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authorAlexander Tkachev2016-06-15 21:36:20 +0600
committerAlexander Tkachev2016-08-24 16:07:55 +0600
commit6126435b64442ae838953e095191230737391dca (patch)
tree23f640819ee8b187cbf7358947e82d3be2267825 /backends/networking/sdl_net/client.cpp
parent0af97e59bc63538d18d2241285b68ed287ccd87c (diff)
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CLOUD: Add Networking::Client
Keeps current client's state
Diffstat (limited to 'backends/networking/sdl_net/client.cpp')
-rw-r--r--backends/networking/sdl_net/client.cpp99
1 files changed, 99 insertions, 0 deletions
diff --git a/backends/networking/sdl_net/client.cpp b/backends/networking/sdl_net/client.cpp
new file mode 100644
index 0000000000..2af940c232
--- /dev/null
+++ b/backends/networking/sdl_net/client.cpp
@@ -0,0 +1,99 @@
+/* ScummVM - Graphic Adventure Engine
+*
+* ScummVM is the legal property of its developers, whose names
+* are too numerous to list here. Please refer to the COPYRIGHT
+* file distributed with this source distribution.
+*
+* This program is free software; you can redistribute it and/or
+* modify it under the terms of the GNU General Public License
+* as published by the Free Software Foundation; either version 2
+* of the License, or (at your option) any later version.
+*
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+*
+*/
+
+#define FORBIDDEN_SYMBOL_ALLOW_ALL
+
+#include "backends/networking/sdl_net/client.h"
+#include "common/textconsole.h"
+#include <SDL/SDL_net.h>
+
+namespace Networking {
+
+Client::Client(): _state(INVALID), _set(nullptr), _socket(nullptr) {}
+
+Client::Client(SDLNet_SocketSet set, TCPsocket socket): _state(INVALID), _set(nullptr), _socket(nullptr) {
+ open(set, socket);
+}
+
+Client::~Client() {
+ close();
+}
+
+void Client::open(SDLNet_SocketSet set, TCPsocket socket) {
+ if (_state != INVALID) close();
+ _state = READING_HEADERS;
+ _socket = socket;
+ _set = set;
+ if (set) {
+ int numused = SDLNet_TCP_AddSocket(set, socket);
+ if (numused == -1) {
+ error("SDLNet_AddSocket: %s\n", SDLNet_GetError());
+ }
+ }
+}
+
+void Client::readHeaders() {
+ if (!_socket) return;
+ if (!SDLNet_SocketReady(_socket)) return;
+
+ const uint32 BUFFER_SIZE = 16 * 1024;
+ char buffer[BUFFER_SIZE];
+ int bytes = SDLNet_TCP_Recv(_socket, buffer, BUFFER_SIZE);
+ if (bytes <= 0) {
+ warning("Client::readHeaders recv fail");
+ _state = INVALID;
+ return;
+ }
+ _headers += Common::String(buffer, bytes);
+ checkIfHeadersEnded();
+}
+
+void Client::checkIfHeadersEnded() {
+ const char *cstr = _headers.c_str();
+ const char *position = strstr(cstr, "\r\n\r\n");
+ if (position) _state = READ_HEADERS;
+}
+
+void Client::close() {
+ if (_set) {
+ if (_socket) {
+ int numused = SDLNet_TCP_DelSocket(_set, _socket);
+ if (numused == -1)
+ error("SDLNet_DelSocket: %s\n", SDLNet_GetError());
+ }
+ _set = nullptr;
+ }
+
+ if (_socket) {
+ SDLNet_TCP_Close(_socket);
+ _socket = nullptr;
+ }
+
+ _state = INVALID;
+}
+
+
+ClientState Client::state() { return _state; }
+
+Common::String Client::headers() { return _headers; }
+
+} // End of namespace Networking