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author | Alejandro Marzini | 2010-07-26 06:58:33 +0000 |
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committer | Alejandro Marzini | 2010-07-26 06:58:33 +0000 |
commit | 141e10184181abcf169f59318179d92ec2e65597 (patch) | |
tree | 3a218b2cfa799d6b7d9003b275f295c98dbf4dbf /backends/graphics/opengl/opengl-graphics.cpp | |
parent | 738a9e78d8e0c2fc096006fd38d66ac743cb7a3d (diff) | |
download | scummvm-rg350-141e10184181abcf169f59318179d92ec2e65597.tar.gz scummvm-rg350-141e10184181abcf169f59318179d92ec2e65597.tar.bz2 scummvm-rg350-141e10184181abcf169f59318179d92ec2e65597.zip |
Formatted spaces.
svn-id: r51300
Diffstat (limited to 'backends/graphics/opengl/opengl-graphics.cpp')
-rw-r--r-- | backends/graphics/opengl/opengl-graphics.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/backends/graphics/opengl/opengl-graphics.cpp b/backends/graphics/opengl/opengl-graphics.cpp index 23de9db59e..58ca7f09ce 100644 --- a/backends/graphics/opengl/opengl-graphics.cpp +++ b/backends/graphics/opengl/opengl-graphics.cpp @@ -267,7 +267,7 @@ OSystem::TransactionError OpenGLGraphicsManager::endGFXTransaction() { _videoMode.aspectRatioCorrection == _oldVideoMode.aspectRatioCorrection && _videoMode.mode == _oldVideoMode.mode && _videoMode.screenWidth == _oldVideoMode.screenWidth && - _videoMode.screenHeight == _oldVideoMode.screenHeight) { + _videoMode.screenHeight == _oldVideoMode.screenHeight) { _oldVideoMode.setup = false; } @@ -383,9 +383,9 @@ void OpenGLGraphicsManager::fillScreen(uint32 col) { } } else if (_screenFormat.bytesPerPixel == 3) { uint8 *pixels = (uint8 *)_screenData.pixels; - byte r = (col >> 16) & 0xFF; - byte g = (col >> 8) & 0xFF; - byte b = col & 0xFF; + byte r = (col >> 16) & 0xFF; + byte g = (col >> 8) & 0xFF; + byte b = col & 0xFF; for (int i = 0; i < _screenData.w * _screenData.h; i++) { pixels[0] = r; pixels[1] = g; @@ -823,23 +823,23 @@ void OpenGLGraphicsManager::getGLPixelFormat(Graphics::PixelFormat pixelFormat, bpp = 4; glFormat = GL_RGBA; gltype = GL_UNSIGNED_BYTE; - } else if (pixelFormat == Graphics::PixelFormat(3, 8, 8, 8, 0, 16, 8, 0, 0)) { // RGB888 + } else if (pixelFormat == Graphics::PixelFormat(3, 8, 8, 8, 0, 16, 8, 0, 0)) { // RGB888 bpp = 3; glFormat = GL_RGB; gltype = GL_UNSIGNED_BYTE; - } else if (pixelFormat == Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0)) { // RGB565 + } else if (pixelFormat == Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0)) { // RGB565 bpp = 2; glFormat = GL_RGB; gltype = GL_UNSIGNED_SHORT_5_6_5; - } else if (pixelFormat == Graphics::PixelFormat(2, 5, 5, 5, 1, 11, 6, 1, 0)) { // RGB5551 + } else if (pixelFormat == Graphics::PixelFormat(2, 5, 5, 5, 1, 11, 6, 1, 0)) { // RGB5551 bpp = 2; glFormat = GL_RGBA; gltype = GL_UNSIGNED_SHORT_5_5_5_1; - } else if (pixelFormat == Graphics::PixelFormat(2, 4, 4, 4, 4, 12, 8, 4, 0)) { // RGBA4444 + } else if (pixelFormat == Graphics::PixelFormat(2, 4, 4, 4, 4, 12, 8, 4, 0)) { // RGBA4444 bpp = 2; glFormat = GL_RGBA; gltype = GL_UNSIGNED_SHORT_4_4_4_4; - } else if (pixelFormat.bytesPerPixel == 1) { // CLUT8 + } else if (pixelFormat.bytesPerPixel == 1) { // CLUT8 // If uses a palette, create texture as RGB888. The pixel data will be converted // later. bpp = 3; |