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authorStephen Kennedy2008-08-13 11:46:08 +0000
committerStephen Kennedy2008-08-13 11:46:08 +0000
commit532faef82b20802502d54fabb7364c25eb7ac875 (patch)
tree57b65a7a975a926adc9e0a2c2981948fe86d797c /backends/keymapper/remap-dialog.cpp
parent300a1df2b0b801a002d369b5459112c43593e96a (diff)
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Keymapper WIP:
* Improved automatic mapping algorithm * Remap dialog overhaul - now displays active keymap(s) svn-id: r33821
Diffstat (limited to 'backends/keymapper/remap-dialog.cpp')
-rw-r--r--backends/keymapper/remap-dialog.cpp258
1 files changed, 139 insertions, 119 deletions
diff --git a/backends/keymapper/remap-dialog.cpp b/backends/keymapper/remap-dialog.cpp
index ac048fc089..22d52575ca 100644
--- a/backends/keymapper/remap-dialog.cpp
+++ b/backends/keymapper/remap-dialog.cpp
@@ -35,7 +35,7 @@ enum {
};
RemapDialog::RemapDialog()
- : Dialog("remap"), _activeRemap(0), _currentActions(0), _topRow(0) {
+ : Dialog("remap"), _activeRemapAction(0), _topAction(0) {
const int screenW = g_system->getOverlayWidth();
const int screenH = g_system->getOverlayHeight();
@@ -44,32 +44,32 @@ RemapDialog::RemapDialog()
assert(_keymapper);
_activeKeymaps = &_keymapper->_activeMaps;
+
+ KeymapManager::Domain *_globalKeymaps = &_keymapper->_keymapMan->getGlobalDomain();
+ KeymapManager::Domain *_gameKeymaps = 0;
int keymapCount = 0;
- _globalKeymaps = &_keymapper->_keymapMan->getGlobalDomain();
- if (_globalKeymaps->count() == 0)
+ if (_globalKeymaps->count() == 0) {
_globalKeymaps = 0;
- else
+ } else {
keymapCount += _globalKeymaps->count();
+ }
if (ConfMan.getActiveDomain() != 0) {
_gameKeymaps = &_keymapper->_keymapMan->getGameDomain();
- if (_gameKeymaps->count() == 0)
+ if (_gameKeymaps->count() == 0) {
_gameKeymaps = 0;
- else
+ } else {
keymapCount += _gameKeymaps->count();
- } else
- _gameKeymaps = 0;
-
+ }
+ }
_keymapTable = (Keymap**)malloc(sizeof(Keymap*) * keymapCount);
int labelWidth = g_gui.evaluator()->getVar("remap_popup_labelW");
_kmPopUp = new GUI::PopUpWidget(this, "remap_popup", "Keymap: ", labelWidth);
-
if (_activeKeymaps->size() > 0) {
_kmPopUp->appendEntry(_activeKeymaps->top().keymap->getName() + " (Active)");
}
KeymapManager::Domain::iterator it;
uint32 idx = 0;
-
if (_globalKeymaps) {
_kmPopUp->appendEntry("");
for (it = _globalKeymaps->begin(); it != _globalKeymaps->end(); it++) {
@@ -85,31 +85,7 @@ RemapDialog::RemapDialog()
}
}
- int scrollbarWidth;
- if (g_gui.getWidgetSize() == GUI::kBigWidgetSize) {
- _buttonHeight = GUI::kBigButtonHeight;
- scrollbarWidth = GUI::kBigScrollBarWidth;
- } else {
- _buttonHeight = GUI::kButtonHeight;
- scrollbarWidth = GUI::kNormalScrollBarWidth;
- }
-
- _colCount = g_gui.evaluator()->getVar("remap_col_count");
- _spacing = g_gui.evaluator()->getVar("remap_spacing");
- _keymapArea.left = g_gui.evaluator()->getVar("remap_keymap_area.x");
- _keymapArea.top = g_gui.evaluator()->getVar("remap_keymap_area.y");
- _keymapArea.setWidth(g_gui.evaluator()->getVar("remap_keymap_area.w"));
- _keymapArea.setHeight(g_gui.evaluator()->getVar("remap_keymap_area.h"));
- _colWidth = (_keymapArea.width() - scrollbarWidth - _colCount * _spacing) / _colCount;
- _rowCount = (_keymapArea.height() + _spacing) / (_buttonHeight + _spacing);
- _keymapArea.setHeight(_rowCount * (_buttonHeight + _spacing) - _spacing);
-
- _scrollBar = new GUI::ScrollBarWidget(this,
- _keymapArea.right - scrollbarWidth, _keymapArea.top,
- scrollbarWidth, _keymapArea.height());
- _scrollBar->_entriesPerPage = _rowCount;
- _scrollBar->_numEntries = 1;
- _scrollBar->recalc();
+ setupWidgets();
}
RemapDialog::~RemapDialog() {
@@ -124,34 +100,37 @@ void RemapDialog::open() {
}
void RemapDialog::handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data) {
- if (cmd >= kRemapCmd && cmd < kRemapCmd + _keymapMappings.size()) {
- startRemapping(&_keymapMappings[cmd - kRemapCmd]);
+ if (cmd >= kRemapCmd && cmd < kRemapCmd + _keymapWidgets.size()) {
+ startRemapping(cmd - kRemapCmd);
} else if (cmd == GUI::kPopUpItemSelectedCmd) {
loadKeymap();
} else if (cmd == GUI::kSetPositionCmd) {
- if (data != _topRow) refreshKeymap();
+ refreshKeymap();
} else {
GUI::Dialog::handleCommand(sender, cmd, data);
}
}
-void RemapDialog::startRemapping(Mapping *remap) {
- _activeRemap = remap;
- _activeRemap->keyButton->setLabel("...");
+void RemapDialog::startRemapping(uint i) {
+
+ _activeRemapAction = _currentActions[_topAction + i].action;
+ _keymapWidgets[i].keyButton->setLabel("...");
+ _keymapWidgets[i].keyButton->draw();
+
_keymapper->setEnabled(false);
}
void RemapDialog::stopRemapping() {
refreshKeymap();
- _activeRemap = 0;
+ _activeRemapAction = 0;
_keymapper->setEnabled(true);
}
-void RemapDialog::handleKeyDown(Common::KeyState state) {
- if (_activeRemap) {
+void RemapDialog::handleKeyUp(Common::KeyState state) {
+ if (_activeRemapAction) {
const HardwareKey *hwkey = _keymapper->getHardwareKey(state);
if (hwkey) {
- _activeRemap->action->mapKey(hwkey);
+ _activeRemapAction->mapKey(hwkey);
stopRemapping();
}
} else {
@@ -161,94 +140,135 @@ void RemapDialog::handleKeyDown(Common::KeyState state) {
}
void RemapDialog::loadKeymap() {
+ _currentActions.clear();
if (_activeKeymaps->size() > 0 && _kmPopUp->getSelected() == 0) {
- // TODO: show active keymaps (with inherited mappings)
+ List<const HardwareKey*> freeKeys (_keymapper->_keymapMan->getHardwareKeySet()->getHardwareKeys());
+
+ // add most active keymap's keys
+ Keymapper::MapRecord top = _activeKeymaps->top();
+ List<Action*>::iterator actIt;
+ for (actIt = top.keymap->getActions().begin(); actIt != top.keymap->getActions().end(); ++actIt) {
+ Action *act = *actIt;
+ ActionInfo info = {act, false, act->description};
+ _currentActions.push_back(info);
+ if (act->getMappedKey())
+ freeKeys.remove(act->getMappedKey());
+ }
+
+ // loop through remaining finding mappings for unmapped keys
+ if (top.inherit) {
+ for (int i = _activeKeymaps->size() - 2; i >= 0; --i) {
+ Keymapper::MapRecord mr = (*_activeKeymaps)[i];
+ List<const HardwareKey*>::iterator keyIt = freeKeys.begin();
+ while (keyIt != freeKeys.end()) {
+ Action *act = mr.keymap->getMappedAction((*keyIt)->key);
+ if (act) {
+ ActionInfo info = {act, true, act->description + " (" + mr.keymap->getName() + ")"};
+ _currentActions.push_back(info);
+ freeKeys.erase(keyIt++);
+ } else {
+ ++keyIt;
+ }
+ }
+ if (mr.inherit == false || freeKeys.empty()) break;
+ }
+ }
+
} else if (_kmPopUp->getSelected() != -1) {
Keymap *km = _keymapTable[_kmPopUp->getSelectedTag()];
- _currentActions = &km->getActions();
-
- int actionCount = _currentActions->size();
- int maxActions = _colCount * _rowCount;
- if (actionCount < maxActions)
- setupWidgets(actionCount);
- else
- setupWidgets(maxActions);
-
- // refresh scroll bar
- _scrollBar->_currentPos = 0;
- _scrollBar->_numEntries = (actionCount + _colCount - 1) / _colCount;
- _scrollBar->recalc();
- _topRow = 0;
- _topAction = _currentActions->begin();
- } else {
- _currentActions = 0;
- setupWidgets(0);
+ List<Action*>::iterator it;
+ for (it = km->getActions().begin(); it != km->getActions().end(); it++) {
+ ActionInfo info = {*it, false, (*it)->description};
+ _currentActions.push_back(info);
+ }
}
+ // refresh scroll bar
+ _scrollBar->_currentPos = 0;
+ _scrollBar->_numEntries = (_currentActions.size() + _colCount - 1) / _colCount;
+ _scrollBar->recalc();
+ // force refresh
+ _topAction = -1;
refreshKeymap();
-
}
void RemapDialog::refreshKeymap() {
- uint newTopRow = _scrollBar->_currentPos;
- while (newTopRow < _topRow) {
- for (uint i = 0; i < _colCount; i++)
- _topAction--;
- _topRow--;
- }
- while (newTopRow > _topRow) {
- for (uint i = 0; i < _colCount; i++)
- _topAction++;
- _topRow++;
- }
- uint idx = 0;
- uint max = _keymapMappings.size();
- List<Action*>::iterator it;
- for (it = _topAction; it != _currentActions->end() && idx < max; it++, idx++) {
- Mapping& ma = _keymapMappings[idx];
- ma.action = *it;
- ma.actionText->setLabel(ma.action->description + ": ");
- const HardwareKey *mappedKey = ma.action->getMappedKey();
- if (mappedKey)
- ma.keyButton->setLabel(mappedKey->description);
- else
- ma.keyButton->setLabel("-");
- _keymapMappings[idx].actionText->clearFlags(GUI::WIDGET_INVISIBLE);
- _keymapMappings[idx].keyButton->clearFlags(GUI::WIDGET_INVISIBLE);
- }
- while (idx < max) {
- _keymapMappings[idx].actionText->setFlags(GUI::WIDGET_INVISIBLE);
- _keymapMappings[idx].keyButton->setFlags(GUI::WIDGET_INVISIBLE);
- idx++;
+ int newTopAction = _scrollBar->_currentPos * _colCount;
+ if (newTopAction == _topAction) return;
+ _topAction = newTopAction;
+
+ //_container->draw();
+ _scrollBar->draw();
+
+ uint widgetI = 0;
+ uint actionI = _topAction;
+ for (uint widgetI = 0; widgetI < _keymapWidgets.size(); widgetI++) {
+ ActionWidgets& widg = _keymapWidgets[widgetI];
+ if (actionI < _currentActions.size()) {
+ ActionInfo& info = _currentActions[actionI];
+ widg.actionText->setLabel(info.description + ": ");
+ widg.actionText->setEnabled(!info.inherited);
+ const HardwareKey *mappedKey = info.action->getMappedKey();
+ if (mappedKey)
+ widg.keyButton->setLabel(mappedKey->description);
+ else
+ widg.keyButton->setLabel("-");
+ widg.actionText->clearFlags(GUI::WIDGET_INVISIBLE);
+ widg.keyButton->clearFlags(GUI::WIDGET_INVISIBLE);
+ actionI++;
+ } else {
+ widg.actionText->setFlags(GUI::WIDGET_INVISIBLE);
+ widg.keyButton->setFlags(GUI::WIDGET_INVISIBLE);
+ }
+ //widg.actionText->draw();
+ //widg.keyButton->draw();
}
+ // need to redraw entire Dialog so that invisible
+ // widgets disappear
draw();
}
-void RemapDialog::setupWidgets(uint newNum) {
- uint num = _keymapMappings.size();
- if (num == newNum) return;
-
- uint textYOff = (_buttonHeight - kLineHeight) / 2;
- while (num < newNum) {
- uint x = _keymapArea.left + (num % _colCount) * (_colWidth + _spacing);
- uint y = _keymapArea.top + (num / _colCount) * (_buttonHeight + _spacing);
- Mapping ma;
- ma.action = 0;
- ma.actionText = new GUI::StaticTextWidget(this, x, y + textYOff,
- _colWidth / 2, kLineHeight, "", Graphics::kTextAlignRight);
- ma.keyButton = new GUI::ButtonWidget(this, x + _colWidth / 2,
- y, _colWidth / 2, _buttonHeight, "", kRemapCmd + num);
- _keymapMappings.push_back(ma);
- num++;
+void RemapDialog::setupWidgets() {
+
+ int scrollbarWidth, buttonHeight;
+ if (g_gui.getWidgetSize() == GUI::kBigWidgetSize) {
+ buttonHeight = GUI::kBigButtonHeight;
+ scrollbarWidth = GUI::kBigScrollBarWidth;
+ } else {
+ buttonHeight = GUI::kButtonHeight;
+ scrollbarWidth = GUI::kNormalScrollBarWidth;
}
- while (num > newNum) {
- Mapping ma = _keymapMappings.remove_at(num - 1);
- removeWidget(ma.actionText);
- delete ma.actionText;
- removeWidget(ma.keyButton);
- delete ma.keyButton;
- num--;
+ int areaX = g_gui.evaluator()->getVar("remap_keymap_area.x");
+ int areaY = g_gui.evaluator()->getVar("remap_keymap_area.y");
+ int areaW = g_gui.evaluator()->getVar("remap_keymap_area.w");
+ int areaH = g_gui.evaluator()->getVar("remap_keymap_area.h");
+ int spacing = g_gui.evaluator()->getVar("remap_spacing");
+
+ _colCount = g_gui.evaluator()->getVar("remap_col_count");
+ _rowCount = (areaH + spacing) / (buttonHeight + spacing);
+ int colWidth = (areaW - scrollbarWidth - _colCount * spacing) / _colCount;
+
+ //_container = new GUI::ContainerWidget(this, areaX, areaY, areaW, areaH);
+ //_container->setHints(GUI::THEME_HINT_USE_SHADOW);
+
+ _scrollBar = new GUI::ScrollBarWidget(this,
+ areaX + areaW - scrollbarWidth, areaY, scrollbarWidth, areaH);
+ _scrollBar->_entriesPerPage = _rowCount;
+ _scrollBar->_numEntries = 1;
+ _scrollBar->recalc();
+
+ uint textYOff = (buttonHeight - kLineHeight) / 2;
+ int n = _rowCount * _colCount;
+ for (int i = 0; i < n; i++) {
+ uint x = areaX + (i % _colCount) * (colWidth + spacing);
+ uint y = areaY + (i / _colCount) * (buttonHeight + spacing);
+ ActionWidgets widg;
+ widg.actionText = new GUI::StaticTextWidget(this, x, y + textYOff,
+ colWidth / 2, kLineHeight, "", Graphics::kTextAlignRight);
+ widg.keyButton = new GUI::ButtonWidget(this, x + colWidth / 2,
+ y, colWidth / 2, buttonHeight, "", kRemapCmd + i);
+ _keymapWidgets.push_back(widg);
}
}