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authorJohannes Schickel2016-03-04 00:14:22 +0100
committerJohannes Schickel2016-03-16 20:29:31 +0100
commit39100b613272523c2e36be213cc827857a08f824 (patch)
tree975c372986e91cd3f5f35b506e674466eb321fb6 /backends/graphics/wincesdl
parentbaca885cfce10acaa7a9892133aaa5b82c7183f7 (diff)
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OPENGL: Do not hardcode any uniform/attribute handling in Shader.
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