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authorStephen Kennedy2008-08-13 11:46:08 +0000
committerStephen Kennedy2008-08-13 11:46:08 +0000
commit532faef82b20802502d54fabb7364c25eb7ac875 (patch)
tree57b65a7a975a926adc9e0a2c2981948fe86d797c /backends
parent300a1df2b0b801a002d369b5459112c43593e96a (diff)
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Keymapper WIP:
* Improved automatic mapping algorithm * Remap dialog overhaul - now displays active keymap(s) svn-id: r33821
Diffstat (limited to 'backends')
-rw-r--r--backends/keymapper/hardware-key.h12
-rw-r--r--backends/keymapper/keymap-manager.cpp71
-rw-r--r--backends/keymapper/keymap-manager.h1
-rw-r--r--backends/keymapper/keymap.cpp4
-rw-r--r--backends/keymapper/keymap.h6
-rw-r--r--backends/keymapper/keymapper.cpp4
-rw-r--r--backends/keymapper/remap-dialog.cpp258
-rw-r--r--backends/keymapper/remap-dialog.h32
-rw-r--r--backends/platform/sdl/events.cpp30
-rw-r--r--backends/platform/sdl/sdl.cpp8
10 files changed, 245 insertions, 181 deletions
diff --git a/backends/keymapper/hardware-key.h b/backends/keymapper/hardware-key.h
index 40fb2a0cbd..7ddb4dacd1 100644
--- a/backends/keymapper/hardware-key.h
+++ b/backends/keymapper/hardware-key.h
@@ -71,7 +71,7 @@ public:
HardwareKeySet() {}
virtual ~HardwareKeySet() {
- List<HardwareKey*>::iterator it;
+ List<const HardwareKey*>::iterator it;
for (it = _keys.begin(); it != _keys.end(); it++)
delete *it;
}
@@ -82,7 +82,7 @@ public:
}
const HardwareKey *findHardwareKey(int32 id) const {
- List<HardwareKey*>::iterator it;
+ List<const HardwareKey*>::iterator it;
for (it = _keys.begin(); it != _keys.end(); it++) {
if ((*it)->id == id)
return (*it);
@@ -91,7 +91,7 @@ public:
}
const HardwareKey *findHardwareKey(const KeyState& keystate) const {
- List<HardwareKey*>::iterator it;
+ List<const HardwareKey*>::iterator it;
for (it = _keys.begin(); it != _keys.end(); it++) {
if ((*it)->key == keystate)
return (*it);
@@ -99,7 +99,7 @@ public:
return 0;
}
- List<HardwareKey*> getHardwareKeys() const {
+ List<const HardwareKey*> getHardwareKeys() const {
return _keys;
}
@@ -111,7 +111,7 @@ public:
private:
void checkForKey(HardwareKey *key) {
- List<HardwareKey*>::iterator it;
+ List<const HardwareKey*>::iterator it;
for (it = _keys.begin(); it != _keys.end(); it++) {
if ((*it)->id == key->id)
error("Error adding HardwareKey '%s' - id of %d already in use!", key->description.c_str(), key->id);
@@ -120,7 +120,7 @@ private:
}
}
- List<HardwareKey*> _keys;
+ List<const HardwareKey*> _keys;
};
diff --git a/backends/keymapper/keymap-manager.cpp b/backends/keymapper/keymap-manager.cpp
index 527d0a103a..93d7431ba7 100644
--- a/backends/keymapper/keymap-manager.cpp
+++ b/backends/keymapper/keymap-manager.cpp
@@ -95,22 +95,36 @@ void KeymapManager::initKeymap(ConfigManager::Domain *domain,
void KeymapManager::automaticMap(Keymap *map) {
List<Action*> actions(map->getActions()), unmapped;
List<Action*>::iterator actIt;
- List<HardwareKey*> keys = _hardwareKeys->getHardwareKeys();
- List<HardwareKey*>::iterator keyIt, selectedKey;
+ List<const HardwareKey*> keys = _hardwareKeys->getHardwareKeys();
+ List<const HardwareKey*>::iterator keyIt, selectedKey;
// sort by priority
ActionPriorityComp priorityComp;
sort(actions.begin(), actions.end(), priorityComp);
-
+
for (actIt = actions.begin(); actIt != actions.end(); actIt++) {
selectedKey = keys.end();
+ int keyScore = 0;
Action *act = *actIt;
for (keyIt = keys.begin(); keyIt != keys.end(); keyIt++) {
if ((*keyIt)->preferredType == act->type) {
- selectedKey = keyIt;
- break;
- } else if ((*keyIt)->preferredCategory == act->category && selectedKey == keys.end()) {
- selectedKey = keyIt;
+ Action *parentAct = getParentMappedAction(map, (*keyIt)->key);
+ if (!parentAct) {
+ selectedKey = keyIt;
+ break;
+ } else if (parentAct->priority <= act->priority && keyScore < 3) {
+ selectedKey = keyIt;
+ keyScore = 3;
+ }
+ } else if ((*keyIt)->preferredCategory == act->category && keyScore < 2) {
+ Action *parentAct = getParentMappedAction(map, (*keyIt)->key);
+ if (!parentAct) {
+ selectedKey = keyIt;
+ keyScore = 2;
+ } else if (parentAct->priority <= act->priority && keyScore < 1) {
+ selectedKey = keyIt;
+ keyScore = 1;
+ }
}
}
if (selectedKey != keys.end()) {
@@ -120,11 +134,46 @@ void KeymapManager::automaticMap(Keymap *map) {
unmapped.push_back(act);
}
- actIt = unmapped.begin();
- keyIt = keys.begin();
- while (actIt != unmapped.end() && keyIt != keys.end())
- (*actIt)->mapKey(*keyIt);
+ for (actIt = unmapped.begin(); actIt != unmapped.end(); actIt++) {
+ selectedKey = keys.end();
+ int keyScore = 0;
+ int lowestPriority = 0; //dummy value
+ Action *act = *actIt;
+ for (keyIt = keys.begin(); keyIt != keys.end(); keyIt++) {
+ Action *parentAct = getParentMappedAction(map, (*keyIt)->key);
+ if (!parentAct) {
+ selectedKey = keyIt;
+ break;
+ } else if (keyScore < 2) {
+ if (parentAct->priority <= act->priority) {
+ keyScore = 2;
+ selectedKey = keyIt;
+ } else if (parentAct->priority < lowestPriority || keyScore == 0) {
+ keyScore = 1;
+ lowestPriority = parentAct->priority;
+ selectedKey = keyIt;
+ }
+ }
+ }
+ if (selectedKey != keys.end()) {
+ act->mapKey(*selectedKey);
+ keys.erase(selectedKey);
+ } else // no keys left
+ return;
+ }
+}
+Action *KeymapManager::getParentMappedAction(Keymap *map, KeyState key) {
+ Keymap *parent = map->getParent();
+ if (parent) {
+ Action *act = parent->getMappedAction(key);
+ if (act)
+ return act;
+ else
+ return getParentMappedAction(parent, key);
+ } else {
+ return 0;
+ }
}
Keymap *KeymapManager::getKeymap(const String& name) {
diff --git a/backends/keymapper/keymap-manager.h b/backends/keymapper/keymap-manager.h
index 6bcb71c0f5..b76273f124 100644
--- a/backends/keymapper/keymap-manager.h
+++ b/backends/keymapper/keymap-manager.h
@@ -92,6 +92,7 @@ private:
void initKeymap(ConfigManager::Domain *domain, Keymap *keymap);
void automaticMap(Keymap *map);
+ Action *getParentMappedAction(Keymap *map, KeyState key);
Domain _globalDomain;
Domain _gameDomain;
diff --git a/backends/keymapper/keymap.cpp b/backends/keymapper/keymap.cpp
index 8af1d266e8..28d0afd51e 100644
--- a/backends/keymapper/keymap.cpp
+++ b/backends/keymapper/keymap.cpp
@@ -50,10 +50,6 @@ void Keymap::registerMapping(Action *action, const HardwareKey *hwKey) {
it = _keymap.find(hwKey->key);
// if key is already mapped to a different action then un-map it
if (it != _keymap.end() && action != it->_value) {
- HashMap<KeyState, Action*>::iterator it2;
- for (it2 = _keymap.begin(); it2 != _keymap.end(); it2++) {
- printf("%d\n", it2->_value);
- }
it->_value->mapKey(0);
}
diff --git a/backends/keymapper/keymap.h b/backends/keymapper/keymap.h
index 349010ccf0..6b40bbab4f 100644
--- a/backends/keymapper/keymap.h
+++ b/backends/keymapper/keymap.h
@@ -51,7 +51,7 @@ template<> struct Hash<KeyState>
class Keymap {
public:
- Keymap(const String& na) : _name(na) {}
+ Keymap(const String& name, Keymap *parent = 0) : _name(name), _parent(parent) {}
Keymap(const Keymap& km);
public:
@@ -80,7 +80,7 @@ public:
* @return a pointer to the Action or 0 if no
*/
Action *getMappedAction(const KeyState& ks) const;
-
+
/**
* Load this keymap's mappings from the given config domain and hardware key set
* @param domain config domain to load keymap from
@@ -101,6 +101,7 @@ public:
bool isComplete(const HardwareKeySet *hwKeys);
const String& getName() { return _name; }
+ Keymap *getParent() { return _parent; }
private:
friend struct Action;
@@ -125,6 +126,7 @@ private:
void internalMapKey(Action *action, HardwareKey *hwKey);
String _name;
+ Keymap *_parent;
List<Action*> _actions;
HashMap<KeyState, Action*> _keymap;
diff --git a/backends/keymapper/keymapper.cpp b/backends/keymapper/keymapper.cpp
index c41d74c1cf..93b45e1d99 100644
--- a/backends/keymapper/keymapper.cpp
+++ b/backends/keymapper/keymapper.cpp
@@ -87,7 +87,7 @@ bool Keymapper::mapKey(const KeyState& key, bool isKeyDown) {
if (_activeMaps.empty()) return false;
Action *action = 0;
- for (int i = _activeMaps.size() - 1; !action && i >= 0; i++) {
+ for (int i = _activeMaps.size() - 1; !action && i >= 0; --i) {
MapRecord mr = _activeMaps[i];
action = mr.keymap->getMappedAction(key);
if (mr.inherit == false) break;
@@ -95,7 +95,7 @@ bool Keymapper::mapKey(const KeyState& key, bool isKeyDown) {
if (!action) return false;
List<Event>::iterator it;
- for (it = action->events.begin(); it != action->events.end(); it++) {
+ for (it = action->events.begin(); it != action->events.end(); ++it) {
Event evt = *it;
bool pushEvent = true;
switch (evt.type) {
diff --git a/backends/keymapper/remap-dialog.cpp b/backends/keymapper/remap-dialog.cpp
index ac048fc089..22d52575ca 100644
--- a/backends/keymapper/remap-dialog.cpp
+++ b/backends/keymapper/remap-dialog.cpp
@@ -35,7 +35,7 @@ enum {
};
RemapDialog::RemapDialog()
- : Dialog("remap"), _activeRemap(0), _currentActions(0), _topRow(0) {
+ : Dialog("remap"), _activeRemapAction(0), _topAction(0) {
const int screenW = g_system->getOverlayWidth();
const int screenH = g_system->getOverlayHeight();
@@ -44,32 +44,32 @@ RemapDialog::RemapDialog()
assert(_keymapper);
_activeKeymaps = &_keymapper->_activeMaps;
+
+ KeymapManager::Domain *_globalKeymaps = &_keymapper->_keymapMan->getGlobalDomain();
+ KeymapManager::Domain *_gameKeymaps = 0;
int keymapCount = 0;
- _globalKeymaps = &_keymapper->_keymapMan->getGlobalDomain();
- if (_globalKeymaps->count() == 0)
+ if (_globalKeymaps->count() == 0) {
_globalKeymaps = 0;
- else
+ } else {
keymapCount += _globalKeymaps->count();
+ }
if (ConfMan.getActiveDomain() != 0) {
_gameKeymaps = &_keymapper->_keymapMan->getGameDomain();
- if (_gameKeymaps->count() == 0)
+ if (_gameKeymaps->count() == 0) {
_gameKeymaps = 0;
- else
+ } else {
keymapCount += _gameKeymaps->count();
- } else
- _gameKeymaps = 0;
-
+ }
+ }
_keymapTable = (Keymap**)malloc(sizeof(Keymap*) * keymapCount);
int labelWidth = g_gui.evaluator()->getVar("remap_popup_labelW");
_kmPopUp = new GUI::PopUpWidget(this, "remap_popup", "Keymap: ", labelWidth);
-
if (_activeKeymaps->size() > 0) {
_kmPopUp->appendEntry(_activeKeymaps->top().keymap->getName() + " (Active)");
}
KeymapManager::Domain::iterator it;
uint32 idx = 0;
-
if (_globalKeymaps) {
_kmPopUp->appendEntry("");
for (it = _globalKeymaps->begin(); it != _globalKeymaps->end(); it++) {
@@ -85,31 +85,7 @@ RemapDialog::RemapDialog()
}
}
- int scrollbarWidth;
- if (g_gui.getWidgetSize() == GUI::kBigWidgetSize) {
- _buttonHeight = GUI::kBigButtonHeight;
- scrollbarWidth = GUI::kBigScrollBarWidth;
- } else {
- _buttonHeight = GUI::kButtonHeight;
- scrollbarWidth = GUI::kNormalScrollBarWidth;
- }
-
- _colCount = g_gui.evaluator()->getVar("remap_col_count");
- _spacing = g_gui.evaluator()->getVar("remap_spacing");
- _keymapArea.left = g_gui.evaluator()->getVar("remap_keymap_area.x");
- _keymapArea.top = g_gui.evaluator()->getVar("remap_keymap_area.y");
- _keymapArea.setWidth(g_gui.evaluator()->getVar("remap_keymap_area.w"));
- _keymapArea.setHeight(g_gui.evaluator()->getVar("remap_keymap_area.h"));
- _colWidth = (_keymapArea.width() - scrollbarWidth - _colCount * _spacing) / _colCount;
- _rowCount = (_keymapArea.height() + _spacing) / (_buttonHeight + _spacing);
- _keymapArea.setHeight(_rowCount * (_buttonHeight + _spacing) - _spacing);
-
- _scrollBar = new GUI::ScrollBarWidget(this,
- _keymapArea.right - scrollbarWidth, _keymapArea.top,
- scrollbarWidth, _keymapArea.height());
- _scrollBar->_entriesPerPage = _rowCount;
- _scrollBar->_numEntries = 1;
- _scrollBar->recalc();
+ setupWidgets();
}
RemapDialog::~RemapDialog() {
@@ -124,34 +100,37 @@ void RemapDialog::open() {
}
void RemapDialog::handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data) {
- if (cmd >= kRemapCmd && cmd < kRemapCmd + _keymapMappings.size()) {
- startRemapping(&_keymapMappings[cmd - kRemapCmd]);
+ if (cmd >= kRemapCmd && cmd < kRemapCmd + _keymapWidgets.size()) {
+ startRemapping(cmd - kRemapCmd);
} else if (cmd == GUI::kPopUpItemSelectedCmd) {
loadKeymap();
} else if (cmd == GUI::kSetPositionCmd) {
- if (data != _topRow) refreshKeymap();
+ refreshKeymap();
} else {
GUI::Dialog::handleCommand(sender, cmd, data);
}
}
-void RemapDialog::startRemapping(Mapping *remap) {
- _activeRemap = remap;
- _activeRemap->keyButton->setLabel("...");
+void RemapDialog::startRemapping(uint i) {
+
+ _activeRemapAction = _currentActions[_topAction + i].action;
+ _keymapWidgets[i].keyButton->setLabel("...");
+ _keymapWidgets[i].keyButton->draw();
+
_keymapper->setEnabled(false);
}
void RemapDialog::stopRemapping() {
refreshKeymap();
- _activeRemap = 0;
+ _activeRemapAction = 0;
_keymapper->setEnabled(true);
}
-void RemapDialog::handleKeyDown(Common::KeyState state) {
- if (_activeRemap) {
+void RemapDialog::handleKeyUp(Common::KeyState state) {
+ if (_activeRemapAction) {
const HardwareKey *hwkey = _keymapper->getHardwareKey(state);
if (hwkey) {
- _activeRemap->action->mapKey(hwkey);
+ _activeRemapAction->mapKey(hwkey);
stopRemapping();
}
} else {
@@ -161,94 +140,135 @@ void RemapDialog::handleKeyDown(Common::KeyState state) {
}
void RemapDialog::loadKeymap() {
+ _currentActions.clear();
if (_activeKeymaps->size() > 0 && _kmPopUp->getSelected() == 0) {
- // TODO: show active keymaps (with inherited mappings)
+ List<const HardwareKey*> freeKeys (_keymapper->_keymapMan->getHardwareKeySet()->getHardwareKeys());
+
+ // add most active keymap's keys
+ Keymapper::MapRecord top = _activeKeymaps->top();
+ List<Action*>::iterator actIt;
+ for (actIt = top.keymap->getActions().begin(); actIt != top.keymap->getActions().end(); ++actIt) {
+ Action *act = *actIt;
+ ActionInfo info = {act, false, act->description};
+ _currentActions.push_back(info);
+ if (act->getMappedKey())
+ freeKeys.remove(act->getMappedKey());
+ }
+
+ // loop through remaining finding mappings for unmapped keys
+ if (top.inherit) {
+ for (int i = _activeKeymaps->size() - 2; i >= 0; --i) {
+ Keymapper::MapRecord mr = (*_activeKeymaps)[i];
+ List<const HardwareKey*>::iterator keyIt = freeKeys.begin();
+ while (keyIt != freeKeys.end()) {
+ Action *act = mr.keymap->getMappedAction((*keyIt)->key);
+ if (act) {
+ ActionInfo info = {act, true, act->description + " (" + mr.keymap->getName() + ")"};
+ _currentActions.push_back(info);
+ freeKeys.erase(keyIt++);
+ } else {
+ ++keyIt;
+ }
+ }
+ if (mr.inherit == false || freeKeys.empty()) break;
+ }
+ }
+
} else if (_kmPopUp->getSelected() != -1) {
Keymap *km = _keymapTable[_kmPopUp->getSelectedTag()];
- _currentActions = &km->getActions();
-
- int actionCount = _currentActions->size();
- int maxActions = _colCount * _rowCount;
- if (actionCount < maxActions)
- setupWidgets(actionCount);
- else
- setupWidgets(maxActions);
-
- // refresh scroll bar
- _scrollBar->_currentPos = 0;
- _scrollBar->_numEntries = (actionCount + _colCount - 1) / _colCount;
- _scrollBar->recalc();
- _topRow = 0;
- _topAction = _currentActions->begin();
- } else {
- _currentActions = 0;
- setupWidgets(0);
+ List<Action*>::iterator it;
+ for (it = km->getActions().begin(); it != km->getActions().end(); it++) {
+ ActionInfo info = {*it, false, (*it)->description};
+ _currentActions.push_back(info);
+ }
}
+ // refresh scroll bar
+ _scrollBar->_currentPos = 0;
+ _scrollBar->_numEntries = (_currentActions.size() + _colCount - 1) / _colCount;
+ _scrollBar->recalc();
+ // force refresh
+ _topAction = -1;
refreshKeymap();
-
}
void RemapDialog::refreshKeymap() {
- uint newTopRow = _scrollBar->_currentPos;
- while (newTopRow < _topRow) {
- for (uint i = 0; i < _colCount; i++)
- _topAction--;
- _topRow--;
- }
- while (newTopRow > _topRow) {
- for (uint i = 0; i < _colCount; i++)
- _topAction++;
- _topRow++;
- }
- uint idx = 0;
- uint max = _keymapMappings.size();
- List<Action*>::iterator it;
- for (it = _topAction; it != _currentActions->end() && idx < max; it++, idx++) {
- Mapping& ma = _keymapMappings[idx];
- ma.action = *it;
- ma.actionText->setLabel(ma.action->description + ": ");
- const HardwareKey *mappedKey = ma.action->getMappedKey();
- if (mappedKey)
- ma.keyButton->setLabel(mappedKey->description);
- else
- ma.keyButton->setLabel("-");
- _keymapMappings[idx].actionText->clearFlags(GUI::WIDGET_INVISIBLE);
- _keymapMappings[idx].keyButton->clearFlags(GUI::WIDGET_INVISIBLE);
- }
- while (idx < max) {
- _keymapMappings[idx].actionText->setFlags(GUI::WIDGET_INVISIBLE);
- _keymapMappings[idx].keyButton->setFlags(GUI::WIDGET_INVISIBLE);
- idx++;
+ int newTopAction = _scrollBar->_currentPos * _colCount;
+ if (newTopAction == _topAction) return;
+ _topAction = newTopAction;
+
+ //_container->draw();
+ _scrollBar->draw();
+
+ uint widgetI = 0;
+ uint actionI = _topAction;
+ for (uint widgetI = 0; widgetI < _keymapWidgets.size(); widgetI++) {
+ ActionWidgets& widg = _keymapWidgets[widgetI];
+ if (actionI < _currentActions.size()) {
+ ActionInfo& info = _currentActions[actionI];
+ widg.actionText->setLabel(info.description + ": ");
+ widg.actionText->setEnabled(!info.inherited);
+ const HardwareKey *mappedKey = info.action->getMappedKey();
+ if (mappedKey)
+ widg.keyButton->setLabel(mappedKey->description);
+ else
+ widg.keyButton->setLabel("-");
+ widg.actionText->clearFlags(GUI::WIDGET_INVISIBLE);
+ widg.keyButton->clearFlags(GUI::WIDGET_INVISIBLE);
+ actionI++;
+ } else {
+ widg.actionText->setFlags(GUI::WIDGET_INVISIBLE);
+ widg.keyButton->setFlags(GUI::WIDGET_INVISIBLE);
+ }
+ //widg.actionText->draw();
+ //widg.keyButton->draw();
}
+ // need to redraw entire Dialog so that invisible
+ // widgets disappear
draw();
}
-void RemapDialog::setupWidgets(uint newNum) {
- uint num = _keymapMappings.size();
- if (num == newNum) return;
-
- uint textYOff = (_buttonHeight - kLineHeight) / 2;
- while (num < newNum) {
- uint x = _keymapArea.left + (num % _colCount) * (_colWidth + _spacing);
- uint y = _keymapArea.top + (num / _colCount) * (_buttonHeight + _spacing);
- Mapping ma;
- ma.action = 0;
- ma.actionText = new GUI::StaticTextWidget(this, x, y + textYOff,
- _colWidth / 2, kLineHeight, "", Graphics::kTextAlignRight);
- ma.keyButton = new GUI::ButtonWidget(this, x + _colWidth / 2,
- y, _colWidth / 2, _buttonHeight, "", kRemapCmd + num);
- _keymapMappings.push_back(ma);
- num++;
+void RemapDialog::setupWidgets() {
+
+ int scrollbarWidth, buttonHeight;
+ if (g_gui.getWidgetSize() == GUI::kBigWidgetSize) {
+ buttonHeight = GUI::kBigButtonHeight;
+ scrollbarWidth = GUI::kBigScrollBarWidth;
+ } else {
+ buttonHeight = GUI::kButtonHeight;
+ scrollbarWidth = GUI::kNormalScrollBarWidth;
}
- while (num > newNum) {
- Mapping ma = _keymapMappings.remove_at(num - 1);
- removeWidget(ma.actionText);
- delete ma.actionText;
- removeWidget(ma.keyButton);
- delete ma.keyButton;
- num--;
+ int areaX = g_gui.evaluator()->getVar("remap_keymap_area.x");
+ int areaY = g_gui.evaluator()->getVar("remap_keymap_area.y");
+ int areaW = g_gui.evaluator()->getVar("remap_keymap_area.w");
+ int areaH = g_gui.evaluator()->getVar("remap_keymap_area.h");
+ int spacing = g_gui.evaluator()->getVar("remap_spacing");
+
+ _colCount = g_gui.evaluator()->getVar("remap_col_count");
+ _rowCount = (areaH + spacing) / (buttonHeight + spacing);
+ int colWidth = (areaW - scrollbarWidth - _colCount * spacing) / _colCount;
+
+ //_container = new GUI::ContainerWidget(this, areaX, areaY, areaW, areaH);
+ //_container->setHints(GUI::THEME_HINT_USE_SHADOW);
+
+ _scrollBar = new GUI::ScrollBarWidget(this,
+ areaX + areaW - scrollbarWidth, areaY, scrollbarWidth, areaH);
+ _scrollBar->_entriesPerPage = _rowCount;
+ _scrollBar->_numEntries = 1;
+ _scrollBar->recalc();
+
+ uint textYOff = (buttonHeight - kLineHeight) / 2;
+ int n = _rowCount * _colCount;
+ for (int i = 0; i < n; i++) {
+ uint x = areaX + (i % _colCount) * (colWidth + spacing);
+ uint y = areaY + (i / _colCount) * (buttonHeight + spacing);
+ ActionWidgets widg;
+ widg.actionText = new GUI::StaticTextWidget(this, x, y + textYOff,
+ colWidth / 2, kLineHeight, "", Graphics::kTextAlignRight);
+ widg.keyButton = new GUI::ButtonWidget(this, x + colWidth / 2,
+ y, colWidth / 2, buttonHeight, "", kRemapCmd + i);
+ _keymapWidgets.push_back(widg);
}
}
diff --git a/backends/keymapper/remap-dialog.h b/backends/keymapper/remap-dialog.h
index e1ca809e97..839455e74e 100644
--- a/backends/keymapper/remap-dialog.h
+++ b/backends/keymapper/remap-dialog.h
@@ -41,44 +41,42 @@ public:
virtual ~RemapDialog();
virtual void open();
virtual void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data);
- virtual void handleKeyDown(Common::KeyState state);
+ virtual void handleKeyUp(Common::KeyState state);
protected:
- struct Mapping {
- Action *action;
+ struct ActionWidgets {
GUI::StaticTextWidget *actionText;
GUI::ButtonWidget *keyButton;
};
+ struct ActionInfo {
+ Action *action;
+ bool inherited;
+ String description;
+ };
void loadKeymap();
void refreshKeymap();
- void setupWidgets(uint num);
- void startRemapping(Mapping *remap);
+ void setupWidgets();
+ void startRemapping(uint i);
void stopRemapping();
Keymapper *_keymapper;
Stack<Keymapper::MapRecord> *_activeKeymaps;
- KeymapManager::Domain *_globalKeymaps;
- KeymapManager::Domain *_gameKeymaps;
+ Keymap** _keymapTable;
- List<Action*> *_currentActions;
- List<Action*>::iterator _topAction;
- uint _topRow;
+ Array<ActionInfo> _currentActions;
+ int _topAction;
Rect _keymapArea;
GUI::PopUpWidget *_kmPopUp;
- Keymap** _keymapTable;
-
+ //GUI::ContainerWidget *_container;
GUI::ScrollBarWidget *_scrollBar;
- uint _colWidth;
uint _colCount, _rowCount;
- uint _spacing;
- uint _buttonHeight;
- Mapping *_activeRemap;
- Array<Mapping> _keymapMappings;
+ Array<ActionWidgets> _keymapWidgets;
+ Action *_activeRemapAction;
};
diff --git a/backends/platform/sdl/events.cpp b/backends/platform/sdl/events.cpp
index 1f287bf092..4731ae59c9 100644
--- a/backends/platform/sdl/events.cpp
+++ b/backends/platform/sdl/events.cpp
@@ -533,6 +533,7 @@ void OSystem_SDL::setupKeymapper() {
mapper->registerHardwareKeySet(keySet);
Keymap *global = new Keymap("global");
+ Keymap *specific = new Keymap("specific");
Action *act;
Event evt;
@@ -549,33 +550,28 @@ void OSystem_SDL::setupKeymapper() {
ADD_KEYDOWN_EVENT(KEYCODE_ESCAPE, ASCII_ESCAPE, 0);
global->addAction(act);
-
- act = new Action('QUIY', "Quit", kGenericActionCategory, kQuitAction);
- ADD_KEYDOWN_EVENT(KEYCODE_ESCAPE, ASCII_ESCAPE, 0);
+ act = new Action('MENQ', "Menu", kGenericActionCategory, kMenuAction);
+ ADD_KEYDOWN_EVENT(KEYCODE_F5, ASCII_F5, 0)
global->addAction(act);
-
- act = new Action('QUIU', "Quit", kGenericActionCategory, kQuitAction);
+ act = new Action('QUIQ', "Quit", kGenericActionCategory, kQuitAction);
ADD_KEYDOWN_EVENT(KEYCODE_ESCAPE, ASCII_ESCAPE, 0);
global->addAction(act);
+ act = new Action('JUMP', "Jump");
+ ADD_KEYDOWN_EVENT(KEYCODE_j, 'j', 0);
+ specific->addAction(act);
- act = new Action('QUII', "Quit", kGenericActionCategory, kQuitAction);
- ADD_KEYDOWN_EVENT(KEYCODE_ESCAPE, ASCII_ESCAPE, 0);
- global->addAction(act);
-
-
- act = new Action('QUIG', "Quit", kGenericActionCategory, kQuitAction);
- ADD_KEYDOWN_EVENT(KEYCODE_ESCAPE, ASCII_ESCAPE, 0);
- global->addAction(act);
-
- act = new Action('QUIH', "Quit", kGenericActionCategory, kQuitAction);
- ADD_KEYDOWN_EVENT(KEYCODE_ESCAPE, ASCII_ESCAPE, 0);
- global->addAction(act);
+ act = new Action('DUCK', "Duck");
+ ADD_KEYDOWN_EVENT(KEYCODE_d, 'd', 0);
+ specific->addAction(act);
#undef ADD_KEYDOWN_EVENT
mapper->addGlobalKeymap(global);
+ mapper->addGlobalKeymap(specific);
+
mapper->pushKeymap("global");
+ mapper->pushKeymap("specific", true);
}
diff --git a/backends/platform/sdl/sdl.cpp b/backends/platform/sdl/sdl.cpp
index 14668dac11..a8655ef5fd 100644
--- a/backends/platform/sdl/sdl.cpp
+++ b/backends/platform/sdl/sdl.cpp
@@ -134,6 +134,11 @@ void OSystem_SDL::initBackend() {
setupMixer();
}
+ // Setup the keymapper with backend's set of keys
+ // NOTE: must be done before creating TimerManager
+ // to avoid race conditions in creating EventManager
+ setupKeymapper();
+
// Create and hook up the timer manager, if none exists yet (we check for
// this to allow subclasses to provide their own).
if (_timer == 0) {
@@ -148,9 +153,6 @@ void OSystem_SDL::initBackend() {
_timerID = SDL_AddTimer(10, &timer_handler, _timer);
}
- // Provide the keymapper with backend's set of keys
- setupKeymapper();
-
// Invoke parent implementation of this method
OSystem::initBackend();