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author | David Corrales | 2007-05-03 02:39:33 +0000 |
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committer | David Corrales | 2007-05-03 02:39:33 +0000 |
commit | c459f054b46b8791ce206c2ee13d455a9c10fe4d (patch) | |
tree | b36dc6034bfb9659e57e28de8a509a7b1de4554d /backends/fs/psp | |
parent | 8f5abc1924d5d7bdbc9684b870394f93ad80d2ff (diff) | |
download | scummvm-rg350-c459f054b46b8791ce206c2ee13d455a9c10fe4d.tar.gz scummvm-rg350-c459f054b46b8791ce206c2ee13d455a9c10fe4d.tar.bz2 scummvm-rg350-c459f054b46b8791ce206c2ee13d455a9c10fe4d.zip |
Use abstract factories to initialize FilesystemNode objects.
svn-id: r26739
Diffstat (limited to 'backends/fs/psp')
-rw-r--r-- | backends/fs/psp/PSPFilesystemFactory.cpp | 23 | ||||
-rw-r--r-- | backends/fs/psp/PSPFilesystemFactory.h | 38 | ||||
-rw-r--r-- | backends/fs/psp/psp_fs.cpp | 105 |
3 files changed, 116 insertions, 50 deletions
diff --git a/backends/fs/psp/PSPFilesystemFactory.cpp b/backends/fs/psp/PSPFilesystemFactory.cpp new file mode 100644 index 0000000000..5a3802c10a --- /dev/null +++ b/backends/fs/psp/PSPFilesystemFactory.cpp @@ -0,0 +1,23 @@ +#include "backends/fs/psp/PSPFilesystemFactory.h" +#include "backends/fs/psp/psp_fs.cpp" + +PSPFilesystemFactory *PSPFilesystemFactory::_instance = 0; + +PSPFilesystemFactory *PSPFilesystemFactory::instance(){ + if(_instance == 0){ + _instance = new PSPFilesystemFactory(); + } + return _instance; +} + +AbstractFilesystemNode *PSPFilesystemFactory::makeRootFileNode() const { + return new PSPFilesystemNode(); +} + +AbstractFilesystemNode *PSPFilesystemFactory::makeCurrentDirectoryFileNode() const { + return new PSPFilesystemNode(); +} + +AbstractFilesystemNode *PSPFilesystemFactory::makeFileNodePath(const String &path) const { + return new PSPFilesystemNode(path, true); +} diff --git a/backends/fs/psp/PSPFilesystemFactory.h b/backends/fs/psp/PSPFilesystemFactory.h new file mode 100644 index 0000000000..70358c90ed --- /dev/null +++ b/backends/fs/psp/PSPFilesystemFactory.h @@ -0,0 +1,38 @@ +#ifndef PSPFILESYSTEMFACTORY_H_ +#define PSPFILESYSTEMFACTORY_H_ + +#include "backends/fs/AbstractFilesystemFactory.h" + +/** + * Creates PSPFilesystemNode objects. + * + * Parts of this class are documented in the base interface class, AbstractFilesystemFactory. + */ +class PSPFilesystemFactory : public AbstractFilesystemFactory { +public: + typedef Common::String String; + + /** + * Creates an instance of PSPFilesystemFactory using the Singleton pattern. + * + * @return A unique instance of PSPFilesytemFactory. + */ + static PSPFilesystemFactory *instance(); + + /** + * Destructor. + */ + virtual ~PSPFilesystemFactory() {}; + + virtual AbstractFilesystemNode *makeRootFileNode() const; + virtual AbstractFilesystemNode *makeCurrentDirectoryFileNode() const; + virtual AbstractFilesystemNode *makeFileNodePath(const String &path) const; + +protected: + PSPFilesystemFactory() {}; + +private: + static PSPFilesystemFactory *_instance; +}; + +#endif /*PSPFILESYSTEMFACTORY_H_*/ diff --git a/backends/fs/psp/psp_fs.cpp b/backends/fs/psp/psp_fs.cpp index 211a9bb8e6..a695eb66dc 100644 --- a/backends/fs/psp/psp_fs.cpp +++ b/backends/fs/psp/psp_fs.cpp @@ -23,8 +23,8 @@ */ #ifdef __PSP__ -#include "engines/engine.h" +#include "engines/engine.h" #include "backends/fs/abstract-fs.h" #include <sys/stat.h> @@ -32,39 +32,62 @@ #define ROOT_PATH "ms0:/" - -/* +/** * Implementation of the ScummVM file system API based on PSPSDK API. + * + * Parts of this class are documented in the base interface class, AbstractFilesystemNode. */ - class PSPFilesystemNode : public AbstractFilesystemNode { protected: String _displayName; + String _path; bool _isDirectory; bool _isValid; - String _path; public: + /** + * Creates a PSPFilesystemNode with the root node as path. + */ PSPFilesystemNode(); + + /** + * Creates a PSPFilesystemNode for a given path. + * + * @param path String with the path the new node should point to. + * @param verify true if the isValid and isDirectory flags should be verified during the construction. + */ PSPFilesystemNode(const Common::String &p, bool verify); - virtual String displayName() const { return _displayName; } - virtual String name() const { return _displayName; } - virtual bool isValid() const { return _isValid; } + virtual String getDisplayName() const { return _displayName; } + virtual String getName() const { return _displayName; } + virtual String getPath() const { return _path; } virtual bool isDirectory() const { return _isDirectory; } - virtual String path() const { return _path; } + virtual bool isValid() const { return _isValid; } - virtual bool listDir(AbstractFSList &list, ListMode mode) const; - virtual AbstractFilesystemNode *parent() const; - virtual AbstractFilesystemNode *child(const String &n) const; + virtual AbstractFilesystemNode *getChild(const String &n) const; + virtual bool getChildren(AbstractFSList &list, ListMode mode) const; + virtual AbstractFilesystemNode *getParent() const; }; -AbstractFilesystemNode *AbstractFilesystemNode::getCurrentDirectory() { - return AbstractFilesystemNode::getRoot(); -} +/** + * Returns the last component of a given path. + * + * Examples: + * /foo/bar.txt would return /bar.txt + * /foo/bar/ would return /bar/ + * + * @param str String containing the path. + * @return Pointer to the first char of the last component inside str. + */ +static const char *lastPathComponent(const Common::String &str) { + const char *start = str.c_str(); + const char *cur = start + str.size() - 2; -AbstractFilesystemNode *AbstractFilesystemNode::getRoot() { - return new PSPFilesystemNode(); + while (cur >= start && *cur != '/') { + --cur; + } + + return cur + 1; } PSPFilesystemNode::PSPFilesystemNode() { @@ -89,12 +112,20 @@ PSPFilesystemNode::PSPFilesystemNode(const Common::String &p, bool verify) { } } -AbstractFilesystemNode *AbstractFilesystemNode::getNodeForPath(const String &path) { - return new PSPFilesystemNode(path, true); -} +AbstractFilesystemNode *PSPFilesystemNode::getChild(const String &n) const { + // FIXME: Pretty lame implementation! We do no error checking to speak + // of, do not check if this is a special node, etc. + assert(_isDirectory); + + String newPath(_path); + if (_path.lastChar() != '/') + newPath += '/'; + newPath += n; + return new PSPFilesystemNode(newPath, true); +} -bool PSPFilesystemNode::listDir(AbstractFSList &myList, ListMode mode) const { +bool PSPFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode) const { assert(_isDirectory); int dfd = sceIoDopen(_path.c_str()); @@ -133,18 +164,7 @@ bool PSPFilesystemNode::listDir(AbstractFSList &myList, ListMode mode) const { } } -static const char *lastPathComponent(const Common::String &str) { - const char *start = str.c_str(); - const char *cur = start + str.size() - 2; - - while (cur >= start && *cur != '/') { - --cur; - } - - return cur + 1; -} - -AbstractFilesystemNode *PSPFilesystemNode::parent() const { +AbstractFilesystemNode *PSPFilesystemNode::getParent() const { assert(_isValid); if (_path == ROOT_PATH) @@ -153,22 +173,7 @@ AbstractFilesystemNode *PSPFilesystemNode::parent() const { const char *start = _path.c_str(); const char *end = lastPathComponent(_path); - PSPFilesystemNode *p = new PSPFilesystemNode(String(start, end - start), false); - - return p; -} - -AbstractFilesystemNode *PSPFilesystemNode::child(const String &n) const { - // FIXME: Pretty lame implementation! We do no error checking to speak - // of, do not check if this is a special node, etc. - assert(_isDirectory); - String newPath(_path); - if (_path.lastChar() != '/') - newPath += '/'; - newPath += n; - PSPFilesystemNode *p = new PSPFilesystemNode(newPath, true); - - return p; + return new PSPFilesystemNode(String(start, end - start), false); } -#endif // PSP +#endif //#ifdef __PSP__ |