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author | Eugene Sandulenko | 2016-10-09 16:14:13 +0200 |
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committer | Eugene Sandulenko | 2016-10-09 16:14:13 +0200 |
commit | cb4ec21d1334def596bea48dee8cbc7dd6ddc3b1 (patch) | |
tree | 68ced133a27f7dac2c01b883b088d04832589866 /backends/platform/dingux | |
parent | 42a023b81fe5175232b82dcf21b88ce285400c4b (diff) | |
download | scummvm-rg350-cb4ec21d1334def596bea48dee8cbc7dd6ddc3b1.tar.gz scummvm-rg350-cb4ec21d1334def596bea48dee8cbc7dd6ddc3b1.tar.bz2 scummvm-rg350-cb4ec21d1334def596bea48dee8cbc7dd6ddc3b1.zip |
GCW0: Fixed wording in the README
Diffstat (limited to 'backends/platform/dingux')
-rw-r--r-- | backends/platform/dingux/README.GCW0 | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/backends/platform/dingux/README.GCW0 b/backends/platform/dingux/README.GCW0 index bf344b43a5..95438084c2 100644 --- a/backends/platform/dingux/README.GCW0 +++ b/backends/platform/dingux/README.GCW0 @@ -27,10 +27,10 @@ It's pretty simple if you are running Linux on an x86/amd64 machine: Troubleshooting =============== -Please be advised that currently only games with a resolution above 320x240 -are disabled due to the limited screen resolution on GCW0. This could be +Please be advised that currently games with a resolution above 320x240 +are disabled due to the limited screen resolution on the GCW0. This could be changed in the future, but higher resolution games will require use of -the HDMI display port. +an HDMI connection. In case you need to submit a bugreport, you may find the log file at the following path: |