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authorJohannes Schickel2011-05-01 16:54:45 +0200
committerJohannes Schickel2011-05-01 16:54:45 +0200
commit71bdb86e028db9556611f88b3686ce93312a8131 (patch)
tree3c24233044a8e72bd8ecd73b981f50c725d5d282 /backends/platform/dc
parent89b63e3adb4692c9659f8b133727ccc1e2af75b4 (diff)
parent8ff527ac4ef4237e63c0802a22eb0f942089e6c4 (diff)
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Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".
For further discussion check here: https://github.com/scummvm/scummvm/pull/16 Conflicts: graphics/png.cpp
Diffstat (limited to 'backends/platform/dc')
-rw-r--r--backends/platform/dc/display.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/backends/platform/dc/display.cpp b/backends/platform/dc/display.cpp
index b297022775..78fa2182dc 100644
--- a/backends/platform/dc/display.cpp
+++ b/backends/platform/dc/display.cpp
@@ -720,7 +720,7 @@ Graphics::Surface *OSystem_Dreamcast::lockScreen()
_framebuffer.w = _screen_w;
_framebuffer.h = _screen_h;
_framebuffer.pitch = SCREEN_W*2;
- _framebuffer.bytesPerPixel = (_screenFormat == 0? 1 : 2);
+ _framebuffer.format = screenFormats[_screenFormat];
return &_framebuffer;
}