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author | Alyssa Milburn | 2014-01-23 22:46:34 +0100 |
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committer | Alyssa Milburn | 2014-01-23 23:00:00 +0100 |
commit | 6927e570bbbd69886b5fe2c2ce484ae236af61db (patch) | |
tree | bba1040586e3451ed05c966559a0451392100778 /backends/platform/android/texture.h | |
parent | aa87af50b21a7ce03433e108b690322d44dbbb45 (diff) | |
download | scummvm-rg350-6927e570bbbd69886b5fe2c2ce484ae236af61db.tar.gz scummvm-rg350-6927e570bbbd69886b5fe2c2ce484ae236af61db.tar.bz2 scummvm-rg350-6927e570bbbd69886b5fe2c2ce484ae236af61db.zip |
ANDROID: Add 32bpp support.
We still prefer 16bpp for performance reasons.
Diffstat (limited to 'backends/platform/android/texture.h')
-rw-r--r-- | backends/platform/android/texture.h | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/backends/platform/android/texture.h b/backends/platform/android/texture.h index 4307b5a1bc..67f7343c98 100644 --- a/backends/platform/android/texture.h +++ b/backends/platform/android/texture.h @@ -224,6 +224,18 @@ public: } }; +// RGBA8888 texture +class GLES8888Texture : public GLESTexture { +public: + GLES8888Texture(); + virtual ~GLES8888Texture(); + + static inline Graphics::PixelFormat pixelFormat() { + // We assume LE since all Android platforms are LE. + return Graphics::PixelFormat(4, 8, 8, 8, 8, 0, 8, 16, 24); + } +}; + class GLESFakePaletteTexture : public GLESBaseTexture { protected: GLESFakePaletteTexture(GLenum glFormat, GLenum glType, |