aboutsummaryrefslogtreecommitdiff
path: root/backends/platform/dc/selector.cpp
diff options
context:
space:
mode:
authorMax Horn2007-06-24 18:49:48 +0000
committerMax Horn2007-06-24 18:49:48 +0000
commit0b1ce0774a8891081c380cf8b822cfe2d4f440d5 (patch)
tree2f4e57d911727bb47cbf004797716c48ff6e68ba /backends/platform/dc/selector.cpp
parent0a7022709178011ac977bb477e3589d8b26ceb42 (diff)
downloadscummvm-rg350-0b1ce0774a8891081c380cf8b822cfe2d4f440d5.tar.gz
scummvm-rg350-0b1ce0774a8891081c380cf8b822cfe2d4f440d5.tar.bz2
scummvm-rg350-0b1ce0774a8891081c380cf8b822cfe2d4f440d5.zip
Use keycodes instead of the (bad) ascii code for function keys in the DC backend
svn-id: r27695
Diffstat (limited to 'backends/platform/dc/selector.cpp')
-rw-r--r--backends/platform/dc/selector.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/backends/platform/dc/selector.cpp b/backends/platform/dc/selector.cpp
index 8262a39614..b082afabf5 100644
--- a/backends/platform/dc/selector.cpp
+++ b/backends/platform/dc/selector.cpp
@@ -364,7 +364,7 @@ int gameMenu(Game *games, int num_games)
event = handleInput(locked_get_pads(), mousex, mousey, shiftFlags);
setimask(mask);
- if(event==-Common::EVENT_LBUTTONDOWN || event==13 || event==Common::ASCII_F5) {
+ if(event==-Common::EVENT_LBUTTONDOWN || event==Common::KEYCODE_ENTER || event==Common::KEYCODE_F5) {
int selected_game = top_game + selector_pos;
for(int fade=0; fade<=256; fade+=4) {