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| author | Max Horn | 2010-11-28 14:56:31 +0000 |
|---|---|---|
| committer | Max Horn | 2010-11-28 14:56:31 +0000 |
| commit | 7760077cf530c35c969f9286145d9a36d0440d70 (patch) | |
| tree | 34c67abbacefa26792ca77fc9f5360c77a34663d /backends/mutex/sdl/sdl-mutex.cpp | |
| parent | 284b49aabc54590e1444f06561a815c2a3c5de7e (diff) | |
| parent | 74a53df11b51fa4956745c086b2e6351b8383568 (diff) | |
| download | scummvm-rg350-7760077cf530c35c969f9286145d9a36d0440d70.tar.gz scummvm-rg350-7760077cf530c35c969f9286145d9a36d0440d70.tar.bz2 scummvm-rg350-7760077cf530c35c969f9286145d9a36d0440d70.zip | |
Merging the gsoc2010-opengl branch
svn-id: r54518
Diffstat (limited to 'backends/mutex/sdl/sdl-mutex.cpp')
| -rw-r--r-- | backends/mutex/sdl/sdl-mutex.cpp | 55 |
1 files changed, 55 insertions, 0 deletions
diff --git a/backends/mutex/sdl/sdl-mutex.cpp b/backends/mutex/sdl/sdl-mutex.cpp new file mode 100644 index 0000000000..46ce269417 --- /dev/null +++ b/backends/mutex/sdl/sdl-mutex.cpp @@ -0,0 +1,55 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#if defined(SDL_BACKEND) + +// Disable symbol overrides so that we can use system headers. +#define FORBIDDEN_SYMBOL_EXCEPTION_FILE + +#include "backends/mutex/sdl/sdl-mutex.h" + +#if defined(__SYMBIAN32__) +#include <esdl\SDL.h> +#else +#include <SDL.h> +#endif + +OSystem::MutexRef SdlMutexManager::createMutex() { + return (OSystem::MutexRef) SDL_CreateMutex(); +} + +void SdlMutexManager::lockMutex(OSystem::MutexRef mutex) { + SDL_mutexP((SDL_mutex *) mutex); +} + +void SdlMutexManager::unlockMutex(OSystem::MutexRef mutex) { + SDL_mutexV((SDL_mutex *) mutex); +} + +void SdlMutexManager::deleteMutex(OSystem::MutexRef mutex) { + SDL_DestroyMutex((SDL_mutex *) mutex); +} + +#endif |
