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authorMax Horn2010-11-28 14:56:31 +0000
committerMax Horn2010-11-28 14:56:31 +0000
commit7760077cf530c35c969f9286145d9a36d0440d70 (patch)
tree34c67abbacefa26792ca77fc9f5360c77a34663d /backends/mutex/sdl/sdl-mutex.cpp
parent284b49aabc54590e1444f06561a815c2a3c5de7e (diff)
parent74a53df11b51fa4956745c086b2e6351b8383568 (diff)
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Merging the gsoc2010-opengl branch
svn-id: r54518
Diffstat (limited to 'backends/mutex/sdl/sdl-mutex.cpp')
-rw-r--r--backends/mutex/sdl/sdl-mutex.cpp55
1 files changed, 55 insertions, 0 deletions
diff --git a/backends/mutex/sdl/sdl-mutex.cpp b/backends/mutex/sdl/sdl-mutex.cpp
new file mode 100644
index 0000000000..46ce269417
--- /dev/null
+++ b/backends/mutex/sdl/sdl-mutex.cpp
@@ -0,0 +1,55 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#if defined(SDL_BACKEND)
+
+// Disable symbol overrides so that we can use system headers.
+#define FORBIDDEN_SYMBOL_EXCEPTION_FILE
+
+#include "backends/mutex/sdl/sdl-mutex.h"
+
+#if defined(__SYMBIAN32__)
+#include <esdl\SDL.h>
+#else
+#include <SDL.h>
+#endif
+
+OSystem::MutexRef SdlMutexManager::createMutex() {
+ return (OSystem::MutexRef) SDL_CreateMutex();
+}
+
+void SdlMutexManager::lockMutex(OSystem::MutexRef mutex) {
+ SDL_mutexP((SDL_mutex *) mutex);
+}
+
+void SdlMutexManager::unlockMutex(OSystem::MutexRef mutex) {
+ SDL_mutexV((SDL_mutex *) mutex);
+}
+
+void SdlMutexManager::deleteMutex(OSystem::MutexRef mutex) {
+ SDL_DestroyMutex((SDL_mutex *) mutex);
+}
+
+#endif