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authorMatthew Hoops2012-03-20 14:18:57 -0400
committerMatthew Hoops2012-03-20 14:49:16 -0400
commit71756bdf4eae5ba9cc3f329b85e894f04640aaef (patch)
tree40d464262da107ab5eed82f198685209161ebac1 /backends/platform/iphone/blit.cpp
parent03eba05b09e5c9e5a351f8111185934b92a3fed3 (diff)
parent3c3576a224b92c703b4e8ea20008ac8a069980dd (diff)
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Merge remote branch 'upstream/master' into pegasus
Diffstat (limited to 'backends/platform/iphone/blit.cpp')
-rw-r--r--backends/platform/iphone/blit.cpp48
1 files changed, 0 insertions, 48 deletions
diff --git a/backends/platform/iphone/blit.cpp b/backends/platform/iphone/blit.cpp
deleted file mode 100644
index 58de22bf75..0000000000
--- a/backends/platform/iphone/blit.cpp
+++ /dev/null
@@ -1,48 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#include "common/scummsys.h"
-#include "blit_arm.h"
-
-void blitLandscapeScreenRect16bpp(uint16 *dst, uint16 *src, int width, int height, int screenWidth, int screenHeight)
-{
- for (int x = width; x > 0; x--) {
- for (int y = height; y > 0; y--) {
- *(dst++) = *src;
- src += screenWidth;
- }
- dst -= screenHeight + height;
- src += 1 - height * screenWidth;
- }
-}
-
-void blitLandscapeScreenRect8bpp(uint16 *dst, byte *src, int width, int height, uint16 *palette, int screenWidth, int screenHeight)
-{
- for (int x = width; x > 0; x--) {
- for (int y = height; y > 0; y--) {
- *(dst++) = palette[*src];
- src += screenWidth;
- }
- dst -= screenHeight + height;
- src += 1 - height * screenWidth;
- }
-}