+
+#include "backends/fs/abstract-fs.h"
+
+/**
+ * Implementation of the ScummVM file system API.
+ *
+ * Parts of this class are documented in the base interface class, AbstractFSNode.
+ */
+class AmigaOSFilesystemNode : public AbstractFSNode {
+protected:
+ BPTR _pFileLock;
+ Common::String _sDisplayName;
+ Common::String _sPath;
+ bool _bIsDirectory;
+ bool _bIsValid;
+ uint32 _nProt;
+
+ /**
+ * Creates a list with all the volumes present in the root node.
+ */
+ virtual AbstractFSList listVolumes() const;
+
+public:
+ /**
+ * Creates an AmigaOSFilesystemNode with the root node as path.
+ */
+ AmigaOSFilesystemNode();
+
+ /**
+ * Creates an AmigaOSFilesystemNode for a given path.
+ *
+ * @param path Common::String with the path the new node should point to.
+ */
+ AmigaOSFilesystemNode(const Common::String &p);
+
+ /**
+ * Creates an AmigaOSFilesystemNode given its lock and display name
+ *
+ * @param pLock BPTR to the lock.
+ * @param pDisplayName name to be used for display, in case not supplied the FilePart() of the filename will be used.
+ *
+ * @note This shouldn't even be public as it's only internally, at best it should have been protected if not private
+ */
+ AmigaOSFilesystemNode(BPTR pLock, const char *pDisplayName = 0);
+
+ /**
+ * Copy constructor.
+ *
+ * @note Needed because it duplicates the file lock
+ */
+ AmigaOSFilesystemNode(const AmigaOSFilesystemNode &node);
+
+ /**
+ * Destructor.
+ */
+ virtual ~AmigaOSFilesystemNode();
+
+ virtual bool exists() const;
+ virtual Common::String getDisplayName() const { return _sDisplayName; };
+ virtual Common::String getName() const { return _sDisplayName; };
+ virtual Common::String getPath() const { return _sPath; };
+ virtual bool isDirectory() const { return _bIsDirectory; };
+ virtual bool isReadable() const;
+ virtual bool isWritable() const;
+
+ virtual AbstractFSNode *getChild(const Common::String &n) const;
+ virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
+ virtual AbstractFSNode *getParent() const;
+
+ virtual Common::SeekableReadStream *createReadStream();
+ virtual Common::WriteStream *createWriteStream();
+};
+
+
+#endif
diff --git a/backends/fs/n64/n64-fs-factory.cpp b/backends/fs/n64/n64-fs-factory.cpp
index 7e314693b8..fff0f7804b 100644
--- a/backends/fs/n64/n64-fs-factory.cpp
+++ b/backends/fs/n64/n64-fs-factory.cpp
@@ -27,7 +27,7 @@
#include <n64utils.h>
#include "backends/fs/n64/n64-fs-factory.h"
-#include "backends/fs/n64/n64-fs.cpp"
+#include "backends/fs/n64/n64-fs.h"
AbstractFSNode *N64FilesystemFactory::makeRootFileNode() const {
return new N64FilesystemNode();
diff --git a/backends/fs/n64/n64-fs.cpp b/backends/fs/n64/n64-fs.cpp
index 4def84afcd..75c1e0bea0 100644
--- a/backends/fs/n64/n64-fs.cpp
+++ b/backends/fs/n64/n64-fs.cpp
@@ -22,7 +22,7 @@
#ifdef __N64__
-#include "backends/fs/abstract-fs.h"
+#include "backends/fs/n64/n64-fs.h"
#include "backends/fs/n64/romfsstream.h"
#include <sys/param.h>
@@ -31,56 +31,6 @@
#define ROOT_PATH "/"
-/**
- * Implementation of the ScummVM file system API based on N64 Hkz romfs.
- *
- * Parts of this class are documented in the base interface class, AbstractFSNode.
- */
-class N64FilesystemNode : public AbstractFSNode {
-protected:
- Common::String _displayName;
- Common::String _path;
- bool _isDirectory;
- bool _isValid;
-
-public:
- /**
- * Creates a N64FilesystemNode with the root node as path.
- */
- N64FilesystemNode();
-
- /**
- * Creates a N64FilesystemNode for a given path.
- *
- * @param path Common::String with the path the new node should point to.
- * @param verify true if the isValid and isDirectory flags should be verified during the construction.
- */
- N64FilesystemNode(const Common::String &p, bool verify = true);
-
- virtual bool exists() const;
- virtual Common::String getDisplayName() const {
- return _displayName;
- }
- virtual Common::String getName() const {
- return _displayName;
- }
- virtual Common::String getPath() const {
- return _path;
- }
- virtual bool isDirectory() const {
- return _isDirectory;
- }
- virtual bool isReadable() const;
- virtual bool isWritable() const;
-
- virtual AbstractFSNode *getChild(const Common::String &n) const;
- virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
- virtual AbstractFSNode *getParent() const;
-
- virtual Common::SeekableReadStream *createReadStream();
- virtual Common::WriteStream *createWriteStream();
-};
-
N64FilesystemNode::N64FilesystemNode() {
_isDirectory = true;
_displayName = "Root";
diff --git a/backends/fs/n64/n64-fs.h b/backends/fs/n64/n64-fs.h
new file mode 100644
index 0000000000..3a5dd375b9
--- /dev/null
+++ b/backends/fs/n64/n64-fs.h
@@ -0,0 +1,80 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ */
+
+#ifndef N64_FILESYSTEM_H
+#define N64_FILESYSTEM_H
+
+#include "backends/fs/abstract-fs.h"
+
+/**
+ * Implementation of the ScummVM file system API based on N64 Hkz romfs.
+ *
+ * Parts of this class are documented in the base interface class, AbstractFSNode.
+ */
+class N64FilesystemNode : public AbstractFSNode {
+protected:
+ Common::String _displayName;
+ Common::String _path;
+ bool _isDirectory;
+ bool _isValid;
+
+public:
+ /**
+ * Creates a N64FilesystemNode with the root node as path.
+ */
+ N64FilesystemNode();
+
+ /**
+ * Creates a N64FilesystemNode for a given path.
+ *
+ * @param path Common::String with the path the new node should point to.
+ * @param verify true if the isValid and isDirectory flags should be verified during the construction.
+ */
+ N64FilesystemNode(const Common::String &p, bool verify = true);
+
+ virtual bool exists() const;
+ virtual Common::String getDisplayName() const {
+ return _displayName;
+ }
+ virtual Common::String getName() const {
+ return _displayName;
+ }
+ virtual Common::String getPath() const {
+ return _path;
+ }
+ virtual bool isDirectory() const {
+ return _isDirectory;
+ }
+ virtual bool isReadable() const;
+ virtual bool isWritable() const;
+
+ virtual AbstractFSNode *getChild(const Common::String &n) const;
+ virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
+ virtual AbstractFSNode *getParent() const;
+
+ virtual Common::SeekableReadStream *createReadStream();
+ virtual Common::WriteStream *createWriteStream();
+};
+
+#endif
diff --git a/backends/fs/posix/posix-fs-factory.cpp b/backends/fs/posix/posix-fs-factory.cpp
index 4d23a9e095..a69cf6b3b4 100644
--- a/backends/fs/posix/posix-fs-factory.cpp
+++ b/backends/fs/posix/posix-fs-factory.cpp
@@ -30,7 +30,7 @@
#define FORBIDDEN_SYMBOL_EXCEPTION_unlink
#include "backends/fs/posix/posix-fs-factory.h"
-#include "backends/fs/posix/posix-fs.cpp"
+#include "backends/fs/posix/posix-fs.h"
AbstractFSNode *POSIXFilesystemFactory::makeRootFileNode() const {
return new POSIXFilesystemNode("/");
diff --git a/backends/fs/posix/posix-fs.cpp b/backends/fs/posix/posix-fs.cpp
index b218e9dd59..7aa17e5cc1 100644
--- a/backends/fs/posix/posix-fs.cpp
+++ b/backends/fs/posix/posix-fs.cpp
@@ -24,6 +24,11 @@
#if defined(UNIX)
+// Re-enable some forbidden symbols to avoid clashes with stat.h and unistd.h.
+#define FORBIDDEN_SYMBOL_EXCEPTION_chdir
+#define FORBIDDEN_SYMBOL_EXCEPTION_mkdir
+#define FORBIDDEN_SYMBOL_EXCEPTION_unlink
+
#include "backends/fs/posix/posix-fs.h"
#include "backends/fs/stdiostream.h"
#include "common/algorithm.h"
@@ -238,11 +243,11 @@ AbstractFSNode *POSIXFilesystemNode::getParent() const {
}
Common::SeekableReadStream *POSIXFilesystemNode::createReadStream() {
- return StdioStream::makeFromPath(getPath().c_str(), false);
+ return StdioStream::makeFromPath(getPath(), false);
}
Common::WriteStream *POSIXFilesystemNode::createWriteStream() {
- return StdioStream::makeFromPath(getPath().c_str(), true);
+ return StdioStream::makeFromPath(getPath(), true);
}
#endif //#if defined(UNIX)
diff --git a/backends/fs/posix/posix-fs.h b/backends/fs/posix/posix-fs.h
index 859e8973b3..003a0b38d0 100644
--- a/backends/fs/posix/posix-fs.h
+++ b/backends/fs/posix/posix-fs.h
@@ -83,4 +83,4 @@ private:
virtual void setFlags();
};
-#endif /*POSIX_FILESYSTEM_H*/
+#endif
diff --git a/backends/fs/ps2/ps2-fs-factory.cpp b/backends/fs/ps2/ps2-fs-factory.cpp
index 8b5202bff4..9e7ec3fa10 100644
--- a/backends/fs/ps2/ps2-fs-factory.cpp
+++ b/backends/fs/ps2/ps2-fs-factory.cpp
@@ -28,7 +28,7 @@
#define FORBIDDEN_SYMBOL_ALLOW_ALL
#include "backends/fs/ps2/ps2-fs-factory.h"
-#include "backends/fs/ps2/ps2-fs.cpp"
+#include "backends/fs/ps2/ps2-fs.h"
DECLARE_SINGLETON(Ps2FilesystemFactory);
@@ -43,4 +43,5 @@ AbstractFSNode *Ps2FilesystemFactory::makeCurrentDirectoryFileNode() const {
AbstractFSNode *Ps2FilesystemFactory::makeFileNodePath(const Common::String &path) const {
return new Ps2FilesystemNode(path, true);
}
+
#endif
diff --git a/backends/fs/ps2/ps2-fs-factory.h b/backends/fs/ps2/ps2-fs-factory.h
index 3a1dec252d..f193982d6b 100644
--- a/backends/fs/ps2/ps2-fs-factory.h
+++ b/backends/fs/ps2/ps2-fs-factory.h
@@ -39,9 +39,6 @@ public:
virtual AbstractFSNode *makeCurrentDirectoryFileNode() const;
virtual AbstractFSNode *makeFileNodePath(const Common::String &path) const;
-protected:
- Ps2FilesystemFactory() {};
-
private:
friend class Common::Singleton<SingletonBaseType>;
};
diff --git a/backends/fs/ps2/ps2-fs.cpp b/backends/fs/ps2/ps2-fs.cpp
index 0968ecc9d3..24cc6bd30a 100644
--- a/backends/fs/ps2/ps2-fs.cpp
+++ b/backends/fs/ps2/ps2-fs.cpp
@@ -22,7 +22,14 @@
* $Id$
*/
-#include "backends/fs/abstract-fs.h"
+#if defined(__PLAYSTATION2__)
+
+// Disable symbol overrides so that we can use system headers.
+#define FORBIDDEN_SYMBOL_ALLOW_ALL
+
+
+#include "backends/fs/ps2/ps2-fs.h"
+
#include <kernel.h>
#include <stdio.h>
#include <stdlib.h>
@@ -40,81 +47,6 @@
extern AsyncFio fio;
extern OSystem_PS2 *g_systemPs2;
-/**
- * Implementation of the ScummVM file system API based on the Ps2SDK.
- *
- * Parts of this class are documented in the base interface class, AbstractFSNode.
- */
-class Ps2FilesystemNode : public AbstractFSNode {
-
-friend class Ps2FilesystemFactory;
-
-protected:
- Common::String _displayName;
- Common::String _path;
- bool _isDirectory;
- bool _isRoot;
- bool _isHere;
- bool _verified;
-
-private:
- const char *getDeviceDescription() const;
- void doverify();
-
-public:
- /**
- * Creates a PS2FilesystemNode with the root node as path.
- */
- Ps2FilesystemNode();
-
- /**
- * Creates a PS2FilesystemNode for a given path.
- *
- * @param path Common::String with the path the new node should point to.
- */
- Ps2FilesystemNode(const Common::String &path);
- Ps2FilesystemNode(const Common::String &path, bool verify);
-
- /**
- * Copy constructor.
- */
- Ps2FilesystemNode(const Ps2FilesystemNode *node);
-
- virtual Common::String getDisplayName() const { return _displayName; }
- virtual Common::String getName() const { return _displayName; }
- virtual Common::String getPath() const { return _path; }
-
- virtual bool exists() const {
- // printf("%s : is %d\n", _path.c_str(), _isHere);
- return _isHere;
- }
-
- virtual bool isDirectory() const {
- // printf("%s : dir %d\n", _path.c_str(), _isDirectory);
- return _isDirectory;
- }
-
- virtual bool isReadable() const {
- return _isHere;
- }
-
- virtual bool isWritable() const {
- if (strncmp(_path.c_str(), "cdfs", 4)==0)
- return false;
- return true; // exists(); // creating ?
- }
-
- virtual AbstractFSNode *clone() const { return new Ps2FilesystemNode(this); }
- virtual AbstractFSNode *getChild(const Common::String &n) const;
- virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
- virtual AbstractFSNode *getParent() const;
-
- virtual Common::SeekableReadStream *createReadStream();
- virtual Common::WriteStream *createWriteStream();
-
- int getDev() { return 0; };
-};
-
const char *_lastPathComponent(const Common::String &str) {
if (str.empty())
return "";
@@ -502,10 +434,12 @@ const char *Ps2FilesystemNode::getDeviceDescription() const {
}
Common::SeekableReadStream *Ps2FilesystemNode::createReadStream() {
- Common::SeekableReadStream *ss = PS2FileStream::makeFromPath(getPath().c_str(), false);
+ Common::SeekableReadStream *ss = PS2FileStream::makeFromPath(getPath(), false);
return ss;
}
Common::WriteStream *Ps2FilesystemNode::createWriteStream() {
- return PS2FileStream::makeFromPath(getPath().c_str(), true);
+ return PS2FileStream::makeFromPath(getPath(), true);
}
+
+#endif
diff --git a/backends/fs/ps2/ps2-fs.h b/backends/fs/ps2/ps2-fs.h
new file mode 100644
index 0000000000..0c37ceeb91
--- /dev/null
+++ b/backends/fs/ps2/ps2-fs.h
@@ -0,0 +1,105 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ */
+
+#ifndef PS2_FILESYSTEM_H
+#define PS2_FILESYSTEM_H
+
+#include "backends/fs/abstract-fs.h"
+
+/**
+ * Implementation of the ScummVM file system API based on the Ps2SDK.
+ *
+ * Parts of this class are documented in the base interface class, AbstractFSNode.
+ */
+class Ps2FilesystemNode : public AbstractFSNode {
+
+friend class Ps2FilesystemFactory;
+
+protected:
+ Common::String _displayName;
+ Common::String _path;
+ bool _isDirectory;
+ bool _isRoot;
+ bool _isHere;
+ bool _verified;
+
+private:
+ const char *getDeviceDescription() const;
+ void doverify();
+
+public:
+ /**
+ * Creates a PS2FilesystemNode with the root node as path.
+ */
+ Ps2FilesystemNode();
+
+ /**
+ * Creates a PS2FilesystemNode for a given path.
+ *
+ * @param path Common::String with the path the new node should point to.
+ */
+ Ps2FilesystemNode(const Common::String &path);
+ Ps2FilesystemNode(const Common::String &path, bool verify);
+
+ /**
+ * Copy constructor.
+ */
+ Ps2FilesystemNode(const Ps2FilesystemNode *node);
+
+ virtual Common::String getDisplayName() const { return _displayName; }
+ virtual Common::String getName() const { return _displayName; }
+ virtual Common::String getPath() const { return _path; }
+
+ virtual bool exists() const {
+ // printf("%s : is %d\n", _path.c_str(), _isHere);
+ return _isHere;
+ }
+
+ virtual bool isDirectory() const {
+ // printf("%s : dir %d\n", _path.c_str(), _isDirectory);
+ return _isDirectory;
+ }
+
+ virtual bool isReadable() const {
+ return _isHere;
+ }
+
+ virtual bool isWritable() const {
+ if (strncmp(_path.c_str(), "cdfs", 4)==0)
+ return false;
+ return true; // exists(); // creating ?
+ }
+
+ virtual AbstractFSNode *clone() const { return new Ps2FilesystemNode(this); }
+ virtual AbstractFSNode *getChild(const Common::String &n) const;
+ virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
+ virtual AbstractFSNode *getParent() const;
+
+ virtual Common::SeekableReadStream *createReadStream();
+ virtual Common::WriteStream *createWriteStream();
+
+ int getDev() { return 0; };
+};
+
+#endif
diff --git a/backends/fs/psp/psp-fs-factory.cpp b/backends/fs/psp/psp-fs-factory.cpp
index 7ed84de034..7fd8d8b077 100644
--- a/backends/fs/psp/psp-fs-factory.cpp
+++ b/backends/fs/psp/psp-fs-factory.cpp
@@ -23,8 +23,9 @@
*/
#if defined(__PSP__)
+
#include "backends/fs/psp/psp-fs-factory.h"
-#include "backends/fs/psp/psp-fs.cpp"
+#include "backends/fs/psp/psp-fs.h"
DECLARE_SINGLETON(PSPFilesystemFactory);
@@ -34,7 +35,7 @@ AbstractFSNode *PSPFilesystemFactory::makeRootFileNode() const {
AbstractFSNode *PSPFilesystemFactory::makeCurrentDirectoryFileNode() const {
char buf[MAXPATHLEN];
- char * ret = 0;
+ char *ret = 0;
PowerMan.beginCriticalSection();
ret = getcwd(buf, MAXPATHLEN);
@@ -46,4 +47,5 @@ AbstractFSNode *PSPFilesystemFactory::makeCurrentDirectoryFileNode() const {
AbstractFSNode *PSPFilesystemFactory::makeFileNodePath(const Common::String &path) const {
return new PSPFilesystemNode(path, true);
}
+
#endif
diff --git a/backends/fs/psp/psp-fs.cpp b/backends/fs/psp/psp-fs.cpp
index 16a0e9cd5b..e7fa265b31 100644
--- a/backends/fs/psp/psp-fs.cpp
+++ b/backends/fs/psp/psp-fs.cpp
@@ -22,12 +22,12 @@
* $Id$
*/
-#ifdef __PSP__
+#if defined(__PSP__)
-#include "engines/engine.h"
-#include "backends/fs/abstract-fs.h"
+#include "backends/fs/psp/psp-fs.h"
#include "backends/fs/psp/psp-stream.h"
#include "common/bufferedstream.h"
+#include "engines/engine.h"
#include <sys/stat.h>
#include <unistd.h>
@@ -41,48 +41,6 @@
//#define __PSP_DEBUG_PRINT__ /* For debug printouts */
#include "backends/platform/psp/trace.h"
-/**
- * Implementation of the ScummVM file system API based on PSPSDK API.
- *
- * Parts of this class are documented in the base interface class, AbstractFSNode.
- */
-class PSPFilesystemNode : public AbstractFSNode {
-protected:
- Common::String _displayName;
- Common::String _path;
- bool _isDirectory;
- bool _isValid;
-
-public:
- /**
- * Creates a PSPFilesystemNode with the root node as path.
- */
- PSPFilesystemNode();
-
- /**
- * Creates a PSPFilesystemNode for a given path.
- *
- * @param path Common::String with the path the new node should point to.
- * @param verify true if the isValid and isDirectory flags should be verified during the construction.
- */
- PSPFilesystemNode(const Common::String &p, bool verify = true);
-
- virtual bool exists() const;
- virtual Common::String getDisplayName() const { return _displayName; }
- virtual Common::String getName() const { return _displayName; }
- virtual Common::String getPath() const { return _path; }
- virtual bool isDirectory() const { return _isDirectory; }
- virtual bool isReadable() const;
- virtual bool isWritable() const;
-
- virtual AbstractFSNode *getChild(const Common::String &n) const;
- virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
- virtual AbstractFSNode *getParent() const;
-
- virtual Common::SeekableReadStream *createReadStream();
- virtual Common::WriteStream *createWriteStream();
-};
-
PSPFilesystemNode::PSPFilesystemNode() {
_isDirectory = true;
_displayName = "Root";
diff --git a/backends/fs/psp/psp-fs.h b/backends/fs/psp/psp-fs.h
new file mode 100644
index 0000000000..12d2c540c0
--- /dev/null
+++ b/backends/fs/psp/psp-fs.h
@@ -0,0 +1,72 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ */
+
+#ifndef PSP_FILESYSTEM_H
+#define PSP_FILESYSTEM_H
+
+#include "backends/fs/abstract-fs.h"
+
+/**
+ * Implementation of the ScummVM file system API based on PSPSDK API.
+ *
+ * Parts of this class are documented in the base interface class, AbstractFSNode.
+ */
+class PSPFilesystemNode : public AbstractFSNode {
+protected:
+ Common::String _displayName;
+ Common::String _path;
+ bool _isDirectory;
+ bool _isValid;
+
+public:
+ /**
+ * Creates a PSPFilesystemNode with the root node as path.
+ */
+ PSPFilesystemNode();
+
+ /**
+ * Creates a PSPFilesystemNode for a given path.
+ *
+ * @param path Common::String with the path the new node should point to.
+ * @param verify true if the isValid and isDirectory flags should be verified during the construction.
+ */
+ PSPFilesystemNode(const Common::String &p, bool verify = true);
+
+ virtual bool exists() const;
+ virtual Common::String getDisplayName() const { return _displayName; }
+ virtual Common::String getName() const { return _displayName; }
+ virtual Common::String getPath() const { return _path; }
+ virtual bool isDirectory() const { return _isDirectory; }
+ virtual bool isReadable() const;
+ virtual bool isWritable() const;
+
+ virtual AbstractFSNode *getChild(const Common::String &n) const;
+ virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
+ virtual AbstractFSNode *getParent() const;
+
+ virtual Common::SeekableReadStream *createReadStream();
+ virtual Common::WriteStream *createWriteStream();
+};
+
+#endif
diff --git a/backends/fs/symbian/symbian-fs-factory.cpp b/backends/fs/symbian/symbian-fs-factory.cpp
index c70a67f339..9afacfebf5 100644
--- a/backends/fs/symbian/symbian-fs-factory.cpp
+++ b/backends/fs/symbian/symbian-fs-factory.cpp
@@ -24,7 +24,7 @@
#if defined(__SYMBIAN32__)
#include "backends/fs/symbian/symbian-fs-factory.h"
-#include "backends/fs/symbian/symbian-fs.cpp"
+#include "backends/fs/symbian/symbian-fs.h"
AbstractFSNode *SymbianFilesystemFactory::makeRootFileNode() const {
return new SymbianFilesystemNode(true);
diff --git a/backends/fs/symbian/symbian-fs.cpp b/backends/fs/symbian/symbian-fs.cpp
index 5d4951e269..b8fc5e19f6 100644
--- a/backends/fs/symbian/symbian-fs.cpp
+++ b/backends/fs/symbian/symbian-fs.cpp
@@ -23,7 +23,8 @@
*/
#if defined (__SYMBIAN32__)
-#include "backends/fs/abstract-fs.h"
+
+#include "backends/fs/symbian/symbian-fs.h"
#include "backends/fs/symbian/symbianstream.h"
#include "backends/platform/symbian/src/symbianos.h"
@@ -35,66 +36,11 @@
#define KDriveLabelSize 30
/**
- * Implementation of the ScummVM file system API based on POSIX.
- *
- * Parts of this class are documented in the base interface class, AbstractFSNode.
- */
-class SymbianFilesystemNode : public AbstractFSNode {
-protected:
- Common::String _displayName;
- Common::String _path;
- TBool _isDirectory;
- TBool _isValid;
- TBool _isPseudoRoot;
-public:
- /**
- * Creates a SymbianFilesystemNode with the root node as path.
- *
- * @param aIsRoot true if the node will be a pseudo root, false otherwise.
- */
- SymbianFilesystemNode(bool aIsRoot);
-
- /**
- * Creates a SymbianFilesystemNode for a given path.
- *
- * @param path Common::String with the path the new node should point to.
- */
- SymbianFilesystemNode(const Common::String &path);
-
- virtual bool exists() const {
- TFileName fname;
- TPtrC8 ptr((const unsigned char*) _path.c_str(), _path.size());
- fname.Copy(ptr);
- TBool fileExists = BaflUtils::FileExists(static_cast<OSystem_SDL_Symbian*> (g_system)->FsSession(), fname);
- if (!fileExists) {
- TParsePtrC parser(fname);
- if (parser.PathPresent() && parser.Path().Compare(_L("\\")) == KErrNone && !parser.NameOrExtPresent()) {
- fileExists = ETrue;
- }
- }
- return fileExists;
- }
- virtual Common::String getDisplayName() const { return _displayName; }
- virtual Common::String getName() const { return _displayName; }
- virtual Common::String getPath() const { return _path; }
- virtual bool isDirectory() const { return _isDirectory; }
- virtual bool isReadable() const { return access(_path.c_str(), R_OK) == 0; } //FIXME: this is just a stub
- virtual bool isWritable() const { return access(_path.c_str(), W_OK) == 0; } //FIXME: this is just a stub
-
- virtual AbstractFSNode *getChild(const Common::String &n) const;
- virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
- virtual AbstractFSNode *getParent() const;
-
- virtual Common::SeekableReadStream *createReadStream();
- virtual Common::WriteStream *createWriteStream();
-};
-
-/**
* Fixes the path by changing all slashes to backslashes.
*
* @param path Common::String with the path to be fixed.
*/
-static void fixFilePath(Common::String& aPath){
+static void fixFilePath(Common::String &aPath){
TInt len = aPath.size();
for (TInt index = 0; index < len; index++) {
@@ -106,18 +52,15 @@ static void fixFilePath(Common::String& aPath){
SymbianFilesystemNode::SymbianFilesystemNode(bool aIsRoot) {
_path = "";
- _isValid = ETrue;
- _isDirectory = ETrue;
+ _isValid = true;
+ _isDirectory = true;
_isPseudoRoot = aIsRoot;
_displayName = "Root";
}
SymbianFilesystemNode::SymbianFilesystemNode(const Common::String &path) {
- if (path.size() == 0)
- _isPseudoRoot = ETrue;
- else
- _isPseudoRoot = EFalse;
+ _isPseudoRoot = path.empty();
_path = path;
@@ -131,18 +74,41 @@ SymbianFilesystemNode::SymbianFilesystemNode(const Common::String &path) {
fname.Copy(ptr);
if (static_cast<OSystem_SDL_Symbian*>(g_system)->FsSession().Entry(fname, fileAttribs) == KErrNone) {
- _isValid = ETrue;
+ _isValid = true;
_isDirectory = fileAttribs.IsDir();
} else {
- _isValid = ETrue;
- _isDirectory = EFalse;
+ _isValid = true;
+ _isDirectory = false;
TParsePtrC parser(fname);
if (parser.PathPresent() && parser.Path().Compare(_L("\\")) == KErrNone && !parser.NameOrExtPresent()) {
- _isDirectory = ETrue;
+ _isDirectory = true;
}
}
}
+bool SymbianFilesystemNode::exists() const {
+ TFileName fname;
+ TPtrC8 ptr((const unsigned char*) _path.c_str(), _path.size());
+ fname.Copy(ptr);
+ bool fileExists = BaflUtils::FileExists(static_cast<OSystem_SDL_Symbian*> (g_system)->FsSession(), fname);
+ if (!fileExists) {
+ TParsePtrC parser(fname);
+ if (parser.PathPresent() && parser.Path().Compare(_L("\\")) == KErrNone && !parser.NameOrExtPresent()) {
+ fileExists = true;
+ }
+ }
+ return fileExists;
+}
+
+bool SymbianFilesystemNode::isReadable() const {
+ return access(_path.c_str(), R_OK) == 0;
+}
+
+bool SymbianFilesystemNode::isWritable() const {
+ return access(_path.c_str(), W_OK) == 0;
+}
+
+
AbstractFSNode *SymbianFilesystemNode::getChild(const Common::String &n) const {
assert(_isDirectory);
Common::String newPath(_path);
@@ -191,9 +157,9 @@ bool SymbianFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, b
SymbianFilesystemNode entry(false);
entry._displayName = (char*) driveString8.PtrZ(); // drive_name
- entry._isDirectory = ETrue;
- entry._isValid = ETrue;
- entry._isPseudoRoot = EFalse;
+ entry._isDirectory = true;
+ entry._isValid = true;
+ entry._isPseudoRoot = false;
entry._path = path;
myList.push_back(new SymbianFilesystemNode(entry));
}
@@ -209,20 +175,20 @@ bool SymbianFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, b
if (static_cast<OSystem_SDL_Symbian*>(g_system)->FsSession().GetDir(fname, KEntryAttNormal|KEntryAttDir, 0, dirPtr) == KErrNone) {
CleanupStack::PushL(dirPtr);
- TInt cnt=dirPtr->Count();
- for (TInt loop=0;loop<cnt;loop++) {
- TEntry fileentry=(*dirPtr)[loop];
+ TInt cnt = dirPtr->Count();
+ for (TInt loop = 0; loop < cnt; loop++) {
+ TEntry fileentry = (*dirPtr)[loop];
nameBuf.Copy(fileentry.iName);
- SymbianFilesystemNode entry(EFalse);
- entry._isPseudoRoot = EFalse;
+ SymbianFilesystemNode entry(false);
+ entry._isPseudoRoot = false;
- entry._displayName =(char*) nameBuf.PtrZ();
+ entry._displayName =(char *)nameBuf.PtrZ();
entry._path = _path;
if (entry._path.lastChar() != '\\')
entry._path+= '\\';
- entry._path +=(char*) nameBuf.PtrZ();
+ entry._path +=(char *)nameBuf.PtrZ();
entry._isDirectory = fileentry.IsDir();
// Honor the chosen mode
@@ -245,29 +211,27 @@ AbstractFSNode *SymbianFilesystemNode::getParent() const {
// Root node is its own parent. Still we can't just return this
// as the GUI code will call delete on the old node.
if (!_isPseudoRoot && _path.size() > 3) {
- p = new SymbianFilesystemNode(EFalse);
+ p = new SymbianFilesystemNode(false);
const char *start = _path.c_str();
const char *end = lastPathComponent(_path, '\\');
p->_path = Common::String(start, end - start);
- p->_isValid = ETrue;
- p->_isDirectory = ETrue;
+ p->_isValid = true;
+ p->_isDirectory = true;
p->_displayName = lastPathComponent(p->_path, '\\');
- }
- else
- {
- p = new SymbianFilesystemNode(ETrue);
+ } else {
+ p = new SymbianFilesystemNode(true);
}
return p;
}
Common::SeekableReadStream *SymbianFilesystemNode::createReadStream() {
- return SymbianStdioStream::makeFromPath(getPath().c_str(), false);
+ return SymbianStdioStream::makeFromPath(getPath(), false);
}
Common::WriteStream *SymbianFilesystemNode::createWriteStream() {
- return SymbianStdioStream::makeFromPath(getPath().c_str(), true);
+ return SymbianStdioStream::makeFromPath(getPath(), true);
}
#endif //#if defined (__SYMBIAN32__)
diff --git a/backends/fs/symbian/symbian-fs.h b/backends/fs/symbian/symbian-fs.h
new file mode 100644
index 0000000000..9b0e80c3d6
--- /dev/null
+++ b/backends/fs/symbian/symbian-fs.h
@@ -0,0 +1,73 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ */
+
+#ifndef SYMBIAN_FILESYSTEM_H
+#define SYMBIAN_FILESYSTEM_H
+
+#include "backends/fs/abstract-fs.h"
+
+/**
+ * Implementation of the ScummVM file system API based on POSIX.
+ *
+ * Parts of this class are documented in the base interface class, AbstractFSNode.
+ */
+class SymbianFilesystemNode : public AbstractFSNode {
+protected:
+ Common::String _displayName;
+ Common::String _path;
+ bool _isDirectory;
+ bool _isValid;
+ bool _isPseudoRoot;
+public:
+ /**
+ * Creates a SymbianFilesystemNode with the root node as path.
+ *
+ * @param aIsRoot true if the node will be a pseudo root, false otherwise.
+ */
+ SymbianFilesystemNode(bool aIsRoot);
+
+ /**
+ * Creates a SymbianFilesystemNode for a given path.
+ *
+ * @param path Common::String with the path the new node should point to.
+ */
+ SymbianFilesystemNode(const Common::String &path);
+
+ virtual bool exists() const;
+ virtual Common::String getDisplayName() const { return _displayName; }
+ virtual Common::String getName() const { return _displayName; }
+ virtual Common::String getPath() const { return _path; }
+ virtual bool isDirectory() const { return _isDirectory; }
+ virtual bool isReadable() const;
+ virtual bool isWritable() const;
+
+ virtual AbstractFSNode *getChild(const Common::String &n) const;
+ virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
+ virtual AbstractFSNode *getParent() const;
+
+ virtual Common::SeekableReadStream *createReadStream();
+ virtual Common::WriteStream *createWriteStream();
+};
+
+#endif
diff --git a/backends/fs/wii/wii-fs-factory.cpp b/backends/fs/wii/wii-fs-factory.cpp
index 6a11d7d12e..6b35a43a21 100644
--- a/backends/fs/wii/wii-fs-factory.cpp
+++ b/backends/fs/wii/wii-fs-factory.cpp
@@ -25,7 +25,7 @@
#include <unistd.h>
#include "backends/fs/wii/wii-fs-factory.h"
-#include "backends/fs/wii/wii-fs.cpp"
+#include "backends/fs/wii/wii-fs.h"
#ifdef USE_WII_DI
#include <di/di.h>
diff --git a/backends/fs/wii/wii-fs.cpp b/backends/fs/wii/wii-fs.cpp
index e6ba2a4aa0..d94463060c 100644
--- a/backends/fs/wii/wii-fs.cpp
+++ b/backends/fs/wii/wii-fs.cpp
@@ -22,7 +22,7 @@
#if defined(__WII__)
-#include "backends/fs/abstract-fs.h"
+#include "backends/fs/wii/wii-fs.h"
#include "backends/fs/stdiostream.h"
#include <sys/iosupport.h>
@@ -34,52 +34,6 @@
#include <gctypes.h>
-/**
- * Implementation of the ScummVM file system API based on Wii.
- *
- * Parts of this class are documented in the base interface class, AbstractFSNode.
- */
-class WiiFilesystemNode : public AbstractFSNode {
-protected:
- Common::String _displayName;
- Common::String _path;
- bool _exists, _isDirectory, _isReadable, _isWritable;
-
- virtual void initRootNode();
- virtual bool getDevopChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
- virtual void setFlags(const struct stat *st);
- virtual void clearFlags();
-
-public:
- /**
- * Creates a WiiFilesystemNode with the root node as path.
- */
- WiiFilesystemNode();
-
- /**
- * Creates a WiiFilesystemNode for a given path.
- *
- * @param path Common::String with the path the new node should point to.
- */
- WiiFilesystemNode(const Common::String &path);
- WiiFilesystemNode(const Common::String &p, const struct stat *st);
-
- virtual bool exists() const;
- virtual Common::String getDisplayName() const { return _displayName; }
- virtual Common::String getName() const { return _displayName; }
- virtual Common::String getPath() const { return _path; }
- virtual bool isDirectory() const { return _isDirectory; }
- virtual bool isReadable() const { return _isReadable; }
- virtual bool isWritable() const { return _isWritable; }
-
- virtual AbstractFSNode *getChild(const Common::String &n) const;
- virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
- virtual AbstractFSNode *getParent() const;
-
- virtual Common::SeekableReadStream *createReadStream();
- virtual Common::WriteStream *createWriteStream();
-};
-
// gets all registered devoptab devices
bool WiiFilesystemNode::getDevopChildren(AbstractFSList &list, ListMode mode, bool hidden) const {
u8 i;
@@ -234,11 +188,11 @@ AbstractFSNode *WiiFilesystemNode::getParent() const {
}
Common::SeekableReadStream *WiiFilesystemNode::createReadStream() {
- return StdioStream::makeFromPath(getPath().c_str(), false);
+ return StdioStream::makeFromPath(getPath(), false);
}
Common::WriteStream *WiiFilesystemNode::createWriteStream() {
- return StdioStream::makeFromPath(getPath().c_str(), true);
+ return StdioStream::makeFromPath(getPath(), true);
}
#endif //#if defined(__WII__)
diff --git a/backends/fs/wii/wii-fs.h b/backends/fs/wii/wii-fs.h
new file mode 100644
index 0000000000..fd160624ca
--- /dev/null
+++ b/backends/fs/wii/wii-fs.h
@@ -0,0 +1,76 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ */
+
+#ifndef WII_FILESYSTEM_H
+#define WII_FILESYSTEM_H
+
+#include "backends/fs/abstract-fs.h"
+
+/**
+ * Implementation of the ScummVM file system API based on Wii.
+ *
+ * Parts of this class are documented in the base interface class, AbstractFSNode.
+ */
+class WiiFilesystemNode : public AbstractFSNode {
+protected:
+ Common::String _displayName;
+ Common::String _path;
+ bool _exists, _isDirectory, _isReadable, _isWritable;
+
+ virtual void initRootNode();
+ virtual bool getDevopChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
+ virtual void setFlags(const struct stat *st);
+ virtual void clearFlags();
+
+public:
+ /**
+ * Creates a WiiFilesystemNode with the root node as path.
+ */
+ WiiFilesystemNode();
+
+ /**
+ * Creates a WiiFilesystemNode for a given path.
+ *
+ * @param path Common::String with the path the new node should point to.
+ */
+ WiiFilesystemNode(const Common::String &path);
+ WiiFilesystemNode(const Common::String &p, const struct stat *st);
+
+ virtual bool exists() const;
+ virtual Common::String getDisplayName() const { return _displayName; }
+ virtual Common::String getName() const { return _displayName; }
+ virtual Common::String getPath() const { return _path; }
+ virtual bool isDirectory() const { return _isDirectory; }
+ virtual bool isReadable() const { return _isReadable; }
+ virtual bool isWritable() const { return _isWritable; }
+
+ virtual AbstractFSNode *getChild(const Common::String &n) const;
+ virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
+ virtual AbstractFSNode *getParent() const;
+
+ virtual Common::SeekableReadStream *createReadStream();
+ virtual Common::WriteStream *createWriteStream();
+};
+
+#endif
diff --git a/backends/fs/windows/windows-fs-factory.cpp b/backends/fs/windows/windows-fs-factory.cpp
index ae9485a121..0b240bcbcf 100644
--- a/backends/fs/windows/windows-fs-factory.cpp
+++ b/backends/fs/windows/windows-fs-factory.cpp
@@ -22,13 +22,13 @@
* $Id$
*/
+#if defined(WIN32)
+
// Disable symbol overrides so that we can use system headers.
#define FORBIDDEN_SYMBOL_ALLOW_ALL
-#if defined(WIN32)
-
#include "backends/fs/windows/windows-fs-factory.h"
-#include "backends/fs/windows/windows-fs.cpp"
+#include "backends/fs/windows/windows-fs.h"
AbstractFSNode *WindowsFilesystemFactory::makeRootFileNode() const {
return new WindowsFilesystemNode();
diff --git a/backends/fs/windows/windows-fs.cpp b/backends/fs/windows/windows-fs.cpp
index 00f72773c3..8345c9d7b4 100644
--- a/backends/fs/windows/windows-fs.cpp
+++ b/backends/fs/windows/windows-fs.cpp
@@ -22,23 +22,13 @@
* $Id$
*/
-#ifdef WIN32
+#if defined(WIN32)
-#if defined(ARRAYSIZE)
-#undef ARRAYSIZE
-#endif
-#include <windows.h>
-// winnt.h defines ARRAYSIZE, but we want our own one...
-#undef ARRAYSIZE
-#ifdef _WIN32_WCE
-#undef GetCurrentDirectory
-#endif
-#include "backends/fs/abstract-fs.h"
+// Disable symbol overrides so that we can use system headers.
+#define FORBIDDEN_SYMBOL_ALLOW_ALL
+
+#include "backends/fs/windows/windows-fs.h"
#include "backends/fs/stdiostream.h"
-#include <io.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <tchar.h>
// F_OK, R_OK and W_OK are not defined under MSVC, so we define them here
// For more information on the modes used by MSVC, check:
@@ -55,84 +45,17 @@
#define W_OK 2
#endif
-/**
- * Implementation of the ScummVM file system API based on Windows API.
- *
- * Parts of this class are documented in the base interface class, AbstractFSNode.
- */
-class WindowsFilesystemNode : public AbstractFSNode {
-protected:
- Common::String _displayName;
- Common::String _path;
- bool _isDirectory;
- bool _isPseudoRoot;
- bool _isValid;
-
-public:
- /**
- * Creates a WindowsFilesystemNode with the root node as path.
- *
- * In regular windows systems, a virtual root path is used "".
- * In windows CE, the "\" root is used instead.
- */
- WindowsFilesystemNode();
-
- /**
- * Creates a WindowsFilesystemNode for a given path.
- *
- * Examples:
- * path=c:\foo\bar.txt, currentDir=false -> c:\foo\bar.txt
- * path=c:\foo\bar.txt, currentDir=true -> current directory
- * path=NULL, currentDir=true -> current directory
- *
- * @param path Common::String with the path the new node should point to.
- * @param currentDir if true, the path parameter will be ignored and the resulting node will point to the current directory.
- */
- WindowsFilesystemNode(const Common::String &path, const bool currentDir);
-
- virtual bool exists() const { return _access(_path.c_str(), F_OK) == 0; }
- virtual Common::String getDisplayName() const { return _displayName; }
- virtual Common::String getName() const { return _displayName; }
- virtual Common::String getPath() const { return _path; }
- virtual bool isDirectory() const { return _isDirectory; }
- virtual bool isReadable() const { return _access(_path.c_str(), R_OK) == 0; }
- virtual bool isWritable() const { return _access(_path.c_str(), W_OK) == 0; }
-
- virtual AbstractFSNode *getChild(const Common::String &n) const;
- virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
- virtual AbstractFSNode *getParent() const;
-
- virtual Common::SeekableReadStream *createReadStream();
- virtual Common::WriteStream *createWriteStream();
-
-private:
- /**
- * Adds a single WindowsFilesystemNode to a given list.
- * This method is used by getChildren() to populate the directory entries list.
- *
- * @param list List to put the file entry node in.
- * @param mode Mode to use while adding the file entry to the list.
- * @param base Common::String with the directory being listed.
- * @param find_data Describes a file that the FindFirstFile, FindFirstFileEx, or FindNextFile functions find.
- */
- static void addFile(AbstractFSList &list, ListMode mode, const char *base, WIN32_FIND_DATA* find_data);
-
- /**
- * Converts a Unicode string to Ascii format.
- *
- * @param str Common::String to convert from Unicode to Ascii.
- * @return str in Ascii format.
- */
- static char *toAscii(TCHAR *str);
-
- /**
- * Converts an Ascii string to Unicode format.
- *
- * @param str Common::String to convert from Ascii to Unicode.
- * @return str in Unicode format.
- */
- static const TCHAR* toUnicode(const char *str);
-};
+bool WindowsFilesystemNode::exists() const {
+ return _access(_path.c_str(), F_OK) == 0;
+}
+
+bool WindowsFilesystemNode::isReadable() const {
+ return _access(_path.c_str(), R_OK) == 0;
+}
+
+bool WindowsFilesystemNode::isWritable() const {
+ return _access(_path.c_str(), W_OK) == 0;
+}
void WindowsFilesystemNode::addFile(AbstractFSList &list, ListMode mode, const char *base, WIN32_FIND_DATA* find_data) {
WindowsFilesystemNode entry;
@@ -314,11 +237,11 @@ AbstractFSNode *WindowsFilesystemNode::getParent() const {
}
Common::SeekableReadStream *WindowsFilesystemNode::createReadStream() {
- return StdioStream::makeFromPath(getPath().c_str(), false);
+ return StdioStream::makeFromPath(getPath(), false);
}
Common::WriteStream *WindowsFilesystemNode::createWriteStream() {
- return StdioStream::makeFromPath(getPath().c_str(), true);
+ return StdioStream::makeFromPath(getPath(), true);
}
#endif //#ifdef WIN32
diff --git a/backends/fs/windows/windows-fs.h b/backends/fs/windows/windows-fs.h
new file mode 100644
index 0000000000..8e4880ce23
--- /dev/null
+++ b/backends/fs/windows/windows-fs.h
@@ -0,0 +1,123 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ */
+
+#ifndef WINDOWS_FILESYSTEM_H
+#define WINDOWS_FILESYSTEM_H
+
+#include "backends/fs/abstract-fs.h"
+
+#if defined(ARRAYSIZE)
+#undef ARRAYSIZE
+#endif
+#include <windows.h>
+// winnt.h defines ARRAYSIZE, but we want our own one...
+#undef ARRAYSIZE
+#ifdef _WIN32_WCE
+#undef GetCurrentDirectory
+#endif
+#include <io.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <tchar.h>
+
+/**
+ * Implementation of the ScummVM file system API based on Windows API.
+ *
+ * Parts of this class are documented in the base interface class, AbstractFSNode.
+ */
+class WindowsFilesystemNode : public AbstractFSNode {
+protected:
+ Common::String _displayName;
+ Common::String _path;
+ bool _isDirectory;
+ bool _isPseudoRoot;
+ bool _isValid;
+
+public:
+ /**
+ * Creates a WindowsFilesystemNode with the root node as path.
+ *
+ * In regular windows systems, a virtual root path is used "".
+ * In windows CE, the "\" root is used instead.
+ */
+ WindowsFilesystemNode();
+
+ /**
+ * Creates a WindowsFilesystemNode for a given path.
+ *
+ * Examples:
+ * path=c:\foo\bar.txt, currentDir=false -> c:\foo\bar.txt
+ * path=c:\foo\bar.txt, currentDir=true -> current directory
+ * path=NULL, currentDir=true -> current directory
+ *
+ * @param path Common::String with the path the new node should point to.
+ * @param currentDir if true, the path parameter will be ignored and the resulting node will point to the current directory.
+ */
+ WindowsFilesystemNode(const Common::String &path, const bool currentDir);
+
+ virtual bool exists() const;
+ virtual Common::String getDisplayName() const { return _displayName; }
+ virtual Common::String getName() const { return _displayName; }
+ virtual Common::String getPath() const { return _path; }
+ virtual bool isDirectory() const { return _isDirectory; }
+ virtual bool isReadable() const;
+ virtual bool isWritable() const;
+
+ virtual AbstractFSNode *getChild(const Common::String &n) const;
+ virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
+ virtual AbstractFSNode *getParent() const;
+
+ virtual Common::SeekableReadStream *createReadStream();
+ virtual Common::WriteStream *createWriteStream();
+
+private:
+ /**
+ * Adds a single WindowsFilesystemNode to a given list.
+ * This method is used by getChildren() to populate the directory entries list.
+ *
+ * @param list List to put the file entry node in.
+ * @param mode Mode to use while adding the file entry to the list.
+ * @param base Common::String with the directory being listed.
+ * @param find_data Describes a file that the FindFirstFile, FindFirstFileEx, or FindNextFile functions find.
+ */
+ static void addFile(AbstractFSList &list, ListMode mode, const char *base, WIN32_FIND_DATA* find_data);
+
+ /**
+ * Converts a Unicode string to Ascii format.
+ *
+ * @param str Common::String to convert from Unicode to Ascii.
+ * @return str in Ascii format.
+ */
+ static char *toAscii(TCHAR *str);
+
+ /**
+ * Converts an Ascii string to Unicode format.
+ *
+ * @param str Common::String to convert from Ascii to Unicode.
+ * @return str in Unicode format.
+ */
+ static const TCHAR* toUnicode(const char *str);
+};
+
+#endif
diff --git a/backends/module.mk b/backends/module.mk
index cd0e2a56de..e4abf49ba8 100644
--- a/backends/module.mk
+++ b/backends/module.mk
@@ -18,9 +18,13 @@ MODULE_OBJS := \
events/wincesdl/wincesdl-events.o \
fs/abstract-fs.o \
fs/stdiostream.o \
+ fs/amigaos4/amigaos4-fs.o \
fs/amigaos4/amigaos4-fs-factory.o \
+ fs/posix/posix-fs.o \
fs/posix/posix-fs-factory.o \
+ fs/symbian/symbian-fs.o \
fs/symbian/symbian-fs-factory.o \
+ fs/windows/windows-fs.o \
fs/windows/windows-fs-factory.o \
graphics/dinguxsdl/dinguxsdl-graphics.o \
graphics/gp2xsdl/gp2xsdl-graphics.o \
@@ -77,25 +81,28 @@ MODULE_OBJS := \
ifeq ($(BACKEND),ds)
MODULE_OBJS += \
- fs/ds/ds-fs-factory.o \
fs/ds/ds-fs.o \
+ fs/ds/ds-fs-factory.o \
plugins/ds/ds-provider.o
endif
ifeq ($(BACKEND),n64)
MODULE_OBJS += \
+ fs/n64/n64-fs.o \
fs/n64/n64-fs-factory.o \
fs/n64/romfsstream.o
endif
ifeq ($(BACKEND),ps2)
MODULE_OBJS += \
+ fs/ps2/ps2-fs.o \
fs/ps2/ps2-fs-factory.o \
plugins/ps2/ps2-provider.o
endif
ifeq ($(BACKEND),psp)
MODULE_OBJS += \
+ fs/psp/psp-fs.o \
fs/psp/psp-fs-factory.o \
fs/psp/psp-stream.o \
plugins/psp/psp-provider.o \
@@ -105,6 +112,7 @@ endif
ifeq ($(BACKEND),wii)
MODULE_OBJS += \
+ fs/wii/wii-fs.o \
fs/wii/wii-fs-factory.o \
plugins/wii/wii-provider.o
endif
diff --git a/backends/platform/symbian/S60v3/ScummVM_A0000658_S60v3.mmp.in b/backends/platform/symbian/S60v3/ScummVM_A0000658_S60v3.mmp.in
index 8e644ae634..4e0a66793c 100644
--- a/backends/platform/symbian/S60v3/ScummVM_A0000658_S60v3.mmp.in
+++ b/backends/platform/symbian/S60v3/ScummVM_A0000658_S60v3.mmp.in
@@ -119,6 +119,7 @@ SOURCE backends\platform\sdl\hardwarekeys.cpp
SOURCE backends\platform\sdl\sdl.cpp
SOURCE backends\audiocd\sdl\sdl-audiocd.cpp
SOURCE backends\audiocd\default\default-audiocd.cpp
+SOURCE backends\fs\symbian\symbian-fs.cpp
SOURCE backends\fs\symbian\symbian-fs-factory.cpp
SOURCE backends\platform\symbian\src\SymbianOS.cpp
SOURCE backends\platform\symbian\src\SymbianActions.cpp
diff --git a/backends/platform/symbian/S60v3/ScummVM_S60v3.mmp.in b/backends/platform/symbian/S60v3/ScummVM_S60v3.mmp.in
index f3c12c6b19..1929723fb6 100644
--- a/backends/platform/symbian/S60v3/ScummVM_S60v3.mmp.in
+++ b/backends/platform/symbian/S60v3/ScummVM_S60v3.mmp.in
@@ -119,6 +119,7 @@ SOURCE backends\platform\sdl\hardwarekeys.cpp
SOURCE backends\platform\sdl\sdl.cpp
SOURCE backends\audiocd\sdl\sdl-audiocd.cpp
SOURCE backends\audiocd\default\default-audiocd.cpp
+SOURCE backends\fs\symbian\symbian-fs.cpp
SOURCE backends\fs\symbian\symbian-fs-factory.cpp
SOURCE backends\platform\symbian\src\SymbianOS.cpp
SOURCE backends\platform\symbian\src\SymbianActions.cpp
diff --git a/backends/platform/symbian/UIQ3/ScummVM_A0000658_UIQ3.mmp.in b/backends/platform/symbian/UIQ3/ScummVM_A0000658_UIQ3.mmp.in
index 5cf1b1bb11..f5bdaac237 100644
--- a/backends/platform/symbian/UIQ3/ScummVM_A0000658_UIQ3.mmp.in
+++ b/backends/platform/symbian/UIQ3/ScummVM_A0000658_UIQ3.mmp.in
@@ -117,6 +117,7 @@ SOURCE backends\platform\sdl\hardwarekeys.cpp
SOURCE backends\platform\sdl\sdl.cpp
SOURCE backends\audiocd\sdl\sdl-audiocd.cpp
SOURCE backends\audiocd\default\default-audiocd.cpp
+SOURCE backends\fs\symbian\symbian-fs.cpp
SOURCE backends\fs\symbian\symbian-fs-factory.cpp
SOURCE backends\platform\symbian\src\SymbianOS.cpp
SOURCE backends\platform\symbian\src\SymbianActions.cpp
diff --git a/backends/platform/symbian/UIQ3/ScummVM_UIQ3.mmp.in b/backends/platform/symbian/UIQ3/ScummVM_UIQ3.mmp.in
index 44ec5aaf4a..2354161e47 100644
--- a/backends/platform/symbian/UIQ3/ScummVM_UIQ3.mmp.in
+++ b/backends/platform/symbian/UIQ3/ScummVM_UIQ3.mmp.in
@@ -117,6 +117,7 @@ SOURCE backends\platform\sdl\hardwarekeys.cpp
SOURCE backends\platform\sdl\sdl.cpp
SOURCE backends\audiocd\sdl\sdl-audiocd.cpp
SOURCE backends\audiocd\default\default-audiocd.cpp
+SOURCE backends\fs\symbian\symbian-fs.cpp
SOURCE backends\fs\symbian\symbian-fs-factory.cpp
SOURCE backends\platform\symbian\src\SymbianOS.cpp
SOURCE backends\platform\symbian\src\SymbianActions.cpp