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author | Bastien Bouclet | 2011-06-02 19:43:44 +0200 |
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committer | Bastien Bouclet | 2011-06-22 19:57:38 +0200 |
commit | 8bd78b6325213695116c1494c65795406d797b0b (patch) | |
tree | cae4d74e75cc4f68f9c25411102414abebafbdc2 /backends/mixer/sdl13/sdl13-mixer.h | |
parent | 11cfa0d357193826fdf27b9f6fe07e71038d5eef (diff) | |
download | scummvm-rg350-8bd78b6325213695116c1494c65795406d797b0b.tar.gz scummvm-rg350-8bd78b6325213695116c1494c65795406d797b0b.tar.bz2 scummvm-rg350-8bd78b6325213695116c1494c65795406d797b0b.zip |
PS3: Add a SDL 1.3 mixer, for use with the PS3 backend.
SDL 1.3 allows converting from the S16SYS sound format to F32MSB, which is required by the PS3.
Diffstat (limited to 'backends/mixer/sdl13/sdl13-mixer.h')
-rw-r--r-- | backends/mixer/sdl13/sdl13-mixer.h | 67 |
1 files changed, 67 insertions, 0 deletions
diff --git a/backends/mixer/sdl13/sdl13-mixer.h b/backends/mixer/sdl13/sdl13-mixer.h new file mode 100644 index 0000000000..9e07ea8673 --- /dev/null +++ b/backends/mixer/sdl13/sdl13-mixer.h @@ -0,0 +1,67 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef BACKENDS_MIXER_SDL13_H +#define BACKENDS_MIXER_SDL13_H + +#include "backends/mixer/sdl/sdl-mixer.h" + +/** + * SDL mixer manager. It wraps the actual implementation + * of the Audio:Mixer used by the engine, and setups + * the SDL audio subsystem and the callback for the + * audio mixer implementation. + */ +class Sdl13MixerManager : public SdlMixerManager { +public: + Sdl13MixerManager(); + virtual ~Sdl13MixerManager(); + + /** + * Initialize and setups the mixer + */ + virtual void init(); + + /** + * Pauses the audio system + */ + virtual void suspendAudio(); + + /** + * Resumes the audio system + */ + virtual int resumeAudio(); + +protected: + + /** + * The opened SDL audio device + */ + SDL_AudioDeviceID _device; + + /** + * Starts SDL audio + */ + virtual void startAudio(); +}; + +#endif |