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author | Johannes Schickel | 2012-06-16 04:17:14 +0200 |
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committer | Johannes Schickel | 2012-06-16 04:17:14 +0200 |
commit | aec9b9e22a9bff54ae3c39bb796bae0f4b4c2d95 (patch) | |
tree | 94d1ddb5cf823bb08d86161f9e5415c54011a0ea /backends/platform/psp/default_display_client.cpp | |
parent | 99229fc7ab3a15da8b964443cb58bc00caa5f0a4 (diff) | |
download | scummvm-rg350-aec9b9e22a9bff54ae3c39bb796bae0f4b4c2d95.tar.gz scummvm-rg350-aec9b9e22a9bff54ae3c39bb796bae0f4b4c2d95.tar.bz2 scummvm-rg350-aec9b9e22a9bff54ae3c39bb796bae0f4b4c2d95.zip |
ALL: Let overlay related methods in OSystem take a void * and use a proper pitch values.
This is a first step to get rid of OverlayColor, which is a requirement for
proper 4Bpp overlay support.
Diffstat (limited to 'backends/platform/psp/default_display_client.cpp')
-rw-r--r-- | backends/platform/psp/default_display_client.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/backends/platform/psp/default_display_client.cpp b/backends/platform/psp/default_display_client.cpp index 2ee7ff5b74..bc252144fa 100644 --- a/backends/platform/psp/default_display_client.cpp +++ b/backends/platform/psp/default_display_client.cpp @@ -123,15 +123,15 @@ void Overlay::setSize(uint32 width, uint32 height) { _renderer.setDrawWholeBuffer(); // We need to let the renderer know how much to draw } -void Overlay::copyToArray(OverlayColor *buf, int pitch) { +void Overlay::copyToArray(void *buf, int pitch) { DEBUG_ENTER_FUNC(); - _buffer.copyToArray((byte *)buf, pitch * sizeof(OverlayColor)); // Change to bytes + _buffer.copyToArray((byte *)buf, pitch); // Change to bytes } -void Overlay::copyFromRect(const OverlayColor *buf, int pitch, int x, int y, int w, int h) { +void Overlay::copyFromRect(const void *buf, int pitch, int x, int y, int w, int h) { DEBUG_ENTER_FUNC(); - _buffer.copyFromRect((byte *)buf, pitch * sizeof(OverlayColor), x, y, w, h); // Change to bytes + _buffer.copyFromRect((byte *)buf, pitch, x, y, w, h); // Change to bytes // debug //_buffer.print(0xFF); setDirty(); |