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author | Paul Gilbert | 2017-09-17 16:24:26 -0400 |
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committer | Paul Gilbert | 2017-09-17 16:24:26 -0400 |
commit | 481e18ee1d38512e9d1c730b357b230d5db22cae (patch) | |
tree | 0cc7a2e70876280a4ecb80d171cfeb90a66d7b1c /backends/graphics/opengl/pipelines/fixed.h | |
parent | 4a9098d083683f75918ee15f3191309182206f86 (diff) | |
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TITANIC: Create a separate g_language global in it's own file
I was becoming concerned with more and more files having to add the
full engine definition and sub-classes thereof via titanic.h,
just so the TRANSLATE macro could call getLanguage. This way, files
just need to include the lightweight translation.h file instead
Diffstat (limited to 'backends/graphics/opengl/pipelines/fixed.h')
0 files changed, 0 insertions, 0 deletions