diff options
author | Max Horn | 2007-06-24 18:49:48 +0000 |
---|---|---|
committer | Max Horn | 2007-06-24 18:49:48 +0000 |
commit | 0b1ce0774a8891081c380cf8b822cfe2d4f440d5 (patch) | |
tree | 2f4e57d911727bb47cbf004797716c48ff6e68ba /backends/platform/dc/selector.cpp | |
parent | 0a7022709178011ac977bb477e3589d8b26ceb42 (diff) | |
download | scummvm-rg350-0b1ce0774a8891081c380cf8b822cfe2d4f440d5.tar.gz scummvm-rg350-0b1ce0774a8891081c380cf8b822cfe2d4f440d5.tar.bz2 scummvm-rg350-0b1ce0774a8891081c380cf8b822cfe2d4f440d5.zip |
Use keycodes instead of the (bad) ascii code for function keys in the DC backend
svn-id: r27695
Diffstat (limited to 'backends/platform/dc/selector.cpp')
-rw-r--r-- | backends/platform/dc/selector.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/backends/platform/dc/selector.cpp b/backends/platform/dc/selector.cpp index 8262a39614..b082afabf5 100644 --- a/backends/platform/dc/selector.cpp +++ b/backends/platform/dc/selector.cpp @@ -364,7 +364,7 @@ int gameMenu(Game *games, int num_games) event = handleInput(locked_get_pads(), mousex, mousey, shiftFlags); setimask(mask); - if(event==-Common::EVENT_LBUTTONDOWN || event==13 || event==Common::ASCII_F5) { + if(event==-Common::EVENT_LBUTTONDOWN || event==Common::KEYCODE_ENTER || event==Common::KEYCODE_F5) { int selected_game = top_game + selector_pos; for(int fade=0; fade<=256; fade+=4) { |