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author | Johannes Schickel | 2012-02-23 20:59:26 +0100 |
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committer | Johannes Schickel | 2012-02-23 20:59:26 +0100 |
commit | 97feac5342420653bb1f4a5fbca68a5aae6b09a8 (patch) | |
tree | 821710fef218028a9dbd2d1705d01e2279d95a81 /backends/platform/iphone/iphone_common.h | |
parent | 5ae958bcf3a1dc4d7be093eac99eb0d5145c8c7e (diff) | |
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IPHONE: Add a constructor to VideoContext.
Diffstat (limited to 'backends/platform/iphone/iphone_common.h')
-rw-r--r-- | backends/platform/iphone/iphone_common.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/backends/platform/iphone/iphone_common.h b/backends/platform/iphone/iphone_common.h index 18821e697f..f5111fbe8c 100644 --- a/backends/platform/iphone/iphone_common.h +++ b/backends/platform/iphone/iphone_common.h @@ -56,6 +56,12 @@ enum GraphicsModes { }; struct VideoContext { + VideoContext() : screenWidth(), screenHeight(), overlayVisible(false), + overlayWidth(), overlayHeight(), mouseX(), mouseY(), + mouseHotspotX(), mouseHotspotY(), mouseWidth(), mouseHeight(), + mouseIsVisible(), graphicsMode(kGraphicsModeLinear), shakeOffsetY() { + } + // Game screen state uint screenWidth, screenHeight; |