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authorYotam Barnoy2010-04-12 06:49:05 +0000
committerYotam Barnoy2010-04-12 06:49:05 +0000
commit9a2eac7eee8fbe6a903e842cb257d96bd57f8702 (patch)
treeae70ab3fd6ae5253504045c4dece684f64844e1c /backends/platform/psp/memory.cpp
parent18609a70b3b10c25efdd09b12af21aacc299baa1 (diff)
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PSP: refactoring/redesign of the backend
svn-id: r48632
Diffstat (limited to 'backends/platform/psp/memory.cpp')
-rw-r--r--backends/platform/psp/memory.cpp227
1 files changed, 227 insertions, 0 deletions
diff --git a/backends/platform/psp/memory.cpp b/backends/platform/psp/memory.cpp
new file mode 100644
index 0000000000..9cf7ba7c6c
--- /dev/null
+++ b/backends/platform/psp/memory.cpp
@@ -0,0 +1,227 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/backends/platform/psp/osys_psp.cpp $
+ * $Id: osys_psp.cpp 46126 2009-11-24 14:18:46Z fingolfin $
+ *
+ */
+
+#include "common/scummsys.h"
+#include "common/singleton.h"
+#include "common/list.h"
+#include "backends/platform/psp/psppixelformat.h"
+#include "backends/platform/psp/memory.h"
+
+// Class Copier --------------------------------------------------------------------------
+//#define __PSP_DEBUG_FUNCS__ /* For debugging the stack */
+//#define __PSP_DEBUG_PRINT__
+
+#include "backends/platform/psp/trace.h"
+
+void Copier::copy(byte *dst, const byte *src, uint32 bytes, PSPPixelFormat *format /* = NULL */) {
+ DEBUG_ENTER_FUNC();
+
+ uint32 prefixDst = (((uint32)dst) & 0x3);
+ prefixDst = prefixDst ? 4 - prefixDst : 0; // prefix only if we have address % 4 != 0
+ uint32 prefixSrc = (((uint32)src) & 0x3);
+ prefixSrc = prefixSrc ? 4 - prefixSrc : 0; // prefix only if we have address % 4 != 0
+ uint32 *dst32, *src32;
+ bool swapRB = format ? format->swapRB : false; // take swap value from pixelformat if it's given
+#ifdef __PSP_DEBUG_PRINT__
+ uint32 debugBytes = bytes;
+ const byte *debugDst = dst, *debugSrc = src;
+#endif
+ uint32 words, remainingBytes;
+
+ //PSP_DEBUG_PRINT("dst[%p], src[%p], bytes[%d], swap[%s], prefixDst[%u], prefixSrc[%u]\n", dst, src, bytes, swapRB ? "true" : "false", prefixDst, prefixSrc);
+
+ if (prefixDst || prefixSrc) { // we're not aligned to word boundaries
+ if (prefixDst != prefixSrc) { // worst case: we can never be aligned. this mode is highly inefficient. try to get engines not to use this mode too much
+ PSP_DEBUG_PRINT("misaligned copy of %u bytes from %p to %p\n", bytes, src, dst);
+ if ((prefixDst & 1) || (prefixSrc & 1))
+ copy8(dst, src, bytes); // no swap is possible on 8 bit
+ else
+ copy16((uint16 *)dst, (uint16 *)src, bytes, format);
+
+ goto test;
+ }
+
+ // Do the prefix: the part to get us aligned
+ if (prefixDst & 1) { // byte
+ copy8(dst, src, prefixDst); // no swap available
+ } else { // short
+ copy16((uint16 *)dst, (uint16 *)src, prefixDst, format);
+ }
+ if (bytes > prefixDst) // check that we can afford to subtract from bytes
+ bytes -= prefixDst;
+ else {
+ DEBUG_EXIT_FUNC();
+ return;
+ }
+ dst32 = (uint32 *)(dst + prefixDst);
+ src32 = (uint32 *)(src + prefixSrc);
+ } else { // We're aligned to word boundaries
+ dst32 = (uint32 *)dst;
+ src32 = (uint32 *)src;
+ }
+
+ words = bytes >> 2;
+ remainingBytes = bytes & 0x3;
+
+ if (swapRB) { // need to swap
+ for (; words > 0; words--) {
+ *dst32 = format->swapRedBlue32(*src32);
+ dst32++;
+ src32++;
+ }
+ } else { // no swapping
+ for (; words > 0; words--) {
+ *dst32 = *src32;
+ dst32++;
+ src32++;
+ }
+ }
+
+ // Do any remaining bytes
+ if (remainingBytes) {
+ if (remainingBytes & 1) // we have bytes left
+ copy8((byte *)dst32, (byte *)src32, remainingBytes);
+ else // 16bits left
+ copy16((uint16*)dst32, (uint16 *)src32, remainingBytes, format);
+ }
+
+test:
+ // debug
+#ifdef __PSP_DEBUG_PRINT__
+ bool mismatch = false;
+
+ for (uint32 i=0; i<debugBytes; i++) {
+ if (debugDst[i] != debugSrc[i]) {
+ if (mismatch == false) {
+ PSP_DEBUG_PRINT_SAMELN("mismatch in copy:\n");
+ PSP_DEBUG_PRINT("dst[%p], src[%p], bytes[%u], swap[%s], prefixDst[%u], prefixSrc[%u]\n", debugDst, debugSrc, debugBytes, swapRB ? "true" : "false", prefixDst, prefixSrc);
+ mismatch = true;
+ }
+ PSP_DEBUG_PRINT_SAMELN("%x!=%x ", debugSrc[i], debugDst[i]);
+ }
+ }
+ if (mismatch)
+ PSP_DEBUG_PRINT("\n");
+#endif
+
+ DEBUG_EXIT_FUNC();
+}
+
+inline void Copier::copy8(byte *dst, const byte *src, uint32 bytes) {
+ for (; bytes > 0; bytes--) {
+ *dst = *src;
+ dst++;
+ src++;
+ }
+}
+
+inline void Copier::copy16(uint16 *dst, const uint16 *src, uint32 bytes, PSPPixelFormat *format /* = NULL */) {
+ uint32 shorts = bytes >> 1;
+ uint32 remainingBytes = bytes & 1;
+ bool swapRB = format ? format->swapRB : false;
+
+ if (swapRB) {
+ for (; shorts > 0 ; shorts--) {
+ *dst = format->swapRedBlue16(*src);
+ dst++;
+ src++;
+ }
+ } else {
+ for (; shorts > 0 ; shorts--) {
+ *dst = *src;
+ dst++;
+ src++;
+ }
+ }
+ if (remainingBytes)
+ *(byte *)dst = *(byte *)src;
+}
+
+
+// Class VramAllocator -----------------------------------
+
+DECLARE_SINGLETON(VramAllocator)
+
+//#define __PSP_DEBUG_FUNCS__ /* For debugging the stack */
+//#define __PSP_DEBUG_PRINT__
+
+#include "backends/platform/psp/trace.h"
+
+
+void *VramAllocator::allocate(int32 size, bool smallAllocation /* = false */) {
+ DEBUG_ENTER_FUNC();
+ assert (size > 0);
+
+ byte *lastAddress = smallAllocation ? (byte *)VRAM_SMALL_ADDRESS : (byte *)VRAM_START_ADDRESS;
+ Common::List<Allocation>::iterator i;
+
+ // Find a block that fits, starting from the beginning
+ for (i = _allocList.begin(); i != _allocList.end(); ++i) {
+ byte *currAddress = (*i).address;
+
+ if (currAddress - lastAddress >= size) // We found a match
+ break;
+
+ if ((*i).getEnd() > lastAddress)
+ lastAddress = (byte *)(*i).getEnd();
+ }
+
+ if (lastAddress + size > (byte *)VRAM_END_ADDRESS) {
+ PSP_DEBUG_PRINT("No space for allocation of %d bytes. %d bytes already allocated.\n",
+ size, _bytesAllocated);
+ return NULL;
+ }
+
+ _allocList.insert(i, Allocation(lastAddress, size));
+ _bytesAllocated += size;
+
+ PSP_DEBUG_PRINT("Allocated in VRAM, size %u at %p.\n", size, lastAddress);
+ PSP_DEBUG_PRINT("Total allocated %u, remaining %u.\n", _bytesAllocated, (2 * 1024 * 1024) - _bytesAllocated);
+
+ DEBUG_EXIT_FUNC();
+ return lastAddress;
+}
+
+// Deallocate a block from VRAM
+void VramAllocator::deallocate(void *address) {
+ DEBUG_ENTER_FUNC();
+ address = (byte *)CACHED(address); // Make sure all addresses are the same
+
+ Common::List<Allocation>::iterator i;
+
+ // Find the Allocator to deallocate
+ for (i = _allocList.begin(); i != _allocList.end(); ++i) {
+ if ((*i).address == address) {
+ _bytesAllocated -= (*i).size;
+ _allocList.erase(i);
+ PSP_DEBUG_PRINT("Deallocated address[%p], size[%u]\n", (*i).address, (*i).size);
+ DEBUG_EXIT_FUNC();
+ return;
+ }
+ }
+
+ PSP_DEBUG_PRINT("Address[%p] not allocated.\n", address);
+ DEBUG_EXIT_FUNC();
+}