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author | John Willis | 2010-09-09 09:48:32 +0000 |
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committer | John Willis | 2010-09-09 09:48:32 +0000 |
commit | 9307304d7eb6acbd2351355a30d24cb95a259db7 (patch) | |
tree | 6aa25f91dd5d008d8ca956bf637f1768ee42b8fd /backends/platform/gp2xwiz/build/README-GP2XWIZ | |
parent | 9313e169fd7fc8efde6a8ae63cbb2599f83856b7 (diff) | |
download | scummvm-rg350-9307304d7eb6acbd2351355a30d24cb95a259db7.tar.gz scummvm-rg350-9307304d7eb6acbd2351355a30d24cb95a259db7.tar.bz2 scummvm-rg350-9307304d7eb6acbd2351355a30d24cb95a259db7.zip |
GP2XWIZ: Rename GP2XWIZ backend to GPH.
* This better reflects the supported devices
from GPH (GamePark Holdings), namely the
GP2XWiz, Caanoo and merging in of the old
GP2X backend.
svn-id: r52648
Diffstat (limited to 'backends/platform/gp2xwiz/build/README-GP2XWIZ')
-rw-r--r-- | backends/platform/gp2xwiz/build/README-GP2XWIZ | 140 |
1 files changed, 0 insertions, 140 deletions
diff --git a/backends/platform/gp2xwiz/build/README-GP2XWIZ b/backends/platform/gp2xwiz/build/README-GP2XWIZ deleted file mode 100644 index ec8142a6f3..0000000000 --- a/backends/platform/gp2xwiz/build/README-GP2XWIZ +++ /dev/null @@ -1,140 +0,0 @@ -ScummVM - GP2X WIZ SPECIFIC README - HEAD SVN ------------------------------------------------------------------------- - -Contents: - - * About the backend/port <#About_the_backendport> - * Game compatability <#Game_compatibility> - * Included engines <#Included_engines> - * Supported audio options <#Supported_audio_options> - * Supported cut-scene options <#Supported_cut-scene_options> - * Recent changes <#Recent_changes> - * How to save <#How_to_save> - * Controller mappings <#Controller_mappings> - * Known issues <#Knonw_issues> - * Additional resources/links <#Additional_resourceslinks> - * Credits <#Credits> - ------------------------------------------------------------------------- - -Please refer to the: - -GP2X/GP2XWiz ScummVM Forum: <http://forums.scummvm.org/viewforum.php?f=14> -WiKi: <http://wiki.scummvm.org/index.php/GP2XWiz> - -for the most current information on the port and any updates to this -documentation. - ------------------------------------------------------------------------- -About the backend/port - -This is the readme for the official GP2XWiz ScummVM backend (also known as -the GP2XWiz port). - -This is an SVN test release of ScummVM for the GP2XWiz, it would be -appreciated if this SVN test distribution was not mirrored and that -people be directed to http://scummvm.distant-earth.com/ instead for -updated SVN builds. - -Full supported official releases of the GP2X WIZ ScummVM backend are made in -line with main official releases and are avalalble from the ScummVM -downloads page <http://www.scummvm.org/downloads.php>. - -This build is in an active state of development and as such no -"expected" behavior can be guaranteed ;). - ------------------------------------------------------------------------- -Game compatibility - -For information on the compatability of a specific game please refer to -the GP2XWiz compatability section of the ScummVM WiKi -<http://wiki.scummvm.org/index.php/GP2XWiz#Compatibility_List>. - -Please note the version and date of the ScummVM build you are running -when reviewing the above list. - ------------------------------------------------------------------------- -Supported audio options - -Raw audio. -MP3 audio. -OGG Vorbis audio. - -FLAC audio is currently unsupported. - -For best results use uncompressed audio in games. - ------------------------------------------------------------------------- -How to save - -NOTE: Everything is saved to the SD card, saves are stored in the saves -folder under your main ScummVM executable unless you set another save -location. - -The configiration file for ScummVM (.scummvmrc) is stored in the same -place as the ScummVM executable. - -The save process below is for Scumm engine games but the principle is -the same for all. - -In Game. - -1. Menu Button -2. Select SAVE with B -3. Select a position with B -4. Right trigger puts 0 in the name box for some text. -5. Press B to save - -Basically the emulated keys you can use are equivelent to the values -buttons are mapped to, - ------------------------------------------------------------------------- -Controller mappings - -Touch screen: -Touch: Move Pointer and Left click - -Mouse emulation: - -dPad: Move Pointer -B: Left click -X: Right click - -Keyboard emulation: - -Right Trigger: Return -Select: Escape -Y: Space Bar (Pause) -Menu: Game Menu (Save, Load, Quit etc.) -Volume Buttons: Increase and Decrease volume - -Fancy button combos: - -NOTE: To use button combos press and hold the Left Trigger then... - -Right Trigger: Display Virtual Keyboard -Menu: Bring up the Global main menu for ScummVM -Select: Exit ScummVM completely (and gracefully) - ------------------------------------------------------------------------- -Known issues - -No major known issues - ------------------------------------------------------------------------- -Additional resources/links - - * ScummVM WiKi GP2X page <http://wiki.scummvm.org/index.php/GP2X> - * ScummVM forums GP2X forum - <http://forums.scummvm.org/viewforum.php?f=14> - * My own ScummVM page <http://scummvm.distant-earth.com/> (for - SVN/test builds) - * Main ScummVM site <http://www.scummvm.org> (for official supported - release builds) - ------------------------------------------------------------------------- -Credits - -Core ScummVM code (c) The ScummVM Team -GP2X Wiz backend (c) John Willis -Detailed (c) information can be found within the source code |