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authorAndre Heider2008-12-23 19:23:11 +0000
committerAndre Heider2008-12-23 19:23:11 +0000
commit4feac7a2e055381941add95a0ef24c40306fed51 (patch)
tree65d52ef7c90256ec8f1ba01f2c7f00ab8eadad7f /backends/fs
parent328991f4eb917f12cff0e48bd8e5e3c2ec4812a8 (diff)
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changes for the new libfat version. the root node now yields a list of all mounted devices
svn-id: r35504
Diffstat (limited to 'backends/fs')
-rw-r--r--backends/fs/wii/wii-fs.cpp90
1 files changed, 61 insertions, 29 deletions
diff --git a/backends/fs/wii/wii-fs.cpp b/backends/fs/wii/wii-fs.cpp
index 714555b02d..f3c457af5e 100644
--- a/backends/fs/wii/wii-fs.cpp
+++ b/backends/fs/wii/wii-fs.cpp
@@ -25,12 +25,14 @@
#include "backends/fs/abstract-fs.h"
#include "backends/fs/stdiostream.h"
+#include <sys/iosupport.h>
#include <sys/dir.h>
-
#include <sys/types.h>
#include <sys/stat.h>
#include <unistd.h>
+#include <gctypes.h>
+
/**
* Implementation of the ScummVM file system API based on Wii.
*
@@ -42,6 +44,9 @@ protected:
Common::String _path;
bool _isDirectory, _isReadable, _isWritable;
+ virtual void initRootNode();
+ virtual bool getDevopChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
+
public:
/**
* Creates a WiiFilesystemNode with the root node as path.
@@ -70,43 +75,67 @@ public:
virtual Common::SeekableReadStream *openForReading();
virtual Common::WriteStream *openForWriting();
-
-private:
- virtual void setFlags();
};
-void WiiFilesystemNode::setFlags() {
- struct stat st;
+// gets all registered devoptab devices
+bool WiiFilesystemNode::getDevopChildren(AbstractFSList &list, ListMode mode, bool hidden) const {
+ u8 i;
+ const devoptab_t* dt;
- _isDirectory = false;
- _isReadable = false;
- _isWritable = false;
+ if (mode == Common::FSNode::kListFilesOnly)
+ return true;
+
+ // skip in, out and err
+ for (i = 3; i < STD_MAX; ++i) {
+ dt = devoptab_list[i];
- if (!stat(_path.c_str(), &st)) {
- _isDirectory = S_ISDIR(st.st_mode);
- _isReadable = (st.st_mode & S_IRUSR) > 0;
- _isWritable = (st.st_mode & S_IWUSR) > 0;
+ if (!dt || !dt->name || !dt->open_r || !dt->diropen_r)
+ continue;
+
+ list.push_back(new WiiFilesystemNode(Common::String(dt->name) + ":/", true));
}
+
+ return true;
}
+void WiiFilesystemNode::initRootNode() {
+ _path.clear();
+ _displayName = "<devices>";
-WiiFilesystemNode::WiiFilesystemNode() {
- // The root dir.
- _path = "fat:/";
- _displayName = _path;
+ _isDirectory = true;
+ _isReadable = false;
+ _isWritable = false;
+}
- setFlags();
+WiiFilesystemNode::WiiFilesystemNode() {
+ initRootNode();
}
WiiFilesystemNode::WiiFilesystemNode(const Common::String &p, bool verify) {
- assert(p.size() > 0);
+ if (p.empty()) {
+ initRootNode();
+ return;
+ }
_path = p;
- _displayName = lastPathComponent(_path, '/');
-
- if (verify)
- setFlags();
+ if (_path.hasSuffix(":/"))
+ _displayName = _path;
+ else
+ _displayName = lastPathComponent(_path, '/');
+
+ if (verify) {
+ _isDirectory = false;
+ _isReadable = false;
+ _isWritable = false;
+
+ struct stat st;
+ if (!stat(_path.c_str(), &st)) {
+ _isDirectory = S_ISDIR(st.st_mode);
+ _isReadable = (st.st_mode & S_IRUSR) > 0;
+ _isWritable = (st.st_mode & S_IWUSR) > 0;
+ }
+ }
}
bool WiiFilesystemNode::exists() const {
@@ -119,15 +148,18 @@ AbstractFSNode *WiiFilesystemNode::getChild(const Common::String &n) const {
Common::String newPath(_path);
if (newPath.lastChar() != '/')
- newPath += '/';
+ newPath += '/';
newPath += n;
return new WiiFilesystemNode(newPath, true);
}
-bool WiiFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, bool hidden) const {
+bool WiiFilesystemNode::getChildren(AbstractFSList &list, ListMode mode, bool hidden) const {
assert(_isDirectory);
+ if (_path.empty())
+ return getDevopChildren(list, mode, hidden);
+
DIR_ITER* dp = diropen (_path.c_str());
if (dp == NULL)
@@ -142,7 +174,7 @@ bool WiiFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, bool
Common::String newPath(_path);
if (newPath.lastChar() != '/')
- newPath += '/';
+ newPath += '/';
newPath += filename;
bool isDir = S_ISDIR(st.st_mode);
@@ -154,7 +186,7 @@ bool WiiFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, bool
if (isDir)
newPath += '/';
- myList.push_back(new WiiFilesystemNode(newPath, true));
+ list.push_back(new WiiFilesystemNode(newPath, true));
}
dirclose(dp);
@@ -163,8 +195,8 @@ bool WiiFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, bool
}
AbstractFSNode *WiiFilesystemNode::getParent() const {
- if (_path == "/")
- return 0;
+ if (_path.empty())
+ return NULL;
const char *start = _path.c_str();
const char *end = lastPathComponent(_path, '/');