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authorTarek Soliman2012-02-15 09:53:31 -0600
committerTarek Soliman2012-02-15 10:07:10 -0600
commita4798602d7a025dc13fd253d584dbf29dbec488d (patch)
treed6e764535eb4eef6d3c313e00a7eaea8b1724a2d /backends/platform/ps2/systemps2.cpp
parent921f602ab8631a9d10e0a173b6b331dbafda564a (diff)
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JANITORIAL: Fix missing whitespace in pointer cast
find -name '*.h' -or -name '*.cpp' | xargs sed -r -i 's@\(([A-Za-z0-9]+)\*\)@(\1 *)@g' This seems to have caught some params as well which is not undesirable IMO. It also caught some strings containing this which is undesirable so I excluded them manually. (engines/sci/engine/kernel_tables.h)
Diffstat (limited to 'backends/platform/ps2/systemps2.cpp')
-rw-r--r--backends/platform/ps2/systemps2.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/backends/platform/ps2/systemps2.cpp b/backends/platform/ps2/systemps2.cpp
index 481227dd02..d4e993da63 100644
--- a/backends/platform/ps2/systemps2.cpp
+++ b/backends/platform/ps2/systemps2.cpp
@@ -384,8 +384,8 @@ void OSystem_PS2::initTimer(void) {
ee_thread_t timerThread, soundThread, thisThread;
ReferThreadStatus(GetThreadId(), &thisThread);
- _timerStack = (uint8*)malloc(TIMER_STACK_SIZE);
- _soundStack = (uint8*)malloc(SOUND_STACK_SIZE);
+ _timerStack = (uint8 *)malloc(TIMER_STACK_SIZE);
+ _soundStack = (uint8 *)malloc(SOUND_STACK_SIZE);
// give timer thread a higher priority than main thread
timerThread.initial_priority = thisThread.current_priority - 1;
@@ -435,7 +435,7 @@ void OSystem_PS2::timerThreadCallback(void) {
}
void OSystem_PS2::soundThreadCallback(void) {
- int16 *soundBufL = (int16*)memalign(64, SMP_PER_BLOCK * sizeof(int16) * 2);
+ int16 *soundBufL = (int16 *)memalign(64, SMP_PER_BLOCK * sizeof(int16) * 2);
int16 *soundBufR = soundBufL + SMP_PER_BLOCK;
int bufferedSamples = 0;
@@ -453,9 +453,9 @@ void OSystem_PS2::soundThreadCallback(void) {
if (bufferedSamples <= 8 * SMP_PER_BLOCK) {
// we have to produce more samples, call sound mixer
// the scratchpad at 0x70000000 is used as temporary soundbuffer
- //_scummSoundProc(_scummSoundParam, (uint8*)0x70000000, SMP_PER_BLOCK * 2 * sizeof(int16));
- // Audio::Mixer::mixCallback(_scummMixer, (byte*)0x70000000, SMP_PER_BLOCK * 2 * sizeof(int16));
- _scummMixer->mixCallback((byte*)0x70000000, SMP_PER_BLOCK * 2 * sizeof(int16));
+ //_scummSoundProc(_scummSoundParam, (uint8 *)0x70000000, SMP_PER_BLOCK * 2 * sizeof(int16));
+ // Audio::Mixer::mixCallback(_scummMixer, (byte *)0x70000000, SMP_PER_BLOCK * 2 * sizeof(int16));
+ _scummMixer->mixCallback((byte *)0x70000000, SMP_PER_BLOCK * 2 * sizeof(int16));
// demux data into 2 buffers, L and R
__asm__ (
@@ -635,7 +635,7 @@ void OSystem_PS2::clearOverlay(void) {
}
void OSystem_PS2::grabOverlay(OverlayColor *buf, int pitch) {
- _screen->grabOverlay((uint16*)buf, (uint16)pitch);
+ _screen->grabOverlay((uint16 *)buf, (uint16)pitch);
}
void OSystem_PS2::copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h) {
@@ -738,12 +738,12 @@ void OSystem_PS2::msgPrintf(int millis, const char *format, ...) {
lnSta = lnEnd + 1;
}
- uint8 *scrBuf = (uint8*)memalign(64, 320 * 200);
+ uint8 *scrBuf = (uint8 *)memalign(64, 320 * 200);
memset(scrBuf, 4, 320 * 200);
uint8 *dstPos = scrBuf + ((200 - posY) >> 1) * 320 + (320 - maxWidth) / 2;
for (int y = 0; y < posY; y++) {
- uint8 *srcPos = (uint8*)surf.getBasePtr((300 - maxWidth) / 2, y);
+ uint8 *srcPos = (uint8 *)surf.getBasePtr((300 - maxWidth) / 2, y);
for (int x = 0; x < maxWidth; x++)
dstPos[x] = srcPos[x] + 5;
dstPos += 320;