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author | Thierry Crozat | 2018-12-28 21:13:40 +0100 |
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committer | Thierry Crozat | 2018-12-28 21:13:40 +0100 |
commit | 7c7cb6c836ad901b31849782238cd9226dc651ec (patch) | |
tree | 835b1973a39207ac166eb2b9e679fa227bce2e5a /backends/platform/android/texture.cpp | |
parent | 287f40358e0cf43335b2727d4e2c5573d4c89246 (diff) | |
download | scummvm-rg350-7c7cb6c836ad901b31849782238cd9226dc651ec.tar.gz scummvm-rg350-7c7cb6c836ad901b31849782238cd9226dc651ec.tar.bz2 scummvm-rg350-7c7cb6c836ad901b31849782238cd9226dc651ec.zip |
GLK: Fix out of bound access in detection code
This caused some random asserts when for example trying to add any
game as Common::Str::hasSuffixIgnoreCase could be called with a null
pointer.
Diffstat (limited to 'backends/platform/android/texture.cpp')
0 files changed, 0 insertions, 0 deletions