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author | Eugene Sandulenko | 2008-06-04 20:28:20 +0000 |
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committer | Eugene Sandulenko | 2008-06-04 20:28:20 +0000 |
commit | 5e666ef774d11d030ea9957ecc64a197de2abcd8 (patch) | |
tree | 0d7e9e8c78dd31c25127f7498c2e2955641ceefa /backends/fs/wii/wii-fs-factory.h | |
parent | 1869141f0448621b19ab25d3ca338a134500a049 (diff) | |
download | scummvm-rg350-5e666ef774d11d030ea9957ecc64a197de2abcd8.tar.gz scummvm-rg350-5e666ef774d11d030ea9957ecc64a197de2abcd8.tar.bz2 scummvm-rg350-5e666ef774d11d030ea9957ecc64a197de2abcd8.zip |
Patch #1971285: "Nintendo Wii port"
svn-id: r32547
Diffstat (limited to 'backends/fs/wii/wii-fs-factory.h')
-rw-r--r-- | backends/fs/wii/wii-fs-factory.h | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/backends/fs/wii/wii-fs-factory.h b/backends/fs/wii/wii-fs-factory.h new file mode 100644 index 0000000000..24badee330 --- /dev/null +++ b/backends/fs/wii/wii-fs-factory.h @@ -0,0 +1,50 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef _WII_FILESYSTEM_FACTORY_H_ +#define _WII_FILESYSTEM_FACTORY_H_ + +#include "common/singleton.h" +#include "backends/fs/fs-factory.h" + +/** + * Creates WiiFilesystemNode objects. + * + * Parts of this class are documented in the base interface class, FilesystemFactory. + */ +class WiiFilesystemFactory : public FilesystemFactory, public Common::Singleton<WiiFilesystemFactory> { +public: + typedef Common::String String; + + virtual AbstractFilesystemNode *makeRootFileNode() const; + virtual AbstractFilesystemNode *makeCurrentDirectoryFileNode() const; + virtual AbstractFilesystemNode *makeFileNodePath(const String &path) const; + +protected: + WiiFilesystemFactory() {}; + +private: + friend class Common::Singleton<SingletonBaseType>; +}; + +#endif /*Wii_FILESYSTEM_FACTORY_H*/ + |