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authorYotam Barnoy2010-09-20 14:05:32 +0000
committerYotam Barnoy2010-09-20 14:05:32 +0000
commitb006082cf18120185a9ae18a2d926fddde76b941 (patch)
treeeb7ca424e94bc390f40d032cb58c4fb6bf9c980c /backends/platform/psp/display_manager.cpp
parent971d5ca4b82707b76d3cb70d6e5904c3cb9bb318 (diff)
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PSP: moved VramAllocator to display_manager.cpp.
It didn't really belong in memory.cpp and we're going to want to include memory.h everywhere. * * * PSP: more Vram Allocator cleanup svn-id: r52815
Diffstat (limited to 'backends/platform/psp/display_manager.cpp')
-rw-r--r--backends/platform/psp/display_manager.cpp65
1 files changed, 65 insertions, 0 deletions
diff --git a/backends/platform/psp/display_manager.cpp b/backends/platform/psp/display_manager.cpp
index 9f58a64ee3..72a0acb632 100644
--- a/backends/platform/psp/display_manager.cpp
+++ b/backends/platform/psp/display_manager.cpp
@@ -59,6 +59,71 @@ const OSystem::GraphicsMode DisplayManager::_supportedModes[] = {
{0, 0, 0}
};
+
+// Class VramAllocator -----------------------------------
+
+DECLARE_SINGLETON(VramAllocator)
+
+//#define __PSP_DEBUG_FUNCS__ /* For debugging the stack */
+//#define __PSP_DEBUG_PRINT__
+
+#include "backends/platform/psp/trace.h"
+
+
+void *VramAllocator::allocate(int32 size, bool smallAllocation /* = false */) {
+ DEBUG_ENTER_FUNC();
+ assert(size > 0);
+
+ byte *lastAddress = smallAllocation ? (byte *)VRAM_SMALL_ADDRESS : (byte *)VRAM_START_ADDRESS;
+ Common::List<Allocation>::iterator i;
+
+ // Find a block that fits, starting from the beginning
+ for (i = _allocList.begin(); i != _allocList.end(); ++i) {
+ byte *currAddress = (*i).address;
+
+ if (currAddress - lastAddress >= size) // We found a match
+ break;
+
+ if ((*i).getEnd() > lastAddress)
+ lastAddress = (byte *)(*i).getEnd();
+ }
+
+ if (lastAddress + size > (byte *)VRAM_END_ADDRESS) {
+ PSP_DEBUG_PRINT("No space for allocation of %d bytes. %d bytes already allocated.\n",
+ size, _bytesAllocated);
+ return NULL;
+ }
+
+ _allocList.insert(i, Allocation(lastAddress, size));
+ _bytesAllocated += size;
+
+ PSP_DEBUG_PRINT("Allocated in VRAM, size %u at %p.\n", size, lastAddress);
+ PSP_DEBUG_PRINT("Total allocated %u, remaining %u.\n", _bytesAllocated, (2 * 1024 * 1024) - _bytesAllocated);
+
+ return lastAddress;
+}
+
+// Deallocate a block from VRAM
+void VramAllocator::deallocate(void *address) {
+ DEBUG_ENTER_FUNC();
+ address = (byte *)CACHED(address); // Make sure all addresses are the same
+
+ Common::List<Allocation>::iterator i;
+
+ // Find the Allocator to deallocate
+ for (i = _allocList.begin(); i != _allocList.end(); ++i) {
+ if ((*i).address == address) {
+ _bytesAllocated -= (*i).size;
+ _allocList.erase(i);
+ PSP_DEBUG_PRINT("Deallocated address[%p], size[%u]\n", (*i).address, (*i).size);
+ return;
+ }
+ }
+
+ PSP_DEBUG_PRINT("Address[%p] not allocated.\n", address);
+}
+
+
// Class MasterGuRenderer ----------------------------------------------
void MasterGuRenderer::setupCallbackThread() {