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author | Colin Snover | 2017-10-28 15:27:09 -0500 |
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committer | Eugene Sandulenko | 2018-08-18 13:49:15 +0200 |
commit | 7016c86d5348586fd798650f46804665f207dcd0 (patch) | |
tree | 7c2e09d0e926122987b8bfadcdf7d89a6953c6cc /backends/platform/psp | |
parent | e49e34eeded57392bf6f5f2996e23ec61cf28430 (diff) | |
download | scummvm-rg350-7016c86d5348586fd798650f46804665f207dcd0.tar.gz scummvm-rg350-7016c86d5348586fd798650f46804665f207dcd0.tar.bz2 scummvm-rg350-7016c86d5348586fd798650f46804665f207dcd0.zip |
PSP: Fix bad indentation
Diffstat (limited to 'backends/platform/psp')
-rw-r--r-- | backends/platform/psp/memory.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/backends/platform/psp/memory.h b/backends/platform/psp/memory.h index edf19b116b..39b2dd5fff 100644 --- a/backends/platform/psp/memory.h +++ b/backends/platform/psp/memory.h @@ -103,13 +103,13 @@ private: static void swap32Misaligned(uint32 *dst32, const uint16 *src16, uint32 bytes, PSPPixelFormat &format); // For swapping, we know that we have multiples of 16 bits static void swap16(uint16 *dst16, const uint16 *src16, uint32 bytes, PSPPixelFormat &format) { - PSP_DEBUG_PRINT("swap16 called with dst16[%p], src16[%p], bytes[%d]\n", dst16, src16, bytes); - uint32 shorts = bytes >> 1; + PSP_DEBUG_PRINT("swap16 called with dst16[%p], src16[%p], bytes[%d]\n", dst16, src16, bytes); + uint32 shorts = bytes >> 1; - while (shorts--) { - *dst16++ = format.swapRedBlue16(*src16++); + while (shorts--) { + *dst16++ = format.swapRedBlue16(*src16++); + } } -} public: static void fastSwap(byte *dst, const byte *src, uint32 bytes, PSPPixelFormat &format) { |