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authorLittleboy2011-05-02 17:18:22 -0400
committerLittleboy2011-05-02 17:21:10 -0400
commit0e45aa8655dc3122e8d88dbcb67ab2013a292989 (patch)
treef523e5c1870497528d85385ce5ef24259937813c /backends/platform/android/texture.cpp
parent580986aa42889c9a775b3ebe5709292d779f41cf (diff)
parent1aff380a15f12e53bd380fc2a189882e2d6172c0 (diff)
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Merge remote-tracking branch 'upstream/master' into nsis
Conflicts: devtools/create_project/scripts/postbuild.cmd devtools/create_project/visualstudio.cpp ports.mk
Diffstat (limited to 'backends/platform/android/texture.cpp')
-rw-r--r--backends/platform/android/texture.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/backends/platform/android/texture.cpp b/backends/platform/android/texture.cpp
index a6b28ca485..2d73783309 100644
--- a/backends/platform/android/texture.cpp
+++ b/backends/platform/android/texture.cpp
@@ -147,7 +147,7 @@ void GLESBaseTexture::setLinearFilter(bool value) {
void GLESBaseTexture::allocBuffer(GLuint w, GLuint h) {
_surface.w = w;
_surface.h = h;
- _surface.bytesPerPixel = _pixelFormat.bytesPerPixel;
+ _surface.format = _pixelFormat;
if (w == _texture_width && h == _texture_height)
return;
@@ -241,14 +241,14 @@ void GLESTexture::allocBuffer(GLuint w, GLuint h) {
delete[] _buf;
delete[] _pixels;
- _pixels = new byte[w * h * _surface.bytesPerPixel];
+ _pixels = new byte[w * h * _surface.format.bytesPerPixel];
assert(_pixels);
_surface.pixels = _pixels;
fillBuffer(0);
- _buf = new byte[w * h * _surface.bytesPerPixel];
+ _buf = new byte[w * h * _surface.format.bytesPerPixel];
assert(_buf);
}
@@ -257,10 +257,10 @@ void GLESTexture::updateBuffer(GLuint x, GLuint y, GLuint w, GLuint h,
setDirtyRect(Common::Rect(x, y, x + w, y + h));
const byte *src = (const byte *)buf;
- byte *dst = _pixels + y * _surface.pitch + x * _surface.bytesPerPixel;
+ byte *dst = _pixels + y * _surface.pitch + x * _surface.format.bytesPerPixel;
do {
- memcpy(dst, src, w * _surface.bytesPerPixel);
+ memcpy(dst, src, w * _surface.format.bytesPerPixel);
dst += _surface.pitch;
src += pitch_buf;
} while (--h);
@@ -301,10 +301,10 @@ void GLESTexture::drawTexture(GLshort x, GLshort y, GLshort w, GLshort h) {
_tex = _buf;
byte *src = _pixels + _dirty_rect.top * _surface.pitch +
- _dirty_rect.left * _surface.bytesPerPixel;
+ _dirty_rect.left * _surface.format.bytesPerPixel;
byte *dst = _buf;
- uint16 l = dwidth * _surface.bytesPerPixel;
+ uint16 l = dwidth * _surface.format.bytesPerPixel;
for (uint16 i = 0; i < dheight; ++i) {
memcpy(dst, src, l);
@@ -373,7 +373,7 @@ void GLESFakePaletteTexture::allocBuffer(GLuint w, GLuint h) {
GLESBaseTexture::allocBuffer(w, h);
- _surface.bytesPerPixel = 1;
+ _surface.format = Graphics::PixelFormat::createFormatCLUT8();
_surface.pitch = w;
if (_surface.w == oldw && _surface.h == oldh) {