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authorMatthew Hoops2012-03-20 14:18:57 -0400
committerMatthew Hoops2012-03-20 14:49:16 -0400
commit71756bdf4eae5ba9cc3f329b85e894f04640aaef (patch)
tree40d464262da107ab5eed82f198685209161ebac1 /backends/platform
parent03eba05b09e5c9e5a351f8111185934b92a3fed3 (diff)
parent3c3576a224b92c703b4e8ea20008ac8a069980dd (diff)
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Merge remote branch 'upstream/master' into pegasus
Diffstat (limited to 'backends/platform')
-rw-r--r--backends/platform/android/android.cpp1
-rw-r--r--backends/platform/android/android.h2
-rw-r--r--backends/platform/android/asset-archive.cpp8
-rw-r--r--backends/platform/android/asset-archive.h6
-rw-r--r--backends/platform/android/events.cpp42
-rw-r--r--backends/platform/android/texture.cpp2
-rw-r--r--backends/platform/bada/application.cpp2
-rw-r--r--backends/platform/bada/audio.cpp2
-rw-r--r--backends/platform/bada/fs.cpp10
-rw-r--r--backends/platform/bada/missing.cpp2
-rw-r--r--backends/platform/bada/portdefs.h6
-rw-r--r--backends/platform/dc/audio.cpp2
-rw-r--r--backends/platform/dc/dc.h2
-rw-r--r--backends/platform/dc/dcloader.cpp4
-rw-r--r--backends/platform/dc/display.cpp14
-rw-r--r--backends/platform/ds/arm7/source/main.cpp18
-rw-r--r--backends/platform/ds/arm9/source/blitters.cpp10
-rw-r--r--backends/platform/ds/arm9/source/dsmain.cpp6
-rw-r--r--backends/platform/ds/arm9/source/scummhelp.h2
-rw-r--r--[-rwxr-xr-x]backends/platform/gph/caanoo-bundle.mk20
-rw-r--r--backends/platform/gph/devices/caanoo/scummvm-gdb.gpe16
-rw-r--r--backends/platform/gph/devices/caanoo/scummvm.gpe15
-rw-r--r--backends/platform/gph/devices/common/README-GPH60
-rw-r--r--backends/platform/gph/devices/common/scummvm.ini5
-rw-r--r--backends/platform/gph/devices/common/scummvm.pngbin2656 -> 0 bytes
-rw-r--r--backends/platform/gph/devices/common/scummvmb.pngbin34274 -> 0 bytes
-rw-r--r--backends/platform/gph/devices/gp2x/mmuhack/Makefile11
-rw-r--r--backends/platform/gph/devices/gp2x/mmuhack/README116
-rw-r--r--backends/platform/gph/devices/gp2x/mmuhack/flush_uppermem_cache.h10
-rw-r--r--backends/platform/gph/devices/gp2x/mmuhack/flush_uppermem_cache.s5
-rw-r--r--backends/platform/gph/devices/gp2x/mmuhack/mmuhack.c126
-rw-r--r--backends/platform/gph/devices/gp2x/mmuhack/mmuhack.obin1720 -> 0 bytes
-rw-r--r--backends/platform/gph/devices/gp2x/scummvm.gpe18
-rw-r--r--backends/platform/gph/devices/gp2xwiz/scummvm-gdb.gpe16
-rw-r--r--backends/platform/gph/devices/gp2xwiz/scummvm.gpe15
-rw-r--r--backends/platform/gph/gp2x-bundle.mk29
-rw-r--r--[-rwxr-xr-x]backends/platform/gph/gp2xwiz-bundle.mk20
-rw-r--r--backends/platform/iphone/blit.cpp48
-rw-r--r--backends/platform/iphone/blit_arm.h35
-rw-r--r--backends/platform/iphone/blit_arm.s137
-rw-r--r--backends/platform/iphone/iphone_common.h66
-rw-r--r--backends/platform/iphone/iphone_keyboard.h13
-rw-r--r--backends/platform/iphone/iphone_keyboard.mm (renamed from backends/platform/iphone/iphone_keyboard.m)10
-rw-r--r--backends/platform/iphone/iphone_main.mm (renamed from backends/platform/iphone/iphone_main.m)77
-rw-r--r--backends/platform/iphone/iphone_video.h79
-rw-r--r--backends/platform/iphone/iphone_video.m756
-rw-r--r--backends/platform/iphone/iphone_video.mm851
-rw-r--r--backends/platform/iphone/module.mk3
-rw-r--r--backends/platform/iphone/osys_events.cpp401
-rw-r--r--backends/platform/iphone/osys_main.cpp66
-rw-r--r--backends/platform/iphone/osys_main.h71
-rw-r--r--backends/platform/iphone/osys_video.cpp503
-rw-r--r--backends/platform/iphone/osys_video.mm491
-rw-r--r--backends/platform/linuxmoto/hardwarekeys.cpp82
-rw-r--r--backends/platform/linuxmoto/linuxmoto-sdl.h4
-rw-r--r--backends/platform/maemo/maemo-common.h19
-rw-r--r--backends/platform/maemo/maemo.cpp112
-rw-r--r--backends/platform/maemo/maemo.h13
-rw-r--r--backends/platform/n64/osys_n64_utilities.cpp4
-rwxr-xr-xbackends/platform/openpandora/build/PXML.xml55
-rw-r--r--backends/platform/openpandora/build/PXML_schema.xsd341
-rwxr-xr-xbackends/platform/openpandora/build/README-OPENPANDORA19
-rwxr-xr-xbackends/platform/openpandora/build/README-PND.txt38
-rwxr-xr-xbackends/platform/openpandora/build/icon/preview-pic.pngbin72496 -> 0 bytes
-rwxr-xr-xbackends/platform/openpandora/build/icon/scummvm.pngbin2656 -> 0 bytes
-rwxr-xr-xbackends/platform/openpandora/build/index.html26
-rwxr-xr-xbackends/platform/openpandora/build/pnd_make.sh321
-rwxr-xr-xbackends/platform/openpandora/build/runscummvm.sh14
-rw-r--r--[-rwxr-xr-x]backends/platform/openpandora/module.mk0
-rw-r--r--[-rwxr-xr-x]backends/platform/openpandora/op-bundle.mk29
-rw-r--r--backends/platform/ps2/DmaPipe.cpp6
-rw-r--r--backends/platform/ps2/Gs2dScreen.cpp18
-rw-r--r--backends/platform/ps2/fileio.cpp12
-rw-r--r--backends/platform/ps2/icon.cpp8
-rw-r--r--backends/platform/ps2/icon.h4
-rw-r--r--backends/platform/ps2/ps2mutex.cpp6
-rw-r--r--backends/platform/ps2/ps2pad.cpp2
-rw-r--r--backends/platform/ps2/systemps2.cpp18
-rw-r--r--backends/platform/psp/default_display_client.h4
-rw-r--r--backends/platform/psp/display_manager.cpp8
-rw-r--r--backends/platform/psp/psp_main.cpp2
-rw-r--r--backends/platform/psp/tests.cpp4
-rw-r--r--backends/platform/psp/tests.h2
-rw-r--r--backends/platform/psp/trace.h2
-rw-r--r--backends/platform/sdl/hardwarekeys.cpp230
-rw-r--r--[-rwxr-xr-x]backends/platform/sdl/macosx/appmenu_osx.h0
-rw-r--r--[-rwxr-xr-x]backends/platform/sdl/macosx/appmenu_osx.mm44
-rw-r--r--backends/platform/sdl/module.mk1
-rw-r--r--backends/platform/sdl/posix/posix.cpp4
-rw-r--r--backends/platform/sdl/sdl.h1
-rw-r--r--backends/platform/sdl/win32/win32.cpp17
-rw-r--r--backends/platform/symbian/README2
-rw-r--r--backends/platform/symbian/S60/ScummVM_S60.mmp.in2
-rw-r--r--backends/platform/symbian/S60/ScummVM_S60_App.mmp2
-rw-r--r--backends/platform/symbian/S60v3/ScummVM_A0000658_S60v3.mmp.in2
-rw-r--r--backends/platform/symbian/S60v3/ScummVM_S60v3.mmp.in2
-rw-r--r--backends/platform/symbian/S80/ScummVM_S80.mmp.in2
-rw-r--r--backends/platform/symbian/S80/ScummVM_S80_App.mmp2
-rw-r--r--backends/platform/symbian/S90/Scummvm_S90.mmp.in2
-rw-r--r--backends/platform/symbian/S90/Scummvm_S90_App.mmp2
-rw-r--r--backends/platform/symbian/UIQ2/ScummVM.rss2
-rw-r--r--backends/platform/symbian/UIQ3/ScummVM.rss2
-rw-r--r--backends/platform/symbian/UIQ3/ScummVM_A0000658.rss2
-rw-r--r--backends/platform/symbian/UIQ3/ScummVM_A0000658_UIQ3.mmp.in2
-rw-r--r--backends/platform/symbian/UIQ3/ScummVM_UIQ3.mmp.in2
-rw-r--r--backends/platform/symbian/UIQ3/scummvm_A0000658_loc.rss2
-rw-r--r--backends/platform/symbian/mmp/scummvm_agi.mmp.in2
-rw-r--r--backends/platform/symbian/mmp/scummvm_agos.mmp.in2
-rw-r--r--backends/platform/symbian/mmp/scummvm_base.mmp.in2
-rw-r--r--backends/platform/symbian/mmp/scummvm_cine.mmp.in2
-rw-r--r--backends/platform/symbian/mmp/scummvm_cruise.mmp.in2
-rw-r--r--backends/platform/symbian/mmp/scummvm_draci.mmp.in2
-rw-r--r--backends/platform/symbian/mmp/scummvm_drascula.mmp.in2
-rw-r--r--backends/platform/symbian/mmp/scummvm_gob.mmp.in2
-rw-r--r--backends/platform/symbian/mmp/scummvm_groovie.mmp.in2
-rw-r--r--backends/platform/symbian/mmp/scummvm_hugo.mmp.in2
-rw-r--r--backends/platform/symbian/mmp/scummvm_kyra.mmp.in2
-rw-r--r--backends/platform/symbian/mmp/scummvm_lastexpress.mmp.in2
-rw-r--r--backends/platform/symbian/mmp/scummvm_lure.mmp.in2
-rw-r--r--backends/platform/symbian/mmp/scummvm_m4.mmp.in2
-rw-r--r--backends/platform/symbian/mmp/scummvm_made.mmp.in2
-rw-r--r--backends/platform/symbian/mmp/scummvm_mohawk.mmp.in2
-rw-r--r--backends/platform/symbian/mmp/scummvm_parallaction.mmp.in2
-rw-r--r--backends/platform/symbian/mmp/scummvm_queen.mmp.in2
-rw-r--r--backends/platform/symbian/mmp/scummvm_saga.mmp.in2
-rw-r--r--backends/platform/symbian/mmp/scummvm_sci.mmp.in2
-rw-r--r--backends/platform/symbian/mmp/scummvm_scumm.mmp.in2
-rw-r--r--backends/platform/symbian/mmp/scummvm_sky.mmp.in2
-rw-r--r--backends/platform/symbian/mmp/scummvm_sword1.mmp.in2
-rw-r--r--backends/platform/symbian/mmp/scummvm_sword2.mmp.in2
-rw-r--r--backends/platform/symbian/mmp/scummvm_teenagent.mmp.in2
-rw-r--r--backends/platform/symbian/mmp/scummvm_tinsel.mmp.in2
-rw-r--r--backends/platform/symbian/mmp/scummvm_toon.mmp.in2
-rw-r--r--backends/platform/symbian/mmp/scummvm_touche.mmp.in2
-rw-r--r--backends/platform/symbian/mmp/scummvm_tsage.mmp.in2
-rw-r--r--backends/platform/symbian/mmp/scummvm_tucker.mmp.in2
-rw-r--r--backends/platform/symbian/res/ScummVmAif.rss2
-rw-r--r--backends/platform/symbian/res/scummvm.rss2
-rw-r--r--backends/platform/symbian/res/scummvm_A0000658.rss2
-rw-r--r--backends/platform/symbian/src/ScummApp.cpp10
-rw-r--r--backends/platform/symbian/src/ScummApp.h6
-rw-r--r--backends/platform/symbian/src/ScummVm.hrh2
-rw-r--r--backends/platform/symbian/src/SymbianActions.cpp4
-rw-r--r--backends/platform/symbian/src/portdefs.h2
-rw-r--r--backends/platform/webos/webos.cpp14
-rw-r--r--backends/platform/webos/webos.h4
-rw-r--r--backends/platform/wince/wince-sdl.cpp12
147 files changed, 2231 insertions, 3619 deletions
diff --git a/backends/platform/android/android.cpp b/backends/platform/android/android.cpp
index aba31320ea..902599d50f 100644
--- a/backends/platform/android/android.cpp
+++ b/backends/platform/android/android.cpp
@@ -134,6 +134,7 @@ OSystem_Android::OSystem_Android(int audio_sample_rate, int audio_buffer_size) :
_enable_zoning(false),
_mixer(0),
_shake_offset(0),
+ _queuedEventTime(0),
_event_queue_lock(createMutex()),
_touch_pt_down(),
_touch_pt_scroll(),
diff --git a/backends/platform/android/android.h b/backends/platform/android/android.h
index f39a8f1144..47a6515a2a 100644
--- a/backends/platform/android/android.h
+++ b/backends/platform/android/android.h
@@ -220,6 +220,8 @@ public:
private:
Common::Queue<Common::Event> _event_queue;
+ Common::Event _queuedEvent;
+ uint32 _queuedEventTime;
MutexRef _event_queue_lock;
Common::Point _touch_pt_down, _touch_pt_scroll, _touch_pt_dt;
diff --git a/backends/platform/android/asset-archive.cpp b/backends/platform/android/asset-archive.cpp
index fe52a3d8d4..14840de996 100644
--- a/backends/platform/android/asset-archive.cpp
+++ b/backends/platform/android/asset-archive.cpp
@@ -103,7 +103,7 @@ JavaInputStream::JavaInputStream(JNIEnv *env, jobject is) :
MID_mark = env->GetMethodID(cls, "mark", "(I)V");
assert(MID_mark);
MID_available = env->GetMethodID(cls, "available", "()I");
- assert(MID_mark);
+ assert(MID_available);
MID_close = env->GetMethodID(cls, "close", "()V");
assert(MID_close);
MID_read = env->GetMethodID(cls, "read", "([BII)I");
@@ -389,7 +389,7 @@ AndroidAssetArchive::~AndroidAssetArchive() {
env->DeleteGlobalRef(_am);
}
-bool AndroidAssetArchive::hasFile(const Common::String &name) {
+bool AndroidAssetArchive::hasFile(const Common::String &name) const {
JNIEnv *env = JNI::getEnv();
jstring path = env->NewStringUTF(name.c_str());
jobject result = env->CallObjectMethod(_am, MID_open, path, ACCESS_UNKNOWN);
@@ -409,7 +409,7 @@ bool AndroidAssetArchive::hasFile(const Common::String &name) {
return true;
}
-int AndroidAssetArchive::listMembers(Common::ArchiveMemberList &member_list) {
+int AndroidAssetArchive::listMembers(Common::ArchiveMemberList &member_list) const {
JNIEnv *env = JNI::getEnv();
Common::List<Common::String> dirlist;
dirlist.push_back("");
@@ -466,7 +466,7 @@ int AndroidAssetArchive::listMembers(Common::ArchiveMemberList &member_list) {
return count;
}
-Common::ArchiveMemberPtr AndroidAssetArchive::getMember(const Common::String &name) {
+const Common::ArchiveMemberPtr AndroidAssetArchive::getMember(const Common::String &name) const {
return Common::ArchiveMemberPtr(new Common::GenericArchiveMember(name, this));
}
diff --git a/backends/platform/android/asset-archive.h b/backends/platform/android/asset-archive.h
index 9216412e0a..c5e43555e0 100644
--- a/backends/platform/android/asset-archive.h
+++ b/backends/platform/android/asset-archive.h
@@ -37,9 +37,9 @@ public:
AndroidAssetArchive(jobject am);
virtual ~AndroidAssetArchive();
- virtual bool hasFile(const Common::String &name);
- virtual int listMembers(Common::ArchiveMemberList &list);
- virtual Common::ArchiveMemberPtr getMember(const Common::String &name);
+ virtual bool hasFile(const Common::String &name) const;
+ virtual int listMembers(Common::ArchiveMemberList &list) const;
+ virtual const Common::ArchiveMemberPtr getMember(const Common::String &name) const;
virtual Common::SeekableReadStream *createReadStreamForMember(const Common::String &name) const;
private:
diff --git a/backends/platform/android/events.cpp b/backends/platform/android/events.cpp
index 2a16e69411..21d2344fa7 100644
--- a/backends/platform/android/events.cpp
+++ b/backends/platform/android/events.cpp
@@ -211,36 +211,35 @@ static const Common::KeyCode jkeymap[] = {
};
// floating point. use sparingly
-template <class T>
+template<class T>
static inline T scalef(T in, float numerator, float denominator) {
return static_cast<float>(in) * numerator / denominator;
}
+static const int kQueuedInputEventDelay = 50;
+
void OSystem_Android::setupKeymapper() {
#ifdef ENABLE_KEYMAPPER
using namespace Common;
Keymapper *mapper = getEventManager()->getKeymapper();
- HardwareKeySet *keySet = new HardwareKeySet();
+ HardwareInputSet *inputSet = new HardwareInputSet();
- keySet->addHardwareKey(
- new HardwareKey("n", KeyState(KEYCODE_n), "n (vk)",
- kTriggerLeftKeyType,
- kVirtualKeyboardActionType));
+ keySet->addHardwareInput(
+ new HardwareInput("n", KeyState(KEYCODE_n), "n (vk)"));
- mapper->registerHardwareKeySet(keySet);
+ mapper->registerHardwareInputSet(inputSet);
- Keymap *globalMap = new Keymap("global");
+ Keymap *globalMap = new Keymap(kGlobalKeymapName);
Action *act;
- act = new Action(globalMap, "VIRT", "Display keyboard",
- kVirtualKeyboardActionType);
+ act = new Action(globalMap, "VIRT", "Display keyboard");
act->addKeyEvent(KeyState(KEYCODE_F7, ASCII_F7, 0));
mapper->addGlobalKeymap(globalMap);
- mapper->pushKeymap("global");
+ mapper->pushKeymap(kGlobalKeymapName);
#endif
}
@@ -601,13 +600,18 @@ void OSystem_Android::pushEvent(int type, int arg1, int arg2, int arg3,
lockMutex(_event_queue_lock);
+ if (_queuedEventTime)
+ _event_queue.push(_queuedEvent);
+
if (!_touchpad_mode)
_event_queue.push(e);
e.type = down;
_event_queue.push(e);
+
e.type = up;
- _event_queue.push(e);
+ _queuedEvent = e;
+ _queuedEventTime = getMillis() + kQueuedInputEventDelay;
unlockMutex(_event_queue_lock);
}
@@ -702,9 +706,14 @@ void OSystem_Android::pushEvent(int type, int arg1, int arg2, int arg3,
lockMutex(_event_queue_lock);
+ if (_queuedEventTime)
+ _event_queue.push(_queuedEvent);
+
_event_queue.push(e);
+
e.type = up;
- _event_queue.push(e);
+ _queuedEvent = e;
+ _queuedEventTime = getMillis() + kQueuedInputEventDelay;
unlockMutex(_event_queue_lock);
return;
@@ -800,6 +809,13 @@ bool OSystem_Android::pollEvent(Common::Event &event) {
lockMutex(_event_queue_lock);
+ if (_queuedEventTime && (getMillis() > _queuedEventTime)) {
+ event = _queuedEvent;
+ _queuedEventTime = 0;
+ unlockMutex(_event_queue_lock);
+ return true;
+ }
+
if (_event_queue.empty()) {
unlockMutex(_event_queue_lock);
return false;
diff --git a/backends/platform/android/texture.cpp b/backends/platform/android/texture.cpp
index e211e5941f..95c96e0d25 100644
--- a/backends/platform/android/texture.cpp
+++ b/backends/platform/android/texture.cpp
@@ -61,7 +61,7 @@ static inline GLfixed xdiv(int numerator, int denominator) {
return (numerator << 16) / denominator;
}
-template <class T>
+template<class T>
static T nextHigher2(T k) {
if (k == 0)
return 1;
diff --git a/backends/platform/bada/application.cpp b/backends/platform/bada/application.cpp
index bf585d2782..ba8e544983 100644
--- a/backends/platform/bada/application.cpp
+++ b/backends/platform/bada/application.cpp
@@ -68,7 +68,7 @@ void BadaScummVM::OnUserEventReceivedN(RequestId requestId,
// assertion failure termination
String *message = NULL;
if (args) {
- message = (String*)args->GetAt(0);
+ message = (String *)args->GetAt(0);
}
if (!message) {
message = new String("Unknown error");
diff --git a/backends/platform/bada/audio.cpp b/backends/platform/bada/audio.cpp
index b868e91357..65a5a80fa5 100644
--- a/backends/platform/bada/audio.cpp
+++ b/backends/platform/bada/audio.cpp
@@ -238,7 +238,7 @@ void AudioThread::OnAudioOutBufferEndReached(Osp::Media::AudioOut &src) {
void AudioThread::OnTimerExpired(Timer &timer) {
if (_ready < NUM_AUDIO_BUFFERS) {
uint len = _audioBuffer[_head].GetCapacity();
- int samples = _mixer->mixCallback((byte*)_audioBuffer[_head].GetPointer(), len);
+ int samples = _mixer->mixCallback((byte *)_audioBuffer[_head].GetPointer(), len);
if (samples) {
_head = (_head + 1) % NUM_AUDIO_BUFFERS;
_ready++;
diff --git a/backends/platform/bada/fs.cpp b/backends/platform/bada/fs.cpp
index 0ae0cde43d..37ca496d18 100644
--- a/backends/platform/bada/fs.cpp
+++ b/backends/platform/bada/fs.cpp
@@ -170,17 +170,17 @@ uint32 BadaFileStream::read(void *ptr, uint32 len) {
uint32 available = bufferLength - bufferIndex;
if (len <= available) {
// use allocation
- memcpy((byte*)ptr, &buffer[bufferIndex], len);
+ memcpy((byte *)ptr, &buffer[bufferIndex], len);
bufferIndex += len;
result = len;
} else {
// use remaining allocation
- memcpy((byte*)ptr, &buffer[bufferIndex], available);
+ memcpy((byte *)ptr, &buffer[bufferIndex], available);
uint32 remaining = len - available;
result = available;
if (remaining) {
- result += file->Read(((byte*)ptr) + available, remaining);
+ result += file->Read(((byte *)ptr) + available, remaining);
}
bufferIndex = bufferLength = 0;
}
@@ -192,11 +192,11 @@ uint32 BadaFileStream::read(void *ptr, uint32 len) {
if (bufferLength < len) {
len = bufferLength;
}
- memcpy((byte*)ptr, buffer, len);
+ memcpy((byte *)ptr, buffer, len);
result = bufferIndex = len;
}
} else {
- result = file->Read((byte*)ptr, len);
+ result = file->Read((byte *)ptr, len);
bufferIndex = bufferLength = 0;
}
} else {
diff --git a/backends/platform/bada/missing.cpp b/backends/platform/bada/missing.cpp
index a5433ec61a..10d45ca4b5 100644
--- a/backends/platform/bada/missing.cpp
+++ b/backends/platform/bada/missing.cpp
@@ -96,7 +96,7 @@ int sprintf(char *str, const char *format, ...) {
char *strdup(const char *strSource) {
char *buffer;
int len = strlen(strSource) + 1;
- buffer = (char*)malloc(len);
+ buffer = (char *)malloc(len);
if (buffer) {
memcpy(buffer, strSource, len);
}
diff --git a/backends/platform/bada/portdefs.h b/backends/platform/bada/portdefs.h
index 7d85a9ec35..813c5acde3 100644
--- a/backends/platform/bada/portdefs.h
+++ b/backends/platform/bada/portdefs.h
@@ -65,9 +65,9 @@ void stderr_vfprintf(void*, const char *format, va_list ap);
#undef fputs
#undef fflush
-#define stderr (void*)0
-#define stdout (void*)1
-#define stdin (void*)2
+#define stderr (void *)0
+#define stdout (void *)1
+#define stdin (void *)2
#define fputs(str, file)
#define fflush(file)
#define sscanf simple_sscanf
diff --git a/backends/platform/dc/audio.cpp b/backends/platform/dc/audio.cpp
index 35cb51f349..4f01531486 100644
--- a/backends/platform/dc/audio.cpp
+++ b/backends/platform/dc/audio.cpp
@@ -59,7 +59,7 @@ void OSystem_Dreamcast::checkSound()
if (n<100)
return;
- _mixer->mixCallback((byte*)temp_sound_buffer,
+ _mixer->mixCallback((byte *)temp_sound_buffer,
2*SAMPLES_TO_BYTES(n));
if (fillpos+n > curr_ring_buffer_samples) {
diff --git a/backends/platform/dc/dc.h b/backends/platform/dc/dc.h
index 2e32ff3eb4..8ca48bf19e 100644
--- a/backends/platform/dc/dc.h
+++ b/backends/platform/dc/dc.h
@@ -29,6 +29,8 @@
#include "backends/audiocd/default/default-audiocd.h"
#include "backends/fs/fs-factory.h"
#include "audio/mixer_intern.h"
+#include "common/language.h"
+#include "common/platform.h"
#ifdef DYNAMIC_MODULES
#include "backends/plugins/dynamic-plugin.h"
#endif
diff --git a/backends/platform/dc/dcloader.cpp b/backends/platform/dc/dcloader.cpp
index 675f7ad8c7..56193c282a 100644
--- a/backends/platform/dc/dcloader.cpp
+++ b/backends/platform/dc/dcloader.cpp
@@ -385,8 +385,8 @@ void *DLObject::symbol(const char *name)
for (int c = symbol_cnt; c--; s++)
if ((s->st_info>>4 == 1 || s->st_info>>4 == 2) &&
strtab[s->st_name] == '_' && !strcmp(name, strtab+s->st_name+1)) {
- DBG(("=> %p\n", (void*)s->st_value));
- return (void*)s->st_value;
+ DBG(("=> %p\n", (void *)s->st_value));
+ return (void *)s->st_value;
}
seterror("Symbol \"%s\" not found.", name);
diff --git a/backends/platform/dc/display.cpp b/backends/platform/dc/display.cpp
index 76658c6590..e886b55869 100644
--- a/backends/platform/dc/display.cpp
+++ b/backends/platform/dc/display.cpp
@@ -334,8 +334,8 @@ void OSystem_Dreamcast::updateScreenTextures(void)
unsigned short *dst = (unsigned short *)screen_tx[_screen_buffer];
unsigned char *src = screen;
- // while ((*((volatile unsigned int *)(void*)0xa05f810c) & 0x3ff) != 200);
- // *((volatile unsigned int *)(void*)0xa05f8040) = 0xff0000;
+ // while ((*((volatile unsigned int *)(void *)0xa05f810c) & 0x3ff) != 200);
+ // *((volatile unsigned int *)(void *)0xa05f8040) = 0xff0000;
if (_screenFormat == 0)
for ( int y = 0; y<_screen_h; y++ )
@@ -379,7 +379,7 @@ void OSystem_Dreamcast::updateScreenPolygons(void)
struct polygon_list mypoly;
struct packed_colour_vertex_list myvertex;
- // *((volatile unsigned int *)(void*)0xa05f8040) = 0x00ff00;
+ // *((volatile unsigned int *)(void *)0xa05f8040) = 0x00ff00;
mypoly.cmd =
TA_CMD_POLYGON|TA_CMD_POLYGON_TYPE_OPAQUE|TA_CMD_POLYGON_SUBLIST|
@@ -395,7 +395,7 @@ void OSystem_Dreamcast::updateScreenPolygons(void)
mypoly.red = mypoly.green = mypoly.blue = mypoly.alpha = 0;
ta_begin_frame();
- // *((volatile unsigned int *)(void*)0xa05f8040) = 0x0000ff;
+ // *((volatile unsigned int *)(void *)0xa05f8040) = 0x0000ff;
ta_commit_list(&mypoly);
myvertex.cmd = TA_CMD_VERTEX;
@@ -493,12 +493,12 @@ void OSystem_Dreamcast::updateScreenPolygons(void)
_softkbd.draw(330.0*sin(0.013*_softkbd_motion) - 320.0, 200.0,
120-_softkbd_motion);
- // *((volatile unsigned int *)(void*)0xa05f8040) = 0xffff00;
+ // *((volatile unsigned int *)(void *)0xa05f8040) = 0xffff00;
drawMouse(_ms_cur_x, _ms_cur_y, _ms_cur_w, _ms_cur_h, _ms_buf, _ms_visible);
- // *((volatile unsigned int *)(void*)0xa05f8040) = 0xff00ff;
+ // *((volatile unsigned int *)(void *)0xa05f8040) = 0xff00ff;
ta_commit_frame();
- // *((volatile unsigned int *)(void*)0xa05f8040) = 0x0;
+ // *((volatile unsigned int *)(void *)0xa05f8040) = 0x0;
_last_screen_refresh = Timer();
}
diff --git a/backends/platform/ds/arm7/source/main.cpp b/backends/platform/ds/arm7/source/main.cpp
index 2e9cacc669..6e714b22fa 100644
--- a/backends/platform/ds/arm7/source/main.cpp
+++ b/backends/platform/ds/arm7/source/main.cpp
@@ -46,10 +46,10 @@
#include "cartreset_nolibfat.h"
-#define TOUCH_CAL_X1 (*(vs16*)0x027FFCD8)
-#define TOUCH_CAL_Y1 (*(vs16*)0x027FFCDA)
-#define TOUCH_CAL_X2 (*(vs16*)0x027FFCDE)
-#define TOUCH_CAL_Y2 (*(vs16*)0x027FFCE0)
+#define TOUCH_CAL_X1 (*(vs16 *)0x027FFCD8)
+#define TOUCH_CAL_Y1 (*(vs16 *)0x027FFCDA)
+#define TOUCH_CAL_X2 (*(vs16 *)0x027FFCDE)
+#define TOUCH_CAL_Y2 (*(vs16 *)0x027FFCE0)
#define SCREEN_WIDTH 256
#define SCREEN_HEIGHT 192
s32 TOUCH_WIDTH = TOUCH_CAL_X2 - TOUCH_CAL_X1;
@@ -71,10 +71,10 @@ int temp;
int adpcmBufferNum = 0;
// those are pixel positions of the two points you click when calibrating
-#define TOUCH_CNTRL_X1 (*(vu8*)0x027FFCDC)
-#define TOUCH_CNTRL_Y1 (*(vu8*)0x027FFCDD)
-#define TOUCH_CNTRL_X2 (*(vu8*)0x027FFCE2)
-#define TOUCH_CNTRL_Y2 (*(vu8*)0x027FFCE3)
+#define TOUCH_CNTRL_X1 (*(vu8 *)0x027FFCDC)
+#define TOUCH_CNTRL_Y1 (*(vu8 *)0x027FFCDD)
+#define TOUCH_CNTRL_X2 (*(vu8 *)0x027FFCE2)
+#define TOUCH_CNTRL_Y2 (*(vu8 *)0x027FFCE3)
//////////////////////////////////////////////////////////////////////
@@ -330,7 +330,7 @@ void performSleep() {
// int saveInts = REG_IE;
// REG_IE = (1 << 22) | IRQ_VBLANK; // Lid open
-// *((u32*) (0x0380FFF8)) = *((u32*) (0x0380FFF8)) | (REG_IE & REG_IF);
+// *((u32 *) (0x0380FFF8)) = *((u32 *) (0x0380FFF8)) | (REG_IE & REG_IF);
// VBLANK_INTR_WAIT_FLAGS = IRQ_VBLANK;
diff --git a/backends/platform/ds/arm9/source/blitters.cpp b/backends/platform/ds/arm9/source/blitters.cpp
index 0076b302fd..1e8d56615d 100644
--- a/backends/platform/ds/arm9/source/blitters.cpp
+++ b/backends/platform/ds/arm9/source/blitters.cpp
@@ -222,8 +222,8 @@ static inline void RescaleBlock_5x1555_To_4x1555( u16 s0, u16 s1, u16 s2, u16 s3
u32 d10 = 0x80008000 | (rd1 << 26) | (gd1 << 21) | (bd1 << 16) | (rd0 << 10) | (gd0 << 5) | bd0;
u32 d32 = 0x80008000 | (rd3 << 26) | (gd3 << 21) | (bd3 << 16) | (rd2 << 10) | (gd2 << 5) | bd2;
- ((u32*)dest)[0] = d10;
- ((u32*)dest)[1] = d32;
+ ((u32 *)dest)[0] = d10;
+ ((u32 *)dest)[1] = d32;
}
#else
static inline void RescaleBlock_5x1555_To_4x1555( u16 s0, u16 s1, u16 s2, u16 s3, u16 s4,
@@ -290,7 +290,7 @@ static inline void RescaleBlock_5x8888_To_4x1555( u32 s0, u32 s1, u32 s2, u32 s3
gd0 = DIV_BY_5[gd0]; gd1 = DIV_BY_5[gd1];
bd0 = DIV_BY_5[bd0]; bd1 = DIV_BY_5[bd1];
u32 d10 = 0x80008000 | (rd1 << 26) | (gd1 << 21) | (bd1 << 16) | (rd0 << 10) | (gd0 << 5) | bd0;
- ((u32*)dest)[0] = d10;
+ ((u32 *)dest)[0] = d10;
u32 d2 = 2*s2 + 2*s3 + s3;
u32 d3 = s3 + 4*s4;
@@ -307,7 +307,7 @@ static inline void RescaleBlock_5x8888_To_4x1555( u32 s0, u32 s1, u32 s2, u32 s3
bd2 = DIV_BY_5[bd2]; bd3 = DIV_BY_5[bd3];
u32 d32 = 0x80008000 | (rd3 << 26) | (gd3 << 21) | (bd3 << 16) | (rd2 << 10) | (gd2 << 5) | bd2;
- ((u32*)dest)[1] = d32;
+ ((u32 *)dest)[1] = d32;
}
// Can't work in place
@@ -377,7 +377,7 @@ void Rescale_320x256xPAL8_To_256x256x1555(u16 *dest, const u8 *src, int destStri
void Rescale_320x256xPAL8_To_256x256x1555(u16 *dest, const u8 *src, int destStride, int srcStride, const u16 *palette) {
u16 fastRam[256];
for (size_t i = 0; i < 128; ++i)
- ((u32*)fastRam)[i] = ((const u32*)palette)[i];
+ ((u32 *)fastRam)[i] = ((const u32*)palette)[i];
for (size_t i = 0; i < 200; ++i) {
Rescale_320xPAL8Scanline_To_256x1555Scanline(dest + i*destStride, src + i *srcStride, fastRam);
diff --git a/backends/platform/ds/arm9/source/dsmain.cpp b/backends/platform/ds/arm9/source/dsmain.cpp
index dfd906d816..cedbdcb167 100644
--- a/backends/platform/ds/arm9/source/dsmain.cpp
+++ b/backends/platform/ds/arm9/source/dsmain.cpp
@@ -926,7 +926,7 @@ void displayMode16Bit() {
SUB_BG0_Y0 = 0;
consoleInit(NULL, 0, BgType_Text4bpp, BgSize_T_256x256, 4, 0, false, true);
-// consoleInitDefault((u16*)SCREEN_BASE_BLOCK_SUB(4), (u16*)CHAR_BASE_BLOCK_SUB(0), 16);
+// consoleInitDefault((u16 *)SCREEN_BASE_BLOCK_SUB(4), (u16 *)CHAR_BASE_BLOCK_SUB(0), 16);
for (int r = 0; r < 32 * 32; r++) {
((u16 *) SCREEN_BASE_BLOCK_SUB(4))[r] = buffer[r];
@@ -2414,7 +2414,7 @@ void initHardware() {
BG_PALETTE[255] = RGB15(31,31,31);//by default font will be rendered with color 255
//consoleInit() is a lot more flexible but this gets you up and running quick
-// consoleInitDefault((u16*)SCREEN_BASE_BLOCK(0), (u16*)CHAR_BASE_BLOCK(1), 16);
+// consoleInitDefault((u16 *)SCREEN_BASE_BLOCK(0), (u16 *)CHAR_BASE_BLOCK(1), 16);
//consolePrintSet(0, 6);
//irqs are nice
@@ -2886,7 +2886,7 @@ void dsExceptionHandler() {
setExceptionHandler(NULL);
u32 currentMode = getCPSR() & 0x1f;
- u32 thumbState = ((*(u32*)0x027FFD90) & 0x20);
+ u32 thumbState = ((*(u32 *)0x027FFD90) & 0x20);
u32 codeAddress, exceptionAddress = 0;
diff --git a/backends/platform/ds/arm9/source/scummhelp.h b/backends/platform/ds/arm9/source/scummhelp.h
index 79103b35ed..2735727560 100644
--- a/backends/platform/ds/arm9/source/scummhelp.h
+++ b/backends/platform/ds/arm9/source/scummhelp.h
@@ -24,7 +24,7 @@
#define _SCUMMHELP_H_
#include "common/str.h"
-#include "common/util.h"
+#include "common/platform.h"
namespace DS {
diff --git a/backends/platform/gph/caanoo-bundle.mk b/backends/platform/gph/caanoo-bundle.mk
index 8aabca9028..2cf8e62b37 100755..100644
--- a/backends/platform/gph/caanoo-bundle.mk
+++ b/backends/platform/gph/caanoo-bundle.mk
@@ -14,11 +14,11 @@ caanoo-bundle: $(EXECUTABLE)
echo "Please put your save games in this dir" >> "$(bundle_name)/scummvm/saves/PUT_SAVES_IN_THIS_DIR"
- $(CP) $(srcdir)/backends/platform/gph/devices/caanoo/scummvm.gpe $(bundle_name)/scummvm/
- $(CP) $(srcdir)/backends/platform/gph/devices/common/scummvm.png $(bundle_name)/scummvm/
- $(CP) $(srcdir)/backends/platform/gph/devices/common/scummvmb.png $(bundle_name)/scummvm/
- $(CP) $(srcdir)/backends/platform/gph/devices/common/README-GPH $(bundle_name)/scummvm/
- $(CP) $(srcdir)/backends/platform/gph/devices/common/scummvm.ini $(bundle_name)/
+ $(CP) $(srcdir)/dists/gph/caanoo/scummvm.gpe $(bundle_name)/scummvm/
+ $(CP) $(srcdir)/dists/gph/scummvm.png $(bundle_name)/scummvm/
+ $(CP) $(srcdir)/dists/gph/scummvmb.png $(bundle_name)/scummvm/
+ $(CP) $(srcdir)/dists/gph/README-GPH $(bundle_name)/scummvm/
+ $(CP) $(srcdir)/dists/gph/scummvm.ini $(bundle_name)/
$(INSTALL) -c -m 644 $(DIST_FILES_DOCS) $(bundle_name)/scummvm/
$(INSTALL) -c -m 644 $(DIST_FILES_THEMES) $(bundle_name)/scummvm/
@@ -45,11 +45,11 @@ caanoo-bundle-debug: $(EXECUTABLE)
echo "Please put your save games in this dir" >> "$(bundle_name)/scummvm/saves/PUT_SAVES_IN_THIS_DIR"
- $(CP) $(srcdir)/backends/platform/gph/devices/caanoo/scummvm-gdb.gpe $(bundle_name)/scummvm/scummvm.gpe
- $(CP) $(srcdir)/backends/platform/gph/devices/common/scummvm.png $(bundle_name)/scummvm/
- $(CP) $(srcdir)/backends/platform/gph/devices/common/scummvmb.png $(bundle_name)/scummvm/
- $(CP) $(srcdir)/backends/platform/gph/devices/common/README-GPH $(bundle_name)/scummvm/
- $(CP) $(srcdir)/backends/platform/gph/devices/common/scummvm.ini $(bundle_name)/
+ $(CP) $(srcdir)/dists/gph/caanoo/scummvm-gdb.gpe $(bundle_name)/scummvm/scummvm.gpe
+ $(CP) $(srcdir)/dists/gph/scummvm.png $(bundle_name)/scummvm/
+ $(CP) $(srcdir)/dists/gph/scummvmb.png $(bundle_name)/scummvm/
+ $(CP) $(srcdir)/dists/gph/README-GPH $(bundle_name)/scummvm/
+ $(CP) $(srcdir)/dists/gph/scummvm.ini $(bundle_name)/
$(INSTALL) -c -m 644 $(DIST_FILES_DOCS) $(bundle_name)/scummvm/
$(INSTALL) -c -m 644 $(DIST_FILES_THEMES) $(bundle_name)/scummvm/
diff --git a/backends/platform/gph/devices/caanoo/scummvm-gdb.gpe b/backends/platform/gph/devices/caanoo/scummvm-gdb.gpe
deleted file mode 100644
index 63ce193ca8..0000000000
--- a/backends/platform/gph/devices/caanoo/scummvm-gdb.gpe
+++ /dev/null
@@ -1,16 +0,0 @@
-#!/bin/sh
-
-# Export the location of any libs ScummVM depends on
-# (to avoid installing to the NAND and overwriting the broken ones there).
-export LD_LIBRARY_PATH=`pwd`/lib:$LD_LIBRARY_PATH
-
-# Run ScummVM via GDB (so make sure you have a terminal open or serial).
-# Oh, and GDB installed of course ;)
-gdb --args ./scummvm.gph --fullscreen --gfx-mode=1x --config=$(pwd)/.scummvmrc
-
-# Sync the SD card to check that everything is written.
-sync
-
-# Return to the GPH menu screen
-cd /usr/gp2x
-exec /usr/gp2x/gp2xmenu
diff --git a/backends/platform/gph/devices/caanoo/scummvm.gpe b/backends/platform/gph/devices/caanoo/scummvm.gpe
deleted file mode 100644
index 37d0f65d18..0000000000
--- a/backends/platform/gph/devices/caanoo/scummvm.gpe
+++ /dev/null
@@ -1,15 +0,0 @@
-#!/bin/sh
-
-# Export the location of any libs ScummVM depends on
-# (to avoid installing to the NAND and overwriting the broken ones there).
-export LD_LIBRARY_PATH=`pwd`/lib:$LD_LIBRARY_PATH
-
-# Run ScummVM, important this bit.
-./scummvm.gph --fullscreen --gfx-mode=1x --config=$(pwd)/.scummvmrc
-
-# Sync the SD card to check that everything is written.
-sync
-
-# Return to the GPH menu screen
-cd /usr/gp2x
-exec /usr/gp2x/gp2xmenu
diff --git a/backends/platform/gph/devices/common/README-GPH b/backends/platform/gph/devices/common/README-GPH
deleted file mode 100644
index ea196f6649..0000000000
--- a/backends/platform/gph/devices/common/README-GPH
+++ /dev/null
@@ -1,60 +0,0 @@
-ScummVM - GPH DEVICE SPECIFIC README
-------------------------------------------------------------------------
-
-Contents:
-
- * About the backend/port <#About_the_backendport>
- * Supported audio options <#Supported_audio_options>
- * Credits <#Credits>
-
-------------------------------------------------------------------------
-
-Please refer to the:
-
-GPH ScummVM Forum: <http://forums.scummvm.org/viewforum.php?f=14>
-
-WiKi: (Select your device)
-
-<http://wiki.scummvm.org/index.php/GP2X>
-<http://wiki.scummvm.org/index.php/GP2XWiz>
-<http://wiki.scummvm.org/index.php/Caanoo>
-
-for the most current information on the port and any updates to this
-documentation.
-
-The wiki includes detailed instructions on how to use the port and
-control information.
-
-------------------------------------------------------------------------
-About the backend/port
-
-This is the readme for the official GPH ScummVM backend (also known as
-the GP2X port/GP2XWiz port or Caanoo port).
-
-This is an SVN test release of ScummVM for GPH devices, it would be
-appreciated if this SVN test distribution was not mirrored and that
-people be directed to http://scummvm.distant-earth.com/ instead for
-updated SVN builds.
-
-Fully supported official releases of the GPH ScummVM backend are made in
-line with main official releases and are avalalble from the ScummVM
-downloads page <http://www.scummvm.org/downloads.php> for the GP2X,
-GP2XWiz and Caanoo.
-
-------------------------------------------------------------------------
-Supported audio options
-
-Raw audio.
-MP3 audio.
-OGG Vorbis audio.
-
-FLAC audio is currently unsupported.
-
-For best results use uncompressed audio in games.
-
-------------------------------------------------------------------------
-Credits
-
-Core ScummVM code (c) The ScummVM Team
-Portions of the GPH backend (c) John Willis
-Detailed (c) information can be found within the source code
diff --git a/backends/platform/gph/devices/common/scummvm.ini b/backends/platform/gph/devices/common/scummvm.ini
deleted file mode 100644
index c9cce92379..0000000000
--- a/backends/platform/gph/devices/common/scummvm.ini
+++ /dev/null
@@ -1,5 +0,0 @@
-[info]
-name="ScummVM"
-path="/scummvm/scummvm.gpe"
-icon="/scummvm/scummvm.png"
-title="/scummvm/scummvmb.png"
diff --git a/backends/platform/gph/devices/common/scummvm.png b/backends/platform/gph/devices/common/scummvm.png
deleted file mode 100644
index 128e59efc4..0000000000
--- a/backends/platform/gph/devices/common/scummvm.png
+++ /dev/null
Binary files differ
diff --git a/backends/platform/gph/devices/common/scummvmb.png b/backends/platform/gph/devices/common/scummvmb.png
deleted file mode 100644
index 24a27bc0e1..0000000000
--- a/backends/platform/gph/devices/common/scummvmb.png
+++ /dev/null
Binary files differ
diff --git a/backends/platform/gph/devices/gp2x/mmuhack/Makefile b/backends/platform/gph/devices/gp2x/mmuhack/Makefile
deleted file mode 100644
index a35d5c2a98..0000000000
--- a/backends/platform/gph/devices/gp2x/mmuhack/Makefile
+++ /dev/null
@@ -1,11 +0,0 @@
-TARGET = mmuhack
-INCLUDE = -I/opt/gcc-3.4.4-glibc-2.3.6/arm-open2x-linux/sys-include
-CFLAGS = -O2 -DMODULE -D__KERNEL__ ${INCLUDE}
-CC = arm-open2x-linux-gcc
-
-all: ${TARGET}.o
-
-${TARGET}.o: ${TARGET}.c
-
-clean:
- rm -rf ${TARGET}.o
diff --git a/backends/platform/gph/devices/gp2x/mmuhack/README b/backends/platform/gph/devices/gp2x/mmuhack/README
deleted file mode 100644
index 6db7d81845..0000000000
--- a/backends/platform/gph/devices/gp2x/mmuhack/README
+++ /dev/null
@@ -1,116 +0,0 @@
-PLEASE NOTE:
-
-The binary object 'mmuhack.o' is stored in the source tree as it is very awkward to
-build it manually each time and would require the use of 2 toolchains to do so.
-
-Notes on how to rebuild from the included source can be found below.
-
-About
------
-
-This is a module for GP2X 2.4 based Linux kernel, created for developers to use in their
-programs.
-
-Normally the upper 32MB is uncached. This means that reads/writes on the memory
-are always done via the physical memory modules rather than the much faster
-memory built into the processor (called 'cache'). Access to the upper 32MB can
-be sped up by Squidge's MMU hack. The easiest way to use the MMU hack is to add
-and load the MMU hack kernel module into your program.
-
-Note: Building this module requries a GP2X 'kernel' toolchain (i.e. GCC 2.95.*
-for the GP2X stock, 3.* for Open2X).
-
-You can't build this module with the GCC 4 based application toolchains.
-
-Operation
----------
-
-When loaded into kernel, this module creates /dev/mmuhack device. Whenever
-a program opens that device using open() call, the module traverses all
-memory, which was allocated in 0x02000000-0x03ffffff range by the program via
-using mmap() system call. While doing that, it marks all encountered memory
-as bufferable and cacheable.
-
-The most common use of this is to remove the framebuffer access bottleneck.
-Note that, however, by making the framebuffer cacheable you can cause display
-artifacts. This can happen because parts of your framebuffer may stay in CPU
-cache and not to be written back to the physical memory. The display
-controller only fetches data from the physical memory, so you get incomplete
-image (the memory will most likely contain data from previous frame, so these
-artifacts are better visible during fade effects). The easy way to fix this
-is by using a special ARM Linux system call, which flushes the cache (forces
-the CPU to write data in cache to the physical memory (see section "Flushing
-the cache")).
-
-Using this module affects the whole upper memory area. But in some situations
-this may be not desirable, for example when using ARM940 core in your program
-(ether using 940 libraries like ogg940 and gpu940, or using your custom code,
-which needs uncacheable memory for communication and such). If you need part
-of your upper memory to be cached, and other part not, you should mmap() that
-memory (which you want to be uncached) _after_ doing open("/dev/mmuhack").
-Another way is to modify mmuhack.c to suit your needs and rebuild the module.
-
-
-Usage
------
-
-The very first thing to do is to load the kernel module (mmuhack.o) into the
-running kernel. But before that you should try to unload mmuhack module,
-because other program might have left a different version loaded with
-different memory configuration, which may not suit your program.
-
-system("/sbin/rmmod mmuhack");
-system("/sbin/insmod mmuhack.o");
-
-Now you can assume the module is loaded into kernel and open /dev/mmuhack
-device. You don't need to worry about previous calls failing, because in that
-case open() will simply fail and nothing bad will happen.
-
-IMPORTANT: you _must_ do the open() call _after_ you initialize your graphics
-library or allocate your memory, because it can only work with memory which is
-already allocated, it won't affect memory you or your lib allocates after the
-open() call.
-
-int mmufd = open("/dev/mmuhack", O_RDWR);
-if(mmufd < 0)
-{
- printf("MMU hack failed");
-}
-else
-{
- printf("MMU hack loaded");
- close(mmufd);
-}
-
-If the above call succeeded, you are all done.
-I recommend to unload the module when your program exits, because the other
-program may want to load a different mmuhack.o and may fail, because you left
-your mmuhack.o loaded (it does not get unloaded automatically on exit).
-
-system("/sbin/rmmod mmuhack");
-
-
-Flushing the cache
-------------------
-
-If using mmuhack.o causes your program to display artifacts (see "Operation"
-section for explanation), you will need to flush the CPU cache. This should
-be done after finishing every frame and just before flipping your display
-buffer/surface. You will need to add flush_uppermem_cache.s file to your
-Makefile/project and add a call to flush_uppermem_cache() just before final
-framebuffer flip or blit.
-
-flush_uppermem_cache() has 3 parameters. First param is the start address,
-second param is the end address, third one should always be 0. The addresses
-should be virtual ones (most often pointers to the start/end of your
-framebuffer). Example:
-
-flush_uppermem_cache(screen_surface->pixels, screen_surface->pixels + 320*240, 0);
-
-
-Credits
--------
-
-Original idea/implementation: Squidge (this whole thing is also known as squidgehack)
-Kernel module: NK
-Documentation: notaz
diff --git a/backends/platform/gph/devices/gp2x/mmuhack/flush_uppermem_cache.h b/backends/platform/gph/devices/gp2x/mmuhack/flush_uppermem_cache.h
deleted file mode 100644
index d01548e474..0000000000
--- a/backends/platform/gph/devices/gp2x/mmuhack/flush_uppermem_cache.h
+++ /dev/null
@@ -1,10 +0,0 @@
-#ifdef __cplusplus
-extern "C"
-{
-#endif
-
-void flush_uppermem_cache(void *start_address, void *end_address, int flags);
-
-#ifdef __cplusplus
-}
-#endif
diff --git a/backends/platform/gph/devices/gp2x/mmuhack/flush_uppermem_cache.s b/backends/platform/gph/devices/gp2x/mmuhack/flush_uppermem_cache.s
deleted file mode 100644
index 265908e1fd..0000000000
--- a/backends/platform/gph/devices/gp2x/mmuhack/flush_uppermem_cache.s
+++ /dev/null
@@ -1,5 +0,0 @@
-.global flush_uppermem_cache @ void *start_address, void *end_address, int flags
-
-flush_uppermem_cache:
- swi #0x9f0002
- bx lr
diff --git a/backends/platform/gph/devices/gp2x/mmuhack/mmuhack.c b/backends/platform/gph/devices/gp2x/mmuhack/mmuhack.c
deleted file mode 100644
index 2e38bdb284..0000000000
--- a/backends/platform/gph/devices/gp2x/mmuhack/mmuhack.c
+++ /dev/null
@@ -1,126 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#include <linux/config.h>
-#include <linux/module.h>
-#include <linux/kernel.h>
-#include <linux/init.h>
-#include <linux/miscdevice.h>
-#include <asm/memory.h>
-
-#define MMUHACK_MINOR 225
-#define DEVICE_NAME "mmuhack"
-
-#if __GNUC__ == 3
-#include <linux/version.h>
-static const char __module_kernel_version_gcc3[] __attribute__((__used__)) __attribute__((section(".modinfo"))) =
-"kernel_version=" UTS_RELEASE;
-#endif
-
-static ssize_t mmuhack_open(struct inode *inode, struct file *filp)
-{
- unsigned int *pgtable;
- unsigned int *cpt;
- int i, j;
- int ttb;
- int ret = -EFAULT;
-
- // get the pointer to the translation table base...
- asm volatile(
- "stmdb sp!, {r0}\n\t"
- "mrc p15, 0, r0, c2, c0, 0\n\t"
- "mov %0, r0\n\t"
- "ldmia sp!, {r0}\n\t": "=r"(ttb)
- );
-
- pgtable = __va(ttb);
-
- for (i = 0; i < 4096; i ++) if ( (pgtable[i] & 3) == 1 ) {
- cpt = __va(pgtable[i] & 0xfffffc00);
-
- for (j = 0; j < 256; j ++) {/*
- if ( (cpt[j] & 0xfe00000f) == 0x02000002 ) {
- // set C and B bits in upper 32MB memory area...
- printk("Set C&B bits %08x\n",cpt[j]);
- cpt[j] |= 0xFFC;
- ret = 0;
- }
- */
- if (((cpt[j] & 0xff000000) == 0x02000000) && ((cpt[j] & 12)==0) )
- {
- //printk("Set C&B bits %08x\n",cpt[j]);
- cpt[j] |= 0xFFC;
- }
- //if ((a>=0x31 && a<=0x36) && ((cpt[i] & 12)==0))
- if (((cpt[j] & 0xff000000) == 0x03000000) && ((cpt[j] & 12)==0))
- {
- //printk("Set C&B bits %08x\n",cpt[j]);
- //printf("SDL c and b bits not set, overwriting\n");
- cpt[j] |= 0xFFC;
- }
- }
- }
-
- // drain the write buffer and flush the tlb caches...
- asm volatile(
- "stmdb sp!, {r0}\n\t"
- "mov r0, #0\n\t"
- "mcr 15, 0, r0, cr7, cr10, 4\n\t"
- "mcr 15, 0, r0, cr8, cr7, 0\n\t"
- "ldmia sp!, {r0}\n\t"
- );
-
- if (ret == 0)
- printk("MMU hack applied.\n");
-
- return 0;
-}
-
-static struct file_operations mmuhack_fops = {
- owner: THIS_MODULE,
- open: mmuhack_open,
-};
-
-
-static struct miscdevice mmuhack = {
- MMUHACK_MINOR, DEVICE_NAME, &mmuhack_fops
-};
-
-static int __init mmuhack_init(void)
-{
- misc_register(&mmuhack);
-/*
- printk("MMSP2 MMU Hack module.\n");
-*/
- return 0;
-}
-
-static void __exit mmuhack_exit(void)
-{
- misc_deregister(&mmuhack);
-/*
- printk(KERN_ALERT "MMU Hack module removed.\n");
-*/
-}
-
-module_init(mmuhack_init);
-module_exit(mmuhack_exit);
diff --git a/backends/platform/gph/devices/gp2x/mmuhack/mmuhack.o b/backends/platform/gph/devices/gp2x/mmuhack/mmuhack.o
deleted file mode 100644
index 475f4a54ae..0000000000
--- a/backends/platform/gph/devices/gp2x/mmuhack/mmuhack.o
+++ /dev/null
Binary files differ
diff --git a/backends/platform/gph/devices/gp2x/scummvm.gpe b/backends/platform/gph/devices/gp2x/scummvm.gpe
deleted file mode 100644
index 51a49f7560..0000000000
--- a/backends/platform/gph/devices/gp2x/scummvm.gpe
+++ /dev/null
@@ -1,18 +0,0 @@
-#!/bin/sh
-
-# Remount SD with forced Sync, does this really work?
-mount -o sync,remount /dev/mmcsd/disc0/part1 /mnt/sd/
-
-# Export the location of any libs ScummVM depends on
-# (to avoid installing to the NAND and overwriting the broken ones there).
-export LD_LIBRARY_PATH=`pwd`/lib:$LD_LIBRARY_PATH
-
-# Run ScummVM, important this bit.
-./scummvm.gph --fullscreen --gfx-mode=1x --config=$(pwd)/.scummvmrc
-
-# Sync the SD card to check that everything is written.
-sync
-
-# Return to the GPH menu screen
-cd /usr/gp2x
-exec /usr/gp2x/gp2xmenu
diff --git a/backends/platform/gph/devices/gp2xwiz/scummvm-gdb.gpe b/backends/platform/gph/devices/gp2xwiz/scummvm-gdb.gpe
deleted file mode 100644
index 63ce193ca8..0000000000
--- a/backends/platform/gph/devices/gp2xwiz/scummvm-gdb.gpe
+++ /dev/null
@@ -1,16 +0,0 @@
-#!/bin/sh
-
-# Export the location of any libs ScummVM depends on
-# (to avoid installing to the NAND and overwriting the broken ones there).
-export LD_LIBRARY_PATH=`pwd`/lib:$LD_LIBRARY_PATH
-
-# Run ScummVM via GDB (so make sure you have a terminal open or serial).
-# Oh, and GDB installed of course ;)
-gdb --args ./scummvm.gph --fullscreen --gfx-mode=1x --config=$(pwd)/.scummvmrc
-
-# Sync the SD card to check that everything is written.
-sync
-
-# Return to the GPH menu screen
-cd /usr/gp2x
-exec /usr/gp2x/gp2xmenu
diff --git a/backends/platform/gph/devices/gp2xwiz/scummvm.gpe b/backends/platform/gph/devices/gp2xwiz/scummvm.gpe
deleted file mode 100644
index 59ff562aeb..0000000000
--- a/backends/platform/gph/devices/gp2xwiz/scummvm.gpe
+++ /dev/null
@@ -1,15 +0,0 @@
-#!/bin/sh
-
-# Export the location of any libs ScummVM depends on
-# (to avoid installing to the NAND and overwriting the broken ones there).
-export LD_LIBRARY_PATH=`pwd`/lib:$LD_LIBRARY_PATH
-
-# Run ScummVM, important this bit.
-./scummvm.gph --fullscreen --gfx-mode=1x --config=$(pwd)/.scummvmrc
-
-# Sync the SD card to check that everything is written.
-sync
-
-# Return to the GPH menu screen
-cd /usr/gp2x
-exec /usr/gp2x/gp2xmenu
diff --git a/backends/platform/gph/gp2x-bundle.mk b/backends/platform/gph/gp2x-bundle.mk
index 810ff8b8f0..9fcb379e04 100644
--- a/backends/platform/gph/gp2x-bundle.mk
+++ b/backends/platform/gph/gp2x-bundle.mk
@@ -12,15 +12,15 @@ gp2x-bundle: $(EXECUTABLE)
echo "Please put your save games in this dir" >> "$(bundle_name)/saves/PUT_SAVES_IN_THIS_DIR"
- $(CP) $(srcdir)/backends/platform/gph/devices/gp2x/scummvm.gpe $(bundle_name)/
- $(CP) $(srcdir)/backends/platform/gph/devices/common/scummvm.png $(bundle_name)/
- $(CP) $(srcdir)/backends/platform/gph/devices/common/README-GPH $(bundle_name)/
- $(CP) $(srcdir)/backends/platform/gph/devices/gp2x/mmuhack/mmuhack.o $(bundle_name)/
+ $(CP) $(srcdir)/dists/gph/gp2x/scummvm.gpe $(bundle_name)
+ $(CP) $(srcdir)/dists/gph/scummvm.png $(bundle_name)
+ $(CP) $(srcdir)/dists/gph/README-GPH $(bundle_name)
+ $(CP) $(srcdir)/dists/gph/gp2x/mmuhack/mmuhack.o $(bundle_name)
- $(INSTALL) -c -m 644 $(DIST_FILES_DOCS) $(bundle_name)/
- $(INSTALL) -c -m 644 $(DIST_FILES_THEMES) $(bundle_name)/
+ $(INSTALL) -c -m 644 $(DIST_FILES_DOCS) $(bundle_name)
+ $(INSTALL) -c -m 644 $(DIST_FILES_THEMES) $(bundle_name)
$(INSTALL) -c -m 644 $(DIST_FILES_ENGINEDATA) $(bundle_name)/engine-data
- $(CP) $(srcdir)/backends/vkeybd/packs/vkeybd_default.zip $(bundle_name)/
+ $(CP) $(srcdir)/backends/vkeybd/packs/vkeybd_default.zip $(bundle_name)
$(STRIP) $(EXECUTABLE) -o $(bundle_name)/$(EXECUTABLE)
@@ -39,18 +39,19 @@ gp2x-bundle-debug: $(EXECUTABLE)
$(MKDIR) "$(bundle_name)"
$(MKDIR) "$(bundle_name)/saves"
$(MKDIR) "$(bundle_name)/engine-data"
+ $(MKDIR) "$(bundle_name)/lib"
echo "Please put your save games in this dir" >> "$(bundle_name)/saves/PUT_SAVES_IN_THIS_DIR"
- $(CP) $(srcdir)/backends/platform/gph/devices/gp2x/scummvm.gpe $(bundle_name)/
- $(CP) $(srcdir)/backends/platform/gph/devices/common/scummvm.png $(bundle_name)/
- $(CP) $(srcdir)/backends/platform/gph/devices/common/README-GPH $(bundle_name)/
- $(CP) $(srcdir)/backends/platform/gph/devices/gp2x/mmuhack/mmuhack.o $(bundle_name)/
+ $(CP) $(srcdir)/dists/gph/gp2x/scummvm.gpe $(bundle_name)
+ $(CP) $(srcdir)/dists/gph/scummvm.png $(bundle_name)
+ $(CP) $(srcdir)/dists/gph/README-GPH $(bundle_name)
+ $(CP) $(srcdir)/dists/gph/gp2x/mmuhack/mmuhack.o $(bundle_name)
- $(INSTALL) -c -m 644 $(DIST_FILES_DOCS) $(bundle_name)/
- $(INSTALL) -c -m 644 $(DIST_FILES_THEMES) $(bundle_name)/
+ $(INSTALL) -c -m 644 $(DIST_FILES_DOCS) $(bundle_name)
+ $(INSTALL) -c -m 644 $(DIST_FILES_THEMES) $(bundle_name)
$(INSTALL) -c -m 644 $(DIST_FILES_ENGINEDATA) $(bundle_name)/engine-data
- $(CP) $(srcdir)/backends/vkeybd/packs/vkeybd_default.zip $(bundle_name)/
+ $(CP) $(srcdir)/backends/vkeybd/packs/vkeybd_default.zip $(bundle_name)
$(INSTALL) -c -m 777 $(srcdir)/$(EXECUTABLE) $(bundle_name)/$(EXECUTABLE)
diff --git a/backends/platform/gph/gp2xwiz-bundle.mk b/backends/platform/gph/gp2xwiz-bundle.mk
index 65e2952fde..4f49850813 100755..100644
--- a/backends/platform/gph/gp2xwiz-bundle.mk
+++ b/backends/platform/gph/gp2xwiz-bundle.mk
@@ -13,11 +13,11 @@ gp2xwiz-bundle: $(EXECUTABLE)
echo "Please put your save games in this dir" >> "$(bundle_name)/scummvm/saves/PUT_SAVES_IN_THIS_DIR"
- $(CP) $(srcdir)/backends/platform/gph/devices/gp2xwiz/scummvm.gpe $(bundle_name)/scummvm/
- $(CP) $(srcdir)/backends/platform/gph/devices/common/scummvm.png $(bundle_name)/scummvm/
- $(CP) $(srcdir)/backends/platform/gph/devices/common/scummvmb.png $(bundle_name)/scummvm/
- $(CP) $(srcdir)/backends/platform/gph/devices/common/README-GPH $(bundle_name)/scummvm/
- $(CP) $(srcdir)/backends/platform/gph/devices/common/scummvm.ini $(bundle_name)/
+ $(CP) $(srcdir)/dists/gph/gp2xwiz/scummvm.gpe $(bundle_name)/scummvm/
+ $(CP) $(srcdir)/dists/gph/scummvm.png $(bundle_name)/scummvm/
+ $(CP) $(srcdir)/dists/gph/scummvmb.png $(bundle_name)/scummvm/
+ $(CP) $(srcdir)/dists/gph/README-GPH $(bundle_name)/scummvm/
+ $(CP) $(srcdir)/dists/gph/scummvm.ini $(bundle_name)/
$(INSTALL) -c -m 644 $(DIST_FILES_DOCS) $(bundle_name)/scummvm/
$(INSTALL) -c -m 644 $(DIST_FILES_THEMES) $(bundle_name)/scummvm/
@@ -47,11 +47,11 @@ gp2xwiz-bundle-debug: $(EXECUTABLE)
echo "Please put your save games in this dir" >> "$(bundle_name)/scummvm/saves/PUT_SAVES_IN_THIS_DIR"
- $(CP) $(srcdir)/backends/platform/gph/devices/gp2xwiz/scummvm-gdb.gpe $(bundle_name)/scummvm/scummvm.gpe
- $(CP) $(srcdir)/backends/platform/gph/devices/common/scummvm.png $(bundle_name)/scummvm/
- $(CP) $(srcdir)/backends/platform/gph/devices/common/scummvmb.png $(bundle_name)/scummvm/
- $(CP) $(srcdir)/backends/platform/gph/devices/common/README-GPH $(bundle_name)/scummvm/
- $(CP) $(srcdir)/backends/platform/gph/devices/common/scummvm.ini $(bundle_name)/
+ $(CP) $(srcdir)/dists/gph/gp2xwiz/scummvm-gdb.gpe $(bundle_name)/scummvm/scummvm.gpe
+ $(CP) $(srcdir)/dists/gph/scummvm.png $(bundle_name)/scummvm/
+ $(CP) $(srcdir)/dists/gph/scummvmb.png $(bundle_name)/scummvm/
+ $(CP) $(srcdir)/dists/gph/README-GPH $(bundle_name)/scummvm/
+ $(CP) $(srcdir)/dists/gph/scummvm.ini $(bundle_name)/
$(INSTALL) -c -m 644 $(DIST_FILES_DOCS) $(bundle_name)/scummvm/
$(INSTALL) -c -m 644 $(DIST_FILES_THEMES) $(bundle_name)/scummvm/
diff --git a/backends/platform/iphone/blit.cpp b/backends/platform/iphone/blit.cpp
deleted file mode 100644
index 58de22bf75..0000000000
--- a/backends/platform/iphone/blit.cpp
+++ /dev/null
@@ -1,48 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#include "common/scummsys.h"
-#include "blit_arm.h"
-
-void blitLandscapeScreenRect16bpp(uint16 *dst, uint16 *src, int width, int height, int screenWidth, int screenHeight)
-{
- for (int x = width; x > 0; x--) {
- for (int y = height; y > 0; y--) {
- *(dst++) = *src;
- src += screenWidth;
- }
- dst -= screenHeight + height;
- src += 1 - height * screenWidth;
- }
-}
-
-void blitLandscapeScreenRect8bpp(uint16 *dst, byte *src, int width, int height, uint16 *palette, int screenWidth, int screenHeight)
-{
- for (int x = width; x > 0; x--) {
- for (int y = height; y > 0; y--) {
- *(dst++) = palette[*src];
- src += screenWidth;
- }
- dst -= screenHeight + height;
- src += 1 - height * screenWidth;
- }
-}
diff --git a/backends/platform/iphone/blit_arm.h b/backends/platform/iphone/blit_arm.h
deleted file mode 100644
index 77bb3578ab..0000000000
--- a/backends/platform/iphone/blit_arm.h
+++ /dev/null
@@ -1,35 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-extern "C" void blitLandscapeScreenRect16bpp(uint16 *dst, uint16 *src,
- int width,
- int height,
- int screenWidth,
- int screenHeight);
-
-extern "C" void blitLandscapeScreenRect8bpp(uint16 *dst,
- byte *src,
- int width,
- int height,
- uint16 *palette,
- int screenWidth,
- int screenHeight);
diff --git a/backends/platform/iphone/blit_arm.s b/backends/platform/iphone/blit_arm.s
deleted file mode 100644
index 04f9a87614..0000000000
--- a/backends/platform/iphone/blit_arm.s
+++ /dev/null
@@ -1,137 +0,0 @@
-@ ScummVM - Graphic Adventure Engine
-@
-@ ScummVM is the legal property of its developers, whose names
-@ are too numerous to list here. Please refer to the COPYRIGHT
-@ file distributed with this source distribution.
-@
-@ This program is free software@ you can redistribute it and/or
-@ modify it under the terms of the GNU General Public License
-@ as published by the Free Software Foundation@ either version 2
-@ of the License, or (at your option) any later version.
-@
-@ This program is distributed in the hope that it will be useful,
-@ but WITHOUT ANY WARRANTY@ without even the implied warranty of
-@ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-@ GNU General Public License for more details.
-@
-@ You should have received a copy of the GNU General Public License
-@ along with this program@ if not, write to the Free Software
-@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-@
-@ @author Robin Watts (robin@wss.co.uk)
-
- .text
-
- .global _blitLandscapeScreenRect16bpp
- .global _blitLandscapeScreenRect8bpp
-
-
-_blitLandscapeScreenRect16bpp:
- @ r0 = dst
- @ r1 = src
- @ r2 = w
- @ r3 = h
- @ <> = _screenWidth
- @ <> = _screenHeight
- mov r12,r13
- stmfd r13!,{r4-r11,r14}
- ldmfd r12,{r12,r14} @ r12 = _screenWidth
- @ r14 = _screenHeight
- add r14,r14,r3 @ r14 = _screenHeight + h
- mvn r11,#0
- mla r11,r3,r12,r11 @ r11= _screenWidth*h-1
- add r12,r12,r12
-xloop:
- subs r4,r3,#5 @ r4 = y = h
- ble thin
-yloop:
- ldrh r5, [r1],r12 @ r5 = *src src += _screenWidth
- ldrh r6, [r1],r12 @ r6 = *src src += _screenWidth
- ldrh r7, [r1],r12 @ r7 = *src src += _screenWidth
- ldrh r8, [r1],r12 @ r8 = *src src += _screenWidth
- ldrh r9, [r1],r12 @ r9 = *src src += _screenWidth
- ldrh r10,[r1],r12 @ r10= *src src += _screenWidth
- subs r4,r4,#6
- strh r5, [r0],#2 @ *dst++ = r5
- strh r6, [r0],#2 @ *dst++ = r6
- strh r7, [r0],#2 @ *dst++ = r7
- strh r8, [r0],#2 @ *dst++ = r8
- strh r9, [r0],#2 @ *dst++ = r9
- strh r10,[r0],#2 @ *dst++ = r10
- bgt yloop
-thin:
- adds r4,r4,#5
- beq lineend
-thin_loop:
- ldrh r5,[r1],r12 @ r5 = *src src += _screenWidth
- subs r4,r4,#1
- strh r5,[r0],#2 @ *dst++ = r5
- bgt thin_loop
-lineend:
- sub r0,r0,r14,LSL #1 @ dst -= _screenHeight + h
- sub r1,r1,r11,LSL #1 @ src += 1-_screenWidth*h
- subs r2,r2,#1
- bgt xloop
-
- ldmfd r13!,{r4-r11,PC}
-
-_blitLandscapeScreenRect8bpp:
- @ r0 = dst
- @ r1 = src
- @ r2 = w
- @ r3 = h
- @ <> = _palette
- @ <> = _screenWidth
- @ <> = _screenHeight
- mov r12,r13
- stmfd r13!,{r4-r11,r14}
- ldmfd r12,{r11,r12,r14} @ r11 = _palette
- @ r12 = _screenWidth
- @ r14 = _screenHeight
- add r14,r14,r3 @ r14 = _screenHeight + h
- mvn r6,#0
- mla r6,r3,r12,r6 @ r6 = _screenWidth*h-1
-xloop8:
- mov r4,r3 @ r4 = y = h
- subs r4,r3,#4 @ r4 = y = h
- ble thin8
-yloop8:
- ldrb r5, [r1],r12 @ r5 = *src src += _screenWidth
- ldrb r7, [r1],r12 @ r7 = *src src += _screenWidth
- ldrb r8, [r1],r12 @ r8 = *src src += _screenWidth
- ldrb r9, [r1],r12 @ r9 = *src src += _screenWidth
- ldrb r10,[r1],r12 @ r10= *src src += _screenWidth
- add r5, r5, r5
- add r7, r7, r7
- add r8, r8, r8
- add r9, r9, r9
- add r10,r10,r10
- ldrh r5, [r11,r5]
- ldrh r7, [r11,r7]
- ldrh r8, [r11,r8]
- ldrh r9, [r11,r9]
- ldrh r10,[r11,r10]
- subs r4,r4,#5
- strh r5, [r0],#2 @ *dst++ = r5
- strh r7, [r0],#2 @ *dst++ = r7
- strh r8, [r0],#2 @ *dst++ = r8
- strh r9, [r0],#2 @ *dst++ = r9
- strh r10,[r0],#2 @ *dst++ = r10
- bgt yloop8
-thin8:
- adds r4,r4,#4
- beq lineend8
-thin_loop8:
- ldrb r5,[r1],r12 @ r5 = *src src += _screenWidth
- add r5,r5,r5
- ldrh r5,[r11,r5]
- subs r4,r4,#1
- strh r5,[r0],#2 @ *dst++ = r5
- bgt thin_loop8
-lineend8:
- sub r0,r0,r14,LSL #1 @ dst -= _screenHeight + h
- sub r1,r1,r6 @ src += 1-_screenWidth*h
- subs r2,r2,#1
- bgt xloop8
-
- ldmfd r13!,{r4-r11,PC}
diff --git a/backends/platform/iphone/iphone_common.h b/backends/platform/iphone/iphone_common.h
index 0cbcb77bcb..19e4f2ce9b 100644
--- a/backends/platform/iphone/iphone_common.h
+++ b/backends/platform/iphone/iphone_common.h
@@ -20,6 +20,10 @@
*
*/
+#ifndef BACKENDS_PLATFORM_IPHONE_IPHONE_COMMON_H
+#define BACKENDS_PLATFORM_IPHONE_IPHONE_COMMON_H
+
+#include "graphics/surface.h"
enum InputEvent {
kInputMouseDown,
@@ -41,43 +45,53 @@ enum ScreenOrientation {
kScreenOrientationFlippedLandscape
};
-typedef enum
-{
+enum UIViewSwipeDirection {
kUIViewSwipeUp = 1,
kUIViewSwipeDown = 2,
kUIViewSwipeLeft = 4,
kUIViewSwipeRight = 8
-} UIViewSwipeDirection;
+};
-#ifdef IPHONE_OFFICIAL
-void iphone_main(int argc, char **argv);
-#endif
+enum GraphicsModes {
+ kGraphicsModeLinear = 0,
+ kGraphicsModeNone = 1
+};
-// We need this to be able to call functions from/in Objective-C.
-#ifdef __cplusplus
-extern "C" {
-#endif
+struct VideoContext {
+ VideoContext() : asprectRatioCorrection(), screenWidth(), screenHeight(), overlayVisible(false),
+ overlayWidth(), overlayHeight(), mouseX(), mouseY(),
+ mouseHotspotX(), mouseHotspotY(), mouseWidth(), mouseHeight(),
+ mouseIsVisible(), graphicsMode(kGraphicsModeLinear), shakeOffsetY() {
+ }
-// On the C++ side
-#ifndef IPHONE_OFFICIAL
-void iphone_main(int argc, char *argv[]);
-#endif
+ // Game screen state
+ bool asprectRatioCorrection;
+ uint screenWidth, screenHeight;
+ Graphics::Surface screenTexture;
+
+ // Overlay state
+ bool overlayVisible;
+ uint overlayWidth, overlayHeight;
+ Graphics::Surface overlayTexture;
+
+ // Mouse cursor state
+ uint mouseX, mouseY;
+ int mouseHotspotX, mouseHotspotY;
+ uint mouseWidth, mouseHeight;
+ bool mouseIsVisible;
+ Graphics::Surface mouseTexture;
+
+ // Misc state
+ GraphicsModes graphicsMode;
+ int shakeOffsetY;
+};
// On the ObjC side
-void iPhone_updateScreen(int mouseX, int mouseY);
-void iPhone_updateScreenRect(unsigned short* screen, int x1, int y1, int x2, int y2);
-void iPhone_updateOverlayRect(unsigned short* screen, int x1, int y1, int x2, int y2);
-void iPhone_initSurface(int width, int height);
-bool iPhone_fetchEvent(int *outEvent, float *outX, float *outY);
-const char* iPhone_getDocumentsDir();
+void iPhone_updateScreen();
+bool iPhone_fetchEvent(int *outEvent, int *outX, int *outY);
+const char *iPhone_getDocumentsDir();
bool iPhone_isHighResDevice();
-int iPhone_getScreenHeight();
-int iPhone_getScreenWidth();
-void iPhone_enableOverlay(int state);
-void iPhone_setMouseCursor(short* buffer, int width, int height);
uint getSizeNextPOT(uint size);
-#ifdef __cplusplus
-}
#endif
diff --git a/backends/platform/iphone/iphone_keyboard.h b/backends/platform/iphone/iphone_keyboard.h
index eecad09398..2d1238c92f 100644
--- a/backends/platform/iphone/iphone_keyboard.h
+++ b/backends/platform/iphone/iphone_keyboard.h
@@ -20,17 +20,22 @@
*
*/
-#import <UIKit/UIKit.h>
-#import <UIKit/UITextView.h>
+#ifndef BACKENDS_PLATFORM_IPHONE_IPHONE_KEYBOARD_H
+#define BACKENDS_PLATFORM_IPHONE_IPHONE_KEYBOARD_H
+
+#include <UIKit/UIKit.h>
+#include <UIKit/UITextView.h>
@interface SoftKeyboard : UIView {
id inputDelegate;
- UITextView* inputView;
+ UITextView *inputView;
}
- (id)initWithFrame:(CGRect)frame;
-- (UITextView*)inputView;
+- (UITextView *)inputView;
- (void)setInputDelegate:(id)delegate;
- (void)handleKeyPress:(unichar)c;
@end
+
+#endif
diff --git a/backends/platform/iphone/iphone_keyboard.m b/backends/platform/iphone/iphone_keyboard.mm
index 1624d02977..b00930ab31 100644
--- a/backends/platform/iphone/iphone_keyboard.m
+++ b/backends/platform/iphone/iphone_keyboard.mm
@@ -20,7 +20,7 @@
*
*/
-#import "iphone_keyboard.h"
+#include "iphone_keyboard.h"
@interface UITextInputTraits
- (void)setAutocorrectionType:(int)type;
@@ -29,17 +29,17 @@
@end
@interface TextInputHandler : UITextView {
- SoftKeyboard* softKeyboard;
+ SoftKeyboard *softKeyboard;
}
-- (id)initWithKeyboard:(SoftKeyboard*)keyboard;
+- (id)initWithKeyboard:(SoftKeyboard *)keyboard;
@end
@implementation TextInputHandler
-- (id)initWithKeyboard:(SoftKeyboard*)keyboard; {
+- (id)initWithKeyboard:(SoftKeyboard *)keyboard; {
self = [super initWithFrame:CGRectMake(0.0f, 0.0f, 0.0f, 0.0f)];
softKeyboard = keyboard;
@@ -80,7 +80,7 @@
return self;
}
-- (UITextView*)inputView {
+- (UITextView *)inputView {
return inputView;
}
diff --git a/backends/platform/iphone/iphone_main.m b/backends/platform/iphone/iphone_main.mm
index c2ec328bf5..e76ffe866e 100644
--- a/backends/platform/iphone/iphone_main.m
+++ b/backends/platform/iphone/iphone_main.mm
@@ -20,38 +20,41 @@
*
*/
-#import <UIKit/UIKit.h>
-#import <Foundation/NSThread.h>
+// Disable symbol overrides so that we can use system headers.
+#define FORBIDDEN_SYMBOL_ALLOW_ALL
+
+#include <UIKit/UIKit.h>
+#include <Foundation/NSThread.h>
#include "iphone_video.h"
void iphone_main(int argc, char *argv[]);
@interface iPhoneMain : UIApplication {
- UIWindow* _window;
- iPhoneView* _view;
+ UIWindow *_window;
+ iPhoneView *_view;
}
-- (void) mainLoop: (id)param;
-- (iPhoneView*) getView;
-- (UIWindow*) getWindow;
+- (void)mainLoop:(id)param;
+- (iPhoneView *)getView;
+- (UIWindow *)getWindow;
- (void)didRotate:(NSNotification *)notification;
@end
-static int gArgc;
-static char** gArgv;
+static int g_argc;
+static char **g_argv;
-int main(int argc, char** argv) {
- gArgc = argc;
- gArgv = argv;
+int main(int argc, char **argv) {
+ g_argc = argc;
+ g_argv = argv;
- NSAutoreleasePool *autoreleasePool = [
- [ NSAutoreleasePool alloc ] init
- ];
+ NSAutoreleasePool *autoreleasePool = [
+ [NSAutoreleasePool alloc] init
+ ];
- int returnCode = UIApplicationMain(argc, argv, @"iPhoneMain", @"iPhoneMain");
- [ autoreleasePool release ];
- return returnCode;
+ int returnCode = UIApplicationMain(argc, argv, @"iPhoneMain", @"iPhoneMain");
+ [autoreleasePool release];
+ return returnCode;
}
@implementation iPhoneMain
@@ -63,14 +66,14 @@ int main(int argc, char** argv) {
return self;
}
-- (void) mainLoop: (id)param {
+- (void)mainLoop:(id)param {
[[NSAutoreleasePool alloc] init];
- iphone_main(gArgc, gArgv);
+ iphone_main(g_argc, g_argv);
exit(0);
}
-- (iPhoneView*) getView {
+- (iPhoneView *)getView {
return _view;
}
@@ -78,38 +81,36 @@ int main(int argc, char** argv) {
CGRect rect = [[UIScreen mainScreen] bounds];
// hide the status bar
- [application setStatusBarStyle:UIStatusBarStyleBlackTranslucent animated:NO];
- [application setStatusBarHidden:YES animated:YES];
+ [application setStatusBarStyle:UIStatusBarStyleBlackTranslucent animated:NO];
+ [application setStatusBarHidden:YES animated:YES];
_window = [[UIWindow alloc] initWithFrame:rect];
[_window retain];
- _view = [[iPhoneView alloc] initWithFrame: rect];
+ _view = [[iPhoneView alloc] initWithFrame:rect];
_view.multipleTouchEnabled = YES;
- [_window setContentView: _view];
+ [_window setContentView:_view];
[_window addSubview:_view];
[_window makeKeyAndVisible];
[[UIDevice currentDevice] beginGeneratingDeviceOrientationNotifications];
[[NSNotificationCenter defaultCenter] addObserver:self
- selector:@selector(didRotate:)
- name:@"UIDeviceOrientationDidChangeNotification" object:nil];
+ selector:@selector(didRotate:)
+ name:@"UIDeviceOrientationDidChangeNotification"
+ object:nil];
[NSThread detachNewThreadSelector:@selector(mainLoop:) toTarget:self withObject:nil];
}
-- (void)applicationDidResume
-{
+- (void)applicationDidResume {
}
-- (void)applicationWillSuspend
-{
+- (void)applicationWillSuspend {
}
-- (void)applicationWillTerminate
-{
+- (void)applicationWillTerminate {
}
- (void)applicationSuspend:(struct __GSEvent *)event {
@@ -122,14 +123,14 @@ int main(int argc, char** argv) {
// Workaround, need to "hide" and unhide the statusbar to properly remove it,
// since the Springboard has put it back without apparently flagging our application.
- [self setStatusBarHidden:YES animated:YES];
- [self setStatusBarStyle:UIStatusBarStyleBlackTranslucent animated:NO];
- [self setStatusBarHidden:YES animated:YES];
+ [self setStatusBarHidden:YES animated:YES];
+ [self setStatusBarStyle:UIStatusBarStyleBlackTranslucent animated:NO];
+ [self setStatusBarHidden:YES animated:YES];
}
- (void)didRotate:(NSNotification *)notification {
- int screenOrientation = [[UIDevice currentDevice] orientation];
- [_view deviceOrientationChanged: screenOrientation];
+ UIDeviceOrientation screenOrientation = [[UIDevice currentDevice] orientation];
+ [_view deviceOrientationChanged:screenOrientation];
}
- (UIWindow*) getWindow {
diff --git a/backends/platform/iphone/iphone_video.h b/backends/platform/iphone/iphone_video.h
index 223f025978..1405fe35f1 100644
--- a/backends/platform/iphone/iphone_video.h
+++ b/backends/platform/iphone/iphone_video.h
@@ -20,48 +20,69 @@
*
*/
-#ifndef _IPHONE_VIDEO__H
-#define _IPHONE_VIDEO__H
+#ifndef BACKENDS_PLATFORM_IPHONE_IPHONE_VIDEO_H
+#define BACKENDS_PLATFORM_IPHONE_IPHONE_VIDEO_H
-#import <UIKit/UIKit.h>
-#import <Foundation/Foundation.h>
-#import <QuartzCore/QuartzCore.h>
+#include <UIKit/UIKit.h>
+#include <Foundation/Foundation.h>
+#include <QuartzCore/QuartzCore.h>
-#import <OpenGLES/EAGL.h>
-#import <OpenGLES/ES1/gl.h>
-#import <OpenGLES/ES1/glext.h>
+#include <OpenGLES/EAGL.h>
+#include <OpenGLES/ES1/gl.h>
+#include <OpenGLES/ES1/glext.h>
-#import "iphone_keyboard.h"
+#include "iphone_keyboard.h"
+#include "iphone_common.h"
-@interface iPhoneView : UIView
-{
- void* _screenSurface;
- NSMutableArray* _events;
- SoftKeyboard* _keyboardView;
- CALayer* _screenLayer;
+@interface iPhoneView : UIView {
+ VideoContext _videoContext;
- int _widthOffset;
- int _heightOffset;
+ NSMutableArray *_events;
+ SoftKeyboard *_keyboardView;
- EAGLContext* _context;
+ EAGLContext *_context;
GLuint _viewRenderbuffer;
GLuint _viewFramebuffer;
- GLint _backingWidth;
- GLint _backingHeight;
- GLint _visibleWidth;
- GLint _visibleHeight;
GLuint _screenTexture;
GLuint _overlayTexture;
GLuint _mouseCursorTexture;
+
+ UIDeviceOrientation _orientation;
+
+ GLint _renderBufferWidth;
+ GLint _renderBufferHeight;
+
+ GLfloat _gameScreenVertCoords[4 * 2];
+ GLfloat _gameScreenTexCoords[4 * 2];
+ CGRect _gameScreenRect;
+
+ GLfloat _overlayVertCoords[4 * 2];
+ GLfloat _overlayTexCoords[4 * 2];
+ CGRect _overlayRect;
+
+ GLfloat _mouseVertCoords[4 * 2];
+ GLfloat _mouseTexCoords[4 * 2];
+ GLint _mouseHotspotX, _mouseHotspotY;
+ GLint _mouseWidth, _mouseHeight;
+ GLfloat _mouseScaleX, _mouseScaleY;
+
+ int _scaledShakeOffsetY;
+
+ UITouch *_firstTouch;
+ UITouch *_secondTouch;
}
- (id)initWithFrame:(struct CGRect)frame;
-- (void)drawRect:(CGRect)frame;
+- (VideoContext *)getVideoContext;
-- (void *)getSurface;
+- (void)drawRect:(CGRect)frame;
+- (void)createScreenTexture;
- (void)initSurface;
+- (void)setViewTransformation;
+
+- (void)setGraphicsMode;
- (void)updateSurface;
- (void)updateMainSurface;
@@ -69,11 +90,13 @@
- (void)updateMouseSurface;
- (void)clearColorBuffer;
--(void)updateMouseCursor;
+- (void)notifyMouseMove;
+- (void)updateMouseCursorScaling;
+- (void)updateMouseCursor;
- (id)getEvent;
-- (void)deviceOrientationChanged:(int)orientation;
+- (void)deviceOrientationChanged:(UIDeviceOrientation)orientation;
- (void)applicationSuspend;
@@ -81,6 +104,6 @@
@end
+extern iPhoneView *g_iPhoneViewInstance;
-
-#endif /* _IPHONE_VIDEO__H */
+#endif
diff --git a/backends/platform/iphone/iphone_video.m b/backends/platform/iphone/iphone_video.m
deleted file mode 100644
index eb16676428..0000000000
--- a/backends/platform/iphone/iphone_video.m
+++ /dev/null
@@ -1,756 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#include "iphone_video.h"
-#include "iphone_common.h"
-
-static iPhoneView *sharedInstance = nil;
-static int _width = 0;
-static int _height = 0;
-static int _fullWidth;
-static int _fullHeight;
-static CGRect _screenRect;
-
-static char* _textureBuffer = 0;
-static int _textureWidth = 0;
-static int _textureHeight = 0;
-
-static char* _overlayTexBuffer = 0;
-static int _overlayTexWidth = 0;
-static int _overlayTexHeight = 0;
-static int _overlayWidth = 0;
-static int _overlayHeight = 0;
-static float _overlayPortraitRatio = 1.0f;
-
-NSLock* _lock = nil;
-static int _needsScreenUpdate = 0;
-static int _overlayIsEnabled = 0;
-
-static UITouch* _firstTouch = NULL;
-static UITouch* _secondTouch = NULL;
-
-static short* _mouseCursor = NULL;
-static int _mouseCursorHeight = 0;
-static int _mouseCursorWidth = 0;
-static int _mouseX = 0;
-static int _mouseY = 0;
-
-// static long lastTick = 0;
-// static int frames = 0;
-
-#define printOpenGLError() printOglError(__FILE__, __LINE__)
-
-int printOglError(const char *file, int line)
-{
- int retCode = 0;
-
- // returns 1 if an OpenGL error occurred, 0 otherwise.
- GLenum glErr = glGetError();
- while( glErr != GL_NO_ERROR)
- {
- fprintf(stderr, "glError: %u (%s: %d)\n", glErr, file, line );
- retCode = 1;
- glErr = glGetError();
- }
- return retCode;
-}
-
-void iPhone_setMouseCursor(short* buffer, int width, int height) {
- _mouseCursor = buffer;
-
- _mouseCursorWidth = width;
- _mouseCursorHeight = height;
-
- [sharedInstance performSelectorOnMainThread:@selector(updateMouseCursor) withObject:nil waitUntilDone: YES];
-}
-
-void iPhone_enableOverlay(int state) {
- _overlayIsEnabled = state;
-
- [sharedInstance performSelectorOnMainThread:@selector(clearColorBuffer) withObject:nil waitUntilDone: YES];
-}
-
-int iPhone_getScreenHeight() {
- return _overlayHeight;
-}
-
-int iPhone_getScreenWidth() {
- return _overlayWidth;
-}
-
-bool iPhone_isHighResDevice() {
- return _fullHeight > 480;
-}
-
-void iPhone_updateScreen(int mouseX, int mouseY) {
- //printf("Mouse: (%i, %i)\n", mouseX, mouseY);
-
- //_mouseX = _overlayHeight - (float)mouseX / _width * _overlayHeight;
- //_mouseY = (float)mouseY / _height * _overlayWidth;
-
- //_mouseX = _overlayHeight - mouseX;
- //_mouseY = mouseY;
-
- _mouseX = (_overlayWidth - mouseX) / (float)_overlayWidth * _overlayHeight;
- _mouseY = mouseY / (float)_overlayHeight * _overlayWidth;
-
- if (!_needsScreenUpdate) {
- _needsScreenUpdate = 1;
- [sharedInstance performSelectorOnMainThread:@selector(updateSurface) withObject:nil waitUntilDone: NO];
- }
-}
-
-void iPhone_updateScreenRect(unsigned short* screen, int x1, int y1, int x2, int y2) {
- int y;
- for (y = y1; y < y2; ++y)
- memcpy(&_textureBuffer[(y * _textureWidth + x1 )* 2], &screen[y * _width + x1], (x2 - x1) * 2);
-}
-
-void iPhone_updateOverlayRect(unsigned short* screen, int x1, int y1, int x2, int y2) {
- int y;
- //printf("Overlaywidth: %u, fullwidth %u\n", _overlayWidth, _fullWidth);
- for (y = y1; y < y2; ++y)
- memcpy(&_overlayTexBuffer[(y * _overlayTexWidth + x1 )* 2], &screen[y * _overlayWidth + x1], (x2 - x1) * 2);
-}
-
-void iPhone_initSurface(int width, int height) {
- _width = width;
- _height = height;
- [sharedInstance performSelectorOnMainThread:@selector(initSurface) withObject:nil waitUntilDone: YES];
-}
-
-bool iPhone_fetchEvent(int *outEvent, float *outX, float *outY) {
- id event = [sharedInstance getEvent];
- if (event == nil) {
- return false;
- }
-
- id type = [event objectForKey:@"type"];
-
- if (type == nil) {
- printf("fetchEvent says: No type!\n");
- return false;
- }
-
- *outEvent = [type intValue];
- *outX = [[event objectForKey:@"x"] floatValue];
- *outY = [[event objectForKey:@"y"] floatValue];
- return true;
-}
-
-uint getSizeNextPOT(uint size) {
- if ((size & (size - 1)) || !size) {
- int log = 0;
-
- while (size >>= 1)
- ++log;
-
- size = (2 << log);
- }
-
- return size;
-}
-
-const char* iPhone_getDocumentsDir() {
- NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
- NSString *documentsDirectory = [paths objectAtIndex:0];
- return [documentsDirectory UTF8String];
-}
-
-bool getLocalMouseCoords(CGPoint *point) {
- if (_overlayIsEnabled) {
- point->x = point->x / _overlayHeight;
- point->y = point->y / _overlayWidth;
- } else {
- if (point->x < _screenRect.origin.x || point->x >= _screenRect.origin.x + _screenRect.size.width ||
- point->y < _screenRect.origin.y || point->y >= _screenRect.origin.y + _screenRect.size.height) {
- return false;
- }
-
- point->x = (point->x - _screenRect.origin.x) / _screenRect.size.width;
- point->y = (point->y - _screenRect.origin.y) / _screenRect.size.height;
- }
-
- return true;
-}
-
-
-@implementation iPhoneView
-
-+ (Class) layerClass
-{
- return [CAEAGLLayer class];
-}
-
-- (id)initWithFrame:(struct CGRect)frame {
- self = [super initWithFrame: frame];
-
- if([[UIScreen mainScreen] respondsToSelector: NSSelectorFromString(@"scale")])
- {
- if([self respondsToSelector: NSSelectorFromString(@"contentScaleFactor")])
- {
- //self.contentScaleFactor = [[UIScreen mainScreen] scale];
- }
- }
-
- _fullWidth = frame.size.width;
- _fullHeight = frame.size.height;
- _screenLayer = nil;
-
- sharedInstance = self;
-
- _lock = [NSLock new];
- _keyboardView = nil;
- _context = nil;
- _screenTexture = 0;
- _overlayTexture = 0;
- _mouseCursorTexture = 0;
-
- return self;
-}
-
--(void) dealloc {
- [super dealloc];
-
- if (_keyboardView != nil) {
- [_keyboardView dealloc];
- }
-
- if (_screenTexture)
- free(_textureBuffer);
-
- free(_overlayTexBuffer);
-}
-
-- (void *)getSurface {
- return _screenSurface;
-}
-
-- (void)drawRect:(CGRect)frame {
- // if (lastTick == 0) {
- // lastTick = time(0);
- // }
- //
- // frames++;
- // if (time(0) > lastTick) {
- // lastTick = time(0);
- // printf("FPS: %i\n", frames);
- // frames = 0;
- // }
-}
-
-- (void)updateSurface {
- if (!_needsScreenUpdate) {
- return;
- }
- _needsScreenUpdate = 0;
-
- if (_overlayIsEnabled) {
- glClear(GL_COLOR_BUFFER_BIT); printOpenGLError();
- }
-
- [self updateMainSurface];
-
- if (_overlayIsEnabled) {
- [self updateOverlaySurface];
- [self updateMouseSurface];
- }
-
- glBindRenderbufferOES(GL_RENDERBUFFER_OES, _viewRenderbuffer); printOpenGLError();
- [_context presentRenderbuffer:GL_RENDERBUFFER_OES];
-
-}
-
--(void)updateMouseCursor {
- if (_mouseCursorTexture == 0) {
- glGenTextures(1, &_mouseCursorTexture); printOpenGLError();
- glBindTexture(GL_TEXTURE_2D, _mouseCursorTexture); printOpenGLError();
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); printOpenGLError();
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); printOpenGLError();
- }
-
- glBindTexture(GL_TEXTURE_2D, _mouseCursorTexture); printOpenGLError();
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, getSizeNextPOT(_mouseCursorWidth), getSizeNextPOT(_mouseCursorHeight), 0, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, _mouseCursor); printOpenGLError();
-
- free(_mouseCursor);
- _mouseCursor = NULL;
-}
-
-- (void)updateMainSurface {
- GLfloat vertices[] = {
- 0.0f + _heightOffset, 0.0f + _widthOffset,
- _visibleWidth - _heightOffset, 0.0f + _widthOffset,
- 0.0f + _heightOffset, _visibleHeight - _widthOffset,
- _visibleWidth - _heightOffset, _visibleHeight - _widthOffset
- };
-
- float texWidth = _width / (float)_textureWidth;
- float texHeight = _height / (float)_textureHeight;
-
- const GLfloat texCoords[] = {
- texWidth, 0.0f,
- 0.0f, 0.0f,
- texWidth, texHeight,
- 0.0f, texHeight
- };
-
- glVertexPointer(2, GL_FLOAT, 0, vertices); printOpenGLError();
- glTexCoordPointer(2, GL_FLOAT, 0, texCoords); printOpenGLError();
-
- glBindTexture(GL_TEXTURE_2D, _screenTexture); printOpenGLError();
-
- // Unfortunately we have to update the whole texture every frame, since glTexSubImage2D is actually slower in all cases
- // due to the iPhone internals having to convert the whole texture back from its internal format when used.
- // In the future we could use several tiled textures instead.
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, _textureWidth, _textureHeight, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, _textureBuffer); printOpenGLError();
- glDisable(GL_BLEND);
- glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); printOpenGLError();
-}
-
-- (void)updateOverlaySurface {
- GLfloat vertices[] = {
- 0.0f, 0.0f,
- _overlayHeight, 0.0f,
- 0.0f, _overlayWidth * _overlayPortraitRatio,
- _overlayHeight, _overlayWidth * _overlayPortraitRatio
- };
-
- float texWidth = _overlayWidth / (float)_overlayTexWidth;
- float texHeight = _overlayHeight / (float)_overlayTexHeight;
-
- const GLfloat texCoords[] = {
- texWidth, 0.0f,
- 0.0f, 0.0f,
- texWidth, texHeight,
- 0.0f, texHeight
- };
-
- glVertexPointer(2, GL_FLOAT, 0, vertices); printOpenGLError();
- glTexCoordPointer(2, GL_FLOAT, 0, texCoords); printOpenGLError();
-
- glBindTexture(GL_TEXTURE_2D, _overlayTexture); printOpenGLError();
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, _overlayTexWidth, _overlayTexHeight, 0, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, _overlayTexBuffer); printOpenGLError();
- glEnable(GL_BLEND);
- glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); printOpenGLError();
-}
-
-- (void)updateMouseSurface {
-
- int width = _mouseCursorWidth / (float)_backingWidth * _backingHeight;
- int height = _mouseCursorHeight / (float)_backingHeight * _backingWidth;
-
- GLfloat vertices[] = {
- _mouseX, _mouseY,
- _mouseX + height, _mouseY,
- _mouseX, _mouseY + width,
- _mouseX + height, _mouseY + width
- };
-
- //printf("Cursor: width %u height %u\n", _mouseCursorWidth, _mouseCursorHeight);
-
- float texWidth = _mouseCursorWidth / (float)getSizeNextPOT(_mouseCursorWidth);
- float texHeight = _mouseCursorHeight / (float)getSizeNextPOT(_mouseCursorHeight);
-
- const GLfloat texCoords[] = {
- texWidth, 0.0f,
- 0.0f, 0.0f,
- texWidth, texHeight,
- 0.0f, texHeight
- };
-
- glVertexPointer(2, GL_FLOAT, 0, vertices); printOpenGLError();
- glTexCoordPointer(2, GL_FLOAT, 0, texCoords); printOpenGLError();
-
- glBindTexture(GL_TEXTURE_2D, _mouseCursorTexture); printOpenGLError();
- glEnable(GL_BLEND);
- glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); printOpenGLError();
-}
-
-- (void)initSurface {
- _textureWidth = getSizeNextPOT(_width);
- _textureHeight = getSizeNextPOT(_height);
-
- UIDeviceOrientation orientation = [[UIDevice currentDevice] orientation];
-
- //printf("Window: (%d, %d), Surface: (%d, %d), Texture(%d, %d)\n", _fullWidth, _fullHeight, _width, _height, _textureWidth, _textureHeight);
-
- if (_context == nil) {
- orientation = UIDeviceOrientationLandscapeRight;
- CAEAGLLayer *eaglLayer = (CAEAGLLayer*) self.layer;
-
- eaglLayer.opaque = YES;
- eaglLayer.drawableProperties = [NSDictionary dictionaryWithObjectsAndKeys:
- [NSNumber numberWithBool:FALSE], kEAGLDrawablePropertyRetainedBacking, kEAGLColorFormatRGB565, kEAGLDrawablePropertyColorFormat, nil];
-
- _context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES1];
- if (!_context || [EAGLContext setCurrentContext:_context]) {
- glGenFramebuffersOES(1, &_viewFramebuffer); printOpenGLError();
- glGenRenderbuffersOES(1, &_viewRenderbuffer); printOpenGLError();
-
- glBindFramebufferOES(GL_FRAMEBUFFER_OES, _viewFramebuffer); printOpenGLError();
- glBindRenderbufferOES(GL_RENDERBUFFER_OES, _viewRenderbuffer); printOpenGLError();
- [_context renderbufferStorage:GL_RENDERBUFFER_OES fromDrawable:(id<EAGLDrawable>)self.layer];
- glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_COLOR_ATTACHMENT0_OES, GL_RENDERBUFFER_OES, _viewRenderbuffer); printOpenGLError();
-
- glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_WIDTH_OES, &_backingWidth); printOpenGLError();
- glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_HEIGHT_OES, &_backingHeight); printOpenGLError();
-
- if (glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES) != GL_FRAMEBUFFER_COMPLETE_OES) {
- NSLog(@"Failed to make complete framebuffer object %x.", glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES));
- return;
- }
-
- _overlayHeight = _backingWidth;
- _overlayWidth = _backingHeight;
- _overlayTexWidth = getSizeNextPOT(_overlayHeight);
- _overlayTexHeight = getSizeNextPOT(_overlayWidth);
-
- int textureSize = _overlayTexWidth * _overlayTexHeight * 2;
- _overlayTexBuffer = (char *)malloc(textureSize);
- memset(_overlayTexBuffer, 0, textureSize);
-
- glViewport(0, 0, _backingWidth, _backingHeight); printOpenGLError();
- glClearColor(0.0f, 0.0f, 0.0f, 1.0f); printOpenGLError();
-
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
-
- glEnable(GL_TEXTURE_2D); printOpenGLError();
- glEnableClientState(GL_TEXTURE_COORD_ARRAY); printOpenGLError();
- glEnableClientState(GL_VERTEX_ARRAY); printOpenGLError();
- }
- }
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
-
- if (orientation == UIDeviceOrientationLandscapeRight) {
- glRotatef(-90, 0, 0, 1); printOpenGLError();
- } else if (orientation == UIDeviceOrientationLandscapeLeft) {
- glRotatef(90, 0, 0, 1); printOpenGLError();
- } else {
- glRotatef(180, 0, 0, 1); printOpenGLError();
- }
-
- glOrthof(0, _backingWidth, 0, _backingHeight, 0, 1); printOpenGLError();
-
- if (_screenTexture > 0) {
- glDeleteTextures(1, &_screenTexture); printOpenGLError();
- }
-
- glGenTextures(1, &_screenTexture); printOpenGLError();
- glBindTexture(GL_TEXTURE_2D, _screenTexture); printOpenGLError();
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); printOpenGLError();
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); printOpenGLError();
-
- if (_overlayTexture > 0) {
- glDeleteTextures(1, &_overlayTexture); printOpenGLError();
- }
-
- glGenTextures(1, &_overlayTexture); printOpenGLError();
- glBindTexture(GL_TEXTURE_2D, _overlayTexture); printOpenGLError();
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); printOpenGLError();
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); printOpenGLError();
-
- if (_textureBuffer) {
- free(_textureBuffer);
- }
-
- int textureSize = _textureWidth * _textureHeight * 2;
- _textureBuffer = (char*)malloc(textureSize);
- memset(_textureBuffer, 0, textureSize);
-
- glBindRenderbufferOES(GL_RENDERBUFFER_OES, _viewRenderbuffer); printOpenGLError();
-
- [self clearColorBuffer];
-
- if (_keyboardView != nil) {
- [_keyboardView removeFromSuperview];
- [[_keyboardView inputView] removeFromSuperview];
- }
-
- if (orientation == UIDeviceOrientationLandscapeLeft || orientation == UIDeviceOrientationLandscapeRight) {
- _visibleHeight = _backingHeight;
- _visibleWidth = _backingWidth;
-
- float ratioDifference = ((float)_height / (float)_width) / ((float)_fullWidth / (float)_fullHeight);
- int rectWidth, rectHeight;
- if (ratioDifference < 1.0f) {
- rectWidth = _fullWidth * ratioDifference;
- rectHeight = _fullHeight;
- _widthOffset = (_fullWidth - rectWidth) / 2;
- _heightOffset = 0;
- } else {
- rectWidth = _fullWidth;
- rectHeight = _fullHeight / ratioDifference;
- _heightOffset = (_fullHeight - rectHeight) / 2;
- _widthOffset = 0;
- }
-
- //printf("Rect: %i, %i, %i, %i\n", _widthOffset, _heightOffset, rectWidth, rectHeight);
- _screenRect = CGRectMake(_widthOffset, _heightOffset, rectWidth, rectHeight);
- _overlayPortraitRatio = 1.0f;
- } else {
- float ratio = (float)_height / (float)_width;
- int height = _fullWidth * ratio;
- //printf("Making rect (%u, %u)\n", _fullWidth, height);
- _screenRect = CGRectMake(0, 0, _fullWidth - 1, height - 1);
-
- _visibleHeight = height;
- _visibleWidth = _backingWidth;
- _heightOffset = 0.0f;
- _widthOffset = 0.0f;
-
- CGRect keyFrame = CGRectMake(0.0f, 0.0f, 0.0f, 0.0f);
- if (_keyboardView == nil) {
- _keyboardView = [[SoftKeyboard alloc] initWithFrame:keyFrame];
- [_keyboardView setInputDelegate:self];
- }
-
- [self addSubview:[_keyboardView inputView]];
- [self addSubview: _keyboardView];
- [[_keyboardView inputView] becomeFirstResponder];
- _overlayPortraitRatio = (_overlayHeight * ratio) / _overlayWidth;
- }
-}
-
-- (void)clearColorBuffer {
- // The color buffer is triple-buffered, so we clear it multiple times right away to avid doing any glClears later.
- int clearCount = 5;
- while (clearCount-- > 0) {
- glClear(GL_COLOR_BUFFER_BIT); printOpenGLError();
- [_context presentRenderbuffer:GL_RENDERBUFFER_OES];
- }
-}
-
-- (id)getEvent {
- if (_events == nil || [_events count] == 0) {
- return nil;
- }
-
-
- id event = [_events objectAtIndex: 0];
-
- [_events removeObjectAtIndex: 0];
-
- return event;
-}
-
-- (void)addEvent:(NSDictionary*)event {
-
- if (_events == nil)
- _events = [[NSMutableArray alloc] init];
-
- [_events addObject: event];
-}
-
-- (void)deviceOrientationChanged:(int)orientation {
- [self addEvent:
- [[NSDictionary alloc] initWithObjectsAndKeys:
- [NSNumber numberWithInt:kInputOrientationChanged], @"type",
- [NSNumber numberWithFloat:(float)orientation], @"x",
- [NSNumber numberWithFloat:0], @"y",
- nil
- ]
- ];
-}
-
-- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
-{
- NSSet *allTouches = [event allTouches];
-
- switch ([allTouches count]) {
- case 1:
- {
- UITouch *touch = [touches anyObject];
- CGPoint point = [touch locationInView:self];
- if (!getLocalMouseCoords(&point))
- return;
-
- _firstTouch = touch;
- [self addEvent:
- [[NSDictionary alloc] initWithObjectsAndKeys:
- [NSNumber numberWithInt:kInputMouseDown], @"type",
- [NSNumber numberWithFloat:point.x], @"x",
- [NSNumber numberWithFloat:point.y], @"y",
- nil
- ]
- ];
- break;
- }
- case 2:
- {
- UITouch *touch = [touches anyObject];
- CGPoint point = [touch locationInView:self];
- if (!getLocalMouseCoords(&point))
- return;
-
- _secondTouch = touch;
- [self addEvent:
- [[NSDictionary alloc] initWithObjectsAndKeys:
- [NSNumber numberWithInt:kInputMouseSecondDown], @"type",
- [NSNumber numberWithFloat:point.x], @"x",
- [NSNumber numberWithFloat:point.y], @"y",
- nil
- ]
- ];
- break;
- }
- }
-}
-
-- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
-{
- //NSSet *allTouches = [event allTouches];
-
- for (UITouch* touch in touches) {
- if (touch == _firstTouch) {
-
- CGPoint point = [touch locationInView:self];
- if (!getLocalMouseCoords(&point))
- return;
-
- [self addEvent:
- [[NSDictionary alloc] initWithObjectsAndKeys:
- [NSNumber numberWithInt:kInputMouseDragged], @"type",
- [NSNumber numberWithFloat:point.x], @"x",
- [NSNumber numberWithFloat:point.y], @"y",
- nil
- ]
- ];
-
- } else if (touch == _secondTouch) {
-
- CGPoint point = [touch locationInView:self];
- if (!getLocalMouseCoords(&point))
- return;
-
- [self addEvent:
- [[NSDictionary alloc] initWithObjectsAndKeys:
- [NSNumber numberWithInt:kInputMouseSecondDragged], @"type",
- [NSNumber numberWithFloat:point.x], @"x",
- [NSNumber numberWithFloat:point.y], @"y",
- nil
- ]
- ];
-
- }
- }
-}
-
-- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event
-{
- NSSet *allTouches = [event allTouches];
-
- switch ([allTouches count]) {
- case 1:
- {
- UITouch *touch = [[allTouches allObjects] objectAtIndex:0];
- CGPoint point = [touch locationInView:self];
- if (!getLocalMouseCoords(&point))
- return;
-
- [self addEvent:
- [[NSDictionary alloc] initWithObjectsAndKeys:
- [NSNumber numberWithInt:kInputMouseUp], @"type",
- [NSNumber numberWithFloat:point.x], @"x",
- [NSNumber numberWithFloat:point.y], @"y",
- nil
- ]
- ];
- break;
- }
- case 2:
- {
- UITouch *touch = [[allTouches allObjects] objectAtIndex:1];
- CGPoint point = [touch locationInView:self];
- if (!getLocalMouseCoords(&point))
- return;
-
- [self addEvent:
- [[NSDictionary alloc] initWithObjectsAndKeys:
- [NSNumber numberWithInt:kInputMouseSecondUp], @"type",
- [NSNumber numberWithFloat:point.x], @"x",
- [NSNumber numberWithFloat:point.y], @"y",
- nil
- ]
- ];
- break;
- }
- }
-}
-
-- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event
-{
-
-}
-
-- (void)handleKeyPress:(unichar)c {
- [self addEvent:
- [[NSDictionary alloc] initWithObjectsAndKeys:
- [NSNumber numberWithInt:kInputKeyPressed], @"type",
- [NSNumber numberWithFloat:(float)c], @"x",
- [NSNumber numberWithFloat:0], @"y",
- nil
- ]
- ];
-}
-
-- (BOOL)canHandleSwipes {
- return TRUE;
-}
-
-- (int)swipe:(int)num withEvent:(struct __GSEvent *)event {
- //printf("swipe: %i\n", num);
-
- [self addEvent:
- [[NSDictionary alloc] initWithObjectsAndKeys:
- [NSNumber numberWithInt:kInputSwipe], @"type",
- [NSNumber numberWithFloat:(float)num], @"x",
- [NSNumber numberWithFloat:0], @"y",
- nil
- ]
- ];
-}
-
-- (void)applicationSuspend {
- [self addEvent:
- [[NSDictionary alloc] initWithObjectsAndKeys:
- [NSNumber numberWithInt:kInputApplicationSuspended], @"type",
- [NSNumber numberWithFloat:0], @"x",
- [NSNumber numberWithFloat:0], @"y",
- nil
- ]
- ];
-}
-
-- (void)applicationResume {
- [self addEvent:
- [[NSDictionary alloc] initWithObjectsAndKeys:
- [NSNumber numberWithInt:kInputApplicationResumed], @"type",
- [NSNumber numberWithFloat:0], @"x",
- [NSNumber numberWithFloat:0], @"y",
- nil
- ]
- ];
-}
-
-@end
diff --git a/backends/platform/iphone/iphone_video.mm b/backends/platform/iphone/iphone_video.mm
new file mode 100644
index 0000000000..5b78237ff7
--- /dev/null
+++ b/backends/platform/iphone/iphone_video.mm
@@ -0,0 +1,851 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+// Disable symbol overrides so that we can use system headers.
+#define FORBIDDEN_SYMBOL_ALLOW_ALL
+
+#include "iphone_video.h"
+
+#include "graphics/colormasks.h"
+
+iPhoneView *g_iPhoneViewInstance = nil;
+static int g_fullWidth;
+static int g_fullHeight;
+
+static int g_needsScreenUpdate = 0;
+
+#if 0
+static long g_lastTick = 0;
+static int g_frames = 0;
+#endif
+
+#define printOpenGLError() printOglError(__FILE__, __LINE__)
+
+int printOglError(const char *file, int line) {
+ int retCode = 0;
+
+ // returns 1 if an OpenGL error occurred, 0 otherwise.
+ GLenum glErr = glGetError();
+ while (glErr != GL_NO_ERROR) {
+ fprintf(stderr, "glError: %u (%s: %d)\n", glErr, file, line);
+ retCode = 1;
+ glErr = glGetError();
+ }
+ return retCode;
+}
+
+bool iPhone_isHighResDevice() {
+ return g_fullHeight > 480;
+}
+
+void iPhone_updateScreen() {
+ //printf("Mouse: (%i, %i)\n", mouseX, mouseY);
+ if (!g_needsScreenUpdate) {
+ g_needsScreenUpdate = 1;
+ [g_iPhoneViewInstance performSelectorOnMainThread:@selector(updateSurface) withObject:nil waitUntilDone: NO];
+ }
+}
+
+bool iPhone_fetchEvent(int *outEvent, int *outX, int *outY) {
+ id event = [g_iPhoneViewInstance getEvent];
+ if (event == nil) {
+ return false;
+ }
+
+ id type = [event objectForKey:@"type"];
+
+ if (type == nil) {
+ printf("fetchEvent says: No type!\n");
+ return false;
+ }
+
+ *outEvent = [type intValue];
+ *outX = [[event objectForKey:@"x"] intValue];
+ *outY = [[event objectForKey:@"y"] intValue];
+ return true;
+}
+
+uint getSizeNextPOT(uint size) {
+ if ((size & (size - 1)) || !size) {
+ int log = 0;
+
+ while (size >>= 1)
+ ++log;
+
+ size = (2 << log);
+ }
+
+ return size;
+}
+
+const char *iPhone_getDocumentsDir() {
+ NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
+ NSString *documentsDirectory = [paths objectAtIndex:0];
+ return [documentsDirectory UTF8String];
+}
+
+@implementation iPhoneView
+
++ (Class)layerClass {
+ return [CAEAGLLayer class];
+}
+
+- (VideoContext *)getVideoContext {
+ return &_videoContext;
+}
+
+- (void)createContext {
+ CAEAGLLayer *eaglLayer = (CAEAGLLayer *)self.layer;
+
+ eaglLayer.opaque = YES;
+ eaglLayer.drawableProperties = [NSDictionary dictionaryWithObjectsAndKeys:
+ [NSNumber numberWithBool:FALSE], kEAGLDrawablePropertyRetainedBacking, kEAGLColorFormatRGB565, kEAGLDrawablePropertyColorFormat, nil];
+
+ _context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES1];
+
+ // In case creating the OpenGL ES context failed, we will error out here.
+ if (_context == nil) {
+ fprintf(stderr, "Could not create OpenGL ES context\n");
+ exit(-1);
+ }
+
+ if ([EAGLContext setCurrentContext:_context]) {
+ glGenFramebuffersOES(1, &_viewFramebuffer); printOpenGLError();
+ glGenRenderbuffersOES(1, &_viewRenderbuffer); printOpenGLError();
+
+ glBindFramebufferOES(GL_FRAMEBUFFER_OES, _viewFramebuffer); printOpenGLError();
+ glBindRenderbufferOES(GL_RENDERBUFFER_OES, _viewRenderbuffer); printOpenGLError();
+ [_context renderbufferStorage:GL_RENDERBUFFER_OES fromDrawable:(id<EAGLDrawable>)self.layer];
+
+ glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_COLOR_ATTACHMENT0_OES, GL_RENDERBUFFER_OES, _viewRenderbuffer); printOpenGLError();
+
+ // Retrieve the render buffer size. This *should* match the frame size,
+ // i.e. g_fullWidth and g_fullHeight.
+ glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_WIDTH_OES, &_renderBufferWidth); printOpenGLError();
+ glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_HEIGHT_OES, &_renderBufferHeight); printOpenGLError();
+
+ if (glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES) != GL_FRAMEBUFFER_COMPLETE_OES) {
+ NSLog(@"Failed to make complete framebuffer object %x.", glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES));
+ return;
+ }
+
+ _videoContext.overlayHeight = _renderBufferWidth;
+ _videoContext.overlayWidth = _renderBufferHeight;
+ uint overlayTextureWidth = getSizeNextPOT(_videoContext.overlayHeight);
+ uint overlayTextureHeight = getSizeNextPOT(_videoContext.overlayWidth);
+
+ // Since the overlay size won't change the whole run, we can
+ // precalculate the texture coordinates for the overlay texture here
+ // and just use it later on.
+ _overlayTexCoords[2] = _overlayTexCoords[6] = _videoContext.overlayWidth / (GLfloat)overlayTextureWidth;
+ _overlayTexCoords[5] = _overlayTexCoords[7] = _videoContext.overlayHeight / (GLfloat)overlayTextureHeight;
+
+ _videoContext.overlayTexture.create(overlayTextureWidth, overlayTextureHeight, Graphics::createPixelFormat<5551>());
+
+ glViewport(0, 0, _renderBufferWidth, _renderBufferHeight); printOpenGLError();
+ glClearColor(0.0f, 0.0f, 0.0f, 1.0f); printOpenGLError();
+
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+
+ glEnable(GL_TEXTURE_2D); printOpenGLError();
+ glEnableClientState(GL_TEXTURE_COORD_ARRAY); printOpenGLError();
+ glEnableClientState(GL_VERTEX_ARRAY); printOpenGLError();
+ }
+}
+
+- (id)initWithFrame:(struct CGRect)frame {
+ self = [super initWithFrame: frame];
+
+ if ([[UIScreen mainScreen] respondsToSelector: NSSelectorFromString(@"scale")]) {
+ if ([self respondsToSelector: NSSelectorFromString(@"contentScaleFactor")]) {
+ //self.contentScaleFactor = [[UIScreen mainScreen] scale];
+ }
+ }
+
+ g_fullWidth = (int)frame.size.width;
+ g_fullHeight = (int)frame.size.height;
+
+ g_iPhoneViewInstance = self;
+
+ _keyboardView = nil;
+ _screenTexture = 0;
+ _overlayTexture = 0;
+ _mouseCursorTexture = 0;
+
+ _scaledShakeOffsetY = 0;
+
+ _firstTouch = NULL;
+ _secondTouch = NULL;
+
+ _gameScreenVertCoords[0] = _gameScreenVertCoords[1] =
+ _gameScreenVertCoords[2] = _gameScreenVertCoords[3] =
+ _gameScreenVertCoords[4] = _gameScreenVertCoords[5] =
+ _gameScreenVertCoords[6] = _gameScreenVertCoords[7] = 0;
+
+ _gameScreenTexCoords[0] = _gameScreenTexCoords[1] =
+ _gameScreenTexCoords[2] = _gameScreenTexCoords[3] =
+ _gameScreenTexCoords[4] = _gameScreenTexCoords[5] =
+ _gameScreenTexCoords[6] = _gameScreenTexCoords[7] = 0;
+
+ _overlayVertCoords[0] = _overlayVertCoords[1] =
+ _overlayVertCoords[2] = _overlayVertCoords[3] =
+ _overlayVertCoords[4] = _overlayVertCoords[5] =
+ _overlayVertCoords[6] = _overlayVertCoords[7] = 0;
+
+ _overlayTexCoords[0] = _overlayTexCoords[1] =
+ _overlayTexCoords[2] = _overlayTexCoords[3] =
+ _overlayTexCoords[4] = _overlayTexCoords[5] =
+ _overlayTexCoords[6] = _overlayTexCoords[7] = 0;
+
+ _mouseVertCoords[0] = _mouseVertCoords[1] =
+ _mouseVertCoords[2] = _mouseVertCoords[3] =
+ _mouseVertCoords[4] = _mouseVertCoords[5] =
+ _mouseVertCoords[6] = _mouseVertCoords[7] = 0;
+
+ _mouseTexCoords[0] = _mouseTexCoords[1] =
+ _mouseTexCoords[2] = _mouseTexCoords[3] =
+ _mouseTexCoords[4] = _mouseTexCoords[5] =
+ _mouseTexCoords[6] = _mouseTexCoords[7] = 0;
+
+ // Initialize the OpenGL ES context
+ [self createContext];
+
+ return self;
+}
+
+- (void)dealloc {
+ if (_keyboardView != nil) {
+ [_keyboardView dealloc];
+ }
+
+ _videoContext.screenTexture.free();
+ _videoContext.overlayTexture.free();
+ _videoContext.mouseTexture.free();
+
+ [super dealloc];
+}
+
+- (void)drawRect:(CGRect)frame {
+#if 0
+ if (g_lastTick == 0) {
+ g_lastTick = time(0);
+ }
+
+ g_frames++;
+ if (time(0) > g_lastTick) {
+ g_lastTick = time(0);
+ printf("FPS: %i\n", g_frames);
+ g_frames = 0;
+ }
+#endif
+}
+
+- (void)setFilterModeForTexture:(GLuint)tex {
+ if (!tex)
+ return;
+
+ glBindTexture(GL_TEXTURE_2D, tex); printOpenGLError();
+
+ GLint filter = GL_LINEAR;
+
+ switch (_videoContext.graphicsMode) {
+ case kGraphicsModeLinear:
+ filter = GL_LINEAR;
+ break;
+
+ case kGraphicsModeNone:
+ filter = GL_NEAREST;
+ break;
+ }
+
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter); printOpenGLError();
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter); printOpenGLError();
+}
+
+- (void)setGraphicsMode {
+ [self setFilterModeForTexture:_screenTexture];
+ [self setFilterModeForTexture:_overlayTexture];
+ [self setFilterModeForTexture:_mouseCursorTexture];
+}
+
+- (void)updateSurface {
+ if (!g_needsScreenUpdate) {
+ return;
+ }
+ g_needsScreenUpdate = 0;
+
+ glClear(GL_COLOR_BUFFER_BIT); printOpenGLError();
+
+ [self updateMainSurface];
+
+ if (_videoContext.overlayVisible)
+ [self updateOverlaySurface];
+
+ if (_videoContext.mouseIsVisible)
+ [self updateMouseSurface];
+
+ glBindRenderbufferOES(GL_RENDERBUFFER_OES, _viewRenderbuffer); printOpenGLError();
+ [_context presentRenderbuffer:GL_RENDERBUFFER_OES];
+
+}
+
+- (void)notifyMouseMove {
+ const GLint mouseX = (GLint)(_videoContext.mouseX * _mouseScaleX) - _mouseHotspotX;
+ const GLint mouseY = (GLint)(_videoContext.mouseY * _mouseScaleY) - _mouseHotspotY;
+
+ _mouseVertCoords[0] = _mouseVertCoords[4] = mouseX;
+ _mouseVertCoords[1] = _mouseVertCoords[3] = mouseY;
+ _mouseVertCoords[2] = _mouseVertCoords[6] = mouseX + _mouseWidth;
+ _mouseVertCoords[5] = _mouseVertCoords[7] = mouseY + _mouseHeight;
+}
+
+- (void)updateMouseCursorScaling {
+ CGRect *rect;
+ int maxWidth, maxHeight;
+
+ if (!_videoContext.overlayVisible) {
+ rect = &_gameScreenRect;
+ maxWidth = _videoContext.screenWidth;
+ maxHeight = _videoContext.screenHeight;
+ } else {
+ rect = &_overlayRect;
+ maxWidth = _videoContext.overlayWidth;
+ maxHeight = _videoContext.overlayHeight;
+ }
+
+ if (!maxWidth || !maxHeight) {
+ printf("WARNING: updateMouseCursorScaling called when screen was not ready (%d)!\n", _videoContext.overlayVisible);
+ return;
+ }
+
+ _mouseScaleX = CGRectGetWidth(*rect) / (GLfloat)maxWidth;
+ _mouseScaleY = CGRectGetHeight(*rect) / (GLfloat)maxHeight;
+
+ _mouseWidth = (GLint)(_videoContext.mouseWidth * _mouseScaleX);
+ _mouseHeight = (GLint)(_videoContext.mouseHeight * _mouseScaleY);
+
+ _mouseHotspotX = (GLint)(_videoContext.mouseHotspotX * _mouseScaleX);
+ _mouseHotspotY = (GLint)(_videoContext.mouseHotspotY * _mouseScaleY);
+
+ // We subtract the screen offset to the hotspot here to simplify the
+ // screen offset handling in the mouse code. Note the subtraction here
+ // makes sure that the offset actually gets added to the mouse position,
+ // since the hotspot offset is substracted from the position.
+ _mouseHotspotX -= (GLint)CGRectGetMinX(*rect);
+ _mouseHotspotY -= (GLint)CGRectGetMinY(*rect);
+
+ // FIXME: For now we also adapt the mouse position here. In reality we
+ // would be better off to also adjust the event position when switching
+ // from overlay to game screen or vica versa.
+ [self notifyMouseMove];
+}
+
+- (void)updateMouseCursor {
+ if (_mouseCursorTexture == 0) {
+ glGenTextures(1, &_mouseCursorTexture); printOpenGLError();
+ [self setFilterModeForTexture:_mouseCursorTexture];
+ }
+
+ [self updateMouseCursorScaling];
+
+ _mouseTexCoords[2] = _mouseTexCoords[6] = _videoContext.mouseWidth / (GLfloat)_videoContext.mouseTexture.w;
+ _mouseTexCoords[5] = _mouseTexCoords[7] = _videoContext.mouseHeight / (GLfloat)_videoContext.mouseTexture.h;
+
+ glBindTexture(GL_TEXTURE_2D, _mouseCursorTexture); printOpenGLError();
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, _videoContext.mouseTexture.w, _videoContext.mouseTexture.h, 0, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, _videoContext.mouseTexture.pixels); printOpenGLError();
+}
+
+- (void)updateMainSurface {
+ glVertexPointer(2, GL_FLOAT, 0, _gameScreenVertCoords); printOpenGLError();
+ glTexCoordPointer(2, GL_FLOAT, 0, _gameScreenTexCoords); printOpenGLError();
+
+ glBindTexture(GL_TEXTURE_2D, _screenTexture); printOpenGLError();
+
+ // Unfortunately we have to update the whole texture every frame, since glTexSubImage2D is actually slower in all cases
+ // due to the iPhone internals having to convert the whole texture back from its internal format when used.
+ // In the future we could use several tiled textures instead.
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, _videoContext.screenTexture.w, _videoContext.screenTexture.h, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, _videoContext.screenTexture.pixels); printOpenGLError();
+ glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); printOpenGLError();
+}
+
+- (void)updateOverlaySurface {
+ glVertexPointer(2, GL_FLOAT, 0, _overlayVertCoords); printOpenGLError();
+ glTexCoordPointer(2, GL_FLOAT, 0, _overlayTexCoords); printOpenGLError();
+
+ glBindTexture(GL_TEXTURE_2D, _overlayTexture); printOpenGLError();
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, _videoContext.overlayTexture.w, _videoContext.overlayTexture.h, 0, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, _videoContext.overlayTexture.pixels); printOpenGLError();
+ glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); printOpenGLError();
+}
+
+- (void)updateMouseSurface {
+ glVertexPointer(2, GL_FLOAT, 0, _mouseVertCoords); printOpenGLError();
+ glTexCoordPointer(2, GL_FLOAT, 0, _mouseTexCoords); printOpenGLError();
+
+ glBindTexture(GL_TEXTURE_2D, _mouseCursorTexture); printOpenGLError();
+ glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); printOpenGLError();
+}
+
+- (void)setUpOrientation:(UIDeviceOrientation)orientation width:(int *)width height:(int *)height {
+ _orientation = orientation;
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+
+ // We always force the origin (0,0) to be in the upper left corner.
+ switch (_orientation) {
+ case UIDeviceOrientationLandscapeRight:
+ glRotatef( 90, 0, 0, 1); printOpenGLError();
+ glOrthof(0, _renderBufferHeight, _renderBufferWidth, 0, 0, 1); printOpenGLError();
+
+ *width = _renderBufferHeight;
+ *height = _renderBufferWidth;
+ break;
+
+ case UIDeviceOrientationLandscapeLeft:
+ glRotatef(-90, 0, 0, 1); printOpenGLError();
+ glOrthof(0, _renderBufferHeight, _renderBufferWidth, 0, 0, 1); printOpenGLError();
+
+ *width = _renderBufferHeight;
+ *height = _renderBufferWidth;
+ break;
+
+ case UIDeviceOrientationPortrait:
+ default:
+ // We must force the portrait orientation here, since we might not know
+ // the real orientation.
+ _orientation = UIDeviceOrientationPortrait;
+
+ glOrthof(0, _renderBufferWidth, _renderBufferHeight, 0, 0, 1); printOpenGLError();
+
+ *width = _renderBufferWidth;
+ *height = _renderBufferHeight;
+ break;
+ }
+}
+
+- (void)createScreenTexture {
+ const uint screenTexWidth = getSizeNextPOT(_videoContext.screenWidth);
+ const uint screenTexHeight = getSizeNextPOT(_videoContext.screenHeight);
+
+ _gameScreenTexCoords[2] = _gameScreenTexCoords[6] = _videoContext.screenWidth / (GLfloat)screenTexWidth;
+ _gameScreenTexCoords[5] = _gameScreenTexCoords[7] = _videoContext.screenHeight / (GLfloat)screenTexHeight;
+
+ _videoContext.screenTexture.create(screenTexWidth, screenTexHeight, Graphics::createPixelFormat<565>());
+}
+
+- (void)initSurface {
+ int screenWidth, screenHeight;
+ [self setUpOrientation:[[UIDevice currentDevice] orientation] width:&screenWidth height:&screenHeight];
+
+ if (_screenTexture > 0) {
+ glDeleteTextures(1, &_screenTexture); printOpenGLError();
+ }
+
+ glGenTextures(1, &_screenTexture); printOpenGLError();
+ [self setFilterModeForTexture:_screenTexture];
+
+ if (_overlayTexture > 0) {
+ glDeleteTextures(1, &_overlayTexture); printOpenGLError();
+ }
+
+ glGenTextures(1, &_overlayTexture); printOpenGLError();
+ [self setFilterModeForTexture:_overlayTexture];
+
+ glBindRenderbufferOES(GL_RENDERBUFFER_OES, _viewRenderbuffer); printOpenGLError();
+
+ [self clearColorBuffer];
+
+ if (_keyboardView != nil) {
+ [_keyboardView removeFromSuperview];
+ [[_keyboardView inputView] removeFromSuperview];
+ }
+
+ GLfloat adjustedWidth = _videoContext.screenWidth;
+ GLfloat adjustedHeight = _videoContext.screenHeight;
+ if (_videoContext.asprectRatioCorrection) {
+ if (_videoContext.screenWidth == 320 && _videoContext.screenHeight == 200)
+ adjustedHeight = 240;
+ else if (_videoContext.screenWidth == 640 && _videoContext.screenHeight == 400)
+ adjustedHeight = 480;
+ }
+
+ float overlayPortraitRatio;
+
+ if (_orientation == UIDeviceOrientationLandscapeLeft || _orientation == UIDeviceOrientationLandscapeRight) {
+ GLfloat gameScreenRatio = adjustedWidth / adjustedHeight;
+ GLfloat screenRatio = (GLfloat)screenWidth / (GLfloat)screenHeight;
+
+ // These are the width/height according to the portrait layout!
+ int rectWidth, rectHeight;
+ int xOffset, yOffset;
+
+ if (gameScreenRatio < screenRatio) {
+ // When the game screen ratio is less than the screen ratio
+ // we need to scale the width, since the game screen was higher
+ // compared to the width than our output screen is.
+ rectWidth = (int)(screenHeight * gameScreenRatio);
+ rectHeight = screenHeight;
+ xOffset = (screenWidth - rectWidth) / 2;
+ yOffset = 0;
+ } else {
+ // When the game screen ratio is bigger than the screen ratio
+ // we need to scale the height, since the game screen was wider
+ // compared to the height than our output screen is.
+ rectWidth = screenWidth;
+ rectHeight = (int)(screenWidth / gameScreenRatio);
+ xOffset = 0;
+ yOffset = (screenHeight - rectHeight) / 2;
+ }
+
+ //printf("Rect: %i, %i, %i, %i\n", xOffset, yOffset, rectWidth, rectHeight);
+ _gameScreenRect = CGRectMake(xOffset, yOffset, rectWidth, rectHeight);
+ overlayPortraitRatio = 1.0f;
+ } else {
+ GLfloat ratio = adjustedHeight / adjustedWidth;
+ int height = (int)(screenWidth * ratio);
+ //printf("Making rect (%u, %u)\n", screenWidth, height);
+ _gameScreenRect = CGRectMake(0, 0, screenWidth, height);
+
+ CGRect keyFrame = CGRectMake(0.0f, 0.0f, 0.0f, 0.0f);
+ if (_keyboardView == nil) {
+ _keyboardView = [[SoftKeyboard alloc] initWithFrame:keyFrame];
+ [_keyboardView setInputDelegate:self];
+ }
+
+ [self addSubview:[_keyboardView inputView]];
+ [self addSubview: _keyboardView];
+ [[_keyboardView inputView] becomeFirstResponder];
+ overlayPortraitRatio = (_videoContext.overlayHeight * ratio) / _videoContext.overlayWidth;
+ }
+
+ _overlayRect = CGRectMake(0, 0, screenWidth, screenHeight * overlayPortraitRatio);
+
+ _gameScreenVertCoords[0] = _gameScreenVertCoords[4] = CGRectGetMinX(_gameScreenRect);
+ _gameScreenVertCoords[1] = _gameScreenVertCoords[3] = CGRectGetMinY(_gameScreenRect);
+ _gameScreenVertCoords[2] = _gameScreenVertCoords[6] = CGRectGetMaxX(_gameScreenRect);
+ _gameScreenVertCoords[5] = _gameScreenVertCoords[7] = CGRectGetMaxY(_gameScreenRect);
+
+ _overlayVertCoords[2] = _overlayVertCoords[6] = CGRectGetMaxX(_overlayRect);
+ _overlayVertCoords[5] = _overlayVertCoords[7] = CGRectGetMaxY(_overlayRect);
+
+ [self setViewTransformation];
+ [self updateMouseCursorScaling];
+}
+
+- (void)setViewTransformation {
+ // Set the modelview matrix. This matrix will be used for the shake offset
+ // support.
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+
+ // Scale the shake offset according to the overlay size. We need this to
+ // adjust the overlay mouse click coordinates when an offset is set.
+ _scaledShakeOffsetY = (int)(_videoContext.shakeOffsetY / (GLfloat)_videoContext.screenHeight * CGRectGetHeight(_overlayRect));
+
+ // Apply the shakeing to the output screen.
+ glTranslatef(0, -_scaledShakeOffsetY, 0);
+}
+
+- (void)clearColorBuffer {
+ // The color buffer is triple-buffered, so we clear it multiple times right away to avid doing any glClears later.
+ int clearCount = 5;
+ while (clearCount-- > 0) {
+ glClear(GL_COLOR_BUFFER_BIT); printOpenGLError();
+ [_context presentRenderbuffer:GL_RENDERBUFFER_OES];
+ }
+}
+
+- (id)getEvent {
+ if (_events == nil || [_events count] == 0) {
+ return nil;
+ }
+
+ id event = [_events objectAtIndex: 0];
+
+ [_events removeObjectAtIndex: 0];
+
+ return event;
+}
+
+- (void)addEvent:(NSDictionary *)event {
+ if (_events == nil)
+ _events = [[NSMutableArray alloc] init];
+
+ [_events addObject: event];
+}
+
+/**
+ * Converts portrait mode coordinates into rotated mode coordinates.
+ */
+- (bool)convertToRotatedCoords:(CGPoint)point result:(CGPoint *)result {
+ switch (_orientation) {
+ case UIDeviceOrientationLandscapeLeft:
+ result->x = point.y;
+ result->y = _renderBufferWidth - point.x;
+ return true;
+
+ case UIDeviceOrientationLandscapeRight:
+ result->x = _renderBufferHeight - point.y;
+ result->y = point.x;
+ return true;
+
+ case UIDeviceOrientationPortrait:
+ result->x = point.x;
+ result->y = point.y;
+ return true;
+
+ default:
+ return false;
+ }
+}
+
+- (bool)getMouseCoords:(CGPoint)point eventX:(int *)x eventY:(int *)y {
+ if (![self convertToRotatedCoords:point result:&point])
+ return false;
+
+ CGRect *area;
+ int width, height, offsetY;
+ if (_videoContext.overlayVisible) {
+ area = &_overlayRect;
+ width = _videoContext.overlayWidth;
+ height = _videoContext.overlayHeight;
+ offsetY = _scaledShakeOffsetY;
+ } else {
+ area = &_gameScreenRect;
+ width = _videoContext.screenWidth;
+ height = _videoContext.screenHeight;
+ offsetY = _videoContext.shakeOffsetY;
+ }
+
+ point.x = (point.x - CGRectGetMinX(*area)) / CGRectGetWidth(*area);
+ point.y = (point.y - CGRectGetMinY(*area)) / CGRectGetHeight(*area);
+
+ *x = (int)(point.x * width);
+ // offsetY describes the translation of the screen in the upward direction,
+ // thus we need to add it here.
+ *y = (int)(point.y * height + offsetY);
+
+ // Clip coordinates
+ if (*x < 0 || *x > width || *y < 0 || *y > height)
+ return false;
+
+ return true;
+}
+
+- (void)deviceOrientationChanged:(UIDeviceOrientation)orientation {
+ switch (orientation) {
+ case UIDeviceOrientationLandscapeLeft:
+ case UIDeviceOrientationLandscapeRight:
+ case UIDeviceOrientationPortrait:
+ _orientation = orientation;
+ break;
+
+ default:
+ return;
+ }
+
+ [self addEvent:
+ [[NSDictionary alloc] initWithObjectsAndKeys:
+ [NSNumber numberWithInt:kInputOrientationChanged], @"type",
+ [NSNumber numberWithInt:orientation], @"x",
+ [NSNumber numberWithInt:0], @"y",
+ nil
+ ]
+ ];
+}
+
+- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
+ NSSet *allTouches = [event allTouches];
+ int x, y;
+
+ switch ([allTouches count]) {
+ case 1: {
+ UITouch *touch = [touches anyObject];
+ CGPoint point = [touch locationInView:self];
+ if (![self getMouseCoords:point eventX:&x eventY:&y])
+ return;
+
+ _firstTouch = touch;
+ [self addEvent:
+ [[NSDictionary alloc] initWithObjectsAndKeys:
+ [NSNumber numberWithInt:kInputMouseDown], @"type",
+ [NSNumber numberWithInt:x], @"x",
+ [NSNumber numberWithInt:y], @"y",
+ nil
+ ]
+ ];
+ break;
+ }
+
+ case 2: {
+ UITouch *touch = [touches anyObject];
+ CGPoint point = [touch locationInView:self];
+ if (![self getMouseCoords:point eventX:&x eventY:&y])
+ return;
+
+ _secondTouch = touch;
+ [self addEvent:
+ [[NSDictionary alloc] initWithObjectsAndKeys:
+ [NSNumber numberWithInt:kInputMouseSecondDown], @"type",
+ [NSNumber numberWithInt:x], @"x",
+ [NSNumber numberWithInt:y], @"y",
+ nil
+ ]
+ ];
+ break;
+ }
+ }
+}
+
+- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
+ //NSSet *allTouches = [event allTouches];
+ int x, y;
+
+ for (UITouch *touch in touches) {
+ if (touch == _firstTouch) {
+ CGPoint point = [touch locationInView:self];
+ if (![self getMouseCoords:point eventX:&x eventY:&y])
+ return;
+
+ [self addEvent:
+ [[NSDictionary alloc] initWithObjectsAndKeys:
+ [NSNumber numberWithInt:kInputMouseDragged], @"type",
+ [NSNumber numberWithInt:x], @"x",
+ [NSNumber numberWithInt:y], @"y",
+ nil
+ ]
+ ];
+ } else if (touch == _secondTouch) {
+ CGPoint point = [touch locationInView:self];
+ if (![self getMouseCoords:point eventX:&x eventY:&y])
+ return;
+
+ [self addEvent:
+ [[NSDictionary alloc] initWithObjectsAndKeys:
+ [NSNumber numberWithInt:kInputMouseSecondDragged], @"type",
+ [NSNumber numberWithInt:x], @"x",
+ [NSNumber numberWithInt:y], @"y",
+ nil
+ ]
+ ];
+ }
+ }
+}
+
+- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
+ NSSet *allTouches = [event allTouches];
+ int x, y;
+
+ switch ([allTouches count]) {
+ case 1: {
+ UITouch *touch = [[allTouches allObjects] objectAtIndex:0];
+ CGPoint point = [touch locationInView:self];
+ if (![self getMouseCoords:point eventX:&x eventY:&y])
+ return;
+
+ [self addEvent:
+ [[NSDictionary alloc] initWithObjectsAndKeys:
+ [NSNumber numberWithInt:kInputMouseUp], @"type",
+ [NSNumber numberWithInt:x], @"x",
+ [NSNumber numberWithInt:y], @"y",
+ nil
+ ]
+ ];
+ break;
+ }
+
+ case 2: {
+ UITouch *touch = [[allTouches allObjects] objectAtIndex:1];
+ CGPoint point = [touch locationInView:self];
+ if (![self getMouseCoords:point eventX:&x eventY:&y])
+ return;
+
+ [self addEvent:
+ [[NSDictionary alloc] initWithObjectsAndKeys:
+ [NSNumber numberWithInt:kInputMouseSecondUp], @"type",
+ [NSNumber numberWithInt:x], @"x",
+ [NSNumber numberWithInt:y], @"y",
+ nil
+ ]
+ ];
+ break;
+ }
+ }
+}
+
+- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event {
+}
+
+- (void)handleKeyPress:(unichar)c {
+ [self addEvent:
+ [[NSDictionary alloc] initWithObjectsAndKeys:
+ [NSNumber numberWithInt:kInputKeyPressed], @"type",
+ [NSNumber numberWithInt:c], @"x",
+ [NSNumber numberWithInt:0], @"y",
+ nil
+ ]
+ ];
+}
+
+- (BOOL)canHandleSwipes {
+ return TRUE;
+}
+
+- (int)swipe:(int)num withEvent:(struct __GSEvent *)event {
+ //printf("swipe: %i\n", num);
+
+ [self addEvent:
+ [[NSDictionary alloc] initWithObjectsAndKeys:
+ [NSNumber numberWithInt:kInputSwipe], @"type",
+ [NSNumber numberWithInt:num], @"x",
+ [NSNumber numberWithInt:0], @"y",
+ nil
+ ]
+ ];
+
+ return 0;
+}
+
+- (void)applicationSuspend {
+ [self addEvent:
+ [[NSDictionary alloc] initWithObjectsAndKeys:
+ [NSNumber numberWithInt:kInputApplicationSuspended], @"type",
+ [NSNumber numberWithInt:0], @"x",
+ [NSNumber numberWithInt:0], @"y",
+ nil
+ ]
+ ];
+}
+
+- (void)applicationResume {
+ [self addEvent:
+ [[NSDictionary alloc] initWithObjectsAndKeys:
+ [NSNumber numberWithInt:kInputApplicationResumed], @"type",
+ [NSNumber numberWithInt:0], @"x",
+ [NSNumber numberWithInt:0], @"y",
+ nil
+ ]
+ ];
+}
+
+@end
diff --git a/backends/platform/iphone/module.mk b/backends/platform/iphone/module.mk
index 9768e6ded4..ea5115782f 100644
--- a/backends/platform/iphone/module.mk
+++ b/backends/platform/iphone/module.mk
@@ -7,8 +7,7 @@ MODULE_OBJS := \
osys_video.o \
iphone_main.o \
iphone_video.o \
- iphone_keyboard.o \
- blit_arm.o
+ iphone_keyboard.o
# We don't use rules.mk but rather manually update OBJS and MODULE_DIRS.
MODULE_OBJS := $(addprefix $(MODULE)/, $(MODULE_OBJS))
diff --git a/backends/platform/iphone/osys_events.cpp b/backends/platform/iphone/osys_events.cpp
index 1ab1db0f27..85efbda208 100644
--- a/backends/platform/iphone/osys_events.cpp
+++ b/backends/platform/iphone/osys_events.cpp
@@ -40,98 +40,66 @@ bool OSystem_IPHONE::pollEvent(Common::Event &event) {
_timerCallbackNext = curTime + _timerCallbackTimer;
}
- if (_queuedInputEvent.type != (Common::EventType)0 && curTime >= _queuedEventTime) {
+ if (_queuedInputEvent.type != Common::EVENT_INVALID && curTime >= _queuedEventTime) {
event = _queuedInputEvent;
- _queuedInputEvent.type = (Common::EventType)0;
+ _queuedInputEvent.type = Common::EVENT_INVALID;
return true;
}
int eventType;
- float xUnit, yUnit;
-
- if (iPhone_fetchEvent(&eventType, &xUnit, &yUnit)) {
- int x = 0;
- int y = 0;
- switch (_screenOrientation) {
- case kScreenOrientationPortrait:
- if (_overlayVisible) {
- x = (int)(xUnit * _overlayWidth);
- y = (int)(yUnit * _overlayHeight);
- } else {
- x = (int)(xUnit * _screenWidth);
- y = (int)(yUnit * _screenHeight);
- }
- break;
- case kScreenOrientationLandscape:
- if (_overlayVisible) {
- x = (int)(yUnit * _overlayWidth);
- y = (int)((1.0 - xUnit) * _overlayHeight);
- } else {
- x = (int)(yUnit * _screenWidth);
- y = (int)((1.0 - xUnit) * _screenHeight);
- }
- break;
- case kScreenOrientationFlippedLandscape:
- if (_overlayVisible) {
- x = (int)((1.0 - yUnit) * _overlayWidth);
- y = (int)(xUnit * _overlayHeight);
- } else {
- x = (int)((1.0 - yUnit) * _screenWidth);
- y = (int)(xUnit * _screenHeight);
- }
- break;
- }
+ int x, y;
+ if (iPhone_fetchEvent(&eventType, &x, &y)) {
switch ((InputEvent)eventType) {
- case kInputMouseDown:
- if (!handleEvent_mouseDown(event, x, y))
- return false;
- break;
+ case kInputMouseDown:
+ if (!handleEvent_mouseDown(event, x, y))
+ return false;
+ break;
- case kInputMouseUp:
+ case kInputMouseUp:
if (!handleEvent_mouseUp(event, x, y))
return false;
- break;
-
- case kInputMouseDragged:
- if (!handleEvent_mouseDragged(event, x, y))
- return false;
- break;
- case kInputMouseSecondDragged:
- if (!handleEvent_mouseSecondDragged(event, x, y))
- return false;
- break;
- case kInputMouseSecondDown:
- _secondaryTapped = true;
- if (!handleEvent_secondMouseDown(event, x, y))
- return false;
- break;
- case kInputMouseSecondUp:
- _secondaryTapped = false;
- if (!handleEvent_secondMouseUp(event, x, y))
- return false;
- break;
- case kInputOrientationChanged:
- handleEvent_orientationChanged((int)xUnit);
- return false;
- break;
+ break;
- case kInputApplicationSuspended:
- suspendLoop();
+ case kInputMouseDragged:
+ if (!handleEvent_mouseDragged(event, x, y))
+ return false;
+ break;
+ case kInputMouseSecondDragged:
+ if (!handleEvent_mouseSecondDragged(event, x, y))
+ return false;
+ break;
+ case kInputMouseSecondDown:
+ _secondaryTapped = true;
+ if (!handleEvent_secondMouseDown(event, x, y))
+ return false;
+ break;
+ case kInputMouseSecondUp:
+ _secondaryTapped = false;
+ if (!handleEvent_secondMouseUp(event, x, y))
return false;
- break;
+ break;
+ case kInputOrientationChanged:
+ handleEvent_orientationChanged(x);
+ return false;
+ break;
- case kInputKeyPressed:
- handleEvent_keyPressed(event, (int)xUnit);
- break;
+ case kInputApplicationSuspended:
+ suspendLoop();
+ return false;
+ break;
- case kInputSwipe:
- if (!handleEvent_swipe(event, (int)xUnit))
- return false;
- break;
+ case kInputKeyPressed:
+ handleEvent_keyPressed(event, x);
+ break;
+
+ case kInputSwipe:
+ if (!handleEvent_swipe(event, x))
+ return false;
+ break;
- default:
- break;
+ default:
+ break;
}
return true;
@@ -154,8 +122,8 @@ bool OSystem_IPHONE::handleEvent_mouseDown(Common::Event &event, int x, int y) {
if (_mouseClickAndDragEnabled) {
event.type = Common::EVENT_LBUTTONDOWN;
- event.mouse.x = _mouseX;
- event.mouse.y = _mouseY;
+ event.mouse.x = _videoContext->mouseX;
+ event.mouse.y = _videoContext->mouseY;
return true;
} else {
_lastMouseDown = getMillis();
@@ -170,20 +138,19 @@ bool OSystem_IPHONE::handleEvent_mouseUp(Common::Event &event, int x, int y) {
_secondaryTapped = false;
if (!handleEvent_secondMouseUp(event, x, y))
return false;
- }
- else if (_mouseClickAndDragEnabled) {
+ } else if (_mouseClickAndDragEnabled) {
event.type = Common::EVENT_LBUTTONUP;
- event.mouse.x = _mouseX;
- event.mouse.y = _mouseY;
+ event.mouse.x = _videoContext->mouseX;
+ event.mouse.y = _videoContext->mouseY;
} else {
if (getMillis() - _lastMouseDown < 250) {
event.type = Common::EVENT_LBUTTONDOWN;
- event.mouse.x = _mouseX;
- event.mouse.y = _mouseY;
+ event.mouse.x = _videoContext->mouseX;
+ event.mouse.y = _videoContext->mouseY;
_queuedInputEvent.type = Common::EVENT_LBUTTONUP;
- _queuedInputEvent.mouse.x = _mouseX;
- _queuedInputEvent.mouse.y = _mouseY;
+ _queuedInputEvent.mouse.x = _videoContext->mouseX;
+ _queuedInputEvent.mouse.y = _videoContext->mouseY;
_lastMouseTap = getMillis();
_queuedEventTime = _lastMouseTap + kQueuedInputEventDelay;
} else
@@ -200,14 +167,13 @@ bool OSystem_IPHONE::handleEvent_secondMouseDown(Common::Event &event, int x, in
if (_mouseClickAndDragEnabled) {
event.type = Common::EVENT_LBUTTONUP;
- event.mouse.x = _mouseX;
- event.mouse.y = _mouseY;
+ event.mouse.x = _videoContext->mouseX;
+ event.mouse.y = _videoContext->mouseY;
_queuedInputEvent.type = Common::EVENT_RBUTTONDOWN;
- _queuedInputEvent.mouse.x = _mouseX;
- _queuedInputEvent.mouse.y = _mouseY;
- }
- else
+ _queuedInputEvent.mouse.x = _videoContext->mouseX;
+ _queuedInputEvent.mouse.y = _videoContext->mouseY;
+ } else
return false;
return true;
@@ -216,9 +182,9 @@ bool OSystem_IPHONE::handleEvent_secondMouseDown(Common::Event &event, int x, in
bool OSystem_IPHONE::handleEvent_secondMouseUp(Common::Event &event, int x, int y) {
int curTime = getMillis();
- if (curTime - _lastSecondaryDown < 400 ) {
+ if (curTime - _lastSecondaryDown < 400) {
//printf("Right tap!\n");
- if (curTime - _lastSecondaryTap < 400 && !_overlayVisible) {
+ if (curTime - _lastSecondaryTap < 400 && !_videoContext->overlayVisible) {
//printf("Right escape!\n");
event.type = Common::EVENT_KEYDOWN;
_queuedInputEvent.type = Common::EVENT_KEYUP;
@@ -231,11 +197,11 @@ bool OSystem_IPHONE::handleEvent_secondMouseUp(Common::Event &event, int x, int
} else if (!_mouseClickAndDragEnabled) {
//printf("Rightclick!\n");
event.type = Common::EVENT_RBUTTONDOWN;
- event.mouse.x = _mouseX;
- event.mouse.y = _mouseY;
+ event.mouse.x = _videoContext->mouseX;
+ event.mouse.y = _videoContext->mouseY;
_queuedInputEvent.type = Common::EVENT_RBUTTONUP;
- _queuedInputEvent.mouse.x = _mouseX;
- _queuedInputEvent.mouse.y = _mouseY;
+ _queuedInputEvent.mouse.x = _videoContext->mouseX;
+ _queuedInputEvent.mouse.y = _videoContext->mouseY;
_lastSecondaryTap = curTime;
_queuedEventTime = curTime + kQueuedInputEventDelay;
} else {
@@ -245,8 +211,8 @@ bool OSystem_IPHONE::handleEvent_secondMouseUp(Common::Event &event, int x, int
}
if (_mouseClickAndDragEnabled) {
event.type = Common::EVENT_RBUTTONUP;
- event.mouse.x = _mouseX;
- event.mouse.y = _mouseY;
+ event.mouse.x = _videoContext->mouseX;
+ event.mouse.y = _videoContext->mouseY;
}
return true;
@@ -262,17 +228,17 @@ bool OSystem_IPHONE::handleEvent_mouseDragged(Common::Event &event, int x, int y
//printf("Mouse dragged at (%u, %u)\n", x, y);
int mouseNewPosX;
int mouseNewPosY;
- if (_touchpadModeEnabled ) {
+ if (_touchpadModeEnabled) {
int deltaX = _lastPadX - x;
int deltaY = _lastPadY - y;
_lastPadX = x;
_lastPadY = y;
- mouseNewPosX = (int)(_mouseX - deltaX / 0.5f);
- mouseNewPosY = (int)(_mouseY - deltaY / 0.5f);
+ mouseNewPosX = (int)(_videoContext->mouseX - deltaX / 0.5f);
+ mouseNewPosY = (int)(_videoContext->mouseY - deltaY / 0.5f);
- int widthCap = _overlayVisible ? _overlayWidth : _screenWidth;
- int heightCap = _overlayVisible ? _overlayHeight : _screenHeight;
+ int widthCap = _videoContext->overlayVisible ? _videoContext->overlayWidth : _videoContext->screenWidth;
+ int heightCap = _videoContext->overlayVisible ? _videoContext->overlayHeight : _videoContext->screenHeight;
if (mouseNewPosX < 0)
mouseNewPosX = 0;
@@ -319,12 +285,9 @@ bool OSystem_IPHONE::handleEvent_mouseSecondDragged(Common::Event &event, int x,
if (absX < kMaxDeviation && vecY >= kNeededLength) {
// Swipe down
- event.type = Common::EVENT_KEYDOWN;
- _queuedInputEvent.type = Common::EVENT_KEYUP;
+ event.type = Common::EVENT_MAINMENU;
+ _queuedInputEvent.type = Common::EVENT_INVALID;
- event.kbd.flags = _queuedInputEvent.kbd.flags = 0;
- event.kbd.keycode = _queuedInputEvent.kbd.keycode = Common::KEYCODE_F5;
- event.kbd.ascii = _queuedInputEvent.kbd.ascii = Common::ASCII_F5;
_queuedEventTime = getMillis() + kQueuedInputEventDelay;
return true;
}
@@ -371,26 +334,26 @@ void OSystem_IPHONE::handleEvent_orientationChanged(int orientation) {
ScreenOrientation newOrientation;
switch (orientation) {
- case 1:
- newOrientation = kScreenOrientationPortrait;
- break;
- case 3:
- newOrientation = kScreenOrientationLandscape;
- break;
- case 4:
- newOrientation = kScreenOrientationFlippedLandscape;
- break;
- default:
- return;
+ case 1:
+ newOrientation = kScreenOrientationPortrait;
+ break;
+ case 3:
+ newOrientation = kScreenOrientationLandscape;
+ break;
+ case 4:
+ newOrientation = kScreenOrientationFlippedLandscape;
+ break;
+ default:
+ return;
}
if (_screenOrientation != newOrientation) {
_screenOrientation = newOrientation;
- iPhone_initSurface(_screenWidth, _screenHeight);
+ updateOutputSurface();
dirtyFullScreen();
- if (_overlayVisible)
+ if (_videoContext->overlayVisible)
dirtyFullOverlayScreen();
updateScreen();
}
@@ -403,50 +366,50 @@ void OSystem_IPHONE::handleEvent_keyPressed(Common::Event &event, int keyPresse
// We remap some of the iPhone keyboard keys.
// The first ten here are the row of symbols below the numeric keys.
switch (keyPressed) {
- case 45:
- keyPressed = Common::KEYCODE_F1;
- ascii = Common::ASCII_F1;
- break;
- case 47:
- keyPressed = Common::KEYCODE_F2;
- ascii = Common::ASCII_F2;
- break;
- case 58:
- keyPressed = Common::KEYCODE_F3;
- ascii = Common::ASCII_F3;
- break;
- case 59:
- keyPressed = Common::KEYCODE_F4;
- ascii = Common::ASCII_F4;
- break;
- case 40:
- keyPressed = Common::KEYCODE_F5;
- ascii = Common::ASCII_F5;
- break;
- case 41:
- keyPressed = Common::KEYCODE_F6;
- ascii = Common::ASCII_F6;
- break;
- case 36:
- keyPressed = Common::KEYCODE_F7;
- ascii = Common::ASCII_F7;
- break;
- case 38:
- keyPressed = Common::KEYCODE_F8;
- ascii = Common::ASCII_F8;
- break;
- case 64:
- keyPressed = Common::KEYCODE_F9;
- ascii = Common::ASCII_F9;
- break;
- case 34:
- keyPressed = Common::KEYCODE_F10;
- ascii = Common::ASCII_F10;
- break;
- case 10:
- keyPressed = Common::KEYCODE_RETURN;
- ascii = Common::ASCII_RETURN;
- break;
+ case 45:
+ keyPressed = Common::KEYCODE_F1;
+ ascii = Common::ASCII_F1;
+ break;
+ case 47:
+ keyPressed = Common::KEYCODE_F2;
+ ascii = Common::ASCII_F2;
+ break;
+ case 58:
+ keyPressed = Common::KEYCODE_F3;
+ ascii = Common::ASCII_F3;
+ break;
+ case 59:
+ keyPressed = Common::KEYCODE_F4;
+ ascii = Common::ASCII_F4;
+ break;
+ case 40:
+ keyPressed = Common::KEYCODE_F5;
+ ascii = Common::ASCII_F5;
+ break;
+ case 41:
+ keyPressed = Common::KEYCODE_F6;
+ ascii = Common::ASCII_F6;
+ break;
+ case 36:
+ keyPressed = Common::KEYCODE_F7;
+ ascii = Common::ASCII_F7;
+ break;
+ case 38:
+ keyPressed = Common::KEYCODE_F8;
+ ascii = Common::ASCII_F8;
+ break;
+ case 64:
+ keyPressed = Common::KEYCODE_F9;
+ ascii = Common::ASCII_F9;
+ break;
+ case 34:
+ keyPressed = Common::KEYCODE_F10;
+ ascii = Common::ASCII_F10;
+ break;
+ case 10:
+ keyPressed = Common::KEYCODE_RETURN;
+ ascii = Common::ASCII_RETURN;
+ break;
}
event.type = Common::EVENT_KEYDOWN;
_queuedInputEvent.type = Common::EVENT_KEYUP;
@@ -460,60 +423,60 @@ void OSystem_IPHONE::handleEvent_keyPressed(Common::Event &event, int keyPresse
bool OSystem_IPHONE::handleEvent_swipe(Common::Event &event, int direction) {
Common::KeyCode keycode = Common::KEYCODE_INVALID;
switch (_screenOrientation) {
- case kScreenOrientationPortrait:
- switch ((UIViewSwipeDirection)direction) {
- case kUIViewSwipeUp:
- keycode = Common::KEYCODE_UP;
- break;
- case kUIViewSwipeDown:
- keycode = Common::KEYCODE_DOWN;
- break;
- case kUIViewSwipeLeft:
- keycode = Common::KEYCODE_LEFT;
- break;
- case kUIViewSwipeRight:
- keycode = Common::KEYCODE_RIGHT;
- break;
- default:
- return false;
- }
+ case kScreenOrientationPortrait:
+ switch ((UIViewSwipeDirection)direction) {
+ case kUIViewSwipeUp:
+ keycode = Common::KEYCODE_UP;
+ break;
+ case kUIViewSwipeDown:
+ keycode = Common::KEYCODE_DOWN;
break;
- case kScreenOrientationLandscape:
- switch ((UIViewSwipeDirection)direction) {
- case kUIViewSwipeUp:
- keycode = Common::KEYCODE_LEFT;
- break;
- case kUIViewSwipeDown:
- keycode = Common::KEYCODE_RIGHT;
- break;
- case kUIViewSwipeLeft:
- keycode = Common::KEYCODE_DOWN;
- break;
- case kUIViewSwipeRight:
- keycode = Common::KEYCODE_UP;
- break;
- default:
- return false;
- }
+ case kUIViewSwipeLeft:
+ keycode = Common::KEYCODE_LEFT;
break;
- case kScreenOrientationFlippedLandscape:
- switch ((UIViewSwipeDirection)direction) {
- case kUIViewSwipeUp:
- keycode = Common::KEYCODE_RIGHT;
- break;
- case kUIViewSwipeDown:
- keycode = Common::KEYCODE_LEFT;
- break;
- case kUIViewSwipeLeft:
- keycode = Common::KEYCODE_UP;
- break;
- case kUIViewSwipeRight:
- keycode = Common::KEYCODE_DOWN;
- break;
- default:
- return false;
- }
+ case kUIViewSwipeRight:
+ keycode = Common::KEYCODE_RIGHT;
break;
+ default:
+ return false;
+ }
+ break;
+ case kScreenOrientationLandscape:
+ switch ((UIViewSwipeDirection)direction) {
+ case kUIViewSwipeUp:
+ keycode = Common::KEYCODE_LEFT;
+ break;
+ case kUIViewSwipeDown:
+ keycode = Common::KEYCODE_RIGHT;
+ break;
+ case kUIViewSwipeLeft:
+ keycode = Common::KEYCODE_DOWN;
+ break;
+ case kUIViewSwipeRight:
+ keycode = Common::KEYCODE_UP;
+ break;
+ default:
+ return false;
+ }
+ break;
+ case kScreenOrientationFlippedLandscape:
+ switch ((UIViewSwipeDirection)direction) {
+ case kUIViewSwipeUp:
+ keycode = Common::KEYCODE_RIGHT;
+ break;
+ case kUIViewSwipeDown:
+ keycode = Common::KEYCODE_LEFT;
+ break;
+ case kUIViewSwipeLeft:
+ keycode = Common::KEYCODE_UP;
+ break;
+ case kUIViewSwipeRight:
+ keycode = Common::KEYCODE_DOWN;
+ break;
+ default:
+ return false;
+ }
+ break;
}
event.kbd.keycode = _queuedInputEvent.kbd.keycode = keycode;
diff --git a/backends/platform/iphone/osys_main.cpp b/backends/platform/iphone/osys_main.cpp
index 4bc567c39d..9a33cd8968 100644
--- a/backends/platform/iphone/osys_main.cpp
+++ b/backends/platform/iphone/osys_main.cpp
@@ -45,7 +45,9 @@
const OSystem::GraphicsMode OSystem_IPHONE::s_supportedGraphicsModes[] = {
- {0, 0, 0}
+ { "linear", "Linear filtering", kGraphicsModeLinear },
+ { "none", "No filtering", kGraphicsModeNone },
+ { 0, 0, 0 }
};
AQCallbackStruct OSystem_IPHONE::s_AudioQueue;
@@ -53,28 +55,28 @@ SoundProc OSystem_IPHONE::s_soundCallback = NULL;
void *OSystem_IPHONE::s_soundParam = NULL;
OSystem_IPHONE::OSystem_IPHONE() :
- _mixer(NULL), _offscreen(NULL),
- _overlayVisible(false), _fullscreen(NULL),
- _mouseHeight(0), _mouseWidth(0), _mouseBuf(NULL), _lastMouseTap(0), _queuedEventTime(0),
- _secondaryTapped(false), _lastSecondaryTap(0),
+ _mixer(NULL), _lastMouseTap(0), _queuedEventTime(0),
+ _mouseNeedTextureUpdate(false), _secondaryTapped(false), _lastSecondaryTap(0),
_screenOrientation(kScreenOrientationFlippedLandscape), _mouseClickAndDragEnabled(false),
_gestureStartX(-1), _gestureStartY(-1), _fullScreenIsDirty(false), _fullScreenOverlayIsDirty(false),
_mouseDirty(false), _timeSuspended(0), _lastDragPosX(-1), _lastDragPosY(-1), _screenChangeCount(0),
- _overlayHeight(0), _overlayWidth(0), _overlayBuffer(0)
-{
- _queuedInputEvent.type = (Common::EventType)0;
- _lastDrawnMouseRect = Common::Rect(0, 0, 0, 0);
-
+ _mouseCursorPaletteEnabled(false), _gfxTransactionError(kTransactionSuccess) {
+ _queuedInputEvent.type = Common::EVENT_INVALID;
_touchpadModeEnabled = !iPhone_isHighResDevice();
_fsFactory = new POSIXFilesystemFactory();
+ initVideoContext();
}
OSystem_IPHONE::~OSystem_IPHONE() {
AudioQueueDispose(s_AudioQueue.queue, true);
delete _mixer;
- delete _offscreen;
- delete _fullscreen;
+ // Prevent accidental freeing of the screen texture here. This needs to be
+ // checked since we might use the screen texture as framebuffer in the case
+ // of hi-color games for example.
+ if (_framebuffer.pixels == _videoContext->screenTexture.pixels)
+ _framebuffer.free();
+ _mouseBuffer.free();
}
int OSystem_IPHONE::timerHandler(int t) {
@@ -102,26 +104,55 @@ void OSystem_IPHONE::initBackend() {
}
bool OSystem_IPHONE::hasFeature(Feature f) {
- return false;
+ switch (f) {
+ case kFeatureCursorPalette:
+ return true;
+
+ default:
+ return false;
+ }
}
void OSystem_IPHONE::setFeatureState(Feature f, bool enable) {
+ switch (f) {
+ case kFeatureCursorPalette:
+ if (_mouseCursorPaletteEnabled != enable) {
+ _mouseNeedTextureUpdate = true;
+ _mouseDirty = true;
+ _mouseCursorPaletteEnabled = enable;
+ }
+ break;
+ case kFeatureAspectRatioCorrection:
+ _videoContext->asprectRatioCorrection = enable;
+ break;
+
+ default:
+ break;
+ }
}
bool OSystem_IPHONE::getFeatureState(Feature f) {
- return false;
+ switch (f) {
+ case kFeatureCursorPalette:
+ return _mouseCursorPaletteEnabled;
+ case kFeatureAspectRatioCorrection:
+ return _videoContext->asprectRatioCorrection;
+
+ default:
+ return false;
+ }
}
void OSystem_IPHONE::suspendLoop() {
bool done = false;
int eventType;
- float xUnit, yUnit;
+ int x, y;
uint32 startTime = getMillis();
stopSoundsystem();
while (!done) {
- if (iPhone_fetchEvent(&eventType, &xUnit, &yUnit))
+ if (iPhone_fetchEvent(&eventType, &x, &y))
if ((InputEvent)eventType == kInputApplicationResumed)
done = true;
usleep(100000);
@@ -226,7 +257,6 @@ Common::String OSystem_IPHONE::getDefaultConfigFileName() {
#endif
}
-
void OSystem_IPHONE::addSysArchivesToSearchSet(Common::SearchSet &s, int priority) {
// Get URL of the Resource directory of the .app bundle
CFURLRef fileUrl = CFBundleCopyResourcesDirectoryURL(CFBundleGetMainBundle());
@@ -272,7 +302,7 @@ void iphone_main(int argc, char *argv[]) {
}
#ifdef IPHONE_OFFICIAL
- chdir( iPhone_getDocumentsDir() );
+ chdir(iPhone_getDocumentsDir());
#else
system("mkdir " SCUMMVM_ROOT_PATH);
system("mkdir " SCUMMVM_SAVE_PATH);
diff --git a/backends/platform/iphone/osys_main.h b/backends/platform/iphone/osys_main.h
index 37896cceeb..b443e22f56 100644
--- a/backends/platform/iphone/osys_main.h
+++ b/backends/platform/iphone/osys_main.h
@@ -20,6 +20,9 @@
*
*/
+#ifndef BACKENDS_PLATFORM_IPHONE_OSYS_MAIN_H
+#define BACKENDS_PLATFORM_IPHONE_OSYS_MAIN_H
+
#include "graphics/surface.h"
#include "iphone_common.h"
#include "backends/base-backend.h"
@@ -42,16 +45,15 @@
typedef void (*SoundProc)(void *param, byte *buf, int len);
typedef int (*TimerProc)(int interval);
-typedef struct AQCallbackStruct {
- AudioQueueRef queue;
- uint32 frameCount;
- AudioQueueBufferRef buffers[AUDIO_BUFFERS];
- AudioStreamBasicDescription dataFormat;
-} AQCallbackStruct;
+struct AQCallbackStruct {
+ AudioQueueRef queue;
+ uint32 frameCount;
+ AudioQueueBufferRef buffers[AUDIO_BUFFERS];
+ AudioStreamBasicDescription dataFormat;
+};
class OSystem_IPHONE : public EventsBaseBackend, public PaletteManager {
protected:
-
static const OSystem::GraphicsMode s_supportedGraphicsModes[];
static AQCallbackStruct s_AudioQueue;
static SoundProc s_soundCallback;
@@ -59,33 +61,31 @@ protected:
Audio::MixerImpl *_mixer;
+ VideoContext *_videoContext;
+
Graphics::Surface _framebuffer;
- byte *_offscreen;
- OverlayColor *_overlayBuffer;
- uint16 _overlayHeight;
- uint16 _overlayWidth;
- uint16 *_fullscreen;
+ // For signaling that screen format set up might have failed.
+ TransactionError _gfxTransactionError;
- uint16 _palette[256];
- bool _overlayVisible;
- uint16 _screenWidth;
- uint16 _screenHeight;
+ // For use with the game texture
+ uint16 _gamePalette[256];
+ // For use with the mouse texture
+ uint16 _gamePaletteRGBA5551[256];
struct timeval _startTime;
uint32 _timeSuspended;
- bool _mouseVisible;
- byte *_mouseBuf;
- byte _mouseKeyColor;
- uint _mouseWidth, _mouseHeight;
- uint _mouseX, _mouseY;
- int _mouseHotspotX, _mouseHotspotY;
+ bool _mouseCursorPaletteEnabled;
+ uint16 _mouseCursorPalette[256];
+ Graphics::Surface _mouseBuffer;
+ uint16 _mouseKeyColor;
bool _mouseDirty;
+ bool _mouseNeedTextureUpdate;
+
long _lastMouseDown;
long _lastMouseTap;
long _queuedEventTime;
- Common::Rect _lastDrawnMouseRect;
Common::Event _queuedInputEvent;
bool _secondaryTapped;
long _lastSecondaryDown;
@@ -121,13 +121,21 @@ public:
virtual bool getFeatureState(Feature f);
virtual const GraphicsMode *getSupportedGraphicsModes() const;
virtual int getDefaultGraphicsMode() const;
- bool setGraphicsMode(const char *name);
virtual bool setGraphicsMode(int mode);
virtual int getGraphicsMode() const;
virtual void initSize(uint width, uint height, const Graphics::PixelFormat *format);
+
+ virtual void beginGFXTransaction();
+ virtual TransactionError endGFXTransaction();
+
virtual int16 getHeight();
virtual int16 getWidth();
+#ifdef USE_RGB_COLOR
+ virtual Graphics::PixelFormat getScreenFormat() const { return _framebuffer.format; }
+ virtual Common::List<Graphics::PixelFormat> getSupportedFormats() const;
+#endif
+
virtual PaletteManager *getPaletteManager() { return this; }
protected:
// PaletteManager API
@@ -154,6 +162,7 @@ public:
virtual void warpMouse(int x, int y);
virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor = 255, int cursorTargetScale = 1, const Graphics::PixelFormat *format = NULL);
+ virtual void setCursorPalette(const byte *colors, uint start, uint num);
virtual bool pollEvent(Common::Event &event);
virtual uint32 getMillis();
@@ -167,7 +176,7 @@ public:
static void mixCallback(void *sys, byte *samples, int len);
virtual void setupMixer(void);
virtual void setTimerCallback(TimerProc callback, int interval);
- virtual int getScreenChangeID() const { return _screenChangeCount; }
+ virtual int getScreenChangeID() const { return _screenChangeCount; }
virtual void quit();
virtual void addSysArchivesToSearchSet(Common::SearchSet &s, int priority = 0);
@@ -183,15 +192,15 @@ public:
virtual void logMessage(LogMessageType::Type type, const char *message);
protected:
+ void initVideoContext();
+ void updateOutputSurface();
+
void internUpdateScreen();
void dirtyFullScreen();
void dirtyFullOverlayScreen();
- void clipRectToScreen(int16 &x, int16 &y, int16 &w, int16 &h);
void suspendLoop();
- void drawDirtyRect(const Common::Rect& dirtyRect);
- void drawDirtyOverlayRect(const Common::Rect& dirtyRect);
- void drawMouseCursorOnRectUpdate(const Common::Rect& updatedRect, const Common::Rect& mouseRect);
- void updateHardwareSurfaceForRect(const Common::Rect& updatedRect);
+ void drawDirtyRect(const Common::Rect &dirtyRect);
+ void updateMouseTexture();
static void AQBufferCallback(void *in, AudioQueueRef inQ, AudioQueueBufferRef outQB);
static int timerHandler(int t);
@@ -208,3 +217,5 @@ protected:
bool handleEvent_mouseDragged(Common::Event &event, int x, int y);
bool handleEvent_mouseSecondDragged(Common::Event &event, int x, int y);
};
+
+#endif
diff --git a/backends/platform/iphone/osys_video.cpp b/backends/platform/iphone/osys_video.cpp
deleted file mode 100644
index fa425b108a..0000000000
--- a/backends/platform/iphone/osys_video.cpp
+++ /dev/null
@@ -1,503 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-// Disable symbol overrides so that we can use system headers.
-#define FORBIDDEN_SYMBOL_ALLOW_ALL
-
-#include "osys_main.h"
-
-const OSystem::GraphicsMode* OSystem_IPHONE::getSupportedGraphicsModes() const {
- return s_supportedGraphicsModes;
-}
-
-
-int OSystem_IPHONE::getDefaultGraphicsMode() const {
- return -1;
-}
-
-bool OSystem_IPHONE::setGraphicsMode(const char *mode) {
- return true;
-}
-
-bool OSystem_IPHONE::setGraphicsMode(int mode) {
- return true;
-}
-
-int OSystem_IPHONE::getGraphicsMode() const {
- return -1;
-}
-
-void OSystem_IPHONE::initSize(uint width, uint height, const Graphics::PixelFormat *format) {
- //printf("initSize(%i, %i)\n", width, height);
-
- _screenWidth = width;
- _screenHeight = height;
-
- free(_offscreen);
-
- _offscreen = (byte *)malloc(width * height);
- bzero(_offscreen, width * height);
-
- //free(_overlayBuffer);
-
- int fullSize = _screenWidth * _screenHeight * sizeof(OverlayColor);
- //_overlayBuffer = (OverlayColor *)malloc(fullSize);
- clearOverlay();
-
- free(_fullscreen);
-
- _fullscreen = (uint16 *)malloc(fullSize);
- bzero(_fullscreen, fullSize);
-
- iPhone_initSurface(width, height);
-
- if (_overlayBuffer == NULL) {
- _overlayHeight = iPhone_getScreenHeight();
- _overlayWidth = iPhone_getScreenWidth();
-
- printf("Overlay: (%u x %u)\n", _overlayWidth, _overlayHeight);
- _overlayBuffer = new OverlayColor[_overlayHeight * _overlayWidth];
- }
-
- _fullScreenIsDirty = false;
- dirtyFullScreen();
- _mouseVisible = false;
- _screenChangeCount++;
- updateScreen();
-}
-
-int16 OSystem_IPHONE::getHeight() {
- return _screenHeight;
-}
-
-int16 OSystem_IPHONE::getWidth() {
- return _screenWidth;
-}
-
-void OSystem_IPHONE::setPalette(const byte *colors, uint start, uint num) {
- assert(start + num <= 256);
- const byte *b = colors;
-
- for (uint i = start; i < start + num; ++i) {
- _palette[i] = Graphics::RGBToColor<Graphics::ColorMasks<565> >(b[0], b[1], b[2]);
- b += 3;
- }
-
- dirtyFullScreen();
-}
-
-void OSystem_IPHONE::grabPalette(byte *colors, uint start, uint num) {
- assert(start + num <= 256);
- byte *b = colors;
-
- for (uint i = start; i < start + num; ++i) {
- Graphics::colorToRGB<Graphics::ColorMasks<565> >(_palette[i], b[0], b[1], b[2]);
- b += 3;
- }
-}
-
-void OSystem_IPHONE::copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) {
- //printf("copyRectToScreen(%i, %i, %i, %i)\n", x, y, w, h);
- //Clip the coordinates
- if (x < 0) {
- w += x;
- buf -= x;
- x = 0;
- }
-
- if (y < 0) {
- h += y;
- buf -= y * pitch;
- y = 0;
- }
-
- if (w > _screenWidth - x) {
- w = _screenWidth - x;
- }
-
- if (h > _screenHeight - y) {
- h = _screenHeight - y;
- }
-
- if (w <= 0 || h <= 0)
- return;
-
- if (!_fullScreenIsDirty) {
- _dirtyRects.push_back(Common::Rect(x, y, x + w, y + h));
- }
-
-
- byte *dst = _offscreen + y * _screenWidth + x;
- if (_screenWidth == pitch && pitch == w)
- memcpy(dst, buf, h * w);
- else {
- do {
- memcpy(dst, buf, w);
- buf += pitch;
- dst += _screenWidth;
- } while (--h);
- }
-}
-
-void OSystem_IPHONE::clipRectToScreen(int16 &x, int16 &y, int16 &w, int16 &h) {
- if (x < 0) {
- w += x;
- x = 0;
- }
-
- if (y < 0) {
- h += y;
- y = 0;
- }
-
- if (w > _screenWidth - x)
- w = _screenWidth - x;
-
- if (h > _screenHeight - y)
- h = _screenHeight - y;
-
- if (w < 0) {
- w = 0;
- }
-
- if (h < 0) {
- h = 0;
- }
-}
-
-void OSystem_IPHONE::updateScreen() {
- //printf("updateScreen(): %i dirty rects.\n", _dirtyRects.size());
-
- if (_dirtyRects.size() == 0 && _dirtyOverlayRects.size() == 0 && !_mouseDirty)
- return;
-
- internUpdateScreen();
- _fullScreenIsDirty = false;
- _fullScreenOverlayIsDirty = false;
-
- iPhone_updateScreen(_mouseX - _mouseHotspotX, _mouseY - _mouseHotspotY);
-}
-
-void OSystem_IPHONE::internUpdateScreen() {
- int16 mouseX = _mouseX - _mouseHotspotX;
- int16 mouseY = _mouseY - _mouseHotspotY;
- int16 mouseWidth = _mouseWidth;
- int16 mouseHeight = _mouseHeight;
-
- clipRectToScreen(mouseX, mouseY, mouseWidth, mouseHeight);
-
- Common::Rect mouseRect(mouseX, mouseY, mouseX + mouseWidth, mouseY + mouseHeight);
-
- if (_mouseDirty) {
- if (!_fullScreenIsDirty) {
- _dirtyRects.push_back(_lastDrawnMouseRect);
- _dirtyRects.push_back(mouseRect);
- }
- if (!_fullScreenOverlayIsDirty && _overlayVisible) {
- _dirtyOverlayRects.push_back(_lastDrawnMouseRect);
- _dirtyOverlayRects.push_back(mouseRect);
- }
- _mouseDirty = false;
- _lastDrawnMouseRect = mouseRect;
- }
-
- while (_dirtyRects.size()) {
- Common::Rect dirtyRect = _dirtyRects.remove_at(_dirtyRects.size() - 1);
-
- //printf("Drawing: (%i, %i) -> (%i, %i)\n", dirtyRect.left, dirtyRect.top, dirtyRect.right, dirtyRect.bottom);
-
- drawDirtyRect(dirtyRect);
-
- if (_overlayVisible)
- drawDirtyOverlayRect(dirtyRect);
- else
- drawMouseCursorOnRectUpdate(dirtyRect, mouseRect);
-
- updateHardwareSurfaceForRect(dirtyRect);
- }
-
- if (_overlayVisible) {
- while (_dirtyOverlayRects.size()) {
- Common::Rect dirtyRect = _dirtyOverlayRects.remove_at(_dirtyOverlayRects.size() - 1);
-
- //printf("Drawing: (%i, %i) -> (%i, %i)\n", dirtyRect.left, dirtyRect.top, dirtyRect.right, dirtyRect.bottom);
-
- drawDirtyOverlayRect(dirtyRect);
- //drawMouseCursorOnRectUpdate(dirtyRect, mouseRect);
- //updateHardwareSurfaceForRect(dirtyRect);
- }
- }
-}
-
-void OSystem_IPHONE::drawDirtyRect(const Common::Rect& dirtyRect) {
- int h = dirtyRect.bottom - dirtyRect.top;
- int w = dirtyRect.right - dirtyRect.left;
-
- byte *src = &_offscreen[dirtyRect.top * _screenWidth + dirtyRect.left];
- uint16 *dst = &_fullscreen[dirtyRect.top * _screenWidth + dirtyRect.left];
- for (int y = h; y > 0; y--) {
- for (int x = w; x > 0; x--)
- *dst++ = _palette[*src++];
-
- dst += _screenWidth - w;
- src += _screenWidth - w;
- }
-}
-
-void OSystem_IPHONE::drawDirtyOverlayRect(const Common::Rect& dirtyRect) {
- // int h = dirtyRect.bottom - dirtyRect.top;
- //
- // uint16 *src = (uint16 *)&_overlayBuffer[dirtyRect.top * _screenWidth + dirtyRect.left];
- // uint16 *dst = &_fullscreen[dirtyRect.top * _screenWidth + dirtyRect.left];
- // int x = (dirtyRect.right - dirtyRect.left) * 2;
- // for (int y = h; y > 0; y--) {
- // memcpy(dst, src, x);
- // src += _screenWidth;
- // dst += _screenWidth;
- // }
- iPhone_updateOverlayRect(_overlayBuffer, dirtyRect.left, dirtyRect.top, dirtyRect.right, dirtyRect.bottom);
-}
-
-void OSystem_IPHONE::drawMouseCursorOnRectUpdate(const Common::Rect& updatedRect, const Common::Rect& mouseRect) {
- //draw mouse on top
- if (_mouseVisible && (updatedRect.intersects(mouseRect))) {
- int srcX = 0;
- int srcY = 0;
- int left = _mouseX - _mouseHotspotX;
- if (left < 0) {
- srcX -= left;
- left = 0;
- }
- int top = _mouseY - _mouseHotspotY;
- if (top < 0) {
- srcY -= top;
- top = 0;
- }
-
- int bottom = top + _mouseHeight;
- if (bottom > _screenWidth)
- bottom = _screenWidth;
-
- int displayWidth = _mouseWidth;
- if (_mouseWidth + left > _screenWidth)
- displayWidth = _screenWidth - left;
-
- int displayHeight = _mouseHeight;
- if (_mouseHeight + top > _screenHeight)
- displayHeight = _screenHeight - top;
-
- byte *src = &_mouseBuf[srcY * _mouseWidth + srcX];
- uint16 *dst = &_fullscreen[top * _screenWidth + left];
- for (int y = displayHeight; y > srcY; y--) {
- for (int x = displayWidth; x > srcX; x--) {
- if (*src != _mouseKeyColor)
- *dst = _palette[*src];
- dst++;
- src++;
- }
- dst += _screenWidth - displayWidth + srcX;
- src += _mouseWidth - displayWidth + srcX;
- }
- }
-}
-
-void OSystem_IPHONE::updateHardwareSurfaceForRect(const Common::Rect& updatedRect) {
- iPhone_updateScreenRect(_fullscreen, updatedRect.left, updatedRect.top, updatedRect.right, updatedRect.bottom );
-}
-
-Graphics::Surface *OSystem_IPHONE::lockScreen() {
- //printf("lockScreen()\n");
-
- _framebuffer.pixels = _offscreen;
- _framebuffer.w = _screenWidth;
- _framebuffer.h = _screenHeight;
- _framebuffer.pitch = _screenWidth;
- _framebuffer.format = Graphics::PixelFormat::createFormatCLUT8();
-
- return &_framebuffer;
-}
-
-void OSystem_IPHONE::unlockScreen() {
- //printf("unlockScreen()\n");
- dirtyFullScreen();
-}
-
-void OSystem_IPHONE::setShakePos(int shakeOffset) {
- //printf("setShakePos(%i)\n", shakeOffset);
-}
-
-void OSystem_IPHONE::showOverlay() {
- //printf("showOverlay()\n");
- _overlayVisible = true;
- dirtyFullOverlayScreen();
- updateScreen();
- iPhone_enableOverlay(true);
-}
-
-void OSystem_IPHONE::hideOverlay() {
- //printf("hideOverlay()\n");
- _overlayVisible = false;
- _dirtyOverlayRects.clear();
- dirtyFullScreen();
- iPhone_enableOverlay(false);
-}
-
-void OSystem_IPHONE::clearOverlay() {
- //printf("clearOverlay()\n");
- bzero(_overlayBuffer, _overlayWidth * _overlayHeight * sizeof(OverlayColor));
- dirtyFullOverlayScreen();
-}
-
-void OSystem_IPHONE::grabOverlay(OverlayColor *buf, int pitch) {
- //printf("grabOverlay()\n");
- int h = _overlayHeight;
- OverlayColor *src = _overlayBuffer;
-
- do {
- memcpy(buf, src, _overlayWidth * sizeof(OverlayColor));
- src += _overlayWidth;
- buf += pitch;
- } while (--h);
-}
-
-void OSystem_IPHONE::copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h) {
- //printf("copyRectToOverlay(buf, pitch=%i, x=%i, y=%i, w=%i, h=%i)\n", pitch, x, y, w, h);
-
- //Clip the coordinates
- if (x < 0) {
- w += x;
- buf -= x;
- x = 0;
- }
-
- if (y < 0) {
- h += y;
- buf -= y * pitch;
- y = 0;
- }
-
- if (w > _overlayWidth - x)
- w = _overlayWidth - x;
-
- if (h > _overlayHeight - y)
- h = _overlayHeight - y;
-
- if (w <= 0 || h <= 0)
- return;
-
- if (!_fullScreenOverlayIsDirty) {
- _dirtyOverlayRects.push_back(Common::Rect(x, y, x + w, y + h));
- }
-
- OverlayColor *dst = _overlayBuffer + (y * _overlayWidth + x);
- if (_overlayWidth == pitch && pitch == w)
- memcpy(dst, buf, h * w * sizeof(OverlayColor));
- else {
- do {
- memcpy(dst, buf, w * sizeof(OverlayColor));
- buf += pitch;
- dst += _overlayWidth;
- } while (--h);
- }
-}
-
-int16 OSystem_IPHONE::getOverlayHeight() {
- return _overlayHeight;
-}
-
-int16 OSystem_IPHONE::getOverlayWidth() {
- return _overlayWidth;
-}
-
-bool OSystem_IPHONE::showMouse(bool visible) {
- bool last = _mouseVisible;
- _mouseVisible = visible;
- _mouseDirty = true;
-
- return last;
-}
-
-void OSystem_IPHONE::warpMouse(int x, int y) {
- //printf("warpMouse()\n");
-
- _mouseX = x;
- _mouseY = y;
- _mouseDirty = true;
-}
-
-void OSystem_IPHONE::dirtyFullScreen() {
- if (!_fullScreenIsDirty) {
- _dirtyRects.clear();
- _dirtyRects.push_back(Common::Rect(0, 0, _screenWidth, _screenHeight));
- _fullScreenIsDirty = true;
- }
-}
-
-void OSystem_IPHONE::dirtyFullOverlayScreen() {
- if (!_fullScreenOverlayIsDirty) {
- _dirtyOverlayRects.clear();
- _dirtyOverlayRects.push_back(Common::Rect(0, 0, _overlayWidth, _overlayHeight));
- _fullScreenOverlayIsDirty = true;
- }
-}
-
-void OSystem_IPHONE::setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor, int cursorTargetScale, const Graphics::PixelFormat *format) {
- //printf("setMouseCursor(%i, %i, scale %u)\n", hotspotX, hotspotY, cursorTargetScale);
-
- int texWidth = getSizeNextPOT(w);
- int texHeight = getSizeNextPOT(h);
- int bufferSize = texWidth * texHeight * sizeof(int16);
- int16* mouseBuf = (int16*)malloc(bufferSize);
- memset(mouseBuf, 0, bufferSize);
-
- for (uint x = 0; x < w; ++x) {
- for (uint y = 0; y < h; ++y) {
- byte color = buf[y * w + x];
- if (color != keycolor)
- mouseBuf[y * texWidth + x] = _palette[color] | 0x1;
- else
- mouseBuf[y * texWidth + x] = 0x0;
- }
- }
-
- iPhone_setMouseCursor(mouseBuf, w, h);
-
- if (_mouseBuf != NULL && (_mouseWidth != w || _mouseHeight != h)) {
- free(_mouseBuf);
- _mouseBuf = NULL;
- }
-
- if (_mouseBuf == NULL)
- _mouseBuf = (byte *)malloc(w * h);
-
- _mouseWidth = w;
- _mouseHeight = h;
-
- _mouseHotspotX = hotspotX;
- _mouseHotspotY = hotspotY;
-
- _mouseKeyColor = (byte)keycolor;
-
- memcpy(_mouseBuf, buf, w * h);
-
- _mouseDirty = true;
-}
diff --git a/backends/platform/iphone/osys_video.mm b/backends/platform/iphone/osys_video.mm
new file mode 100644
index 0000000000..6f80a6cba3
--- /dev/null
+++ b/backends/platform/iphone/osys_video.mm
@@ -0,0 +1,491 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+// Disable symbol overrides so that we can use system headers.
+#define FORBIDDEN_SYMBOL_ALLOW_ALL
+
+#include "osys_main.h"
+#include "iphone_video.h"
+
+#include "graphics/conversion.h"
+
+void OSystem_IPHONE::initVideoContext() {
+ _videoContext = [g_iPhoneViewInstance getVideoContext];
+}
+
+const OSystem::GraphicsMode *OSystem_IPHONE::getSupportedGraphicsModes() const {
+ return s_supportedGraphicsModes;
+}
+
+int OSystem_IPHONE::getDefaultGraphicsMode() const {
+ return kGraphicsModeLinear;
+}
+
+bool OSystem_IPHONE::setGraphicsMode(int mode) {
+ switch (mode) {
+ case kGraphicsModeNone:
+ case kGraphicsModeLinear:
+ _videoContext->graphicsMode = (GraphicsModes)mode;
+ return true;
+
+ default:
+ return false;
+ }
+}
+
+int OSystem_IPHONE::getGraphicsMode() const {
+ return _videoContext->graphicsMode;
+}
+
+#ifdef USE_RGB_COLOR
+Common::List<Graphics::PixelFormat> OSystem_IPHONE::getSupportedFormats() const {
+ Common::List<Graphics::PixelFormat> list;
+ // RGB565
+ list.push_back(Graphics::createPixelFormat<565>());
+ // CLUT8
+ list.push_back(Graphics::PixelFormat::createFormatCLUT8());
+ return list;
+}
+#endif
+
+void OSystem_IPHONE::initSize(uint width, uint height, const Graphics::PixelFormat *format) {
+ //printf("initSize(%u, %u, %p)\n", width, height, (const void *)format);
+
+ _videoContext->screenWidth = width;
+ _videoContext->screenHeight = height;
+ _videoContext->shakeOffsetY = 0;
+
+ // In case we use the screen texture as frame buffer we reset the pixels
+ // pointer here to avoid freeing the screen texture.
+ if (_framebuffer.pixels == _videoContext->screenTexture.pixels)
+ _framebuffer.pixels = 0;
+
+ // Create the screen texture right here. We need to do this here, since
+ // when a game requests hi-color mode, we actually set the framebuffer
+ // to the texture buffer to avoid an additional copy step.
+ [g_iPhoneViewInstance performSelectorOnMainThread:@selector(createScreenTexture) withObject:nil waitUntilDone: YES];
+
+ // In case the client code tries to set up a non supported mode, we will
+ // fall back to CLUT8 and set the transaction error accordingly.
+ if (format && format->bytesPerPixel != 1 && *format != _videoContext->screenTexture.format) {
+ format = 0;
+ _gfxTransactionError = kTransactionFormatNotSupported;
+ }
+
+ if (!format || format->bytesPerPixel == 1) {
+ _framebuffer.create(width, height, Graphics::PixelFormat::createFormatCLUT8());
+ } else {
+#if 0
+ printf("bytesPerPixel: %u RGBAlosses: %u,%u,%u,%u RGBAshifts: %u,%u,%u,%u\n", format->bytesPerPixel,
+ format->rLoss, format->gLoss, format->bLoss, format->aLoss,
+ format->rShift, format->gShift, format->bShift, format->aShift);
+#endif
+ // We directly draw on the screen texture in hi-color mode. Thus
+ // we copy over its settings here and just replace the width and
+ // height to avoid any problems.
+ _framebuffer = _videoContext->screenTexture;
+ _framebuffer.w = width;
+ _framebuffer.h = height;
+ }
+
+ _fullScreenIsDirty = false;
+ dirtyFullScreen();
+ _mouseCursorPaletteEnabled = false;
+}
+
+void OSystem_IPHONE::beginGFXTransaction() {
+ _gfxTransactionError = kTransactionSuccess;
+}
+
+OSystem::TransactionError OSystem_IPHONE::endGFXTransaction() {
+ _screenChangeCount++;
+ updateOutputSurface();
+ [g_iPhoneViewInstance performSelectorOnMainThread:@selector(setGraphicsMode) withObject:nil waitUntilDone: YES];
+
+ return _gfxTransactionError;
+}
+
+void OSystem_IPHONE::updateOutputSurface() {
+ [g_iPhoneViewInstance performSelectorOnMainThread:@selector(initSurface) withObject:nil waitUntilDone: YES];
+}
+
+int16 OSystem_IPHONE::getHeight() {
+ return _videoContext->screenHeight;
+}
+
+int16 OSystem_IPHONE::getWidth() {
+ return _videoContext->screenWidth;
+}
+
+void OSystem_IPHONE::setPalette(const byte *colors, uint start, uint num) {
+ assert(start + num <= 256);
+ const byte *b = colors;
+
+ for (uint i = start; i < start + num; ++i) {
+ _gamePalette[i] = Graphics::RGBToColor<Graphics::ColorMasks<565> >(b[0], b[1], b[2]);
+ _gamePaletteRGBA5551[i] = Graphics::RGBToColor<Graphics::ColorMasks<5551> >(b[0], b[1], b[2]);
+ b += 3;
+ }
+
+ dirtyFullScreen();
+}
+
+void OSystem_IPHONE::grabPalette(byte *colors, uint start, uint num) {
+ assert(start + num <= 256);
+ byte *b = colors;
+
+ for (uint i = start; i < start + num; ++i) {
+ Graphics::colorToRGB<Graphics::ColorMasks<565> >(_gamePalette[i], b[0], b[1], b[2]);
+ b += 3;
+ }
+}
+
+void OSystem_IPHONE::copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) {
+ //printf("copyRectToScreen(%i, %i, %i, %i)\n", x, y, w, h);
+ //Clip the coordinates
+ if (x < 0) {
+ w += x;
+ buf -= x;
+ x = 0;
+ }
+
+ if (y < 0) {
+ h += y;
+ buf -= y * pitch;
+ y = 0;
+ }
+
+ if (w > (int)_framebuffer.w - x) {
+ w = _framebuffer.w - x;
+ }
+
+ if (h > (int)_framebuffer.h - y) {
+ h = _framebuffer.h - y;
+ }
+
+ if (w <= 0 || h <= 0)
+ return;
+
+ if (!_fullScreenIsDirty) {
+ _dirtyRects.push_back(Common::Rect(x, y, x + w, y + h));
+ }
+
+ byte *dst = (byte *)_framebuffer.getBasePtr(x, y);
+ if (_framebuffer.pitch == pitch && _framebuffer.w == w) {
+ memcpy(dst, buf, h * pitch);
+ } else {
+ do {
+ memcpy(dst, buf, w * _framebuffer.format.bytesPerPixel);
+ buf += pitch;
+ dst += _framebuffer.pitch;
+ } while (--h);
+ }
+}
+
+void OSystem_IPHONE::updateScreen() {
+ //printf("updateScreen(): %i dirty rects.\n", _dirtyRects.size());
+
+ if (_dirtyRects.size() == 0 && _dirtyOverlayRects.size() == 0 && !_mouseDirty)
+ return;
+
+ internUpdateScreen();
+ _mouseDirty = false;
+ _fullScreenIsDirty = false;
+ _fullScreenOverlayIsDirty = false;
+
+ iPhone_updateScreen();
+}
+
+void OSystem_IPHONE::internUpdateScreen() {
+ if (_mouseNeedTextureUpdate) {
+ updateMouseTexture();
+ _mouseNeedTextureUpdate = false;
+ }
+
+ while (_dirtyRects.size()) {
+ Common::Rect dirtyRect = _dirtyRects.remove_at(_dirtyRects.size() - 1);
+
+ //printf("Drawing: (%i, %i) -> (%i, %i)\n", dirtyRect.left, dirtyRect.top, dirtyRect.right, dirtyRect.bottom);
+ drawDirtyRect(dirtyRect);
+ // TODO: Implement dirty rect code
+ //updateHardwareSurfaceForRect(dirtyRect);
+ }
+
+ if (_videoContext->overlayVisible) {
+ // TODO: Implement dirty rect code
+ _dirtyOverlayRects.clear();
+ /*while (_dirtyOverlayRects.size()) {
+ Common::Rect dirtyRect = _dirtyOverlayRects.remove_at(_dirtyOverlayRects.size() - 1);
+
+ //printf("Drawing: (%i, %i) -> (%i, %i)\n", dirtyRect.left, dirtyRect.top, dirtyRect.right, dirtyRect.bottom);
+ drawDirtyOverlayRect(dirtyRect);
+ }*/
+ }
+}
+
+void OSystem_IPHONE::drawDirtyRect(const Common::Rect &dirtyRect) {
+ // We only need to do a color look up for CLUT8
+ if (_framebuffer.format.bytesPerPixel != 1)
+ return;
+
+ int h = dirtyRect.bottom - dirtyRect.top;
+ int w = dirtyRect.right - dirtyRect.left;
+
+ const byte *src = (const byte *)_framebuffer.getBasePtr(dirtyRect.left, dirtyRect.top);
+ byte *dstRaw = (byte *)_videoContext->screenTexture.getBasePtr(dirtyRect.left, dirtyRect.top);
+
+ // When we use CLUT8 do a color look up
+ for (int y = h; y > 0; y--) {
+ uint16 *dst = (uint16 *)dstRaw;
+ for (int x = w; x > 0; x--)
+ *dst++ = _gamePalette[*src++];
+
+ dstRaw += _videoContext->screenTexture.pitch;
+ src += _framebuffer.pitch - w;
+ }
+}
+
+Graphics::Surface *OSystem_IPHONE::lockScreen() {
+ //printf("lockScreen()\n");
+ return &_framebuffer;
+}
+
+void OSystem_IPHONE::unlockScreen() {
+ //printf("unlockScreen()\n");
+ dirtyFullScreen();
+}
+
+void OSystem_IPHONE::setShakePos(int shakeOffset) {
+ //printf("setShakePos(%i)\n", shakeOffset);
+ _videoContext->shakeOffsetY = shakeOffset;
+ [g_iPhoneViewInstance performSelectorOnMainThread:@selector(setViewTransformation) withObject:nil waitUntilDone: YES];
+ // HACK: We use this to force a redraw.
+ _mouseDirty = true;
+}
+
+void OSystem_IPHONE::showOverlay() {
+ //printf("showOverlay()\n");
+ _videoContext->overlayVisible = true;
+ dirtyFullOverlayScreen();
+ updateScreen();
+ [g_iPhoneViewInstance performSelectorOnMainThread:@selector(updateMouseCursorScaling) withObject:nil waitUntilDone: YES];
+ [g_iPhoneViewInstance performSelectorOnMainThread:@selector(clearColorBuffer) withObject:nil waitUntilDone: YES];
+}
+
+void OSystem_IPHONE::hideOverlay() {
+ //printf("hideOverlay()\n");
+ _videoContext->overlayVisible = false;
+ _dirtyOverlayRects.clear();
+ dirtyFullScreen();
+ [g_iPhoneViewInstance performSelectorOnMainThread:@selector(updateMouseCursorScaling) withObject:nil waitUntilDone: YES];
+ [g_iPhoneViewInstance performSelectorOnMainThread:@selector(clearColorBuffer) withObject:nil waitUntilDone: YES];
+}
+
+void OSystem_IPHONE::clearOverlay() {
+ //printf("clearOverlay()\n");
+ bzero(_videoContext->overlayTexture.getBasePtr(0, 0), _videoContext->overlayTexture.h * _videoContext->overlayTexture.pitch);
+ dirtyFullOverlayScreen();
+}
+
+void OSystem_IPHONE::grabOverlay(OverlayColor *buf, int pitch) {
+ //printf("grabOverlay()\n");
+ int h = _videoContext->overlayHeight;
+
+ const byte *src = (const byte *)_videoContext->overlayTexture.getBasePtr(0, 0);
+ do {
+ memcpy(buf, src, _videoContext->overlayWidth * sizeof(OverlayColor));
+ src += _videoContext->overlayTexture.pitch;
+ buf += pitch;
+ } while (--h);
+}
+
+void OSystem_IPHONE::copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h) {
+ //printf("copyRectToOverlay(buf, pitch=%i, x=%i, y=%i, w=%i, h=%i)\n", pitch, x, y, w, h);
+
+ //Clip the coordinates
+ if (x < 0) {
+ w += x;
+ buf -= x;
+ x = 0;
+ }
+
+ if (y < 0) {
+ h += y;
+ buf -= y * pitch;
+ y = 0;
+ }
+
+ if (w > (int)_videoContext->overlayWidth - x)
+ w = _videoContext->overlayWidth - x;
+
+ if (h > (int)_videoContext->overlayHeight - y)
+ h = _videoContext->overlayHeight - y;
+
+ if (w <= 0 || h <= 0)
+ return;
+
+ if (!_fullScreenOverlayIsDirty) {
+ _dirtyOverlayRects.push_back(Common::Rect(x, y, x + w, y + h));
+ }
+
+ byte *dst = (byte *)_videoContext->overlayTexture.getBasePtr(x, y);
+ do {
+ memcpy(dst, buf, w * sizeof(OverlayColor));
+ buf += pitch;
+ dst += _videoContext->overlayTexture.pitch;
+ } while (--h);
+}
+
+int16 OSystem_IPHONE::getOverlayHeight() {
+ return _videoContext->overlayHeight;
+}
+
+int16 OSystem_IPHONE::getOverlayWidth() {
+ return _videoContext->overlayWidth;
+}
+
+bool OSystem_IPHONE::showMouse(bool visible) {
+ bool last = _videoContext->mouseIsVisible;
+ _videoContext->mouseIsVisible = visible;
+ _mouseDirty = true;
+
+ return last;
+}
+
+void OSystem_IPHONE::warpMouse(int x, int y) {
+ //printf("warpMouse()\n");
+ _videoContext->mouseX = x;
+ _videoContext->mouseY = y;
+ [g_iPhoneViewInstance performSelectorOnMainThread:@selector(notifyMouseMove) withObject:nil waitUntilDone: YES];
+ _mouseDirty = true;
+}
+
+void OSystem_IPHONE::dirtyFullScreen() {
+ if (!_fullScreenIsDirty) {
+ _dirtyRects.clear();
+ _dirtyRects.push_back(Common::Rect(0, 0, _videoContext->screenWidth, _videoContext->screenHeight));
+ _fullScreenIsDirty = true;
+ }
+}
+
+void OSystem_IPHONE::dirtyFullOverlayScreen() {
+ if (!_fullScreenOverlayIsDirty) {
+ _dirtyOverlayRects.clear();
+ _dirtyOverlayRects.push_back(Common::Rect(0, 0, _videoContext->overlayWidth, _videoContext->overlayHeight));
+ _fullScreenOverlayIsDirty = true;
+ }
+}
+
+void OSystem_IPHONE::setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor, int cursorTargetScale, const Graphics::PixelFormat *format) {
+ //printf("setMouseCursor(%i, %i, scale %u)\n", hotspotX, hotspotY, cursorTargetScale);
+
+ const Graphics::PixelFormat pixelFormat = format ? *format : Graphics::PixelFormat::createFormatCLUT8();
+#if 0
+ printf("bytesPerPixel: %u RGBAlosses: %u,%u,%u,%u RGBAshifts: %u,%u,%u,%u\n", pixelFormat.bytesPerPixel,
+ pixelFormat.rLoss, pixelFormat.gLoss, pixelFormat.bLoss, pixelFormat.aLoss,
+ pixelFormat.rShift, pixelFormat.gShift, pixelFormat.bShift, pixelFormat.aShift);
+#endif
+ assert(pixelFormat.bytesPerPixel == 1 || pixelFormat.bytesPerPixel == 2);
+
+ if (_mouseBuffer.w != w || _mouseBuffer.h != h || _mouseBuffer.format != pixelFormat || !_mouseBuffer.pixels)
+ _mouseBuffer.create(w, h, pixelFormat);
+
+ _videoContext->mouseWidth = w;
+ _videoContext->mouseHeight = h;
+
+ _videoContext->mouseHotspotX = hotspotX;
+ _videoContext->mouseHotspotY = hotspotY;
+
+ _mouseKeyColor = keycolor;
+
+ memcpy(_mouseBuffer.getBasePtr(0, 0), buf, h * _mouseBuffer.pitch);
+
+ _mouseDirty = true;
+ _mouseNeedTextureUpdate = true;
+}
+
+void OSystem_IPHONE::setCursorPalette(const byte *colors, uint start, uint num) {
+ assert(start + num <= 256);
+
+ for (uint i = start; i < start + num; ++i, colors += 3)
+ _mouseCursorPalette[i] = Graphics::RGBToColor<Graphics::ColorMasks<5551> >(colors[0], colors[1], colors[2]);
+
+ // FIXME: This is just stupid, our client code seems to assume that this
+ // automatically enables the cursor palette.
+ _mouseCursorPaletteEnabled = true;
+
+ if (_mouseCursorPaletteEnabled)
+ _mouseDirty = _mouseNeedTextureUpdate = true;
+}
+
+void OSystem_IPHONE::updateMouseTexture() {
+ uint texWidth = getSizeNextPOT(_videoContext->mouseWidth);
+ uint texHeight = getSizeNextPOT(_videoContext->mouseHeight);
+
+ Graphics::Surface &mouseTexture = _videoContext->mouseTexture;
+ if (mouseTexture.w != texWidth || mouseTexture.h != texHeight)
+ mouseTexture.create(texWidth, texHeight, Graphics::createPixelFormat<5551>());
+
+ if (_mouseBuffer.format.bytesPerPixel == 1) {
+ const uint16 *palette;
+ if (_mouseCursorPaletteEnabled)
+ palette = _mouseCursorPalette;
+ else
+ palette = _gamePaletteRGBA5551;
+
+ uint16 *mouseBuf = (uint16 *)mouseTexture.getBasePtr(0, 0);
+ for (uint x = 0; x < _videoContext->mouseWidth; ++x) {
+ for (uint y = 0; y < _videoContext->mouseHeight; ++y) {
+ const byte color = *(const byte *)_mouseBuffer.getBasePtr(x, y);
+ if (color != _mouseKeyColor)
+ mouseBuf[y * texWidth + x] = palette[color] | 0x1;
+ else
+ mouseBuf[y * texWidth + x] = 0x0;
+ }
+ }
+ } else {
+ if (crossBlit((byte *)mouseTexture.getBasePtr(0, 0), (const byte *)_mouseBuffer.getBasePtr(0, 0), mouseTexture.pitch,
+ _mouseBuffer.pitch, _mouseBuffer.w, _mouseBuffer.h, mouseTexture.format, _mouseBuffer.format)) {
+ if (!_mouseBuffer.format.aBits()) {
+ // Apply color keying since the original cursor had no alpha channel.
+ const uint16 *src = (const uint16 *)_mouseBuffer.getBasePtr(0, 0);
+ uint8 *dstRaw = (uint8 *)mouseTexture.getBasePtr(0, 0);
+
+ for (uint y = 0; y < _mouseBuffer.h; ++y, dstRaw += mouseTexture.pitch) {
+ uint16 *dst = (uint16 *)dstRaw;
+ for (uint x = 0; x < _mouseBuffer.w; ++x, ++dst) {
+ if (*src++ == _mouseKeyColor)
+ *dst &= ~1;
+ else
+ *dst |= 1;
+ }
+ }
+ }
+ } else {
+ // TODO: Log this!
+ // Make the cursor all transparent... we really need a better fallback ;-).
+ memset(mouseTexture.getBasePtr(0, 0), 0, mouseTexture.h * mouseTexture.pitch);
+ }
+ }
+
+ [g_iPhoneViewInstance performSelectorOnMainThread:@selector(updateMouseCursor) withObject:nil waitUntilDone: YES];
+}
diff --git a/backends/platform/linuxmoto/hardwarekeys.cpp b/backends/platform/linuxmoto/hardwarekeys.cpp
index e10e39a23d..e1a5757430 100644
--- a/backends/platform/linuxmoto/hardwarekeys.cpp
+++ b/backends/platform/linuxmoto/hardwarekeys.cpp
@@ -33,60 +33,59 @@ struct Key {
KeyCode keycode;
uint16 ascii;
const char *desc;
- KeyType preferredAction;
bool shiftable;
};
static const Key keys[] = {
- { "FIRE", KEYCODE_RETURN, ASCII_RETURN, "Fire", kActionKeyType, false },
- { "CAMERA", KEYCODE_PAUSE, 0, "Camera", kActionKeyType, false },
- { "HANGUP", KEYCODE_ESCAPE, ASCII_ESCAPE, "Hangup", kStartKeyType, false },
- { "CALL", KEYCODE_SPACE, ASCII_SPACE, "Call", kActionKeyType, false },
- { "PLUS", KEYCODE_PLUS, '+', "+", kActionKeyType, false },
- { "MINUS", KEYCODE_MINUS, '-', "-", kActionKeyType, false },
+ { "FIRE", KEYCODE_RETURN, ASCII_RETURN, "Fire", false },
+ { "CAMERA", KEYCODE_PAUSE, 0, "Camera", false },
+ { "HANGUP", KEYCODE_ESCAPE, ASCII_ESCAPE, "Hangup", false },
+ { "CALL", KEYCODE_SPACE, ASCII_SPACE, "Call", false },
+ { "PLUS", KEYCODE_PLUS, '+', "+", false },
+ { "MINUS", KEYCODE_MINUS, '-', "-", false },
#ifdef MOTOMAGX
- {"BACKSPACE", KEYCODE_BACKSPACE, ASCII_BACKSPACE, "Backspace", kActionKeyType, false},
- {"TAB", KEYCODE_TAB, ASCII_TAB, "Tab", kActionKeyType, false},
- {"HASH", KEYCODE_HASH, '#', "#", kActionKeyType, false},
- {"ASTERISK", KEYCODE_ASTERISK, '*', "*", kActionKeyType, false},
- {"LEFTSOFT", KEYCODE_F9, ASCII_F9, "LeftSoft", kActionKeyType, false},
- {"RIGHTSOFT", KEYCODE_F11, ASCII_F11, "RightSoft", kActionKeyType, false},
- {"0", KEYCODE_0, '0', "0", kActionKeyType, false},
- {"1", KEYCODE_1, '1', "1", kActionKeyType, false},
- {"2", KEYCODE_2, '2', "2", kActionKeyType, false},
- {"3", KEYCODE_3, '3', "3", kActionKeyType, false},
- {"4", KEYCODE_4, '4', "4", kActionKeyType, false},
- {"5", KEYCODE_5, '5', "5", kActionKeyType, false},
- {"6", KEYCODE_6, '6', "6", kActionKeyType, false},
- {"7", KEYCODE_7, '7', "7", kActionKeyType, false},
- {"8", KEYCODE_8, '8', "8", kActionKeyType, false},
- {"9", KEYCODE_9, '9', "9", kActionKeyType, false},
+ {"BACKSPACE", KEYCODE_BACKSPACE, ASCII_BACKSPACE, "Backspace", false},
+ {"TAB", KEYCODE_TAB, ASCII_TAB, "Tab", false},
+ {"HASH", KEYCODE_HASH, '#', "#", false},
+ {"ASTERISK", KEYCODE_ASTERISK, '*', "*", false},
+ {"LEFTSOFT", KEYCODE_F9, ASCII_F9, "LeftSoft", false},
+ {"RIGHTSOFT", KEYCODE_F11, ASCII_F11, "RightSoft", false},
+ {"0", KEYCODE_0, '0', "0", false},
+ {"1", KEYCODE_1, '1', "1", false},
+ {"2", KEYCODE_2, '2', "2", false},
+ {"3", KEYCODE_3, '3', "3", false},
+ {"4", KEYCODE_4, '4', "4", false},
+ {"5", KEYCODE_5, '5', "5", false},
+ {"6", KEYCODE_6, '6', "6", false},
+ {"7", KEYCODE_7, '7', "7", false},
+ {"8", KEYCODE_8, '8', "8", false},
+ {"9", KEYCODE_9, '9', "9", false},
#endif
#ifdef MOTOEZX
- { "a", KEYCODE_a, 'a', "a", kActionKeyType, true },
- { "b", KEYCODE_b, 'b', "b", kActionKeyType, true },
- { "c", KEYCODE_c, 'c', "c", kActionKeyType, true },
- { "d", KEYCODE_d, 'd', "d", kActionKeyType, true },
- { "e", KEYCODE_e, 'e', "e", kActionKeyType, true },
- { "f", KEYCODE_f, 'f', "f", kActionKeyType, true },
- { "g", KEYCODE_g, 'g', "g", kActionKeyType, true },
- { "h", KEYCODE_h, 'h', "h", kActionKeyType, true },
- { "i", KEYCODE_i, 'i', "i", kActionKeyType, true },
- { "j", KEYCODE_j, 'j', "j", kActionKeyType, true },
+ { "a", KEYCODE_a, 'a', "a", true },
+ { "b", KEYCODE_b, 'b', "b", true },
+ { "c", KEYCODE_c, 'c', "c", true },
+ { "d", KEYCODE_d, 'd', "d", true },
+ { "e", KEYCODE_e, 'e', "e", true },
+ { "f", KEYCODE_f, 'f', "f", true },
+ { "g", KEYCODE_g, 'g', "g", true },
+ { "h", KEYCODE_h, 'h', "h", true },
+ { "i", KEYCODE_i, 'i', "i", true },
+ { "j", KEYCODE_j, 'j', "j", true },
#endif
// Numeric keypad
// Arrows + Home/End pad
- {"UP", KEYCODE_UP, 0, "Up", kDirUpKeyType, false},
- {"DOWN", KEYCODE_DOWN, 0, "Down", kDirDownKeyType, false},
- {"RIGHT", KEYCODE_RIGHT, 0, "Right", kDirRightKeyType, false},
- {"LEFT", KEYCODE_LEFT, 0, "Left", kDirLeftKeyType, false},
+ {"UP", KEYCODE_UP, 0, "Up", false},
+ {"DOWN", KEYCODE_DOWN, 0, "Down", false},
+ {"RIGHT", KEYCODE_RIGHT, 0, "Right", false},
+ {"LEFT", KEYCODE_LEFT, 0, "Left", false},
// Function keys
// Miscellaneous function keys
- {0, KEYCODE_INVALID, 0, 0, kGenericKeyType, false}
+ {0, KEYCODE_INVALID, 0, 0, false}
};
struct Mod {
@@ -106,9 +105,8 @@ static const Mod modifiers[] = {
{ KBD_SHIFT | KBD_CTRL | KBD_ALT, "C+A+", "Ctrl+Alt+", true },
{ 0, 0, 0, false }
};
-#endif
-
-Common::HardwareKeySet *OSystem_LINUXMOTO::getHardwareKeySet() {
- return OSystem_SDL::getHardwareKeySet();
+Common::HardwareInputSet *OSystem_LINUXMOTO::getHardwareInputSet() {
+ return OSystem_SDL::getHardwareInputSet();
}
+#endif
diff --git a/backends/platform/linuxmoto/linuxmoto-sdl.h b/backends/platform/linuxmoto/linuxmoto-sdl.h
index 97262ccbca..27f4e744bc 100644
--- a/backends/platform/linuxmoto/linuxmoto-sdl.h
+++ b/backends/platform/linuxmoto/linuxmoto-sdl.h
@@ -29,8 +29,10 @@ class OSystem_LINUXMOTO : public OSystem_POSIX {
public:
virtual void initBackend();
+#ifdef ENABLE_KEYMAPPER
// FIXME: This just calls parent methods, is it needed?
- virtual Common::HardwareKeySet *getHardwareKeySet();
+ virtual Common::HardwareInputSet *getHardwareInputSet();
+#endif
};
#endif
diff --git a/backends/platform/maemo/maemo-common.h b/backends/platform/maemo/maemo-common.h
index f33aa24278..0442b9c0ae 100644
--- a/backends/platform/maemo/maemo-common.h
+++ b/backends/platform/maemo/maemo-common.h
@@ -28,9 +28,10 @@
namespace Maemo {
enum ModelType {
- kModelTypeN800 = 1,
- kModelTypeN810 = 2,
- kModelTypeN900 = 4,
+ kModelType770 = 1 << 0,
+ kModelTypeN800 = 1 << 1,
+ kModelTypeN810 = 1 << 2,
+ kModelTypeN900 = 1 << 3,
kModelTypeInvalid = 0
};
@@ -38,15 +39,13 @@ struct Model {
const char *hwId;
ModelType modelType;
const char *hwAlias;
- bool hwKeyboard;
+ bool hasHwKeyboard;
+ bool hasMenuKey;
};
-static const Model models[] = {
- {"RX-34", kModelTypeN800, "N800", false},
- {"RX-44", kModelTypeN810, "N810", true},
- {"RX-48", kModelTypeN810, "N810W", true},
- {"RX-51", kModelTypeN900, "N900", true},
- {0, kModelTypeInvalid, 0, true}
+enum CustomEventType {
+ kEventClickMode = 1,
+ kEventInvalid = 0
};
} // namespace Maemo
diff --git a/backends/platform/maemo/maemo.cpp b/backends/platform/maemo/maemo.cpp
index 454a13631c..e296d4787c 100644
--- a/backends/platform/maemo/maemo.cpp
+++ b/backends/platform/maemo/maemo.cpp
@@ -30,7 +30,10 @@
#include "backends/platform/maemo/maemo.h"
#include "backends/events/maemosdl/maemosdl-events.h"
#include "backends/graphics/maemosdl/maemosdl-graphics.h"
+#include "backends/keymapper/keymapper.h"
+#include "backends/keymapper/keymapper-defaults.h"
#include "common/textconsole.h"
+#include "common/translation.h"
#include <SDL/SDL_syswm.h>
@@ -43,6 +46,43 @@ OSystem_SDL_Maemo::OSystem_SDL_Maemo()
OSystem_POSIX() {
}
+OSystem_SDL_Maemo::~OSystem_SDL_Maemo() {
+ delete _eventObserver;
+#ifdef ENABLE_KEYMAPPER
+ delete _keymapperDefaultBindings;
+#endif
+}
+
+#ifdef ENABLE_KEYMAPPER
+static void registerDefaultKeyBindings(Common::KeymapperDefaultBindings *_keymapperDefaultBindings, Model _model) {
+ _keymapperDefaultBindings->setDefaultBinding("gui", "REM", "HOME");
+ _keymapperDefaultBindings->setDefaultBinding("global", "REM", "HOME");
+
+ if (_model.hasMenuKey && _model.hasHwKeyboard) {
+ _keymapperDefaultBindings->setDefaultBinding("gui", "FUL", "FULLSCREEN");
+ _keymapperDefaultBindings->setDefaultBinding("global", "FUL", "FULLSCREEN");
+ }
+
+ if (_model.hasHwKeyboard) {
+ _keymapperDefaultBindings->setDefaultBinding("gui", "VIR", "C+ZOOMMINUS");
+ _keymapperDefaultBindings->setDefaultBinding("global", "VIR", "C+ZOOMMINUS");
+ } else {
+ _keymapperDefaultBindings->setDefaultBinding("gui", "VIR", "FULLSCREEN");
+ _keymapperDefaultBindings->setDefaultBinding("global", "VIR", "FULLSCREEN");
+ }
+
+ if (_model.hasMenuKey )
+ _keymapperDefaultBindings->setDefaultBinding("global", "MEN", "MENU");
+ else
+ _keymapperDefaultBindings->setDefaultBinding("global", "MEN", "S+C+M");
+
+ _keymapperDefaultBindings->setDefaultBinding("gui", "CLO", "ESCAPE");
+
+ _keymapperDefaultBindings->setDefaultBinding("maemo", "RCL", "ZOOMPLUS");
+ _keymapperDefaultBindings->setDefaultBinding("maemo", "CLK", "ZOOMMINUS");
+}
+#endif
+
void OSystem_SDL_Maemo::initBackend() {
// Create the events manager
if (_eventSource == 0)
@@ -51,12 +91,25 @@ void OSystem_SDL_Maemo::initBackend() {
if (_graphicsManager == 0)
_graphicsManager = new MaemoSdlGraphicsManager(_eventSource);
+ if (_eventObserver == 0)
+ _eventObserver = new MaemoSdlEventObserver((MaemoSdlEventSource *)_eventSource);
+
+#ifdef ENABLE_KEYMAPPER
+ if (_keymapperDefaultBindings == 0)
+ _keymapperDefaultBindings = new Common::KeymapperDefaultBindings();
+#endif
+
ConfMan.set("vkeybdpath", DATA_PATH);
- _model = Model(detectModel());
+ _model = detectModel();
+
+#ifdef ENABLE_KEYMAPPER
+ registerDefaultKeyBindings(_keymapperDefaultBindings, _model);
+#endif
// Call parent implementation of this method
OSystem_POSIX::initBackend();
+ initObserver();
}
void OSystem_SDL_Maemo::quit() {
@@ -102,10 +155,19 @@ void OSystem_SDL_Maemo::setWindowCaption(const char *caption) {
setXWindowName(cap.c_str());
}
+static const Model models[] = {
+ {"SU-18", kModelType770, "770", false, true},
+ {"RX-34", kModelTypeN800, "N800", false, true},
+ {"RX-44", kModelTypeN810, "N810", true, true},
+ {"RX-48", kModelTypeN810, "N810W", true, true},
+ {"RX-51", kModelTypeN900, "N900", true, false},
+ {0, kModelTypeInvalid, 0, true, true}
+};
+
const Maemo::Model OSystem_SDL_Maemo::detectModel() {
Common::String deviceHwId = Common::String(getenv("SCUMMVM_MAEMO_DEVICE"));
const Model *model;
- for (model = models; model->hwId; model++) {
+ for (model = models; model->hwId; ++model) {
if (deviceHwId.equals(model->hwId))
return *model;
}
@@ -118,6 +180,52 @@ void OSystem_SDL_Maemo::setupIcon() {
// http://bugzilla.libsdl.org/show_bug.cgi?id=586
}
+static const Common::KeyTableEntry maemoKeys[] = {
+ // Function keys
+ {"MENU", Common::KEYCODE_F11, 0, "Menu", false},
+ {"HOME", Common::KEYCODE_F12, 0, "Home", false},
+ {"FULLSCREEN", Common::KEYCODE_F13, 0, "FullScreen", false},
+ {"ZOOMPLUS", Common::KEYCODE_F14, 0, "Zoom+", false},
+ {"ZOOMMINUS", Common::KEYCODE_F15, 0, "Zoom-", false},
+
+ {0, Common::KEYCODE_INVALID, 0, 0, false}
+};
+
+#ifdef ENABLE_KEYMAPPER
+Common::HardwareInputSet *OSystem_SDL_Maemo::getHardwareInputSet() {
+ return new Common::HardwareInputSet(true, maemoKeys);
+}
+
+Common::Keymap *OSystem_SDL_Maemo::getGlobalKeymap() {
+ using namespace Common;
+ Keymap *globalMap = new Keymap("maemo");
+
+ Action *act;
+
+ act = new Action(globalMap, "CLKM", _("Click Mode"));
+ Event evt = Event();
+ evt.type = EVENT_CUSTOM_BACKEND_ACTION;
+ evt.customType = Maemo::kEventClickMode;
+ act->addEvent(evt);
+
+ act = new Action(globalMap, "LCLK", _("Left Click"));
+ act->addLeftClickEvent();
+
+ act = new Action(globalMap, "MCLK", _("Middle Click"));
+ act->addMiddleClickEvent();
+
+ act = new Action(globalMap, "RCLK", _("Right Click"));
+ act->addRightClickEvent();
+
+ return globalMap;
+}
+#endif
+
+void OSystem_SDL_Maemo::initObserver() {
+ assert(_eventManager);
+ _eventManager->getEventDispatcher()->registerObserver(_eventObserver, 10, false);
+}
+
} //namespace Maemo
#endif
diff --git a/backends/platform/maemo/maemo.h b/backends/platform/maemo/maemo.h
index 32b52470bc..43bc262ade 100644
--- a/backends/platform/maemo/maemo.h
+++ b/backends/platform/maemo/maemo.h
@@ -29,25 +29,36 @@
#include "backends/platform/maemo/maemo-common.h"
namespace Maemo {
+class MaemoSdlEventObserver;
class OSystem_SDL_Maemo : public OSystem_POSIX {
public:
OSystem_SDL_Maemo();
+ ~OSystem_SDL_Maemo();
virtual void initBackend();
virtual void quit();
virtual void fatalError();
virtual void setWindowCaption(const char *caption);
virtual void setupIcon();
+#ifdef ENABLE_KEYMAPPER
+ virtual Common::HardwareInputSet *getHardwareInputSet();
+ virtual Common::Keymap *getGlobalKeymap();
+ virtual Common::KeymapperDefaultBindings *getKeymapperDefaultBindings() { return _keymapperDefaultBindings; }
+#endif
Model getModel() { return _model; }
private:
virtual void setXWindowName(const char *caption);
+ void initObserver();
const Model detectModel();
Model _model;
-
+ MaemoSdlEventObserver *_eventObserver;
+#ifdef ENABLE_KEYMAPPER
+ Common::KeymapperDefaultBindings *_keymapperDefaultBindings;
+#endif
};
} // namespace Maemo
diff --git a/backends/platform/n64/osys_n64_utilities.cpp b/backends/platform/n64/osys_n64_utilities.cpp
index 94d727e421..f007a1bd25 100644
--- a/backends/platform/n64/osys_n64_utilities.cpp
+++ b/backends/platform/n64/osys_n64_utilities.cpp
@@ -100,9 +100,9 @@ void refillAudioBuffers(void) {
Audio::MixerImpl *localmixer = (Audio::MixerImpl *)osys->getMixer();
while (_requiredSoundSlots) {
- sndBuf = (byte*)getAIBuffer();
+ sndBuf = (byte *)getAIBuffer();
- localmixer->mixCallback((byte*)sndBuf, osys->_audioBufferSize);
+ localmixer->mixCallback((byte *)sndBuf, osys->_audioBufferSize);
putAIBuffer();
diff --git a/backends/platform/openpandora/build/PXML.xml b/backends/platform/openpandora/build/PXML.xml
deleted file mode 100755
index a87c49e2b8..0000000000
--- a/backends/platform/openpandora/build/PXML.xml
+++ /dev/null
@@ -1,55 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<PXML xmlns="http://openpandora.org/namespaces/PXML" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="PXML_schema.xsd">
- <!-- This is the package, in our case ScummVM -->
- <package id="scummvm.djwillis.0001">
- <author name="DJWillis" website="http://www.scummvm.org/"/>
- <!-- version type can be alpha, beta or release, set to release in branch -->
- <version major="1" minor="4" release="0" build="1" type="alpha"/>
- <!-- Both title and titles are needed -->
- <title lang="en_US">ScummVM</title>
- <titles>
- <title lang="en_US">ScummVM</title>
- </titles>
- <descriptions>
- <description lang="en_US">
- ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!
-
- ScummVM supports many adventure games, including LucasArts SCUMM games (such as Monkey Island 1-3, Day of the Tentacle, Sam &amp; Max, ...), many of Sierra's AGI and SCI games (such as King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and 2, Beneath A Steel Sky, Lure of the Temptress, Broken Sword 1 and 2, Flight of the Amazon Queen, Gobliiins 1-3, The Legend of Kyrandia 1-3, many of Humongous Entertainment's children's SCUMM games (including Freddi Fish and Putt Putt games) and many more.
- </description>
- </descriptions>
- <icon src="icon/scummvm.png"/>
- </package>
-
- <!-- This is the application, the ScummVM binary -->
- <application id="scummvm.djwillis.0001" appdata="scummvm">
- <exec command="./runscummvm.sh"/>
- <author name="DJWillis" website="http://www.scummvm.org/"/>
- <!-- version type can be alpha, beta or release, set to release in branch -->
- <version major="1" minor="4" release="0" build="1" type="alpha"/>
- <!-- Both title and titles are needed -->
- <title lang="en_US">ScummVM</title>
- <titles>
- <title lang="en_US">ScummVM</title>
- </titles>
- <descriptions>
- <description lang="en_US">
- ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!
-
- ScummVM supports many adventure games, including LucasArts SCUMM games (such as Monkey Island 1-3, Day of the Tentacle, Sam &amp; Max, ...), many of Sierra's AGI and SCI games (such as King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and 2, Beneath A Steel Sky, Lure of the Temptress, Broken Sword 1 and 2, Flight of the Amazon Queen, Gobliiins 1-3, The Legend of Kyrandia 1-3, many of Humongous Entertainment's children's SCUMM games (including Freddi Fish and Putt Putt games) and many more.
- </description>
- </descriptions>
- <licenses>
- <license name="GPLv2" url="http://www.gnu.org/licenses/gpl-2.0.html" sourcecodeurl="http://www.scummvm.org"/>
- </licenses>
- <icon src="icon/scummvm.png"/>
- <previewpics>
- <pic src="icon/preview-pic.png"/>
- </previewpics>
- <info name="ScummVM Documentation" type="text/html" src="docs/index.html"/>
- <categories>
- <category name="Game">
- <subcategory name="AdventureGame"/>
- </category>
- </categories>
- </application>
-</PXML>
diff --git a/backends/platform/openpandora/build/PXML_schema.xsd b/backends/platform/openpandora/build/PXML_schema.xsd
deleted file mode 100644
index 7c0d635016..0000000000
--- a/backends/platform/openpandora/build/PXML_schema.xsd
+++ /dev/null
@@ -1,341 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<xs:schema targetNamespace="http://openpandora.org/namespaces/PXML" xmlns="http://openpandora.org/namespaces/PXML" xmlns:xs="http://www.w3.org/2001/XMLSchema" attributeFormDefault="unqualified" elementFormDefault="qualified">
-
-
- <!-- declare some simpleTypes for later usage -->
-
- <!-- Specify params allows with the 'x11' entry in exec -->
- <xs:simpleType name="x11Param">
- <xs:restriction base="xs:string">
- <xs:enumeration value="req" />
- <xs:enumeration value="stop" />
- <xs:enumeration value="ignore" />
- </xs:restriction>
- </xs:simpleType>
-
- <!-- Specify the valid documentation formats in the <info> block -->
- <xs:simpleType name="docType">
- <xs:restriction base="xs:string">
- <xs:enumeration value="text/html" />
- <xs:enumeration value="text/plain" />
- </xs:restriction>
- </xs:simpleType>
-
- <!-- Make sure that version numbers only consist of letters, numbers and + as well as - -->
- <xs:simpleType name="versionNumber">
- <xs:restriction base="xs:string">
- <xs:minLength value="1"/>
- <xs:pattern value="[a-zA-Z0-9+-]*" />
- </xs:restriction>
- </xs:simpleType>
-
- <!-- Specify what is valid as release type -->
- <xs:simpleType name="releaseType">
- <xs:restriction base="xs:string">
- <xs:enumeration value="alpha" />
- <xs:enumeration value="beta" />
- <xs:enumeration value="release" />
- </xs:restriction>
- </xs:simpleType>
-
- <!-- Specify what makes an email address "valid" -->
- <xs:simpleType name="emailAddress">
- <xs:restriction base="xs:string">
- <xs:pattern value="[^@]+@[^\.]+\..+"/>
- </xs:restriction>
- </xs:simpleType>
-
- <!-- some restrictions regarding file names that are eg not allowed/possible when using sd cards formated as fat32 -->
- <xs:simpleType name="dumbPath">
- <xs:restriction base="xs:normalizedString">
- <xs:pattern value="[^?>:]+" />
- </xs:restriction>
- </xs:simpleType>
- <xs:simpleType name="dumbFolderName">
- <xs:restriction base="xs:normalizedString">
- <xs:pattern value="[^?>:/]+" />
- </xs:restriction>
- </xs:simpleType>
-
- <!-- Specify lang codes -->
- <xs:simpleType name="isoLangcode">
- <xs:restriction base="xs:string">
- <xs:minLength value="2"/>
- <xs:pattern value="[a-zA-Z]{2,3}(_[a-zA-Z0-9]{2,3})*" />
- </xs:restriction>
- </xs:simpleType>
- <xs:simpleType name="isoLangcode_en_US">
- <xs:restriction base="xs:string">
- <xs:enumeration value="en_US" />
- </xs:restriction>
- </xs:simpleType>
-
- <!-- Definition of all allowed categories following the FDO specs -->
- <xs:simpleType name="fdoCategory">
- <xs:restriction base="xs:string">
- <xs:pattern value="AudioVideo|Audio|Video|Development|Education|Game|Graphics|Network|Office|Settings|System|Utility"/>
- </xs:restriction>
- </xs:simpleType>
- <!-- Definition of all allowed subcategories following the FDO specs (should be based upon the given main categories, but would significantly increase complexity of the schema) -->
- <xs:simpleType name="fdoSubCategory">
- <xs:restriction base="xs:string">
- <xs:pattern value="Building|Debugger|IDE|GUIDesigner|Profiling|RevisionControl|Translation|Calendar|ContactManagement|Database|Dictionary|Chart|Email|Finance|FlowChart|PDA|ProjectManagement|Presentation|Spreadsheet|WordProcessor|2DGraphics|VectorGraphics|RasterGraphics|3DGraphics|Scanning|OCR|Photography|Publishing|Viewer|TextTools|DesktopSettings|HardwareSettings|Printing|PackageManager|Dialup|InstantMessaging|Chat|IRCClient|FileTransfer|HamRadio|News|P2P|RemoteAccess|Telephony|TelephonyTools|VideoConference|WebBrowser|WebDevelopment|Midi|Mixer|Sequencer|Tuner|TV|AudioVideoEditing|Player|Recorder|DiscBurning|ActionGame|AdventureGame|ArcadeGame|BoardGame|BlocksGame|CardGame|KidsGame|LogicGame|RolePlaying|Simulation|SportsGame|StrategyGame|Art|Construction|Music|Languages|Science|ArtificialIntelligence|Astronomy|Biology|Chemistry|ComputerScience|DataVisualization|Economy|Electricity|Geography|Geology|Geoscience|History|ImageProcessing|Literature|Math|NumericalAnalysis|MedicalSoftware|Physics|Robotics|Sports|ParallelComputing|Amusement|Archiving|Compression|Electronics|Emulator|Engineering|FileTools|FileManager|TerminalEmulator|Filesystem|Monitor|Security|Accessibility|Calculator|Clock|TextEditor|Documentation|Core|KDE|GNOME|GTK|Qt|Motif|Java|ConsoleOnly"/>
- </xs:restriction>
- </xs:simpleType>
-
- <!-- Create some way to enforce entries to be nonempty -->
- <xs:simpleType name="nonempty_token">
- <xs:restriction base="xs:token">
- <xs:minLength value="1"/>
- </xs:restriction>
- </xs:simpleType>
- <xs:simpleType name="nonempty_string">
- <xs:restriction base="xs:string">
- <xs:minLength value="1"/>
- </xs:restriction>
- </xs:simpleType>
- <xs:simpleType name="nonempty_normalizedString">
- <xs:restriction base="xs:string">
- <xs:minLength value="1"/>
- </xs:restriction>
- </xs:simpleType>
-
-
-
- <!-- declare some complexTypes for later usage -->
-
- <!-- type used for file associations -->
- <xs:complexType name="association_data">
- <xs:attribute name="name" use="required" type="nonempty_normalizedString" />
- <xs:attribute name="filetype" use="required" type="nonempty_token" />
- <xs:attribute name="exec" use="required" type="nonempty_token" />
- </xs:complexType>
-
- <!-- type used for author info -->
- <xs:complexType name="author_data">
- <xs:attribute name="name" use="required" type="nonempty_normalizedString" />
- <xs:attribute name="website" use="optional" type="xs:anyURI" />
- <xs:attribute name="email" use="optional" type="emailAddress" />
- </xs:complexType>
-
- <!-- type used for version informations (full entry as well as os version) -->
- <xs:complexType name="app_version_info">
- <xs:attribute name="major" use="required" type="versionNumber" />
- <xs:attribute name="minor" use="required" type="versionNumber" />
- <xs:attribute name="release" use="required" type="versionNumber" />
- <xs:attribute name="build" use="required" type="versionNumber" />
- <xs:attribute name="type" use="optional" type="releaseType" />
- </xs:complexType>
- <xs:complexType name="os_version_info">
- <xs:attribute name="major" use="required" type="versionNumber" />
- <xs:attribute name="minor" use="required" type="versionNumber" />
- <xs:attribute name="release" use="required" type="versionNumber" />
- <xs:attribute name="build" use="required" type="versionNumber" />
- </xs:complexType>
-
- <!-- type used for exec entries -->
- <xs:complexType name="exec_params">
- <xs:attribute name="command" use="required" type="nonempty_token" />
- <xs:attribute name="arguments" use="optional" type="nonempty_token" />
- <xs:attribute name="background" use="optional" type="xs:boolean" />
- <xs:attribute name="startdir" use="optional" type="dumbPath" />
- <xs:attribute name="standalone" use="optional" type="xs:boolean" />
- <xs:attribute name="x11" use="optional" type="x11Param" />
- </xs:complexType>
-
- <!-- type used for tiles or descriptions, once in 'normal' version, once enforcing usage of en_US -->
- <xs:complexType name="title_or_description">
- <xs:simpleContent>
- <xs:extension base="nonempty_string">
- <xs:attribute name="lang" use="required" type="isoLangcode" />
- </xs:extension>
- </xs:simpleContent>
- </xs:complexType>
- <xs:complexType name="title_or_description_enUS">
- <xs:simpleContent>
- <xs:extension base="nonempty_string">
- <xs:attribute name="lang" use="required" type="isoLangcode_en_US" />
- </xs:extension>
- </xs:simpleContent>
- </xs:complexType>
-
- <!-- type used for referencing images -->
- <xs:complexType name="image_entry">
- <xs:attribute name="src" use="required" type="dumbPath" />
- </xs:complexType>
-
- <!-- type for referencing manuals/readme docs -->
- <xs:complexType name="information_entry">
- <xs:attribute name="name" use="required" type="nonempty_normalizedString" />
- <xs:attribute name="type" use="required" type="docType" />
- <xs:attribute name="src" use="required" type="dumbPath" />
- </xs:complexType>
-
- <!-- type used for the license information -->
- <xs:complexType name="license_info">
- <xs:attribute name="name" use="required" type="nonempty_normalizedString" />
- <xs:attribute name="url" use="optional" type="xs:anyURI" />
- <xs:attribute name="sourcecodeurl" use="optional" type="xs:anyURI" />
- </xs:complexType>
-
-
-
- <!-- Combine the symple and complex types into the "real" PXML specification -->
-
- <xs:element name="PXML">
- <xs:complexType>
- <xs:sequence>
- <!-- specify the <package> tag with info about the complete package, information providable:
- author
- version
- title(s)
- description(s)
- icon
- -->
- <xs:element name="package" minOccurs="1" maxOccurs="1">
- <xs:complexType>
- <xs:all>
- <!--Author info-->
- <xs:element name="author" type="author_data" minOccurs="1" />
- <!--App version info-->
- <xs:element name="version" type="app_version_info" minOccurs="1" />
- <!--Title-->
- <xs:element name="titles" minOccurs="1">
- <xs:complexType>
- <xs:sequence>
- <xs:element name="title" type="title_or_description_enUS" minOccurs="1" maxOccurs="1" />
- <xs:element name="title" type="title_or_description" minOccurs="0" maxOccurs="unbounded" />
- </xs:sequence>
- </xs:complexType>
- </xs:element>
- <!--Description-->
- <xs:element name="descriptions" minOccurs="0">
- <xs:complexType>
- <xs:sequence>
- <xs:element name="title" type="title_or_description_enUS" minOccurs="0" maxOccurs="1" />
- <xs:element name="description" type="title_or_description" minOccurs="0" maxOccurs="unbounded" />
- </xs:sequence>
- </xs:complexType>
- </xs:element>
- <!--Icon-->
- <xs:element name="icon" type="image_entry" minOccurs="0" />
- </xs:all>
- <!--Package ID-->
- <xs:attribute name="id" use="required" type="dumbFolderName" />
- </xs:complexType>
- </xs:element>
- <!-- specify the <application> tag with info about a single program
- executable call
- author
- version (of the application)
- osversion (min OS version supported)
- title(s) (allowing compatibility to <HF6, too!)
- description(s) (allowing compatibility to <HF6, too!)
- icon
- license
- preview pictures
- info/manual/readme entry
- categories
- associations to file types
- clockspeed
- -->
- <xs:element name="application" minOccurs="1" maxOccurs="unbounded">
- <xs:complexType>
- <xs:all>
- <!--Execution params -->
- <xs:element name="exec" type="exec_params" minOccurs="1" />
- <!--Author info-->
- <xs:element name="author" type="author_data" minOccurs="1" />
- <!--App version info-->
- <xs:element name="version" type="app_version_info" minOccurs="1" />
- <!--OS Version info-->
- <xs:element name="osversion" type="os_version_info" minOccurs="0" />
- <!--Title-->
- <!-- via <titles> element, used for HF6+ -->
- <xs:element name="titles" minOccurs="1">
- <xs:complexType>
- <xs:sequence>
- <xs:element name="title" type="title_or_description_enUS" minOccurs="1" maxOccurs="1" />
- <xs:element name="title" type="title_or_description" minOccurs="0" maxOccurs="unbounded" />
- </xs:sequence>
- </xs:complexType>
- </xs:element>
- <!--Title-->
- <!-- via <title> element, only one for en_US allowed, meant for backwards compatibility with libpnd from <HF6 -->
- <xs:element name="title" type="title_or_description_enUS" minOccurs="0" />
- <!--Description-->
- <!-- via <descriptions> element, used for HF6+ -->
- <xs:element name="descriptions" minOccurs="0">
- <xs:complexType>
- <xs:sequence>
- <xs:element name="description" type="title_or_description_enUS" minOccurs="1" maxOccurs="1" />
- <xs:element name="description" type="title_or_description" minOccurs="0" maxOccurs="unbounded" />
- </xs:sequence>
- </xs:complexType>
- </xs:element>
- <!--Description-->
- <!-- via <description> element, only one for en_US allowed, meant for backwards compatibility with libpnd from <HF6 -->
- <xs:element name="description" type="title_or_description_enUS" minOccurs="0" />
- <!--Icon-->
- <xs:element name="icon" type="image_entry" minOccurs="0" />
- <!--License-->
- <xs:element name="licenses" minOccurs="1">
- <xs:complexType>
- <xs:sequence>
- <xs:element name="license" type="license_info" minOccurs="1" maxOccurs="unbounded" />
- </xs:sequence>
- </xs:complexType>
- </xs:element>
- <!--Preview pics-->
- <xs:element name="previewpics" minOccurs="0">
- <xs:complexType>
- <xs:sequence>
- <xs:element name="pic" type="image_entry" minOccurs="0" maxOccurs="unbounded" />
- </xs:sequence>
- </xs:complexType>
- </xs:element>
- <!--Info (aka manual or readme entry)-->
- <xs:element name="info" type="information_entry" minOccurs="0" />
- <!--Categories-->
- <xs:element name="categories" minOccurs="1">
- <xs:complexType>
- <xs:sequence>
- <xs:element name="category" minOccurs="1" maxOccurs="unbounded">
- <xs:complexType>
- <xs:sequence>
- <xs:element name="subcategory" minOccurs="0" maxOccurs="unbounded">
- <xs:complexType>
- <xs:attribute name="name" type="fdoSubCategory" />
- </xs:complexType>
- </xs:element>
- </xs:sequence>
- <xs:attribute name="name" use="required" type="fdoCategory" />
- </xs:complexType>
- </xs:element>
- </xs:sequence>
- </xs:complexType>
- </xs:element>
- <!--Associations-->
- <xs:element name="associations" minOccurs="0">
- <xs:complexType>
- <xs:sequence>
- <xs:element name="association" type="association_data" maxOccurs="unbounded" />
- </xs:sequence>
- </xs:complexType>
- </xs:element>
- <!--Clockspeed-->
- <xs:element name="clockspeed" minOccurs="0">
- <xs:complexType>
- <xs:attribute name="frequency" use="required" type="xs:positiveInteger" />
- </xs:complexType>
- </xs:element>
- </xs:all>
- <!--AppID-->
- <xs:attribute name="id" use="required" type="dumbFolderName" />
- <xs:attribute name="appdata" use="optional" type="dumbFolderName" />
- </xs:complexType>
- </xs:element>
- </xs:sequence>
- </xs:complexType>
- </xs:element>
-</xs:schema>
diff --git a/backends/platform/openpandora/build/README-OPENPANDORA b/backends/platform/openpandora/build/README-OPENPANDORA
deleted file mode 100755
index c8aabcbb7a..0000000000
--- a/backends/platform/openpandora/build/README-OPENPANDORA
+++ /dev/null
@@ -1,19 +0,0 @@
-ScummVM - OPENPANDORA SPECIFIC README
-------------------------------------------------------------------------
-Please refer to the:
-
-ScummVM Forum: <http://forums.scummvm.org/>
-WiKi: <http://wiki.scummvm.org/index.php/OpenPandora>
-
-for the most current information on the port and any updates to this
-documentation.
-
-The wiki includes detailed instructions on how to use the port and
-control information.
-
-------------------------------------------------------------------------
-Credits
-
-Core ScummVM code (c) The ScummVM Team
-OpenPandora backend (c) John Willis
-Detailed (c) information can be found within the source code
diff --git a/backends/platform/openpandora/build/README-PND.txt b/backends/platform/openpandora/build/README-PND.txt
deleted file mode 100755
index 942c3a43e2..0000000000
--- a/backends/platform/openpandora/build/README-PND.txt
+++ /dev/null
@@ -1,38 +0,0 @@
-ScummVM - OPENPANDORA README - HOW TO INSTALL
-------------------------------------------------------------------------
-
-Please refer to the:
-
-ScummVM Forum: <http://forums.scummvm.org/>
-WiKi: <http://wiki.scummvm.org/index.php/OpenPandora>
-
-for the most current information on the port and any updates to this
-documentation.
-
-------------------------------------------------------------------------
-Installing:
-
-This archive contains ScummVM in a PND format ready to be copied to the
-OpenPandora and used.
-
-To install just copy the .pnd file from this archive to your device.
-
-You will need to place the .pnd file in a suitable location on your SD
-card.
-
-/pandora/desktop <- place here if you wish the icon to show on the
- desktop. Documentation will show in the menu.
-
-/pandora/menu <- place here if you wish the icon to show on the
- Xfce menu. Documentation will show in the menu.
-
-/pandora/apps <- place here if you wish the icon to show on the
- desktop and in the menu. Documentation will show
- in the menu.
-
-------------------------------------------------------------------------
-Credits
-
-Core ScummVM code (c) The ScummVM Team
-OpenPandora backend (c) John Willis
-Detailed (c) information can be found within the source code
diff --git a/backends/platform/openpandora/build/icon/preview-pic.png b/backends/platform/openpandora/build/icon/preview-pic.png
deleted file mode 100755
index 2f4a536d30..0000000000
--- a/backends/platform/openpandora/build/icon/preview-pic.png
+++ /dev/null
Binary files differ
diff --git a/backends/platform/openpandora/build/icon/scummvm.png b/backends/platform/openpandora/build/icon/scummvm.png
deleted file mode 100755
index 128e59efc4..0000000000
--- a/backends/platform/openpandora/build/icon/scummvm.png
+++ /dev/null
Binary files differ
diff --git a/backends/platform/openpandora/build/index.html b/backends/platform/openpandora/build/index.html
deleted file mode 100755
index 34d381d0f8..0000000000
--- a/backends/platform/openpandora/build/index.html
+++ /dev/null
@@ -1,26 +0,0 @@
-<html>
-
-<h3>
- <p>Welcome to the ScummVM!</p>
-</h3>
-
-<h4>
- <p>ScummVM: OpenPandora Specific Documentation</p>
-</h4>
-
-<A href="docs/README-OPENPANDORA">ScummVM OpenPandora README</a><br/>
-<A href="http://scummvm.distant-earth.com/">ScummVM OpenPandora Website</a><br/>
-<A href="http://wiki.scummvm.org/index.php/OpenPandora">ScummVM OpenPandora WiKi</a><br/>
-
-<h4>
- <p>ScummVM: General Documentation</p>
-</h4>
-
-<A href="http://www.scummvm.org/">ScummVM website</a><br/>
-<A href="docs/README">ScummVM README</a><br/>
-<A href="docs/NEWS">ScummVM NEWS</a><br/>
-<A href="docs/AUTHORS">ScummVM Authors</a><br/>
-<A href="docs/COPYRIGHT">ScummVM Copyright</a><br/>
-<A href="docs/COPYING">GPL Licence</a><br/>
-
-</html>
diff --git a/backends/platform/openpandora/build/pnd_make.sh b/backends/platform/openpandora/build/pnd_make.sh
deleted file mode 100755
index 0c03e8154d..0000000000
--- a/backends/platform/openpandora/build/pnd_make.sh
+++ /dev/null
@@ -1,321 +0,0 @@
-#!/bin/bash
-#
-# pnd_make.sh
-#
-# This script is meant to ease generation of a pnd file. Please consult the output
-# when running --help for a list of available parameters and an explaination of
-# those.
-#
-# Required tools when running the script:
-# bash
-# echo, cat, mv, rm
-# mkisofs or mksquashfs (the latter when using the -c param!)
-# xmllint (optional, only for validation of the PXML against the schema)
-
-
-PXML_schema=$(dirname ${0})/PXML_schema.xsd
-GENPXML_PATH=$(dirname ${0})/genpxml.sh
-
-# useful functions ...
-black='\E[30m'
-red='\E[31m'
-green='\E[32m'
-yellow='\E[33m'
-blue='\E[34m'
-magenta='\E[35m'
-cyan='\E[36m'
-white='\E[37m'
-
-check_for_tool()
-{
- which $1 &> /dev/null
- if [ "$?" -ne "0" ];
- then
- cecho "ERROR: Could not find the program '$1'. Please make sure
-that it is available in your PATH since it is required to complete your request." $red
- exit 1
- fi
-}
-
-cecho () # Color-echo. Argument $1 = message, Argument $2 = color
-{
- local default_msg="No message passed." # Doesn't really need to be a local variable.
- message=${1:-$default_msg} # Defaults to default message.
- color=${2:-$black} # Defaults to black, if not specified.
- echo -e "$color$message"
- tput sgr0 # Reset to normal.
- return
-}
-
-
-print_help()
-{
- cat << EOSTREAM
-pnd_make.sh - A script to package "something" into a PND.
-
-Usage:
- $(basename ${0}) {--directory|-d} <folder> {--pndname|-p} <file> [{--compress-squashfs|-c}]
- [{--genpxml} <file>] [{--icon|-i} <file>] [{--pxml|-x} <file>]
- [{--schema|-s} <file>] [{--help|-h}]
-
-
-Switches:
- --compress-squashfs / -c Define whether or not the pnd should be compressed using
- squashfs. If this parameter is selected, a compressed pnd
- will be created.
-
- --directory / -d Sets the folder that is to be used for the resulting pnd
- to <folder>. This option is mandatory for the script to
- function correctly.
-
- --genpxml Sets the script used for generating a PXML file (if none
- is available already) to <file>. Please make sure to either
- provide a full path or prefix a script in the current folder
- with './' so that the script can actually be executed. If
- this variable is not specified, $GENPXML_PATH
- will be used.
-
- --help / -h Displays this help text.
-
- --icon / -i Sets the icon that will be appended in the pnd to <file>.
-
- --pndname / -p Sets the output filename of the resulting pnd to <file>.
- This option is mandatory for the script to function
- correctly.
-
- --pxml / -x Sets the PXML file that is to be used to <file>. If you
- neither provide a PXML file or set this entry to 'guess',
- an existing 'PXML.xml' in your selected '--directory'
- will be used, or the script $GENPXML_PATH
- will be called to try to generate a basic PXML file for you.
-
- --schema / -s Sets the schema file, that is to be used for validation,
- to <file. If this is not defined, the script will try to
- use the file '$PXML_schema'. If this fails,
- a warning is issued.
-
-If you select the option to create a compressed squashfs, a version >=4.0 of squashfs
-is required to be available in your PATH.
-EOSTREAM
-}
-
-
-# Parse command line parameters
-while [ "${1}" != "" ]; do
- if [ "${1}" = "--compress-squashfs" ] || [ "${1}" = "-c" ];
- then
- SQUASH=1
- shift 1
- elif [ "${1}" = "--directory" ] || [ "${1}" = "-d" ];
- then
- FOLDER=$2
- shift 2
- elif [ "${1}" = "--genpxml" ];
- then
- GENPXML_PATH=$2
- shift 2
- elif [ "${1}" = "--help" ] || [ "${1}" = "-h" ];
- then
- print_help
- exit 0
- elif [ "${1}" = "--icon" ] || [ "${1}" = "-i" ];
- then
- ICON=$2
- shift 2
- elif [ "${1}" = "--pndname" ] || [ "${1}" = "-p" ];
- then
- PNDNAME=$2
- shift 2
- elif [ "${1}" = "--pxml" ] || [ "${1}" = "-x" ];
- then
- PXML=$2
- shift 2
- elif [ "${1}" = "--schema" ] || [ "${1}" = "-f" ]
- then
- PXML_schema=$2
- shift 2
- else
- cecho "ERROR: '$1' is not a known argument. Printing --help and aborting." $red
- print_help
- exit 1
- fi
-done
-
-
-# Generate a PXML if the param is set to Guess or it is empty.
-if [ ! $PXML ] || [ $PXML = "guess" ] && [ $PNDNAME ] && [ $FOLDER ];
-then
- if [ -f $FOLDER/PXML.xml ]; # use the already existing PXML.xml file if there is one...
- then
- PXML=$FOLDER/PXML.xml
- PXML_ALREADY_EXISTING="true"
- else
- if [ -f $GENPXML_PATH ];
- then
- $GENPXML_PATH --src $FOLDER --dest $FOLDER --author $USER
- if [ -f $FOLDER/PXML.xml ];
- then
- PXML_GENERATED="true"
- else
- cecho "ERROR: Generating a PXML file using '$GENPXML_PATH' failed.
-Please generate a PXML file manually." $red
- exit 1
- fi
- else
- cecho "ERROR: Could not find '$GENPXML_PATH' for generating a PXML file." $red
- exit 1
- fi
- fi
-fi
-
-
-# Probe if required variables were set
-echo -e
-cecho "Checking if all required variables were set." $green
-if [ ! $PNDNAME ] || [ ! $FOLDER ] || [ ! $PXML ];
-then
- echo -e
- cecho "ERROR: Not all required options were set! Please see the --help information below." $red
- echo -e
- print_help
- exit 1
-else
- echo "PNDNAME set to '$PNDNAME'."
-fi
-# Check if the selected folder actually exists
-if [ ! -d $FOLDER ];
-then
- echo -e
- cecho "ERROR: '$FOLDER' doesn't exist or is not a folder." $red
- exit 1
-else
- echo "FOLDER set to '$FOLDER'."
-fi
-# Check if the selected PXML file actually exists
-if [ ! -f $PXML ];
-then
- echo -e
- cecho "ERROR: '$PXML' doesn't exist or is not a file." $red
- exit 1
-else
- if [ $PXML_ALREADY_EXISTING ];
- then
- echo "You have not explicitly specified a PXML to use, but an existing file was
-found. Will be using this one."
- elif [ $PXML_GENERATED ];
- then
- echo "A PXML file was generated for you using '$GENPXML_PATH'. This file will
-not be removed at the end of this script because you might want to review it, adjust
-single entries and rerun the script to generate a pnd with a PXML file with all the
-information you want to have listed."
- fi
- echo "PXML set to '$PXML'."
-fi
-
-# Print the other variables:
-if [ $ICON ];
-then
- if [ ! -f $ICON ]
- then
- cecho "WARNING: '$ICON' doesn't exist, will not append the selected icon to the pnd." $red
- else
- echo "ICON set to '$ICON'."
- USE_ICON="true"
- fi
-fi
-if [ $SQUASH ];
-then
- echo "Will use a squashfs for '$PNDNAME'."
-fi
-
-
-# Validate the PXML file (if xmllint is available)
-# Errors and problems in this section will be shown but are not fatal.
-echo -e
-cecho "Trying to validate '$PXML' now. Will be using '$PXML_schema' to do so." $green
-which xmllint &> /dev/null
-if [ "$?" -ne "0" ];
-then
- VALIDATED=false
- cecho "WARNING: Could not find 'xmllint'. Validity check of '$PXML' is not possible!" $red
-else
- if [ ! -f "$PXML_schema" ];
- then
- VALIDATED=false
- cecho "WARNING: Could not find '$PXML_schema'. If you want to validate your
-PXML file please make sure to provide a schema using the --schema option." $red
- else
- xmllint --noout --schema $PXML_schema $PXML
- if [ "$?" -ne "0" ]; then VALIDATED=false; else VALIDATED=true; fi
- fi
-fi
-# Print some message at the end about the validation in case the user missed the output above
-if [ $VALIDATED = "false" ]
-then
- cecho "WARNING: Could not successfully validate '$PXML'. Please check the output
-above. This does not mean that your pnd will be broken. Either you are not following the strict
-syntax required for validation or you don't have all files/programs required for validating." $red
-else
- cecho "Your file '$PXML' was validated successfully. The resulting pnd should
-work nicely with libpnd." $green
-fi
-
-
-# Make iso from folder
-echo -e
-cecho "Creating an iso file based on '$FOLDER'." $green
-if [ $SQUASH ];
-then
- check_for_tool mksquashfs
- if [ $(mksquashfs -version | awk 'BEGIN{r=0} $3>=4{r=1} END{print r}') -eq 0 ];
- then
- cecho "ERROR: Your squashfs version is older then version 4, please upgrade to 4.0 or later" $red
- exit 1
- fi
- mksquashfs $FOLDER $PNDNAME.iso -nopad -no-recovery
-else
- check_for_tool mkisofs
- mkisofs -o $PNDNAME.iso -R $FOLDER
-fi
-
-# Check that the iso file was actually created before continuing
-if [ ! -f $PNDNAME.iso ];
-then
- cecho "ERROR: The temporary file '$PNDNAME.iso' could not be created.
-Please check the output above for any errors and retry after fixing them. Aborting." $red
- exit 1
-fi
-
-
-# Append pxml to iso
-echo -e
-cecho "Appending '$PXML' to the created iso file." $green
-cat $PNDNAME.iso $PXML > $PNDNAME
-rm $PNDNAME.iso #cleanup
-
-
-# Append icon if specified and available
-if [ $USE_ICON ];
-then
- echo -e
- cecho "Appending the icon '$ICON' to the pnd." $green
- mv $PNDNAME $PNDNAME.tmp
- cat $PNDNAME.tmp $ICON > $PNDNAME # append icon
- rm $PNDNAME.tmp #cleanup
-fi
-
-
-# Final message
-echo -e
-if [ -f $PNDNAME ];
-then
- cecho "Successfully finished creating the pnd '$PNDNAME'." $green
-else
- cecho "There seems to have been a problem and '$PNDNAME' was not created. Please check
-the output above for any error messages. A possible cause for this is that there was
-not enough space available." $red
- exit 1
-fi
-
-
-#if [ $PXML = "guess" ];then rm $FOLDER/PXML.xml; fi #cleanup
diff --git a/backends/platform/openpandora/build/runscummvm.sh b/backends/platform/openpandora/build/runscummvm.sh
deleted file mode 100755
index 9c9d8362cb..0000000000
--- a/backends/platform/openpandora/build/runscummvm.sh
+++ /dev/null
@@ -1,14 +0,0 @@
-#!/bin/sh
-
-# Make sure any extra libs not in the firmware are pulled in.
-LD_LIBRARY_PATH=${LD_LIBRARY_PATH}:../lib
-export LD_LIBRARY_PATH
-
-# Ensure we have a folder to store save games on the SD card.
-mkdir saves
-
-# make a runtime dir, just incase it creates anything in CWD
-mkdir runtime
-cd runtime
-
-../bin/scummvm --fullscreen --gfx-mode=2x --config=../scummvm.config --themepath=../data
diff --git a/backends/platform/openpandora/module.mk b/backends/platform/openpandora/module.mk
index 5bd568e1c4..5bd568e1c4 100755..100644
--- a/backends/platform/openpandora/module.mk
+++ b/backends/platform/openpandora/module.mk
diff --git a/backends/platform/openpandora/op-bundle.mk b/backends/platform/openpandora/op-bundle.mk
index 089430f43c..284a0497a8 100755..100644
--- a/backends/platform/openpandora/op-bundle.mk
+++ b/backends/platform/openpandora/op-bundle.mk
@@ -14,15 +14,15 @@ op-bundle: $(EXECUTABLE)
$(MKDIR) "$(bundle_name)/scummvm/icon"
$(MKDIR) "$(bundle_name)/scummvm/lib"
- $(CP) $(srcdir)/backends/platform/openpandora/build/runscummvm.sh $(bundle_name)/scummvm/
- $(CP) $(srcdir)/backends/platform/openpandora/build/PXML.xml $(bundle_name)/scummvm/data/
+ $(CP) $(srcdir)/dists/openpandora/runscummvm.sh $(bundle_name)/scummvm/
+ $(CP) $(srcdir)/dists/openpandora/PXML.xml $(bundle_name)/scummvm/data/
- $(CP) $(srcdir)/backends/platform/openpandora/build/icon/scummvm.png $(bundle_name)/scummvm/icon/
- $(CP) $(srcdir)/backends/platform/openpandora/build/icon/preview-pic.png $(bundle_name)/scummvm/icon/
+ $(CP) $(srcdir)/dists/openpandora/icon/scummvm.png $(bundle_name)/scummvm/icon/
+ $(CP) $(srcdir)/dists/openpandora/icon/preview-pic.png $(bundle_name)/scummvm/icon/
- $(CP) $(srcdir)/backends/platform/openpandora/build/README-OPENPANDORA $(bundle_name)/scummvm/docs/
- $(CP) $(srcdir)/backends/platform/openpandora/build/index.html $(bundle_name)/scummvm/docs/
+ $(CP) $(srcdir)/dists/openpandora/README-OPENPANDORA $(bundle_name)/scummvm/docs/
+ $(CP) $(srcdir)/dists/openpandora/index.html $(bundle_name)/scummvm/docs/
$(INSTALL) -c -m 644 $(DIST_FILES_DOCS) $(bundle_name)/scummvm/docs/
@@ -50,15 +50,15 @@ op-pnd: $(EXECUTABLE)
$(MKDIR) "$(bundle_name)/scummvm/icon"
$(MKDIR) "$(bundle_name)/scummvm/lib"
- $(CP) $(srcdir)/backends/platform/openpandora/build/runscummvm.sh $(bundle_name)/scummvm/
- $(CP) $(srcdir)/backends/platform/openpandora/build/PXML.xml $(bundle_name)/scummvm/data/
+ $(CP) $(srcdir)/dists/openpandora/runscummvm.sh $(bundle_name)/scummvm/
+ $(CP) $(srcdir)/dists/openpandora/PXML.xml $(bundle_name)/scummvm/data/
- $(CP) $(srcdir)/backends/platform/openpandora/build/icon/scummvm.png $(bundle_name)/scummvm/icon/
- $(CP) $(srcdir)/backends/platform/openpandora/build/icon/preview-pic.png $(bundle_name)/scummvm/icon/
+ $(CP) $(srcdir)/dists/openpandora/icon/scummvm.png $(bundle_name)/scummvm/icon/
+ $(CP) $(srcdir)/dists/openpandora/icon/preview-pic.png $(bundle_name)/scummvm/icon/
- $(CP) $(srcdir)/backends/platform/openpandora/build/README-OPENPANDORA $(bundle_name)/scummvm/docs/
- $(CP) $(srcdir)/backends/platform/openpandora/build/index.html $(bundle_name)/scummvm/docs/
+ $(CP) $(srcdir)/dists/openpandora/README-OPENPANDORA $(bundle_name)/scummvm/docs/
+ $(CP) $(srcdir)/dists/openpandora/index.html $(bundle_name)/scummvm/docs/
$(INSTALL) -c -m 644 $(DIST_FILES_DOCS) $(bundle_name)/scummvm/docs/
@@ -75,9 +75,10 @@ endif
$(CP) $(libloc)/../arm-angstrom-linux-gnueabi/usr/lib/libFLAC.so.8.2.0 $(bundle_name)/scummvm/lib/libFLAC.so.8
- $(srcdir)/backends/platform/openpandora/build/pnd_make.sh -p $(bundle_name).pnd -c -d $(bundle_name)/scummvm -x $(bundle_name)/scummvm/data/PXML.xml -i $(bundle_name)/scummvm/icon/scummvm.png
+ $(srcdir)/dists/openpandora/pnd_make.sh -p $(bundle_name).pnd -c -d $(bundle_name)/scummvm -x $(bundle_name)/scummvm/data/PXML.xml -i $(bundle_name)/scummvm/icon/scummvm.png
+
+ $(CP) $(srcdir)/dists/openpandora/README-PND.txt $(bundle_name)
- $(CP) $(srcdir)/backends/platform/openpandora/build/README-PND.txt $(bundle_name)
tar -cvjf $(bundle_name)-pnd.tar.bz2 $(bundle_name).pnd $(bundle_name)/README-PND.txt
rm -R ./$(bundle_name)
diff --git a/backends/platform/ps2/DmaPipe.cpp b/backends/platform/ps2/DmaPipe.cpp
index c6f6ab72ac..a346a67566 100644
--- a/backends/platform/ps2/DmaPipe.cpp
+++ b/backends/platform/ps2/DmaPipe.cpp
@@ -48,7 +48,7 @@ private:
DmaPipe::DmaPipe(uint32 size) {
size &= ~0x1F;
- _buf = (uint64*)memalign(64, size);
+ _buf = (uint64 *)memalign(64, size);
_curPipe = 0;
_pipes[0] = new SinglePipe(_buf, size >> 4);
_pipes[1] = new SinglePipe(_buf + (size >> 4), size >> 4);
@@ -260,7 +260,7 @@ void SinglePipe::init(void) {
_buf[0] = 0x0000000070000000;
_buf[1] = 0;
_chainHead = _buf;
- _chainSize = (uint16*)_chainHead;
+ _chainSize = (uint16 *)_chainHead;
_bufPos = _buf + 2;
}
@@ -272,7 +272,7 @@ void SinglePipe::appendChain(uint64 dmaTag) {
_chainHead = _bufPos;
_chainHead[0] = dmaTag;
_chainHead[1] = 0;
- _chainSize = (uint16*)_chainHead;
+ _chainSize = (uint16 *)_chainHead;
_bufPos += 2;
}
diff --git a/backends/platform/ps2/Gs2dScreen.cpp b/backends/platform/ps2/Gs2dScreen.cpp
index b70e8b13fa..8df6198c38 100644
--- a/backends/platform/ps2/Gs2dScreen.cpp
+++ b/backends/platform/ps2/Gs2dScreen.cpp
@@ -130,9 +130,9 @@ Gs2dScreen::Gs2dScreen(uint16 width, uint16 height, TVMode tvMode) {
_height = height;
_pitch = (width + 127) & ~127;
- _screenBuf = (uint8*)memalign(64, _width * _height);
- _overlayBuf = (uint16*)memalign(64, _width * _height * 2);
- _clut = (uint32*)memalign(64, 256 * 4);
+ _screenBuf = (uint8 *)memalign(64, _width * _height);
+ _overlayBuf = (uint16 *)memalign(64, _width * _height * 2);
+ _clut = (uint32 *)memalign(64, 256 * 4);
memset(_screenBuf, 0, _width * _height);
memset(_clut, 0, 256 * sizeof(uint32));
@@ -291,11 +291,11 @@ void Gs2dScreen::quit(void) {
}
void Gs2dScreen::createAnimTextures(void) {
- uint8 *buf = (uint8*)memalign(64, 16 * 64);
+ uint8 *buf = (uint8 *)memalign(64, 16 * 64);
memset(buf, 0, 16 * 64);
uint32 vramDest = _texPtrs[TEXT];
for (int i = 0; i < 16; i++) {
- uint32 *destPos = (uint32*)buf;
+ uint32 *destPos = (uint32 *)buf;
for (int ch = 15; ch >= 0; ch--) {
const uint32 *src = (const uint32*)(_binaryData + ((_binaryPattern[i] >> ch) & 1) * 4 * 14);
for (int line = 0; line < 14; line++)
@@ -331,8 +331,8 @@ void Gs2dScreen::newScreenSize(uint16 width, uint16 height) {
// malloc new buffers
free(_screenBuf);
free(_overlayBuf);
- _screenBuf = (uint8*)memalign(64, _width * _height);
- _overlayBuf = (uint16*)memalign(64, _width * _height * 2);
+ _screenBuf = (uint8 *)memalign(64, _width * _height);
+ _overlayBuf = (uint16 *)memalign(64, _width * _height * 2);
memset(_screenBuf, 0, _width * height);
memset(_overlayBuf, 0, _width * height * 2);
memset(_clut, 0, 256 * sizeof(uint32));
@@ -556,7 +556,7 @@ void Gs2dScreen::copyPrintfOverlay(const uint8 *buf) {
}
void Gs2dScreen::clearPrintfOverlay(void) {
- uint8 *tmpBuf = (uint8*)memalign(64, 320 * 200);
+ uint8 *tmpBuf = (uint8 *)memalign(64, 320 * 200);
memset(tmpBuf, 4, 320 * 200);
_dmaPipe->uploadTex(_texPtrs[PRINTF], 3 * 128, 0, 0, GS_PSMT8H, tmpBuf, 320, 200);
_dmaPipe->flush();
@@ -619,7 +619,7 @@ void Gs2dScreen::setMouseOverlay(const uint8 *buf, uint16 width, uint16 height,
_mTraCol = transpCol;
_clutChanged = true;
}
- uint8 *bufCopy = (uint8*)memalign(64, M_SIZE * M_SIZE); // make a copy to align to 64 bytes
+ uint8 *bufCopy = (uint8 *)memalign(64, M_SIZE * M_SIZE); // make a copy to align to 64 bytes
memset(bufCopy, _mTraCol, M_SIZE * M_SIZE);
for (int cnt = 0; cnt < height; cnt++)
memcpy(bufCopy + cnt * M_SIZE, buf + cnt * width, width);
diff --git a/backends/platform/ps2/fileio.cpp b/backends/platform/ps2/fileio.cpp
index ef01f3a693..1ec16a3817 100644
--- a/backends/platform/ps2/fileio.cpp
+++ b/backends/platform/ps2/fileio.cpp
@@ -52,7 +52,7 @@ Ps2File::Ps2File() {
_eof = false;
_err = false;
- _cacheBuf = (uint8*)memalign(64, CACHE_SIZE * 2);
+ _cacheBuf = (uint8 *)memalign(64, CACHE_SIZE * 2);
_cacheOpRunning = 0;
_filePos = _physFilePos = _cachePos = 0;
@@ -362,7 +362,7 @@ uint32 Ps2File::read(void *dest, uint32 len) {
_eof = true;
}
- uint8 *destBuf = (uint8*)dest;
+ uint8 *destBuf = (uint8 *)dest;
if ((_filePos < _cachePos) || (_filePos + len > _cachePos + _bytesInCache))
cacheReadSync(); // we have to read from CD, sync cache.
@@ -413,7 +413,7 @@ uint32 Ps2File::read(void *dest, uint32 len) {
#ifdef __PS2_FILE_SEMA__
SignalSema(_sema);
#endif
- return destBuf - (uint8*)dest;
+ return destBuf - (uint8 *)dest;
}
uint32 Ps2File::write(const void *src, uint32 len) {
@@ -518,7 +518,7 @@ FILE *ps2_fopen(const char *fname, const char *mode) {
}
int ps2_fclose(FILE *stream) {
- Ps2File *file = (Ps2File*)stream;
+ Ps2File *file = (Ps2File *)stream;
delete file;
@@ -528,10 +528,10 @@ int ps2_fclose(FILE *stream) {
size_t ps2_fread(void *buf, size_t r, size_t n, FILE *stream) {
assert(r != 0);
- return ((Ps2File*)stream)->read(buf, r * n) / r;
+ return ((Ps2File *)stream)->read(buf, r * n) / r;
}
size_t ps2_fwrite(const void *buf, size_t r, size_t n, FILE *stream) {
assert(r != 0);
- return ((Ps2File*)stream)->write(buf, r * n) / r;
+ return ((Ps2File *)stream)->write(buf, r * n) / r;
}
diff --git a/backends/platform/ps2/icon.cpp b/backends/platform/ps2/icon.cpp
index 9852e6d40b..bda4843647 100644
--- a/backends/platform/ps2/icon.cpp
+++ b/backends/platform/ps2/icon.cpp
@@ -960,13 +960,13 @@ void PS2Icon::setup(mcIcon *icon) {
memcpy(icon->head, "PS2D", 4);
icon->nlOffset = strlen(_info) + 1;
strcpy(title, _info);
- strcpy_sjis((short*)&(icon->title), title);
+ strcpy_sjis((short *)&(icon->title), title);
icon->trans = 0x10;
memcpy(icon->bgCol, _bgcolor, sizeof(_bgcolor));
memcpy(icon->lightDir, _lightdir, sizeof(_lightdir));
memcpy(icon->lightCol, _lightcol, sizeof(_lightcol));
memcpy(icon->lightAmbient, _ambient, sizeof(_ambient));
- strcpy((char*)icon->view, "scummvm.icn");
- strcpy((char*)icon->copy, "scummvm.icn");
- strcpy((char*)icon->del, "scummvm.icn");
+ strcpy((char *)icon->view, "scummvm.icn");
+ strcpy((char *)icon->copy, "scummvm.icn");
+ strcpy((char *)icon->del, "scummvm.icn");
}
diff --git a/backends/platform/ps2/icon.h b/backends/platform/ps2/icon.h
index bc614bf70b..3ad19910d3 100644
--- a/backends/platform/ps2/icon.h
+++ b/backends/platform/ps2/icon.h
@@ -22,10 +22,6 @@
class PS2Icon {
public:
- PS2Icon() {};
-
- ~PS2Icon() {};
-
uint16 decompressData(uint16 **data);
void setup(mcIcon *icon);
};
diff --git a/backends/platform/ps2/ps2mutex.cpp b/backends/platform/ps2/ps2mutex.cpp
index 5b30fa7862..ae63fe5724 100644
--- a/backends/platform/ps2/ps2mutex.cpp
+++ b/backends/platform/ps2/ps2mutex.cpp
@@ -57,7 +57,7 @@ OSystem::MutexRef OSystem_PS2::createMutex(void) {
void OSystem_PS2::lockMutex(MutexRef mutex) {
WaitSema(_mutexSema);
- Ps2Mutex *sysMutex = (Ps2Mutex*)mutex;
+ Ps2Mutex *sysMutex = (Ps2Mutex *)mutex;
int tid = GetThreadId();
assert(tid != 0);
@@ -75,7 +75,7 @@ void OSystem_PS2::lockMutex(MutexRef mutex) {
void OSystem_PS2::unlockMutex(MutexRef mutex) {
WaitSema(_mutexSema);
- Ps2Mutex *sysMutex = (Ps2Mutex*)mutex;
+ Ps2Mutex *sysMutex = (Ps2Mutex *)mutex;
int tid = GetThreadId();
if (sysMutex->owner && sysMutex->count && (sysMutex->owner == tid))
@@ -90,7 +90,7 @@ void OSystem_PS2::unlockMutex(MutexRef mutex) {
void OSystem_PS2::deleteMutex(MutexRef mutex) {
WaitSema(_mutexSema);
- Ps2Mutex *sysMutex = (Ps2Mutex*)mutex;
+ Ps2Mutex *sysMutex = (Ps2Mutex *)mutex;
if (sysMutex->owner || sysMutex->count)
printf("WARNING: Deleting LOCKED mutex!\n");
DeleteSema(sysMutex->sema);
diff --git a/backends/platform/ps2/ps2pad.cpp b/backends/platform/ps2/ps2pad.cpp
index eeb9dfbd93..b6afc217e6 100644
--- a/backends/platform/ps2/ps2pad.cpp
+++ b/backends/platform/ps2/ps2pad.cpp
@@ -30,7 +30,7 @@
Ps2Pad::Ps2Pad(OSystem_PS2 *system) {
_system = system;
- _padBuf = (uint8*)memalign(64, 256);
+ _padBuf = (uint8 *)memalign(64, 256);
_padStatus = STAT_NONE;
padInit(0); // initialize library
diff --git a/backends/platform/ps2/systemps2.cpp b/backends/platform/ps2/systemps2.cpp
index 481227dd02..d4e993da63 100644
--- a/backends/platform/ps2/systemps2.cpp
+++ b/backends/platform/ps2/systemps2.cpp
@@ -384,8 +384,8 @@ void OSystem_PS2::initTimer(void) {
ee_thread_t timerThread, soundThread, thisThread;
ReferThreadStatus(GetThreadId(), &thisThread);
- _timerStack = (uint8*)malloc(TIMER_STACK_SIZE);
- _soundStack = (uint8*)malloc(SOUND_STACK_SIZE);
+ _timerStack = (uint8 *)malloc(TIMER_STACK_SIZE);
+ _soundStack = (uint8 *)malloc(SOUND_STACK_SIZE);
// give timer thread a higher priority than main thread
timerThread.initial_priority = thisThread.current_priority - 1;
@@ -435,7 +435,7 @@ void OSystem_PS2::timerThreadCallback(void) {
}
void OSystem_PS2::soundThreadCallback(void) {
- int16 *soundBufL = (int16*)memalign(64, SMP_PER_BLOCK * sizeof(int16) * 2);
+ int16 *soundBufL = (int16 *)memalign(64, SMP_PER_BLOCK * sizeof(int16) * 2);
int16 *soundBufR = soundBufL + SMP_PER_BLOCK;
int bufferedSamples = 0;
@@ -453,9 +453,9 @@ void OSystem_PS2::soundThreadCallback(void) {
if (bufferedSamples <= 8 * SMP_PER_BLOCK) {
// we have to produce more samples, call sound mixer
// the scratchpad at 0x70000000 is used as temporary soundbuffer
- //_scummSoundProc(_scummSoundParam, (uint8*)0x70000000, SMP_PER_BLOCK * 2 * sizeof(int16));
- // Audio::Mixer::mixCallback(_scummMixer, (byte*)0x70000000, SMP_PER_BLOCK * 2 * sizeof(int16));
- _scummMixer->mixCallback((byte*)0x70000000, SMP_PER_BLOCK * 2 * sizeof(int16));
+ //_scummSoundProc(_scummSoundParam, (uint8 *)0x70000000, SMP_PER_BLOCK * 2 * sizeof(int16));
+ // Audio::Mixer::mixCallback(_scummMixer, (byte *)0x70000000, SMP_PER_BLOCK * 2 * sizeof(int16));
+ _scummMixer->mixCallback((byte *)0x70000000, SMP_PER_BLOCK * 2 * sizeof(int16));
// demux data into 2 buffers, L and R
__asm__ (
@@ -635,7 +635,7 @@ void OSystem_PS2::clearOverlay(void) {
}
void OSystem_PS2::grabOverlay(OverlayColor *buf, int pitch) {
- _screen->grabOverlay((uint16*)buf, (uint16)pitch);
+ _screen->grabOverlay((uint16 *)buf, (uint16)pitch);
}
void OSystem_PS2::copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h) {
@@ -738,12 +738,12 @@ void OSystem_PS2::msgPrintf(int millis, const char *format, ...) {
lnSta = lnEnd + 1;
}
- uint8 *scrBuf = (uint8*)memalign(64, 320 * 200);
+ uint8 *scrBuf = (uint8 *)memalign(64, 320 * 200);
memset(scrBuf, 4, 320 * 200);
uint8 *dstPos = scrBuf + ((200 - posY) >> 1) * 320 + (320 - maxWidth) / 2;
for (int y = 0; y < posY; y++) {
- uint8 *srcPos = (uint8*)surf.getBasePtr((300 - maxWidth) / 2, y);
+ uint8 *srcPos = (uint8 *)surf.getBasePtr((300 - maxWidth) / 2, y);
for (int x = 0; x < maxWidth; x++)
dstPos[x] = srcPos[x] + 5;
dstPos += 320;
diff --git a/backends/platform/psp/default_display_client.h b/backends/platform/psp/default_display_client.h
index e1cd8e7e72..721a7e6fea 100644
--- a/backends/platform/psp/default_display_client.h
+++ b/backends/platform/psp/default_display_client.h
@@ -65,9 +65,6 @@ protected:
*/
class Overlay : public DefaultDisplayClient {
public:
- Overlay() {}
- ~Overlay() {}
-
void init();
bool allocate();
void setBytesPerPixel(uint32 size);
@@ -85,7 +82,6 @@ public:
memset(&_pixelFormat, 0, sizeof(_pixelFormat));
memset(&_frameBuffer, 0, sizeof(_frameBuffer));
}
- ~Screen() {}
void init();
bool allocate();
diff --git a/backends/platform/psp/display_manager.cpp b/backends/platform/psp/display_manager.cpp
index cdb130e2a0..10a732b1e3 100644
--- a/backends/platform/psp/display_manager.cpp
+++ b/backends/platform/psp/display_manager.cpp
@@ -210,14 +210,14 @@ void MasterGuRenderer::guProgramDisplayBufferSizes() {
switch (GuRenderer::_displayManager->getOutputBitsPerPixel()) {
case 16:
sceGuDrawBuffer(GU_PSM_4444, (void *)0, PSP_BUFFER_WIDTH);
- sceGuDispBuffer(PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT, (void*)(PSP_FRAME_SIZE * sizeof(uint16)), PSP_BUFFER_WIDTH);
- sceGuDepthBuffer((void*)(PSP_FRAME_SIZE * sizeof(uint16) * 2), PSP_BUFFER_WIDTH);
+ sceGuDispBuffer(PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT, (void *)(PSP_FRAME_SIZE * sizeof(uint16)), PSP_BUFFER_WIDTH);
+ sceGuDepthBuffer((void *)(PSP_FRAME_SIZE * sizeof(uint16) * 2), PSP_BUFFER_WIDTH);
VramAllocator::instance().allocate(PSP_FRAME_SIZE * sizeof(uint16) * 2);
break;
case 32:
sceGuDrawBuffer(GU_PSM_8888, (void *)0, PSP_BUFFER_WIDTH);
- sceGuDispBuffer(PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT, (void*)(PSP_FRAME_SIZE * sizeof(uint32)), PSP_BUFFER_WIDTH);
- sceGuDepthBuffer((void*)(PSP_FRAME_SIZE * sizeof(uint32) * 2), PSP_BUFFER_WIDTH);
+ sceGuDispBuffer(PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT, (void *)(PSP_FRAME_SIZE * sizeof(uint32)), PSP_BUFFER_WIDTH);
+ sceGuDepthBuffer((void *)(PSP_FRAME_SIZE * sizeof(uint32) * 2), PSP_BUFFER_WIDTH);
VramAllocator::instance().allocate(PSP_FRAME_SIZE * sizeof(uint32) * 2);
break;
}
diff --git a/backends/platform/psp/psp_main.cpp b/backends/platform/psp/psp_main.cpp
index f45000fea4..a83a5bae71 100644
--- a/backends/platform/psp/psp_main.cpp
+++ b/backends/platform/psp/psp_main.cpp
@@ -182,7 +182,7 @@ int main(void) {
#endif
/* unit/speed tests */
-#if defined (PSP_ENABLE_UNIT_TESTS) || defined (PSP_ENABLE_SPEED_TESTS)
+#if defined(PSP_ENABLE_UNIT_TESTS) || defined(PSP_ENABLE_SPEED_TESTS)
PSP_INFO_PRINT("running tests\n");
psp_tests();
sceKernelSleepThread(); // that's it. That's all we're doing
diff --git a/backends/platform/psp/tests.cpp b/backends/platform/psp/tests.cpp
index 4d326f30bd..5c5ebb7a80 100644
--- a/backends/platform/psp/tests.cpp
+++ b/backends/platform/psp/tests.cpp
@@ -25,7 +25,7 @@
#include "backends/platform/psp/tests.h"
-#if defined (PSP_ENABLE_UNIT_TESTS) || defined (PSP_ENABLE_SPEED_TESTS)
+#if defined(PSP_ENABLE_UNIT_TESTS) || defined(PSP_ENABLE_SPEED_TESTS)
#include "common/scummsys.h"
#include <pspiofilemgr_fcntl.h>
@@ -729,4 +729,4 @@ void psp_tests() {
#endif
}
-#endif /* (PSP_ENABLE_UNIT_TESTS) || defined (PSP_ENABLE_SPEED_TESTS) */
+#endif /* (PSP_ENABLE_UNIT_TESTS) || defined(PSP_ENABLE_SPEED_TESTS) */
diff --git a/backends/platform/psp/tests.h b/backends/platform/psp/tests.h
index 9d158812f9..3779cb6bb2 100644
--- a/backends/platform/psp/tests.h
+++ b/backends/platform/psp/tests.h
@@ -26,7 +26,7 @@
//#define PSP_ENABLE_UNIT_TESTS // run unit tests
//#define PSP_ENABLE_SPEED_TESTS // run speed tests
-#if defined (PSP_ENABLE_UNIT_TESTS) || defined (PSP_ENABLE_SPEED_TESTS)
+#if defined(PSP_ENABLE_UNIT_TESTS) || defined(PSP_ENABLE_SPEED_TESTS)
void psp_tests();
#endif
diff --git a/backends/platform/psp/trace.h b/backends/platform/psp/trace.h
index dda258f2cb..e27d06d8d3 100644
--- a/backends/platform/psp/trace.h
+++ b/backends/platform/psp/trace.h
@@ -32,7 +32,7 @@
/* Choose to print to file/screen/both */
#ifdef __PSP_PRINT_TO_FILE__
#define __PSP_PRINT__(format,...) PspDebugTrace(false, format, ## __VA_ARGS__)
-#elif defined __PSP_PRINT_TO_FILE_AND_SCREEN__
+#elif defined(__PSP_PRINT_TO_FILE_AND_SCREEN__)
#define __PSP_PRINT__(format,...) PspDebugTrace(true, format, ## __VA_ARGS__)
#else /* default - print to screen */
#define __PSP_PRINT__(format,...) fprintf(stderr, format, ## __VA_ARGS__)
diff --git a/backends/platform/sdl/hardwarekeys.cpp b/backends/platform/sdl/hardwarekeys.cpp
deleted file mode 100644
index 9a33e357da..0000000000
--- a/backends/platform/sdl/hardwarekeys.cpp
+++ /dev/null
@@ -1,230 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#include "backends/platform/sdl/sdl.h"
-#include "backends/keymapper/keymapper.h"
-#include "common/keyboard.h"
-
-#ifdef ENABLE_KEYMAPPER
-
-using namespace Common;
-
-struct Key {
- const char *hwId;
- KeyCode keycode;
- uint16 ascii;
- const char *desc;
- KeyType preferredAction;
- bool shiftable;
-};
-
-static const Key keys[] = {
- {"BACKSPACE", KEYCODE_BACKSPACE, ASCII_BACKSPACE, "Backspace", kActionKeyType, false},
- {"TAB", KEYCODE_TAB, ASCII_TAB, "Tab", kActionKeyType, false},
- {"CLEAR", KEYCODE_CLEAR, 0, "Clear", kActionKeyType, false},
- {"RETURN", KEYCODE_RETURN, ASCII_RETURN, "Return", kActionKeyType, false},
- {"PAUSE", KEYCODE_PAUSE, 0, "Pause", kActionKeyType, false},
- {"ESCAPE", KEYCODE_ESCAPE, ASCII_ESCAPE, "Esc", kStartKeyType, false},
- {"SPACE", KEYCODE_SPACE, ASCII_SPACE, "Space", kActionKeyType, false},
- {"EXCLAIM", KEYCODE_EXCLAIM, '!', "!", kActionKeyType, false},
- {"QUOTEDBL", KEYCODE_QUOTEDBL, '"', "\"", kActionKeyType, false},
- {"HASH", KEYCODE_HASH, '#', "#", kActionKeyType, false},
- {"DOLLAR", KEYCODE_DOLLAR, '$', "$", kActionKeyType, false},
- {"AMPERSAND", KEYCODE_AMPERSAND, '&', "&", kActionKeyType, false},
- {"QUOTE", KEYCODE_QUOTE, '\'', "'", kActionKeyType, false},
- {"LEFTPAREN", KEYCODE_LEFTPAREN, '(', "(", kActionKeyType, false},
- {"RIGHTPAREN", KEYCODE_RIGHTPAREN, ')', ")", kActionKeyType, false},
- {"ASTERISK", KEYCODE_ASTERISK, '*', "*", kActionKeyType, false},
- {"PLUS", KEYCODE_PLUS, '+', "+", kActionKeyType, false},
- {"COMMA", KEYCODE_COMMA, ',', ",", kActionKeyType, false},
- {"MINUS", KEYCODE_MINUS, '-', "-", kActionKeyType, false},
- {"PERIOD", KEYCODE_PERIOD, '.', ".", kActionKeyType, false},
- {"SLASH", KEYCODE_SLASH, '/', "/", kActionKeyType, false},
- {"0", KEYCODE_0, '0', "0", kActionKeyType, false},
- {"1", KEYCODE_1, '1', "1", kActionKeyType, false},
- {"2", KEYCODE_2, '2', "2", kActionKeyType, false},
- {"3", KEYCODE_3, '3', "3", kActionKeyType, false},
- {"4", KEYCODE_4, '4', "4", kActionKeyType, false},
- {"5", KEYCODE_5, '5', "5", kActionKeyType, false},
- {"6", KEYCODE_6, '6', "6", kActionKeyType, false},
- {"7", KEYCODE_7, '7', "7", kActionKeyType, false},
- {"8", KEYCODE_8, '8', "8", kActionKeyType, false},
- {"9", KEYCODE_9, '9', "9", kActionKeyType, false},
- {"COLON", KEYCODE_COLON, ':', ":", kActionKeyType, false},
- {"SEMICOLON", KEYCODE_SEMICOLON, ';', ";", kActionKeyType, false},
- {"LESS", KEYCODE_LESS, '<', "<", kActionKeyType, false},
- {"EQUALS", KEYCODE_EQUALS, '=', "=", kActionKeyType, false},
- {"GREATER", KEYCODE_GREATER, '>', ">", kActionKeyType, false},
- {"QUESTION", KEYCODE_QUESTION, '?', "?", kActionKeyType, false},
- {"AT", KEYCODE_AT, '@', "@", kActionKeyType, false},
-
- {"LEFTBRACKET", KEYCODE_LEFTBRACKET, '[', "[", kActionKeyType, false},
- {"BACKSLASH", KEYCODE_BACKSLASH, '\\', "\\", kActionKeyType, false},
- {"RIGHTBRACKET", KEYCODE_RIGHTBRACKET, ']', "]", kActionKeyType, false},
- {"CARET", KEYCODE_CARET, '^', "^", kActionKeyType, false},
- {"UNDERSCORE", KEYCODE_UNDERSCORE, '_', "_", kActionKeyType, false},
- {"BACKQUOTE", KEYCODE_BACKQUOTE, '`', "`", kActionKeyType, false},
- {"a", KEYCODE_a, 'a', "a", kActionKeyType, true},
- {"b", KEYCODE_b, 'b', "b", kActionKeyType, true},
- {"c", KEYCODE_c, 'c', "c", kActionKeyType, true},
- {"d", KEYCODE_d, 'd', "d", kActionKeyType, true},
- {"e", KEYCODE_e, 'e', "e", kActionKeyType, true},
- {"f", KEYCODE_f, 'f', "f", kActionKeyType, true},
- {"g", KEYCODE_g, 'g', "g", kActionKeyType, true},
- {"h", KEYCODE_h, 'h', "h", kActionKeyType, true},
- {"i", KEYCODE_i, 'i', "i", kActionKeyType, true},
- {"j", KEYCODE_j, 'j', "j", kActionKeyType, true},
- {"k", KEYCODE_k, 'k', "k", kActionKeyType, true},
- {"l", KEYCODE_l, 'l', "l", kActionKeyType, true},
- {"m", KEYCODE_m, 'm', "m", kActionKeyType, true},
- {"n", KEYCODE_n, 'n', "n", kActionKeyType, true},
- {"o", KEYCODE_o, 'o', "o", kActionKeyType, true},
- {"p", KEYCODE_p, 'p', "p", kActionKeyType, true},
- {"q", KEYCODE_q, 'q', "q", kActionKeyType, true},
- {"r", KEYCODE_r, 'r', "r", kActionKeyType, true},
- {"s", KEYCODE_s, 's', "s", kActionKeyType, true},
- {"t", KEYCODE_t, 't', "t", kActionKeyType, true},
- {"u", KEYCODE_u, 'u', "u", kActionKeyType, true},
- {"v", KEYCODE_v, 'v', "v", kActionKeyType, true},
- {"w", KEYCODE_w, 'w', "w", kActionKeyType, true},
- {"x", KEYCODE_x, 'x', "x", kActionKeyType, true},
- {"y", KEYCODE_y, 'y', "y", kActionKeyType, true},
- {"z", KEYCODE_z, 'z', "z", kActionKeyType, true},
- {"DELETE", KEYCODE_DELETE, 0, "Del", kActionKeyType, false},
-
- // Numeric keypad
- {"KP0", KEYCODE_KP0, 0, "KP0", kActionKeyType, false},
- {"KP1", KEYCODE_KP1, 0, "KP1", kActionKeyType, false},
- {"KP2", KEYCODE_KP2, 0, "KP2", kActionKeyType, false},
- {"KP3", KEYCODE_KP3, 0, "KP3", kActionKeyType, false},
- {"KP4", KEYCODE_KP4, 0, "KP4", kActionKeyType, false},
- {"KP5", KEYCODE_KP5, 0, "KP5", kActionKeyType, false},
- {"KP6", KEYCODE_KP6, 0, "KP6", kActionKeyType, false},
- {"KP7", KEYCODE_KP7, 0, "KP7", kActionKeyType, false},
- {"KP8", KEYCODE_KP8, 0, "KP8", kActionKeyType, false},
- {"KP9", KEYCODE_KP9, 0, "KP9", kActionKeyType, false},
- {"KP_PERIOD", KEYCODE_KP_PERIOD, 0, "KP.", kActionKeyType, false},
- {"KP_DIVIDE", KEYCODE_KP_DIVIDE, 0, "KP/", kActionKeyType, false},
- {"KP_MULTIPLY", KEYCODE_KP_MULTIPLY, 0, "KP*", kActionKeyType, false},
- {"KP_MINUS", KEYCODE_KP_MINUS, 0, "KP-", kActionKeyType, false},
- {"KP_PLUS", KEYCODE_KP_PLUS, 0, "KP+", kActionKeyType, false},
- {"KP_ENTER", KEYCODE_KP_ENTER, 0, "KP Enter", kActionKeyType, false},
- {"KP_EQUALS", KEYCODE_KP_EQUALS, 0, "KP=", kActionKeyType, false},
-
- // Arrows + Home/End pad
- {"UP", KEYCODE_UP, 0, "Up", kDirUpKeyType, false},
- {"DOWN", KEYCODE_DOWN, 0, "Down", kDirDownKeyType, false},
- {"RIGHT", KEYCODE_RIGHT, 0, "Right", kDirRightKeyType, false},
- {"LEFT", KEYCODE_LEFT, 0, "Left", kDirLeftKeyType, false},
- {"INSERT", KEYCODE_INSERT, 0, "Insert", kActionKeyType, false},
- {"HOME", KEYCODE_HOME, 0, "Home", kActionKeyType, false},
- {"END", KEYCODE_END, 0, "End", kActionKeyType, false},
- {"PAGEUP", KEYCODE_PAGEUP, 0, "PgUp", kActionKeyType, false},
- {"PAGEDOWN", KEYCODE_PAGEDOWN, 0, "PgDn", kActionKeyType, false},
-
- // Function keys
- {"F1", KEYCODE_F1, ASCII_F1, "F1", kActionKeyType, false},
- {"F2", KEYCODE_F2, ASCII_F2, "F2", kActionKeyType, false},
- {"F3", KEYCODE_F3, ASCII_F3, "F3", kActionKeyType, false},
- {"F4", KEYCODE_F4, ASCII_F4, "F4", kActionKeyType, false},
- {"F5", KEYCODE_F5, ASCII_F5, "F5", kActionKeyType, false},
- {"F6", KEYCODE_F6, ASCII_F6, "F6", kActionKeyType, false},
- {"F7", KEYCODE_F7, ASCII_F7, "F7", kActionKeyType, false},
- {"F8", KEYCODE_F8, ASCII_F8, "F8", kActionKeyType, false},
- {"F9", KEYCODE_F9, ASCII_F9, "F9", kActionKeyType, false},
- {"F10", KEYCODE_F10, ASCII_F10, "F10", kActionKeyType, false},
- {"F11", KEYCODE_F11, ASCII_F11, "F11", kActionKeyType, false},
- {"F12", KEYCODE_F12, ASCII_F12, "F12", kActionKeyType, false},
- {"F13", KEYCODE_F13, 0, "F13", kActionKeyType, false},
- {"F14", KEYCODE_F14, 0, "F14", kActionKeyType, false},
- {"F15", KEYCODE_F15, 0, "F15", kActionKeyType, false},
-
- // Miscellaneous function keys
- {"HELP", KEYCODE_HELP, 0, "Help", kActionKeyType, false},
- {"PRINT", KEYCODE_PRINT, 0, "Print", kActionKeyType, false},
- {"SYSREQ", KEYCODE_SYSREQ, 0, "SysRq", kActionKeyType, false},
- {"BREAK", KEYCODE_BREAK, 0, "Break", kActionKeyType, false},
- {"MENU", KEYCODE_MENU, 0, "Menu", kActionKeyType, false},
- // Power Macintosh power key
- {"POWER", KEYCODE_POWER, 0, "Power", kActionKeyType, false},
- // Some european keyboards
- {"EURO", KEYCODE_EURO, 0, "Euro", kActionKeyType, false},
- // Atari keyboard has Undo
- {"UNDO", KEYCODE_UNDO, 0, "Undo", kActionKeyType, false},
- {0, KEYCODE_INVALID, 0, 0, kGenericKeyType, false}
-};
-
-struct Mod {
- byte flag;
- const char *id;
- const char *desc;
- bool shiftable;
-};
-
-static const Mod modifiers[] = {
- { 0, "", "", false },
- { KBD_CTRL, "C+", "Ctrl+", false },
- { KBD_ALT, "A+", "Alt+", false },
- { KBD_SHIFT, "", "", true },
- { KBD_CTRL | KBD_ALT, "C+A+", "Ctrl+Alt+", false },
- { KBD_SHIFT | KBD_CTRL, "S+C+", "Shift+Ctrl+", true },
- { KBD_SHIFT | KBD_CTRL | KBD_ALT, "C+A+", "Ctrl+Alt+", true },
- { 0, 0, 0, false }
-};
-#endif
-
-
-Common::HardwareKeySet *OSystem_SDL::getHardwareKeySet() {
-#ifdef ENABLE_KEYMAPPER
- HardwareKeySet *keySet = new HardwareKeySet();
- const Key *key;
- const Mod *mod;
- char fullKeyId[50];
- char fullKeyDesc[100];
- uint16 ascii;
-
- for (mod = modifiers; mod->id; mod++) {
- for (key = keys; key->hwId; key++) {
- ascii = key->ascii;
-
- if (mod->shiftable && key->shiftable) {
- snprintf(fullKeyId, 50, "%s%c", mod->id, toupper(key->hwId[0]));
- snprintf(fullKeyDesc, 100, "%s%c", mod->desc, toupper(key->desc[0]));
- ascii = toupper(key->ascii);
- } else if (mod->shiftable) {
- snprintf(fullKeyId, 50, "S+%s%s", mod->id, key->hwId);
- snprintf(fullKeyDesc, 100, "Shift+%s%s", mod->desc, key->desc);
- } else {
- snprintf(fullKeyId, 50, "%s%s", mod->id, key->hwId);
- snprintf(fullKeyDesc, 100, "%s%s", mod->desc, key->desc);
- }
-
- keySet->addHardwareKey(new HardwareKey(fullKeyId, KeyState(key->keycode, ascii, mod->flag), fullKeyDesc, key->preferredAction ));
- }
- }
-
- return keySet;
-
-#else
- return 0;
-#endif
-}
diff --git a/backends/platform/sdl/macosx/appmenu_osx.h b/backends/platform/sdl/macosx/appmenu_osx.h
index 005414b789..005414b789 100755..100644
--- a/backends/platform/sdl/macosx/appmenu_osx.h
+++ b/backends/platform/sdl/macosx/appmenu_osx.h
diff --git a/backends/platform/sdl/macosx/appmenu_osx.mm b/backends/platform/sdl/macosx/appmenu_osx.mm
index bb089a6b61..97c7edba3e 100755..100644
--- a/backends/platform/sdl/macosx/appmenu_osx.mm
+++ b/backends/platform/sdl/macosx/appmenu_osx.mm
@@ -35,6 +35,11 @@
- (void)setAppleMenu:(NSMenu *)menu;
@end
+NSString *constructNSStringFromCString(const char* rawCString, NSStringEncoding stringEncoding) {
+ NSData *nsData = [NSData dataWithBytes:rawCString length:strlen(rawCString)];
+ return [[NSString alloc] initWithData:nsData encoding:stringEncoding];
+}
+
void replaceApplicationMenuItems() {
// Code mainly copied and adapted from SDLmain.m
@@ -50,34 +55,47 @@ void replaceApplicationMenuItems() {
// Create new application menu
appleMenu = [[NSMenu alloc] initWithTitle:@""];
+ NSString *nsString = NULL;
+
// Get current encoding
#ifdef USE_TRANSLATION
- NSStringEncoding stringEncoding = CFStringConvertEncodingToNSStringEncoding(CFStringConvertIANACharSetNameToEncoding((CFStringRef)[NSString stringWithCString:(TransMan.getCurrentCharset()).c_str() encoding:NSASCIIStringEncoding]));
+ nsString = constructNSStringFromCString((TransMan.getCurrentCharset()).c_str(), NSASCIIStringEncoding);
+ NSStringEncoding stringEncoding = CFStringConvertEncodingToNSStringEncoding(CFStringConvertIANACharSetNameToEncoding((CFStringRef)nsString));
+ [nsString release];
#else
NSStringEncoding stringEncoding = NSASCIIStringEncoding;
#endif
-
+
// Add "About ScummVM" menu item
- [appleMenu addItemWithTitle:[NSString stringWithCString:_("About ScummVM") encoding:stringEncoding] action:@selector(orderFrontStandardAboutPanel:) keyEquivalent:@""];
+ nsString = constructNSStringFromCString(_("About ScummVM"), stringEncoding);
+ [appleMenu addItemWithTitle:nsString action:@selector(orderFrontStandardAboutPanel:) keyEquivalent:@""];
+ [nsString release];
// Add separator
[appleMenu addItem:[NSMenuItem separatorItem]];
// Add "Hide ScummVM" menu item
- [appleMenu addItemWithTitle:[NSString stringWithCString:_("Hide ScummVM") encoding:stringEncoding] action:@selector(hide:) keyEquivalent:@"h"];
+ nsString = constructNSStringFromCString(_("Hide ScummVM"), stringEncoding);
+ [appleMenu addItemWithTitle:nsString action:@selector(hide:) keyEquivalent:@"h"];
+ [nsString release];
// Add "Hide Others" menu item
- menuItem = (NSMenuItem *)[appleMenu addItemWithTitle:[NSString stringWithCString:_("Hide Others") encoding:stringEncoding] action:@selector(hideOtherApplications:) keyEquivalent:@"h"];
+ nsString = constructNSStringFromCString(_("Hide Others"), stringEncoding);
+ menuItem = (NSMenuItem *)[appleMenu addItemWithTitle:nsString action:@selector(hideOtherApplications:) keyEquivalent:@"h"];
[menuItem setKeyEquivalentModifierMask:(NSAlternateKeyMask|NSCommandKeyMask)];
// Add "Show All" menu item
- [appleMenu addItemWithTitle:[NSString stringWithCString:_("Show All") encoding:stringEncoding] action:@selector(unhideAllApplications:) keyEquivalent:@""];
+ nsString = constructNSStringFromCString(_("Show All"), stringEncoding);
+ [appleMenu addItemWithTitle:nsString action:@selector(unhideAllApplications:) keyEquivalent:@""];
+ [nsString release];
// Add separator
[appleMenu addItem:[NSMenuItem separatorItem]];
// Add "Quit ScummVM" menu item
- [appleMenu addItemWithTitle:[NSString stringWithCString:_("Quit ScummVM") encoding:stringEncoding] action:@selector(terminate:) keyEquivalent:@"q"];
+ nsString = constructNSStringFromCString(_("Quit ScummVM"), stringEncoding);
+ [appleMenu addItemWithTitle:nsString action:@selector(terminate:) keyEquivalent:@"q"];
+ [nsString release];
// Put application menu into the menubar
menuItem = [[NSMenuItem alloc] initWithTitle:@"" action:nil keyEquivalent:@""];
@@ -89,16 +107,22 @@ void replaceApplicationMenuItems() {
// Create new "Window" menu
- windowMenu = [[NSMenu alloc] initWithTitle:[NSString stringWithCString:_("Window") encoding:stringEncoding]];
+ nsString = constructNSStringFromCString(_("Window"), stringEncoding);
+ windowMenu = [[NSMenu alloc] initWithTitle:nsString];
+ [nsString release];
// Add "Minimize" menu item
- menuItem = [[NSMenuItem alloc] initWithTitle:[NSString stringWithCString:_("Minimize") encoding:stringEncoding] action:@selector(performMiniaturize:) keyEquivalent:@"m"];
+ nsString = constructNSStringFromCString(_("Minimize"), stringEncoding);
+ menuItem = [[NSMenuItem alloc] initWithTitle:nsString action:@selector(performMiniaturize:) keyEquivalent:@"m"];
[windowMenu addItem:menuItem];
+ [nsString release];
// Put menu into the menubar
- menuItem = [[NSMenuItem alloc] initWithTitle:[NSString stringWithCString:_("Window") encoding:stringEncoding] action:nil keyEquivalent:@""];
+ nsString = constructNSStringFromCString(_("Window"), stringEncoding);
+ menuItem = [[NSMenuItem alloc] initWithTitle:nsString action:nil keyEquivalent:@""];
[menuItem setSubmenu:windowMenu];
[[NSApp mainMenu] addItem:menuItem];
+ [nsString release];
// Tell the application object that this is now the window menu.
[NSApp setWindowsMenu:windowMenu];
diff --git a/backends/platform/sdl/module.mk b/backends/platform/sdl/module.mk
index f1afe37349..98a8265301 100644
--- a/backends/platform/sdl/module.mk
+++ b/backends/platform/sdl/module.mk
@@ -1,7 +1,6 @@
MODULE := backends/platform/sdl
MODULE_OBJS := \
- hardwarekeys.o \
main.o \
sdl.o
diff --git a/backends/platform/sdl/posix/posix.cpp b/backends/platform/sdl/posix/posix.cpp
index 05c779a4e0..7a8b1e7b70 100644
--- a/backends/platform/sdl/posix/posix.cpp
+++ b/backends/platform/sdl/posix/posix.cpp
@@ -175,7 +175,7 @@ bool OSystem_POSIX::displayLogFile() {
} else if (pid == 0) {
// Try xdg-open first
- execlp("xdg-open", "xdg-open", _logFilePath.c_str(), (char*)0);
+ execlp("xdg-open", "xdg-open", _logFilePath.c_str(), (char *)0);
// If we're here, that clearly failed.
@@ -184,7 +184,7 @@ bool OSystem_POSIX::displayLogFile() {
// Try xterm+less next
- execlp("xterm", "xterm", "-e", "less", _logFilePath.c_str(), (char*)0);
+ execlp("xterm", "xterm", "-e", "less", _logFilePath.c_str(), (char *)0);
// TODO: If less does not exist we could fall back to 'more'.
// However, we'll have to use 'xterm -hold' for that to prevent the
diff --git a/backends/platform/sdl/sdl.h b/backends/platform/sdl/sdl.h
index 22d79dbfe7..f05207b482 100644
--- a/backends/platform/sdl/sdl.h
+++ b/backends/platform/sdl/sdl.h
@@ -58,7 +58,6 @@ public:
virtual void engineInit();
virtual void engineDone();
#endif
- virtual Common::HardwareKeySet *getHardwareKeySet();
virtual void quit();
virtual void fatalError();
diff --git a/backends/platform/sdl/win32/win32.cpp b/backends/platform/sdl/win32/win32.cpp
index a2c8e43424..453d566c7b 100644
--- a/backends/platform/sdl/win32/win32.cpp
+++ b/backends/platform/sdl/win32/win32.cpp
@@ -38,6 +38,7 @@
#include <SDL_syswm.h> // For setting the icon
#include "backends/platform/sdl/win32/win32.h"
+#include "backends/saves/windows/windows-saves.h"
#include "backends/fs/windows/windows-fs-factory.h"
#include "backends/taskbar/win32/win32-taskbar.h"
@@ -74,6 +75,10 @@ void OSystem_Win32::initBackend() {
FreeConsole();
}
+ // Create the savefile manager
+ if (_savefileManager == 0)
+ _savefileManager = new WindowsSaveFileManager();
+
// Invoke parent implementation of this method
OSystem_SDL::initBackend();
}
@@ -256,9 +261,9 @@ class Win32ResourceArchive : public Common::Archive {
public:
Win32ResourceArchive();
- virtual bool hasFile(const Common::String &name);
- virtual int listMembers(Common::ArchiveMemberList &list);
- virtual Common::ArchiveMemberPtr getMember(const Common::String &name);
+ virtual bool hasFile(const Common::String &name) const;
+ virtual int listMembers(Common::ArchiveMemberList &list) const;
+ virtual const Common::ArchiveMemberPtr getMember(const Common::String &name) const;
virtual Common::SeekableReadStream *createReadStreamForMember(const Common::String &name) const;
private:
typedef Common::List<Common::String> FilenameList;
@@ -279,7 +284,7 @@ Win32ResourceArchive::Win32ResourceArchive() {
EnumResourceNames(NULL, MAKEINTRESOURCE(256), &EnumResNameProc, (LONG_PTR)this);
}
-bool Win32ResourceArchive::hasFile(const Common::String &name) {
+bool Win32ResourceArchive::hasFile(const Common::String &name) const {
for (FilenameList::const_iterator i = _files.begin(); i != _files.end(); ++i) {
if (i->equalsIgnoreCase(name))
return true;
@@ -288,7 +293,7 @@ bool Win32ResourceArchive::hasFile(const Common::String &name) {
return false;
}
-int Win32ResourceArchive::listMembers(Common::ArchiveMemberList &list) {
+int Win32ResourceArchive::listMembers(Common::ArchiveMemberList &list) const {
int count = 0;
for (FilenameList::const_iterator i = _files.begin(); i != _files.end(); ++i, ++count)
@@ -297,7 +302,7 @@ int Win32ResourceArchive::listMembers(Common::ArchiveMemberList &list) {
return count;
}
-Common::ArchiveMemberPtr Win32ResourceArchive::getMember(const Common::String &name) {
+const Common::ArchiveMemberPtr Win32ResourceArchive::getMember(const Common::String &name) const {
return Common::ArchiveMemberPtr(new Common::GenericArchiveMember(name, this));
}
diff --git a/backends/platform/symbian/README b/backends/platform/symbian/README
index 83e98a534a..31bc3d8fce 100644
--- a/backends/platform/symbian/README
+++ b/backends/platform/symbian/README
@@ -1,7 +1,7 @@
ScummVM - ScummVM ported to EPOC/SymbianOS
- Copyright (C) 2008-2011 ScummVM Team
+ Copyright (C) 2008-2012 ScummVM Team
Copyright (C) 2003-2008 Lars 'AnotherGuest' Persson
Copyright (C) 2002-2008 Jurgen 'SumthinWicked' Braam
diff --git a/backends/platform/symbian/S60/ScummVM_S60.mmp.in b/backends/platform/symbian/S60/ScummVM_S60.mmp.in
index 7b401fd310..81068ba073 100644
--- a/backends/platform/symbian/S60/ScummVM_S60.mmp.in
+++ b/backends/platform/symbian/S60/ScummVM_S60.mmp.in
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/S60/ScummVM_S60_App.mmp b/backends/platform/symbian/S60/ScummVM_S60_App.mmp
index 940997cc73..e00987e2ad 100644
--- a/backends/platform/symbian/S60/ScummVM_S60_App.mmp
+++ b/backends/platform/symbian/S60/ScummVM_S60_App.mmp
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/S60v3/ScummVM_A0000658_S60v3.mmp.in b/backends/platform/symbian/S60v3/ScummVM_A0000658_S60v3.mmp.in
index 583d1a35e7..ccf38818dc 100644
--- a/backends/platform/symbian/S60v3/ScummVM_A0000658_S60v3.mmp.in
+++ b/backends/platform/symbian/S60v3/ScummVM_A0000658_S60v3.mmp.in
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/S60v3/ScummVM_S60v3.mmp.in b/backends/platform/symbian/S60v3/ScummVM_S60v3.mmp.in
index 5367bf0d1f..0162061284 100644
--- a/backends/platform/symbian/S60v3/ScummVM_S60v3.mmp.in
+++ b/backends/platform/symbian/S60v3/ScummVM_S60v3.mmp.in
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/S80/ScummVM_S80.mmp.in b/backends/platform/symbian/S80/ScummVM_S80.mmp.in
index 5e4b6d447e..7987ccd639 100644
--- a/backends/platform/symbian/S80/ScummVM_S80.mmp.in
+++ b/backends/platform/symbian/S80/ScummVM_S80.mmp.in
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/S80/ScummVM_S80_App.mmp b/backends/platform/symbian/S80/ScummVM_S80_App.mmp
index e91b504087..b66bef7518 100644
--- a/backends/platform/symbian/S80/ScummVM_S80_App.mmp
+++ b/backends/platform/symbian/S80/ScummVM_S80_App.mmp
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/S90/Scummvm_S90.mmp.in b/backends/platform/symbian/S90/Scummvm_S90.mmp.in
index 06d65f1641..d803ce5647 100644
--- a/backends/platform/symbian/S90/Scummvm_S90.mmp.in
+++ b/backends/platform/symbian/S90/Scummvm_S90.mmp.in
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/S90/Scummvm_S90_App.mmp b/backends/platform/symbian/S90/Scummvm_S90_App.mmp
index 3aa2cc2a65..0d8d2b8710 100644
--- a/backends/platform/symbian/S90/Scummvm_S90_App.mmp
+++ b/backends/platform/symbian/S90/Scummvm_S90_App.mmp
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/UIQ2/ScummVM.rss b/backends/platform/symbian/UIQ2/ScummVM.rss
index 374bd50680..a6ba4021e4 100644
--- a/backends/platform/symbian/UIQ2/ScummVM.rss
+++ b/backends/platform/symbian/UIQ2/ScummVM.rss
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
diff --git a/backends/platform/symbian/UIQ3/ScummVM.rss b/backends/platform/symbian/UIQ3/ScummVM.rss
index 2021b0506e..00ed4e3b5c 100644
--- a/backends/platform/symbian/UIQ3/ScummVM.rss
+++ b/backends/platform/symbian/UIQ3/ScummVM.rss
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/UIQ3/ScummVM_A0000658.rss b/backends/platform/symbian/UIQ3/ScummVM_A0000658.rss
index 2021b0506e..00ed4e3b5c 100644
--- a/backends/platform/symbian/UIQ3/ScummVM_A0000658.rss
+++ b/backends/platform/symbian/UIQ3/ScummVM_A0000658.rss
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/UIQ3/ScummVM_A0000658_UIQ3.mmp.in b/backends/platform/symbian/UIQ3/ScummVM_A0000658_UIQ3.mmp.in
index 3bc93d8ce3..9e419ad6d9 100644
--- a/backends/platform/symbian/UIQ3/ScummVM_A0000658_UIQ3.mmp.in
+++ b/backends/platform/symbian/UIQ3/ScummVM_A0000658_UIQ3.mmp.in
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2009 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2009 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/UIQ3/ScummVM_UIQ3.mmp.in b/backends/platform/symbian/UIQ3/ScummVM_UIQ3.mmp.in
index bd5016f8d1..41452127ca 100644
--- a/backends/platform/symbian/UIQ3/ScummVM_UIQ3.mmp.in
+++ b/backends/platform/symbian/UIQ3/ScummVM_UIQ3.mmp.in
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/UIQ3/scummvm_A0000658_loc.rss b/backends/platform/symbian/UIQ3/scummvm_A0000658_loc.rss
index 7f3b71ef84..9af9a33a75 100644
--- a/backends/platform/symbian/UIQ3/scummvm_A0000658_loc.rss
+++ b/backends/platform/symbian/UIQ3/scummvm_A0000658_loc.rss
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/mmp/scummvm_agi.mmp.in b/backends/platform/symbian/mmp/scummvm_agi.mmp.in
index 5805d36133..7d197f786f 100644
--- a/backends/platform/symbian/mmp/scummvm_agi.mmp.in
+++ b/backends/platform/symbian/mmp/scummvm_agi.mmp.in
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/mmp/scummvm_agos.mmp.in b/backends/platform/symbian/mmp/scummvm_agos.mmp.in
index 236a62f1b8..587d1f0b69 100644
--- a/backends/platform/symbian/mmp/scummvm_agos.mmp.in
+++ b/backends/platform/symbian/mmp/scummvm_agos.mmp.in
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/mmp/scummvm_base.mmp.in b/backends/platform/symbian/mmp/scummvm_base.mmp.in
index 0387bfaf26..05cf526233 100644
--- a/backends/platform/symbian/mmp/scummvm_base.mmp.in
+++ b/backends/platform/symbian/mmp/scummvm_base.mmp.in
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/mmp/scummvm_cine.mmp.in b/backends/platform/symbian/mmp/scummvm_cine.mmp.in
index e75ece95f1..79806eb8c2 100644
--- a/backends/platform/symbian/mmp/scummvm_cine.mmp.in
+++ b/backends/platform/symbian/mmp/scummvm_cine.mmp.in
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/mmp/scummvm_cruise.mmp.in b/backends/platform/symbian/mmp/scummvm_cruise.mmp.in
index a91d33b5f5..53d52c80e7 100644
--- a/backends/platform/symbian/mmp/scummvm_cruise.mmp.in
+++ b/backends/platform/symbian/mmp/scummvm_cruise.mmp.in
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/mmp/scummvm_draci.mmp.in b/backends/platform/symbian/mmp/scummvm_draci.mmp.in
index 044247fac7..9a7c87c963 100644
--- a/backends/platform/symbian/mmp/scummvm_draci.mmp.in
+++ b/backends/platform/symbian/mmp/scummvm_draci.mmp.in
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/mmp/scummvm_drascula.mmp.in b/backends/platform/symbian/mmp/scummvm_drascula.mmp.in
index 0561e494c1..fcd7ce7585 100644
--- a/backends/platform/symbian/mmp/scummvm_drascula.mmp.in
+++ b/backends/platform/symbian/mmp/scummvm_drascula.mmp.in
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/mmp/scummvm_gob.mmp.in b/backends/platform/symbian/mmp/scummvm_gob.mmp.in
index 7c92611fd2..23f110bc7d 100644
--- a/backends/platform/symbian/mmp/scummvm_gob.mmp.in
+++ b/backends/platform/symbian/mmp/scummvm_gob.mmp.in
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/mmp/scummvm_groovie.mmp.in b/backends/platform/symbian/mmp/scummvm_groovie.mmp.in
index c0294b3b0d..6bdeb06b10 100644
--- a/backends/platform/symbian/mmp/scummvm_groovie.mmp.in
+++ b/backends/platform/symbian/mmp/scummvm_groovie.mmp.in
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/mmp/scummvm_hugo.mmp.in b/backends/platform/symbian/mmp/scummvm_hugo.mmp.in
index 66e22fc34b..69888bb0ee 100644
--- a/backends/platform/symbian/mmp/scummvm_hugo.mmp.in
+++ b/backends/platform/symbian/mmp/scummvm_hugo.mmp.in
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/mmp/scummvm_kyra.mmp.in b/backends/platform/symbian/mmp/scummvm_kyra.mmp.in
index d5f2ec951c..4a2a87216e 100644
--- a/backends/platform/symbian/mmp/scummvm_kyra.mmp.in
+++ b/backends/platform/symbian/mmp/scummvm_kyra.mmp.in
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/mmp/scummvm_lastexpress.mmp.in b/backends/platform/symbian/mmp/scummvm_lastexpress.mmp.in
index 57efa31a85..27ec0b2148 100644
--- a/backends/platform/symbian/mmp/scummvm_lastexpress.mmp.in
+++ b/backends/platform/symbian/mmp/scummvm_lastexpress.mmp.in
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/mmp/scummvm_lure.mmp.in b/backends/platform/symbian/mmp/scummvm_lure.mmp.in
index 2ac1f8f8ff..20b938a83f 100644
--- a/backends/platform/symbian/mmp/scummvm_lure.mmp.in
+++ b/backends/platform/symbian/mmp/scummvm_lure.mmp.in
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/mmp/scummvm_m4.mmp.in b/backends/platform/symbian/mmp/scummvm_m4.mmp.in
index 81ec94dbd4..fafd5e1e5f 100644
--- a/backends/platform/symbian/mmp/scummvm_m4.mmp.in
+++ b/backends/platform/symbian/mmp/scummvm_m4.mmp.in
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/mmp/scummvm_made.mmp.in b/backends/platform/symbian/mmp/scummvm_made.mmp.in
index dc24aee279..4d5ab6cc33 100644
--- a/backends/platform/symbian/mmp/scummvm_made.mmp.in
+++ b/backends/platform/symbian/mmp/scummvm_made.mmp.in
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/mmp/scummvm_mohawk.mmp.in b/backends/platform/symbian/mmp/scummvm_mohawk.mmp.in
index cb5b18ba18..3fc7c4ca5b 100644
--- a/backends/platform/symbian/mmp/scummvm_mohawk.mmp.in
+++ b/backends/platform/symbian/mmp/scummvm_mohawk.mmp.in
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/mmp/scummvm_parallaction.mmp.in b/backends/platform/symbian/mmp/scummvm_parallaction.mmp.in
index e86473e47a..05578b5994 100644
--- a/backends/platform/symbian/mmp/scummvm_parallaction.mmp.in
+++ b/backends/platform/symbian/mmp/scummvm_parallaction.mmp.in
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/mmp/scummvm_queen.mmp.in b/backends/platform/symbian/mmp/scummvm_queen.mmp.in
index b5326abe74..bfc0a2f760 100644
--- a/backends/platform/symbian/mmp/scummvm_queen.mmp.in
+++ b/backends/platform/symbian/mmp/scummvm_queen.mmp.in
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/mmp/scummvm_saga.mmp.in b/backends/platform/symbian/mmp/scummvm_saga.mmp.in
index 55d89f7868..831f02bdb6 100644
--- a/backends/platform/symbian/mmp/scummvm_saga.mmp.in
+++ b/backends/platform/symbian/mmp/scummvm_saga.mmp.in
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/mmp/scummvm_sci.mmp.in b/backends/platform/symbian/mmp/scummvm_sci.mmp.in
index dc06f44a5d..705f8d0c43 100644
--- a/backends/platform/symbian/mmp/scummvm_sci.mmp.in
+++ b/backends/platform/symbian/mmp/scummvm_sci.mmp.in
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/mmp/scummvm_scumm.mmp.in b/backends/platform/symbian/mmp/scummvm_scumm.mmp.in
index 527ce75181..6b2ad35594 100644
--- a/backends/platform/symbian/mmp/scummvm_scumm.mmp.in
+++ b/backends/platform/symbian/mmp/scummvm_scumm.mmp.in
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/mmp/scummvm_sky.mmp.in b/backends/platform/symbian/mmp/scummvm_sky.mmp.in
index eeb517ffcc..5fdfb56320 100644
--- a/backends/platform/symbian/mmp/scummvm_sky.mmp.in
+++ b/backends/platform/symbian/mmp/scummvm_sky.mmp.in
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/mmp/scummvm_sword1.mmp.in b/backends/platform/symbian/mmp/scummvm_sword1.mmp.in
index 0adc156719..075968cf98 100644
--- a/backends/platform/symbian/mmp/scummvm_sword1.mmp.in
+++ b/backends/platform/symbian/mmp/scummvm_sword1.mmp.in
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/mmp/scummvm_sword2.mmp.in b/backends/platform/symbian/mmp/scummvm_sword2.mmp.in
index c8034c3015..32ab259ee4 100644
--- a/backends/platform/symbian/mmp/scummvm_sword2.mmp.in
+++ b/backends/platform/symbian/mmp/scummvm_sword2.mmp.in
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/mmp/scummvm_teenagent.mmp.in b/backends/platform/symbian/mmp/scummvm_teenagent.mmp.in
index f065bf4376..61c50bd307 100644
--- a/backends/platform/symbian/mmp/scummvm_teenagent.mmp.in
+++ b/backends/platform/symbian/mmp/scummvm_teenagent.mmp.in
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/mmp/scummvm_tinsel.mmp.in b/backends/platform/symbian/mmp/scummvm_tinsel.mmp.in
index d61492de6b..375d948190 100644
--- a/backends/platform/symbian/mmp/scummvm_tinsel.mmp.in
+++ b/backends/platform/symbian/mmp/scummvm_tinsel.mmp.in
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/mmp/scummvm_toon.mmp.in b/backends/platform/symbian/mmp/scummvm_toon.mmp.in
index 01924614b4..d105156107 100644
--- a/backends/platform/symbian/mmp/scummvm_toon.mmp.in
+++ b/backends/platform/symbian/mmp/scummvm_toon.mmp.in
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/mmp/scummvm_touche.mmp.in b/backends/platform/symbian/mmp/scummvm_touche.mmp.in
index b9cb53b4bf..36588e051f 100644
--- a/backends/platform/symbian/mmp/scummvm_touche.mmp.in
+++ b/backends/platform/symbian/mmp/scummvm_touche.mmp.in
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/mmp/scummvm_tsage.mmp.in b/backends/platform/symbian/mmp/scummvm_tsage.mmp.in
index fa4968f704..fb9b075435 100644
--- a/backends/platform/symbian/mmp/scummvm_tsage.mmp.in
+++ b/backends/platform/symbian/mmp/scummvm_tsage.mmp.in
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/mmp/scummvm_tucker.mmp.in b/backends/platform/symbian/mmp/scummvm_tucker.mmp.in
index 1ea564c0c0..f8954e6d21 100644
--- a/backends/platform/symbian/mmp/scummvm_tucker.mmp.in
+++ b/backends/platform/symbian/mmp/scummvm_tucker.mmp.in
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/res/ScummVmAif.rss b/backends/platform/symbian/res/ScummVmAif.rss
index b2addc3f21..3e7a86a3bc 100644
--- a/backends/platform/symbian/res/ScummVmAif.rss
+++ b/backends/platform/symbian/res/ScummVmAif.rss
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/res/scummvm.rss b/backends/platform/symbian/res/scummvm.rss
index 62da39e6a8..361f831e3c 100644
--- a/backends/platform/symbian/res/scummvm.rss
+++ b/backends/platform/symbian/res/scummvm.rss
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/res/scummvm_A0000658.rss b/backends/platform/symbian/res/scummvm_A0000658.rss
index 5615bbda9f..14d591c990 100644
--- a/backends/platform/symbian/res/scummvm_A0000658.rss
+++ b/backends/platform/symbian/res/scummvm_A0000658.rss
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/src/ScummApp.cpp b/backends/platform/symbian/src/ScummApp.cpp
index 405fb5c3c2..b952177f9a 100644
--- a/backends/platform/symbian/src/ScummApp.cpp
+++ b/backends/platform/symbian/src/ScummApp.cpp
@@ -24,7 +24,7 @@
#define _PAGESIZE_ 0x1000
-#if defined (__WINS__) && !defined (S60V3) && !defined (UIQ3)
+#if defined(__WINS__) && !defined(S60V3) && !defined(UIQ3)
extern "C" int _chkstk(int /*a*/) {
_asm {
push ecx
@@ -62,7 +62,7 @@ _asm {
#ifdef EPOC_AS_APP
// this function is called automatically by the SymbianOS to deliver the new CApaApplication object
-#if !defined (UIQ3) && !defined (S60V3)
+#if !defined(UIQ3) && !defined(S60V3)
EXPORT_C
#endif
CApaApplication* NewApplication() {
@@ -70,7 +70,7 @@ CApaApplication* NewApplication() {
return new CScummApp;
}
-#if defined (UIQ3) || defined (S60V3)
+#if defined(UIQ3) || defined(S60V3)
#include <eikstart.h>
// E32Main() contains the program's start up code, the entry point for an EXE.
GLDEF_C TInt E32Main() {
@@ -80,7 +80,7 @@ GLDEF_C TInt E32Main() {
#endif // EPOC_AS_APP
-#if !defined (UIQ3) && !defined (S60V3)
+#if !defined(UIQ3) && !defined(S60V3)
GLDEF_C TInt E32Dll(TDllReason) {
return KErrNone;
}
@@ -92,7 +92,7 @@ CScummApp::CScummApp() {
CScummApp::~CScummApp() {
}
-#if defined (UIQ3)
+#if defined(UIQ3)
#include <scummvm.rsg>
/**
* Returns the resource id to be used to declare the views supported by this UIQ3 app
diff --git a/backends/platform/symbian/src/ScummApp.h b/backends/platform/symbian/src/ScummApp.h
index 0b9ebcdf53..00d03e6d7b 100644
--- a/backends/platform/symbian/src/ScummApp.h
+++ b/backends/platform/symbian/src/ScummApp.h
@@ -26,7 +26,7 @@
#include <e32base.h>
#include <sdlapp.h>
-#if defined (EPOC_AS_APP) && !defined (UIQ3) && !defined (S60V3)
+#if defined(EPOC_AS_APP) && !defined(UIQ3) && !defined(S60V3)
#include "ECompXL.h"
#endif
@@ -34,7 +34,7 @@ class CScummApp : public CSDLApp {
public:
CScummApp();
~CScummApp();
-#if defined (UIQ3)
+#if defined(UIQ3)
/**
* Returns the resource id to be used to declare the views supported by this UIQ3 app
* @return TInt, resource id
@@ -43,7 +43,7 @@ public:
#endif
TUid AppDllUid() const;
void GetDataFolder(TDes& aDataFolder);
-#if defined (EPOC_AS_APP) && !defined (UIQ3) && !defined (S60V3)
+#if defined(EPOC_AS_APP) && !defined(UIQ3) && !defined(S60V3)
TECompXL iECompXL;
#endif
};
diff --git a/backends/platform/symbian/src/ScummVm.hrh b/backends/platform/symbian/src/ScummVm.hrh
index c18048c922..a84664f995 100644
--- a/backends/platform/symbian/src/ScummVm.hrh
+++ b/backends/platform/symbian/src/ScummVm.hrh
@@ -2,7 +2,7 @@
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
- * Copyright (C) 2005-2011 The ScummVM project
+ * Copyright (C) 2005-2012 The ScummVM project
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
diff --git a/backends/platform/symbian/src/SymbianActions.cpp b/backends/platform/symbian/src/SymbianActions.cpp
index 5de386b1da..c47bd93772 100644
--- a/backends/platform/symbian/src/SymbianActions.cpp
+++ b/backends/platform/symbian/src/SymbianActions.cpp
@@ -58,9 +58,9 @@ const Common::String actionNames[] = {
#ifdef UIQ
static const int ACTIONS_DEFAULT[ACTION_LAST] = { SDLK_UP, SDLK_DOWN, SDLK_LEFT, SDLK_RIGHT, SDLK_F1, SDLK_F2, SDLK_F5, SDLK_PAGEDOWN, '9', 0, 0, SDLK_PAGEUP, 0, 0, 0, 0, 0, 0, 0};
-#elif defined (S60)
+#elif defined(S60)
const int ACTIONS_DEFAULT[ACTION_LAST] = { 0, 0, 0, 0, 0, 0, '*', '#', '9', 0, 0, 0, 0, 0, 0, 0, '0', 0, 0};
-#elif defined (S90)
+#elif defined(S90)
const int ACTIONS_DEFAULT[ACTION_LAST] = { SDLK_UP, SDLK_DOWN, SDLK_LEFT, SDLK_RIGHT, 0, 0, SDLK_MENU, SDLK_ESCAPE, 0, 0 , 0, 0, 0, 0, 0, 0, 0, 0 ,0};
#else
const int ACTIONS_DEFAULT[ACTION_LAST] = { SDLK_UP, SDLK_DOWN, SDLK_LEFT, SDLK_RIGHT, SDLK_F1, SDLK_F2, SDLK_MENU, SDLK_ESCAPE, 0, 0, 0, 0, 0, 0, 0, 0, '1', 0 ,0};
diff --git a/backends/platform/symbian/src/portdefs.h b/backends/platform/symbian/src/portdefs.h
index dd81080afe..1f9128a54f 100644
--- a/backends/platform/symbian/src/portdefs.h
+++ b/backends/platform/symbian/src/portdefs.h
@@ -125,7 +125,7 @@ typedef signed long int int32;
PS2. http://gcc.gnu.org/ml/gcc-bugs/2004-01/msg01596.html might have found out the same problem there
*/
-#elif defined (__WINS__) // WINS
+#elif defined(__WINS__) // WINS
extern "C" int symbian_snprintf(char *text, size_t maxlen, const char *fmt, ...);
extern "C" int symbian_vsnprintf(char *text, size_t maxlen, const char *fmt, va_list ap);
#define snprintf(buf,len,args...) symbian_snprintf(buf,len,args)
diff --git a/backends/platform/webos/webos.cpp b/backends/platform/webos/webos.cpp
index bfb19ed3bc..4ec153a7e9 100644
--- a/backends/platform/webos/webos.cpp
+++ b/backends/platform/webos/webos.cpp
@@ -51,20 +51,18 @@ void OSystem_SDL_WebOS::initBackend() {
*
* @return The hardware key set with added webOS specific keys.
*/
-HardwareKeySet *OSystem_SDL_WebOS::getHardwareKeySet() {
#ifdef ENABLE_KEYMAPPER
+HardwareInputSet *OSystem_SDL_WebOS::getHardwareInputSet() {
// Get the original SDL hardware key set
- HardwareKeySet *keySet = OSystem_SDL::getHardwareKeySet();
+ HardwareInputSet *inputSet = OSystem_SDL::getHardwareInputSet();
// Add WebOS specific keys
- keySet->addHardwareKey(new HardwareKey("FORWARD",
- KeyState((KeyCode) 229, 229, 0), "Forward", kActionKeyType));
+ inputSet->addHardwareInput(new HardwareInput("FORWARD",
+ KeyState((KeyCode) 229, 229, 0), "Forward"));
// Return the modified hardware key set
- return keySet;
-#else
- return 0;
-#endif
+ return inputSet;
}
+#endif
#endif
diff --git a/backends/platform/webos/webos.h b/backends/platform/webos/webos.h
index 850aaf9ce2..8dfa43239c 100644
--- a/backends/platform/webos/webos.h
+++ b/backends/platform/webos/webos.h
@@ -31,7 +31,9 @@ public:
OSystem_SDL_WebOS();
virtual void initBackend();
- virtual Common::HardwareKeySet *getHardwareKeySet();
+#ifdef ENABLE_KEYMAPPER
+ virtual Common::HardwareInputSet *getHardwareInputSet();
+#endif
};
#endif
diff --git a/backends/platform/wince/wince-sdl.cpp b/backends/platform/wince/wince-sdl.cpp
index 4e17827e5c..a57fcb9628 100644
--- a/backends/platform/wince/wince-sdl.cpp
+++ b/backends/platform/wince/wince-sdl.cpp
@@ -87,15 +87,15 @@ extern "C" void *__wrap_malloc(size_t size) {
void *ptr = __real_malloc(size+4);
// printf("malloc(%d) = %p\n", size, ptr);
if (ptr != NULL) {
- *((HANDLE*)ptr) = 0;
- return 4+(char*)ptr;
+ *((HANDLE *)ptr) = 0;
+ return 4+(char *)ptr;
}
return NULL;
}
HANDLE H = CreateFileMapping((HANDLE)INVALID_HANDLE_VALUE, 0, PAGE_READWRITE, 0, size+4, 0);
void *ptr = MapViewOfFile(H, FILE_MAP_ALL_ACCESS, 0, 0, 0);
- *((HANDLE*)ptr) = H;
- return 4+(char*)ptr;
+ *((HANDLE *)ptr) = H;
+ return 4+(char *)ptr;
}
extern "C" void __wrap_free(void *ptr) {
@@ -104,9 +104,9 @@ extern "C" void __wrap_free(void *ptr) {
printf("free(%p)\n", ptr);
*/
if (ptr != NULL) {
- HANDLE H = *(HANDLE*)((char *)ptr-4);
+ HANDLE H = *(HANDLE *)((char *)ptr-4);
if (H == 0) {
- __real_free((char*)ptr-4);
+ __real_free((char *)ptr-4);
return;
}
UnmapViewOfFile((char *)ptr-4);