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authorJohannes Schickel2012-06-20 08:02:26 -0700
committerJohannes Schickel2012-06-20 08:02:26 -0700
commit4fb9bceabc4309a477472aa55207eae55bc0aa13 (patch)
tree1e119f6d63d0a4c5c38a7caabd92be335749f07d /backends/platform/psp/default_display_client.cpp
parent5a2e65469f3650dc9785bf27b77d25d285ded4f1 (diff)
parentaec9b9e22a9bff54ae3c39bb796bae0f4b4c2d95 (diff)
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Merge pull request #246 from lordhoto/osystem-void-buffers
OSYSTEM: Use void buffers for screen/overlay/mouse buffers and proper pitch values for overlay code
Diffstat (limited to 'backends/platform/psp/default_display_client.cpp')
-rw-r--r--backends/platform/psp/default_display_client.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/backends/platform/psp/default_display_client.cpp b/backends/platform/psp/default_display_client.cpp
index 2ee7ff5b74..bc252144fa 100644
--- a/backends/platform/psp/default_display_client.cpp
+++ b/backends/platform/psp/default_display_client.cpp
@@ -123,15 +123,15 @@ void Overlay::setSize(uint32 width, uint32 height) {
_renderer.setDrawWholeBuffer(); // We need to let the renderer know how much to draw
}
-void Overlay::copyToArray(OverlayColor *buf, int pitch) {
+void Overlay::copyToArray(void *buf, int pitch) {
DEBUG_ENTER_FUNC();
- _buffer.copyToArray((byte *)buf, pitch * sizeof(OverlayColor)); // Change to bytes
+ _buffer.copyToArray((byte *)buf, pitch); // Change to bytes
}
-void Overlay::copyFromRect(const OverlayColor *buf, int pitch, int x, int y, int w, int h) {
+void Overlay::copyFromRect(const void *buf, int pitch, int x, int y, int w, int h) {
DEBUG_ENTER_FUNC();
- _buffer.copyFromRect((byte *)buf, pitch * sizeof(OverlayColor), x, y, w, h); // Change to bytes
+ _buffer.copyFromRect((byte *)buf, pitch, x, y, w, h); // Change to bytes
// debug
//_buffer.print(0xFF);
setDirty();