diff options
author | Max Horn | 2010-04-15 21:45:03 +0000 |
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committer | Max Horn | 2010-04-15 21:45:03 +0000 |
commit | fcb8719e931b3031c33b7d4c8424a5b6f28f989e (patch) | |
tree | d14ffadc3a658168d50125c058a5eaca73da3449 /backends/platform/maemo/scummvm-0.11.0-maemo.patch | |
parent | 20392ebee8b5d5869e55199e3042d57d66f7ad9d (diff) | |
download | scummvm-rg350-fcb8719e931b3031c33b7d4c8424a5b6f28f989e.tar.gz scummvm-rg350-fcb8719e931b3031c33b7d4c8424a5b6f28f989e.tar.bz2 scummvm-rg350-fcb8719e931b3031c33b7d4c8424a5b6f28f989e.zip |
Replace ancient maemo patch with the one from 1.1.0 branch
svn-id: r48660
Diffstat (limited to 'backends/platform/maemo/scummvm-0.11.0-maemo.patch')
-rw-r--r-- | backends/platform/maemo/scummvm-0.11.0-maemo.patch | 702 |
1 files changed, 0 insertions, 702 deletions
diff --git a/backends/platform/maemo/scummvm-0.11.0-maemo.patch b/backends/platform/maemo/scummvm-0.11.0-maemo.patch deleted file mode 100644 index 9014a326cb..0000000000 --- a/backends/platform/maemo/scummvm-0.11.0-maemo.patch +++ /dev/null @@ -1,702 +0,0 @@ -diff -Naur scummvm-0.11.orig/debian/changelog scummvm-0.11/debian/changelog ---- scummvm-0.11.orig/debian/changelog 1970-01-01 01:00:00.000000000 +0100 -+++ scummvm-0.11/debian/changelog 2008-01-12 22:26:50.000000000 +0100 -@@ -0,0 +1,69 @@ -+scummvm (0.11.0-0) unstable; urgency=low -+ -+ * upstream 0.11 release -+ -+ -- Frantisek Dufka <dufkaf@seznam.cz> Sat, 12 Jan 2008 22:26:34 +0100 -+scummvm (0.10.0-5) unstable; urgency=low -+ -+ * fixed for chinook, menu selection postinst script added -+ -+ -- Frantisek Dufka <dufkaf@seznam.cz> Thu, 25 Oct 2007 09:56:32 +0200 -+scummvm (0.10.0-4) unstable; urgency=low -+ -+ * AGI - added pred.dic to DATA_PATH (=/usr/share/scummvm) to enable -+ predictive input -+ -+ -- Frantisek Dufka <dufkaf@seznam.cz> Tue, 28 Aug 2007 09:58:29 +0200 -+scummvm (0.10.0-3) unstable; urgency=low -+ -+ * SCUMM - added mapping also for key up events (may fix right button in FT?) -+ * SWORD2 - added right button press mapping (not tested) -+ -+ -- Frantisek Dufka <dufkaf@seznam.cz> Mon, 20 Aug 2007 22:39:07 +0200 -+scummvm (0.10.0-2) unstable; urgency=low -+ -+ * Future Wars - add mapping for left/up/down/right,zoom +/- -+ * fix SDL backend to set mouse position on button down event -+ as we may not have mousemove events with touchscreen -+ -+ -- Frantisek Dufka <dufkaf@seznam.cz> Fri, 13 Jul 2007 09:56:37 +0200 -+scummvm (0.10.0-1) unstable; urgency=low -+ -+ * mapped F10 in Future Wars to menu key -+ -+ -- Frantisek Dufka <dufkaf@seznam.cz> Wed, 11 Jul 2007 22:20:00 +0200 -+scummvm (0.10.0) unstable; urgency=low -+ -+ * upstream 0.10 release, enabled FLAC too -+ -+ -- Frantisek Dufka <dufkaf@seznam.cz> Wed, 4 Jul 2007 12:48:48 +0200 -+scummvm (0.9.1-1) unstable; urgency=low -+ -+ * 0.9.1 mapped right mouse button in sword1 -+ -+ -- Frantisek Dufka <dufkaf@seznam.cz> Mon, 18 Jun 2007 21:15:31 +0200 -+scummvm (0.9.1) unstable; urgency=low -+ -+ * 0.9.1 upstream release -+ -+ -- Frantisek Dufka <dufkaf@seznam.cz> Wed, 1 Nov 2006 20:40:51 +0100 -+scummvm (0.9.0-3) unstable; urgency=low -+ -+ * merged fixes in 0.9.0 upstream branch -+ -+ -- Frantisek Dufka <dufkaf@seznam.cz> Mon, 9 Oct 2006 15:40:59 +0200 -+scummvm (0.9.0-2) unstable; urgency=low -+ -+ * merged fixes in 0.9.0 upstream branch -+ -+ -- Frantisek Dufka <dufkaf@seznam.cz> Sat, 12 Aug 2006 20:10:47 +0200 -+scummvm (0.9.0-1) unstable; urgency=low -+ -+ * merged changes in 0.9.0 upstream release -+ -+ -- Frantisek Dufka <dufkaf@seznam.cz> Sun, 23 Jul 2006 22:29:51 +0200 -+scummvm (0.9.0) unstable; urgency=low -+ -+ * 0.9.0 upstream release -+ -+ -- Frantisek Dufka <dufkaf@seznam.cz> Tue, 27 Jun 2006 20:30:54 +0200 -diff -Naur scummvm-0.11.orig/debian/compat scummvm-0.11/debian/compat ---- scummvm-0.11.orig/debian/compat 1970-01-01 01:00:00.000000000 +0100 -+++ scummvm-0.11/debian/compat 2008-01-06 20:45:14.000000000 +0100 -@@ -0,0 +1 @@ -+4 -diff -Naur scummvm-0.11.orig/debian/control scummvm-0.11/debian/control ---- scummvm-0.11.orig/debian/control 1970-01-01 01:00:00.000000000 +0100 -+++ scummvm-0.11/debian/control 2008-01-06 20:45:14.000000000 +0100 -@@ -0,0 +1,47 @@ -+Source: scummvm -+Section: user/games -+Priority: optional -+Maintainer: Frantisek Dufka <dufkaf@seznam.cz> -+Build-Depends: debhelper (>> 4.0.0), libsdl1.2-dev -+ -+Standards-Version: 3.6.1.1 -+Package: scummvm -+Pre-Depends: maemo-select-menu-location -+Depends: ${shlibs:Depends} -+Architecture: any -+Section: user/games -+Description: free implementation of LucasArts' S.C.U.M.M interpreter -+ ScummVM is a virtual machine for classic graphical adventure games. -+ This package does not contain any actual games. -+XBS-Maemo-Icon-26: -+ iVBORw0KGgoAAAANSUhEUgAAABoAAAAaCAMAAACelLz8AAAC/VBMVEUICwcH -+ CQUKDAgLDQoMDwsOEAwREAUPEQ0QEg8PFQoRExAUEwoVFAwPGAcTFBIRFg0W -+ FQ0XFg4RGgkTGA8XGQsTGwwUHA0aGRIWGxMXHQkVHQ8aGhMbGxQcHQocGxUZ -+ HwsYIgcfHxgeIRUbJQwhIBofJAweJwgfKQocKwwgKgshKw0gLggfLg8jLQ8n -+ LwwpLhEmMwcoMRQjNgotLCYmNwQlNwwqOBQtOQgsOQ8xNh4sPQswNyQqQAUw -+ PAsuOiAsQgcwOyIqRgIsSAQvRgs0PyY1Rg06RA0+PDAwSwg2RxUzTQE4TQsz -+ VAc/SSo6VAk4VwE6VRM2XAVAUC85XwlJVCNEXQo+YwJGXwxMWS1JXC5AagBI -+ awJUagRIcQBSbwpHeAJTaD9OdwNXcwJKewZNfABacRlOfQBPfgBQfwBMggBW -+ fgBNgwNSgQJOhAVecUJjdSZefwNUiABZhgBjeDZieDxhezFQjQBgghZkhQ5j -+ iQJUkAZcixJmgDZnhCtckQpblgBekw5clwBqgkthlQBdmAJriz90hz5omgBs -+ mAhxlgd0mAB5lgBpnA16khdzmAtxnABooQBtnwB4jUpzngBkpQR5nQF8j0Vr -+ pQduoRZ4nRR3k014oQBzpAt8oAh/ogBvqA5trACBmypwqRF1pw+GogCAow+D -+ pQB8phJ/nUNurxh0rRd4rwmHqQd6qDOArwCJqwyDsgCMrgB8ryiFtAB7uQN8 -+ sDKBuAWOsBWJqFR8ti2IsiOSswaBuRt6vxCOtgqXsgePrjR9wQCFuw2KuQyB -+ uSeSuACEux6JuR2OvACAxACEvCuSuhOHujSMwQGTtiqfuACRvwGOvRWHuz2T -+ wASPwwmYvwaLvTebuxiWvhmSwBqZwAmNu0aevgiKvkCVviaMvE6bwQycuTid -+ vhylvQyZwB2cwg+QywCawR6fwB+bwyGI0gaewCudxCOjwyOT1ACmwjiX0g+j -+ xTqmxzOd1gCV0i6kyyuoyTah1Sif2h6tzjukzF+pz1uq1Eeg2Uml3U1kaLAB -+ AAAAAXRSTlMAQObYZgAAAAFiS0dEAIgFHUgAAAHrSURBVCjPY2BAAC5ubkFB -+ BkzAzggDfKgSUFEmKCmOIsPvktA0aVpbSYQ+FwsjkwpMBsi2m/X7z89v3759 -+ +ngg1UqIlZEVponJYcW/rw9unH/04u2bc0vbo+WZWGCahEv/fj+6Yc2SZfv3 -+ b5w6+eACHVYWmCazMz+unN44b3ZfV3dnx5yDiaKsUAOZGD2/fL58+PSGg3Gu -+ buEVWyZacLCzw6S8X324fOHqibMxWpKy5okBIjAZoNOt9r47e+HOnafbe/ND -+ DNWkOGAyDKwsCtXPTly4eufqm+fvHy4M1RRggsnJMLI6z9x99Oqtx7cuPP/2 -+ ele5LjtCGyObbcHcDfuevHn+5s319RuSpOByrEwcwsqhlcvXHbp38+LxiXP6 -+ DeBSTKzWvkrCun5Zq04dO7S6p67ZHibFziiRt6PYUk5YtfbUqSMTGnKyHaFS -+ rMDA3fHr7tqayKDWa0dWVmXHp5lCpRgZ2QI2HTl25NLt+1t3rppRFJ8SrwGX -+ 4g9rmbJo0cpVqxZNaK5OS0nzF4NLMWkHZ1TVN9bXlxXmAo2L0uNgZITaxcjI -+ axAYH5+RATQrPtZHk5udA+Z2cIpQN3Hy8vOwMVLmYGTidoenDSawLAsnJz8L -+ kMUiY4ySpviYoKmKRVAcIyXKyIiLyygi+ADqVqrAkApevwAAAABJRU5ErkJg -+ gg== -diff -Naur scummvm-0.11.orig/debian/copyright scummvm-0.11/debian/copyright ---- scummvm-0.11.orig/debian/copyright 1970-01-01 01:00:00.000000000 +0100 -+++ scummvm-0.11/debian/copyright 2008-01-12 22:40:37.000000000 +0100 -@@ -0,0 +1,20 @@ -+ScummVM was debianized by Bastien Nocera <hadess@hadess.net> the 5th Apr 2002. -+It was adopted by Tore Anderson <tore@linpro.no> the 4th Oct 2002. -+Packaged for the Maemo platform by Tomas Junnoen <tomas@fs-security.com> Oct 2005 -+Since 0.8.2 packaging for Maemo done by Frantisek Dufka <dufkaf@seznam.cz> -+ -+It was downloaded from <http://www.scummvm.org/>. -+ -+Upstream Authors: see AUTHORS file of the ScummVM source distribution. -+ -+Copyright: -+ -+ This program is free software; you can redistribute it and/or modify it -+ under the terms of the GNU General Public License as published by the -+ Free Software Foundation; either version 2, or (at your option) any -+ later version. -+ -+ On Debian GNU/Linux systems, the complete text of the GNU General -+ Public License can be found in `/usr/share/common-licenses/GPL'. -+ -+This copyright also applies to the Debian-related build scripts. -diff -Naur scummvm-0.11.orig/debian/files scummvm-0.11/debian/files ---- scummvm-0.11.orig/debian/files 1970-01-01 01:00:00.000000000 +0100 -+++ scummvm-0.11/debian/files 2008-01-12 22:27:20.000000000 +0100 -@@ -0,0 +1 @@ -+scummvm_0.11.0-0_armel.deb user/games optional -diff -Naur scummvm-0.11.orig/debian/postinst scummvm-0.11/debian/postinst ---- scummvm-0.11.orig/debian/postinst 1970-01-01 01:00:00.000000000 +0100 -+++ scummvm-0.11/debian/postinst 2008-01-06 20:45:14.000000000 +0100 -@@ -0,0 +1,3 @@ -+#! /bin/sh -+maemo-select-menu-location scummvm.desktop tana_fi_games -+exit 0 -diff -Naur scummvm-0.11.orig/debian/rules scummvm-0.11/debian/rules ---- scummvm-0.11.orig/debian/rules 1970-01-01 01:00:00.000000000 +0100 -+++ scummvm-0.11/debian/rules 2008-01-11 22:16:49.000000000 +0100 -@@ -0,0 +1,49 @@ -+#!/usr/bin/make -f -+ -+build: scummvm -+ -+scummvm: -+ dh_testdir -+# CXXFLAGS="-Os -mcpu=arm926ej-s -fomit-frame-pointer -DMAEMO_SDL" ./configure --host=arm-linux --prefix=/usr --disable-debug --disable-mt32emu --disable-hq-scalers --with-tremor-prefix=/usr --enable-tremor --with-zlib-prefix=/usr --enable-zlib --with-mad-prefix=/usr --enable-mad --enable-flac --disable-fluidsynth -+## --enable-plugins --disable-scumm-7-8 -+ $(MAKE) -+ -+clean: -+ dh_testdir -+ dh_testroot -+ -$(MAKE) distclean -+ dh_clean -+ -+install: build -+ dh_testdir -+ dh_testroot -+ dh_clean -+ dh_installdirs -+ install -m0755 scummvm debian/scummvm/usr/games/scummvm.bin -+ install -m0755 dists/maemo/scummvm.wrapper debian/scummvm/usr/games/scummvm -+ install -m0644 dists/maemo/scummvm.desktop debian/scummvm/usr/share/applications/hildon -+ install -m0644 icons/scummvm.xpm debian/scummvm/usr/share/icons -+# install -m0644 -d debian/scummvm/usr/lib/scummvm -+# install -m0644 plugins/lib*.so debian/scummvm/usr/lib/scummvm -+ install -m0644 -d debian/scummvm/usr/share/scummvm -+ install -m0644 dists/pred.dic debian/scummvm/usr/share/scummvm -+# install -m0644 gui/themes/modern.ini gui/themes/modern.zip gui/themes/classic080.ini debian/scummvm/usr/share/scummvm -+ -+binary: binary-arch -+ -+binary-arch: build install -+ dh_testdir -+ dh_testroot -+ dh_installchangelogs NEWS -+ dh_link -+ dh_strip -+ dh_fixperms -+ dh_installdeb -+ dh_shlibdeps -+ dh_gencontrol -+ dh_md5sums -+ dh_builddeb -+ -+binary-indep: -+ -+.PHONY: build clean binary install binary-arch binary-indep -diff -Naur scummvm-0.11.orig/debian/scummvm.dirs scummvm-0.11/debian/scummvm.dirs ---- scummvm-0.11.orig/debian/scummvm.dirs 1970-01-01 01:00:00.000000000 +0100 -+++ scummvm-0.11/debian/scummvm.dirs 2008-01-06 20:45:14.000000000 +0100 -@@ -0,0 +1,3 @@ -+usr/games -+usr/share/icons -+usr/share/applications/hildon -\ No newline at end of file -diff -Naur scummvm-0.11.orig/debian/scummvm.links scummvm-0.11/debian/scummvm.links ---- scummvm-0.11.orig/debian/scummvm.links 1970-01-01 01:00:00.000000000 +0100 -+++ scummvm-0.11/debian/scummvm.links 2008-01-06 20:45:14.000000000 +0100 -@@ -0,0 +1 @@ -+/var/lib/install/usr/share/applications/scummvm.desktop /etc/others-menu/extra_applications/scummvm.desktop -diff -Naur scummvm-0.11.orig/debian/scummvm.substvars scummvm-0.11/debian/scummvm.substvars ---- scummvm-0.11.orig/debian/scummvm.substvars 1970-01-01 01:00:00.000000000 +0100 -+++ scummvm-0.11/debian/scummvm.substvars 2008-01-12 22:27:19.000000000 +0100 -@@ -0,0 +1 @@ -+shlibs:Depends=libc6 (>= 2.3.5-1), libgcc1 (>= 1:3.4.4), libsdl1.2, libstdc++6 (>= 3.4.4), zlib1g (>= 1:1.2.1) ---- scummvm-0.11.orig/engines/sword1/sword1.cpp 2008-01-12 00:06:35.000000000 +0100 -+++ scummvm-0.11/engines/sword1/sword1.cpp 2008-01-06 21:06:26.000000000 +0100 -@@ -722,8 +722,21 @@ - while (_eventMan->pollEvent(event)) { - switch (event.type) { - case Common::EVENT_KEYDOWN: -+#ifdef MAEMO_SDL -+// map center to right button -+ if (event.kbd.keycode == 13) { -+ _mouseState |= BS1R_BUTTON_DOWN; -+ } else -+#endif - _keyPressed = event.kbd; - break; -+#ifdef MAEMO_SDL -+ case Common::EVENT_KEYUP: -+ if (event.kbd.keycode == 13) { -+ _mouseState |= BS1R_BUTTON_UP; -+ } -+ break; -+#endif - case Common::EVENT_MOUSEMOVE: - _mouseCoord = event.mouse; - break; ---- scummvm-0.11.orig/engines/sword2/sword2.cpp 2008-01-12 00:06:35.000000000 +0100 -+++ scummvm-0.11/engines/sword2/sword2.cpp 2008-01-06 20:50:57.000000000 +0100 -@@ -552,11 +552,28 @@ - _gameSpeed = 1; - } - } -+#ifdef MAEMO_SDL -+// map center to right button -+ else if (event.kbd.keycode == 13 && !(_inputEventFilter & RD_RIGHTBUTTONDOWN)) { -+ _mouseEvent.pending = true; -+ _mouseEvent.buttons = RD_RIGHTBUTTONDOWN; -+ } else -+#endif - if (!(_inputEventFilter & RD_KEYDOWN)) { - _keyboardEvent.pending = true; - _keyboardEvent.kbd = event.kbd; - } -+ -+ break; -+#ifdef MAEMO_SDL -+ case Common::EVENT_KEYUP: -+// map center to right button -+ if (event.kbd.keycode == 13 && !(_inputEventFilter & RD_RIGHTBUTTONUP)) { -+ _mouseEvent.pending = true; -+ _mouseEvent.buttons = RD_RIGHTBUTTONUP; -+ } - break; -+#endif - case Common::EVENT_LBUTTONDOWN: - if (!(_inputEventFilter & RD_LEFTBUTTONDOWN)) { - _mouseEvent.pending = true; ---- scummvm-0.11.orig/engines/scumm/input.cpp 2008-01-12 00:06:35.000000000 +0100 -+++ scummvm-0.11/engines/scumm/input.cpp 2008-01-07 13:50:01.000000000 +0100 -@@ -89,6 +89,20 @@ - _keyPressed = event.kbd; - } - -+#ifdef MAEMO_SDL -+ switch (_keyPressed.keycode) { -+ case Common::KEYCODE_F8: _fastMode ^= 1; break ;// Map F8 (zoom out) to toggle fast mode -+ case Common::KEYCODE_F4: _keyPressed.keycode = Common::KEYCODE_F5; _keyPressed.ascii=Common::ASCII_F5 ; break; // map F4 to F5 (menu key) -+ case Common::KEYCODE_RETURN: _keyPressed.keycode = Common::KEYCODE_TAB; _keyPressed.ascii=Common::ASCII_TAB ; break; // map Select (return) to Tab (right mouse button) -+ case Common::KEYCODE_F7: if(_game.id == GID_MONKEY2){ _keyPressed.ascii = '1';_keyPressed.keycode=Common::KEYCODE_1;} break; // map F7 (zoom in) to 1 (to bypass Monkey2 copy protection) -+ default: ; -+ } -+ if (_game.version < 7) switch(event.kbd.keycode){ -+ case Common::KEYCODE_UP: _keyPressed.ascii = ' '; _keyPressed.keycode=Common::KEYCODE_SPACE; break ;// map Up to space (pause game) -+ case Common::KEYCODE_DOWN: _keyPressed.ascii ='.'; _keyPressed.keycode=Common::KEYCODE_PERIOD; break ;// map Down to . (skip one line of dialog) -+ default: ; -+ } -+#endif - if (_game.heversion >= 80) { - // FIXME: Move this code & VAR_KEY_STATE to class ScummEngine_v80he - -@@ -131,6 +145,21 @@ - break; - - case Common::EVENT_KEYUP: -+#ifdef MAEMO_SDL -+ // map keyup with similar rules as keydown -+ switch (event.kbd.keycode) { -+ -+ case Common::KEYCODE_F4: event.kbd.keycode = Common::KEYCODE_F5; event.kbd.ascii=Common::ASCII_F5 ; break; // map F4 to F5 (menu key) -+ case Common::KEYCODE_RETURN: event.kbd.keycode = Common::KEYCODE_TAB; event.kbd.ascii=Common::ASCII_TAB ; break; // map Select (return) to Tab (right mouse button) -+ case Common::KEYCODE_F7: if(_game.id == GID_MONKEY2){ event.kbd.ascii = '1';event.kbd.keycode=Common::KEYCODE_1;} break; // map F7 (zoom in) to 1 (to bypass Monkey2 copy protection) -+ default: ; -+ } -+ if (_game.version < 7) switch(event.kbd.keycode){ -+ case Common::KEYCODE_UP: event.kbd.ascii = ' '; event.kbd.keycode=Common::KEYCODE_SPACE; break ;// map Up to space (pause game) -+ case Common::KEYCODE_DOWN: event.kbd.ascii ='.'; event.kbd.keycode=Common::KEYCODE_PERIOD; break ;// map Down to . (skip one line of dialog) -+ default: ; -+ } -+#endif - if (event.kbd.ascii >= 512) { - debugC(DEBUG_GENERAL, "keyPressed > 512 (%d)", event.kbd.ascii); - } else { -@@ -480,9 +509,10 @@ - if (VAR_SAVELOAD_SCRIPT != 0xFF && _currentRoom != 0) - runScript(VAR(VAR_SAVELOAD_SCRIPT2), 0, 0, 0); - -+#ifndef MAEMO_SDL - } else if (restartKeyEnabled && (lastKeyHit.keycode == Common::KEYCODE_F8 && lastKeyHit.flags == 0)) { - confirmRestartDialog(); -- -+#endif - } else if (pauseKeyEnabled && (lastKeyHit.keycode == Common::KEYCODE_SPACE && lastKeyHit.flags == 0)) { - pauseGame(); - ---- scummvm-0.11.orig/engines/scumm/dialogs.cpp 2008-01-12 00:06:35.000000000 +0100 -+++ scummvm-0.11/engines/scumm/dialogs.cpp 2008-01-06 21:52:30.000000000 +0100 -@@ -818,7 +818,11 @@ - } - - void PauseDialog::handleKeyDown(Common::KeyState state) { -+#ifdef MAEMO_SDL -+ if (state.ascii == ' ' || state.keycode==273 ) // Close pause dialog if space or UP key is pressed -+#else - if (state.ascii == ' ') // Close pause dialog if space key is pressed -+#endif - close(); - else - ScummDialog::handleKeyDown(state); -@@ -885,12 +889,19 @@ - } - - void ValueDisplayDialog::handleKeyDown(Common::KeyState state) { -+#ifdef MAEMO_SDL -+ if (state.ascii == _incKey || state.ascii == _decKey || state.keycode == 275 || state.keycode == 276) { -+ if ((state.ascii == _incKey || state.keycode == 275 ) && _value < _max) -+ _value++; -+ else if ((state.ascii == _decKey || state.keycode == 276) && _value > _min) -+ _value--; -+#else - if (state.ascii == _incKey || state.ascii == _decKey) { - if (state.ascii == _incKey && _value < _max) - _value++; - else if (state.ascii == _decKey && _value > _min) - _value--; -- -+#endif - setResult(_value); - _timer = getMillis() + kDisplayDelay; - draw(); ---- scummvm-0.11.orig/engines/touche/touche.cpp 2008-01-12 00:06:35.000000000 +0100 -+++ scummvm-0.11/engines/touche/touche.cpp 2008-01-10 23:09:41.000000000 +0100 -@@ -294,6 +294,13 @@ - _flagsTable[611] = 1; - break; - case Common::EVENT_KEYDOWN: -+#ifdef MAEMO_SDL -+ if (event.kbd.keycode == 13) { // select button simulates righ button toggle -+ _inp_rightMouseButtonPressed=!_inp_rightMouseButtonPressed; -+ } else { -+ _inp_rightMouseButtonPressed = false; -+ } -+#endif - if (!handleKeyEvents) { - break; - } -@@ -302,15 +309,25 @@ - if (_displayQuitDialog) { - _flagsTable[611] = displayQuitDialog(); - } -+#ifdef MAEMO_SDL -+ } else if (event.kbd.keycode == Common::KEYCODE_F4) { -+#else - } else if (event.kbd.keycode == Common::KEYCODE_F5) { -+#endif - if (_flagsTable[618] == 0 && !_hideInventoryTexts) { - handleOptions(0); - } -+#ifdef MAEMO_SDL -+ } else if (event.kbd.keycode == Common::KEYCODE_F8) { -+ _fastWalkMode = !_fastWalkMode; -+ } -+#else - } else if (event.kbd.keycode == Common::KEYCODE_F9) { - _fastWalkMode = true; - } else if (event.kbd.keycode == Common::KEYCODE_F10) { - _fastWalkMode = false; - } -+#endif - if (event.kbd.flags == Common::KBD_CTRL) { - if (event.kbd.keycode == Common::KEYCODE_d) { - // enable debugging stuff ? -@@ -333,6 +350,10 @@ - case Common::EVENT_LBUTTONDOWN: - _inp_leftMouseButtonPressed = true; - break; -+ case Common::EVENT_LBUTTONUP: -+ // this is done elsewhere _inp_leftMouseButtonPressed = false; -+ _inp_rightMouseButtonPressed = false; // simulate rbutton up to close menu -+ break; - case Common::EVENT_RBUTTONDOWN: - _inp_rightMouseButtonPressed = true; - break; ---- scummvm-0.11.orig/engines/sky/sky.cpp 2008-01-12 00:06:35.000000000 +0100 -+++ scummvm-0.11/engines/sky/sky.cpp 2008-01-06 22:31:44.000000000 +0100 -@@ -524,6 +524,17 @@ - switch (event.type) { - case Common::EVENT_KEYDOWN: - _keyPressed = event.kbd; -+#ifdef MAEMO_SDL -+ // Maemo platform keybindings -+ if (_keyPressed.keycode == Common::KEYCODE_F4) // Map F4 (menu) to F5 (access main menu) -+ _keyPressed.keycode = Common::KEYCODE_F5; -+ if (_keyPressed.ascii == 13) // Map Select=Enter to right mouse button -+ _skyMouse->buttonPressed(1); -+ if (_keyPressed.keycode == Common::KEYCODE_F8) // Map F8 (zoom out) to toggle fast mode -+ _fastMode ^= 1; -+ if (_keyPressed.keycode == Common::KEYCODE_DOWN) // Map Down to . (skip one line of dialog) -+ _keyPressed.ascii = '.'; -+#endif - break; - case Common::EVENT_MOUSEMOVE: - if (!(_systemVars.systemFlags & SF_MOUSE_LOCKED)) ---- scummvm-0.11.orig/engines/gob/util.cpp 2008-01-12 00:06:35.000000000 +0100 -+++ scummvm-0.11/engines/gob/util.cpp 2008-01-06 20:52:51.000000000 +0100 -@@ -107,6 +107,12 @@ - _mouseButtons &= ~2; - break; - case Common::EVENT_KEYDOWN: -+#ifdef MAEMO_SDL -+ if (event.kbd.keycode==285){ -+ _mouseButtons |= 2; -+ break; -+ } -+#endif - if (event.kbd.flags == Common::KBD_CTRL) { - if (event.kbd.keycode == Common::KEYCODE_f) - _fastMode ^= 1; -@@ -117,6 +123,10 @@ - addKeyToBuffer(event.kbd); - break; - case Common::EVENT_KEYUP: -+#ifdef MAEMO_SDL -+ if (event.kbd.keycode==285) -+ _mouseButtons &= ~2; -+#endif - break; - case Common::EVENT_QUIT: - _vm->_quitRequested = true; ---- scummvm-0.11.orig/engines/lure/menu.cpp 2008-01-12 00:06:35.000000000 +0100 -+++ scummvm-0.11/engines/lure/menu.cpp 2008-01-07 21:07:54.000000000 +0100 -@@ -34,7 +34,7 @@ - #include "lure/events.h" - #include "lure/lure.h" - --#if defined(_WIN32_WCE) -+#if defined(_WIN32_WCE) || defined(MAEMO_SDL) - #define LURE_CLICKABLE_MENUS - #endif - ---- scummvm-0.11.orig/engines/queen/input.cpp 2008-01-12 00:06:35.000000000 +0100 -+++ scummvm-0.11/engines/queen/input.cpp 2008-01-06 21:29:58.000000000 +0100 -@@ -174,7 +174,11 @@ - } - break; - case Common::KEYCODE_F1: // use Journal -+#ifdef MAEMO_SDL -+ case Common::KEYCODE_F4: // menu key on N770 -+#else - case Common::KEYCODE_F5: -+#endif - if (_cutawayRunning) { - if (_canQuit) { - _keyVerb = VERB_USE_JOURNAL; ---- scummvm-0.11.orig/engines/cine/main_loop.cpp 2008-01-12 00:06:35.000000000 +0100 -+++ scummvm-0.11/engines/cine/main_loop.cpp 2008-01-12 21:39:53.000000000 +0100 -@@ -78,18 +78,27 @@ - mouseRight = 1; - } - break; -+#ifdef MAEMO_SDL -+ case Common::KEYCODE_UP: -+#else - case Common::KEYCODE_F1: -+#endif - if (allowPlayerInput) { - playerCommand = 0; // EXAMINE - makeCommandLine(); - } - break; -+#ifdef MAEMO_SDL -+ case Common::KEYCODE_DOWN: -+#else - case Common::KEYCODE_F2: -+#endif - if (allowPlayerInput) { - playerCommand = 1; // TAKE - makeCommandLine(); - } - break; -+#ifndef MAEMO_SDL - case Common::KEYCODE_F3: - if (allowPlayerInput) { - playerCommand = 2; // INVENTORY -@@ -102,13 +111,41 @@ - makeCommandLine(); - } - break; -+#else -+//map f3, f4 to f8,f7 = zoom +- keys, when in menu generate keypresses for savegame -+ case Common::KEYCODE_F8: -+ if (inMenu) -+ lastKeyStroke = '1'; -+ else if (allowPlayerInput) { -+ playerCommand = 2; // INVENTORY -+ makeCommandLine(); -+ } -+ break; -+ case Common::KEYCODE_F7: -+ if (inMenu) -+ lastKeyStroke = '2'; -+ else -+ if (allowPlayerInput) { -+ playerCommand = 3; // USE -+ makeCommandLine(); -+ } -+ break; -+#endif -+#ifdef MAEMO_SDL -+ case Common::KEYCODE_LEFT: -+#else - case Common::KEYCODE_F5: -+#endif - if (allowPlayerInput) { - playerCommand = 4; // ACTIVATE - makeCommandLine(); - } - break; -+#ifdef MAEMO_SDL -+ case Common::KEYCODE_RIGHT: -+#else - case Common::KEYCODE_F6: -+#endif - if (allowPlayerInput) { - playerCommand = 5; // SPEAK - makeCommandLine(); -@@ -120,7 +157,11 @@ - makeCommandLine(); - } - break; -+#ifdef MAEMO_SDL -+ case Common::KEYCODE_F4: // Menu key -+#else - case Common::KEYCODE_F10: -+#endif - if (!disableSystemMenu && !inMenu) { - g_cine->makeSystemMenu(); - } ---- scummvm-0.11.orig/backends/plugins/sdl/sdl-provider.cpp 2008-01-12 00:06:35.000000000 +0100 -+++ scummvm-0.11/backends/plugins/sdl/sdl-provider.cpp 2008-01-06 20:53:38.000000000 +0100 -@@ -31,8 +31,12 @@ - - #include "SDL.h" - #include "SDL_loadso.h" --#define PLUGIN_DIRECTORY "plugins/" - -+#ifdef PLUGIN_PATH -+#define PLUGIN_DIRECTORY PLUGIN_PATH -+#else -+#define PLUGIN_DIRECTORY "plugins/" -+#endif - - class SDLPlugin : public DynamicPlugin { - protected: ---- scummvm-0.11.orig/backends/platform/sdl/events.cpp 2008-01-12 00:06:35.000000000 +0100 -+++ scummvm-0.11/backends/platform/sdl/events.cpp 2008-01-12 22:21:51.000000000 +0100 -@@ -26,7 +26,9 @@ - #include "backends/platform/sdl/sdl.h" - #include "common/util.h" - #include "common/events.h" -- -+#ifdef MAEMO_SDL -+#include "common/config-manager.h" -+#endif - // FIXME move joystick defines out and replace with confile file options - // we should really allow users to map any key to a joystick button - #define JOY_DEADZONE 3200 -@@ -192,9 +194,13 @@ - case SDL_KEYDOWN:{ - b = event.kbd.flags = SDLModToOSystemKeyFlags(SDL_GetModState()); - -+#ifdef MAEMO_SDL -+ if (ev.key.keysym.sym == SDLK_F6) { -+#else - // Alt-Return and Alt-Enter toggle full screen mode - if (b == Common::KBD_ALT && (ev.key.keysym.sym == SDLK_RETURN -- || ev.key.keysym.sym == SDLK_KP_ENTER)) { -+ || ev.key.keysym.sym == SDLK_KP_ENTER)) { -+#endif - setFullscreenMode(!_fullscreen); - #ifdef USE_OSD - if (_fullscreen) -@@ -311,7 +317,10 @@ - break; - - fillMouseEvent(event, ev.button.x, ev.button.y); -- -+#ifdef MAEMO_SDL -+ // we have touchscreen so we may have no mousemotion events between taps -+ setMousePos(event.mouse.x, event.mouse.y); -+#endif - return true; - - case SDL_MOUSEBUTTONUP: -@@ -444,7 +453,54 @@ - return false; - } - -+// called on SDL KEYUP and KEYDOWN events - bool OSystem_SDL::remapKey(SDL_Event &ev, Common::Event &event) { -+#ifdef MAEMO_SDL -+ static int engine=0; -+#define ENG_OTHER -1 -+//#define ENG_SCUMM 1 -+ static int game=0; -+#define GAME_OTHER -1 -+#define GAME_LURE 1 -+//#define GAME_SWORD1 2 -+//#define GAME_SWORD2 3 -+ if (!engine){ -+ // one time initialization -+ Common::String gameid(ConfMan.get("gameid")); -+ if (gameid == "lure") { -+ game=GAME_LURE; -+ engine=ENG_OTHER; -+ } else { -+ game=GAME_OTHER; -+ engine=ENG_OTHER; -+ } -+ } -+ // engine specific mappings -+ switch (engine){ -+ -+ } -+ // game specific mapping -+ switch (game) { -+ case GAME_LURE: -+ switch(ev.key.keysym.sym){ -+ case SDLK_F5: // map F5 (home key) to f9 = restart game -+ ev.key.keysym.sym=SDLK_F9; -+ break; -+ case SDLK_F8: // map F8 (zoom key) to F5 (save dialog) in game -+ ev.key.keysym.sym=SDLK_F5; -+ break; -+ case SDLK_F4: // map menu to right click -+ event.type = ((ev.type==SDL_KEYUP) ? Common::EVENT_RBUTTONUP : Common::EVENT_RBUTTONDOWN ); -+ event.mouse.x = _mouseCurState.x; -+ event.mouse.y = _mouseCurState.y; -+ return true; -+ default: -+ ; -+ } -+ break; -+ } -+#endif //SDL_MAEMO -+ - #ifdef LINUPY - // On Yopy map the End button to quit - if ((ev.key.keysym.sym == 293)) { |