diff options
author | Thierry Crozat | 2016-09-05 20:56:09 +0100 |
---|---|---|
committer | Thierry Crozat | 2016-09-05 21:21:32 +0100 |
commit | 65d3c15b014adfb833b7197bd2efd35f6a0b06d6 (patch) | |
tree | ebbeb249fe2426174e78ffa4ad10ebb3abc795fa /backends/graphics | |
parent | ef71f37a9c63039aa239393c476b96cbfe2b7d20 (diff) | |
download | scummvm-rg350-65d3c15b014adfb833b7197bd2efd35f6a0b06d6.tar.gz scummvm-rg350-65d3c15b014adfb833b7197bd2efd35f6a0b06d6.tar.bz2 scummvm-rg350-65d3c15b014adfb833b7197bd2efd35f6a0b06d6.zip |
OPENGL: Add missing USE_OSD defined checks around OSD code
Diffstat (limited to 'backends/graphics')
-rw-r--r-- | backends/graphics/opengl/opengl-graphics.cpp | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/backends/graphics/opengl/opengl-graphics.cpp b/backends/graphics/opengl/opengl-graphics.cpp index c491b03f1f..bea9c927e5 100644 --- a/backends/graphics/opengl/opengl-graphics.cpp +++ b/backends/graphics/opengl/opengl-graphics.cpp @@ -367,7 +367,10 @@ void OpenGLGraphicsManager::updateScreen() { && !_gameScreen->isDirty() && !(_overlayVisible && _overlay->isDirty()) && !(_cursorVisible && _cursor && _cursor->isDirty()) - && _osdAlpha == 0) { +#ifdef USE_OSD + && _osdAlpha == 0 +#endif + ) { return; } _forceRedraw = false; @@ -378,7 +381,9 @@ void OpenGLGraphicsManager::updateScreen() { _cursor->updateGLTexture(); } _overlay->updateGLTexture(); +#ifdef USE_OSD _osd->updateGLTexture(); +#endif // Clear the screen buffer. if (_scissorOverride && !_overlayVisible) { |