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author | Johannes Schickel | 2012-06-16 04:17:14 +0200 |
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committer | Johannes Schickel | 2012-06-16 04:17:14 +0200 |
commit | aec9b9e22a9bff54ae3c39bb796bae0f4b4c2d95 (patch) | |
tree | 94d1ddb5cf823bb08d86161f9e5415c54011a0ea /backends/platform/ps2/Gs2dScreen.h | |
parent | 99229fc7ab3a15da8b964443cb58bc00caa5f0a4 (diff) | |
download | scummvm-rg350-aec9b9e22a9bff54ae3c39bb796bae0f4b4c2d95.tar.gz scummvm-rg350-aec9b9e22a9bff54ae3c39bb796bae0f4b4c2d95.tar.bz2 scummvm-rg350-aec9b9e22a9bff54ae3c39bb796bae0f4b4c2d95.zip |
ALL: Let overlay related methods in OSystem take a void * and use a proper pitch values.
This is a first step to get rid of OverlayColor, which is a requirement for
proper 4Bpp overlay support.
Diffstat (limited to 'backends/platform/ps2/Gs2dScreen.h')
-rw-r--r-- | backends/platform/ps2/Gs2dScreen.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/backends/platform/ps2/Gs2dScreen.h b/backends/platform/ps2/Gs2dScreen.h index 4fbb3fdef8..005dabc809 100644 --- a/backends/platform/ps2/Gs2dScreen.h +++ b/backends/platform/ps2/Gs2dScreen.h @@ -62,8 +62,8 @@ public: void updateScreen(void); void grabPalette(uint8 *pal, uint8 start, uint16 num); //- overlay routines - void copyOverlayRect(const uint16 *buf, uint16 pitch, uint16 x, uint16 y, uint16 w, uint16 h); - void grabOverlay(uint16 *buf, uint16 pitch); + void copyOverlayRect(const byte *buf, uint16 pitch, uint16 x, uint16 y, uint16 w, uint16 h); + void grabOverlay(byte *buf, uint16 pitch); void clearOverlay(void); void showOverlay(void); void hideOverlay(void); |