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author | Johannes Schickel | 2010-01-25 01:39:44 +0000 |
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committer | Johannes Schickel | 2010-01-25 01:39:44 +0000 |
commit | aed02365ec81e77b3c8aa4f4ecd9a9d3893326f2 (patch) | |
tree | 95f119e687a666f65aad5041910c43bdfd4f2929 /backends/platform/sdl/graphics.cpp | |
parent | ec14cd6e6add76ce4f719edd7ce508d67ebd9f14 (diff) | |
download | scummvm-rg350-aed02365ec81e77b3c8aa4f4ecd9a9d3893326f2.tar.gz scummvm-rg350-aed02365ec81e77b3c8aa4f4ecd9a9d3893326f2.tar.bz2 scummvm-rg350-aed02365ec81e77b3c8aa4f4ecd9a9d3893326f2.zip |
Strip trailing spaces/tabs.
svn-id: r47541
Diffstat (limited to 'backends/platform/sdl/graphics.cpp')
-rw-r--r-- | backends/platform/sdl/graphics.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/backends/platform/sdl/graphics.cpp b/backends/platform/sdl/graphics.cpp index ce3647d6fb..10716fe89a 100644 --- a/backends/platform/sdl/graphics.cpp +++ b/backends/platform/sdl/graphics.cpp @@ -205,7 +205,7 @@ OSystem::TransactionError OSystem_SDL::endGFXTransaction() { } else if (_transactionDetails.needUpdatescreen) { setGraphicsModeIntern(); internUpdateScreen(); - } + } _transactionMode = kTransactionNone; return (TransactionError)errors; @@ -255,10 +255,10 @@ Common::List<Graphics::PixelFormat> OSystem_SDL::getSupportedFormats() { Graphics::PixelFormat format = Graphics::PixelFormat::createFormatCLUT8(); if (_hwscreen) { // Get our currently set hardware format - format = Graphics::PixelFormat(_hwscreen->format->BytesPerPixel, - 8 - _hwscreen->format->Rloss, 8 - _hwscreen->format->Gloss, - 8 - _hwscreen->format->Bloss, 8 - _hwscreen->format->Aloss, - _hwscreen->format->Rshift, _hwscreen->format->Gshift, + format = Graphics::PixelFormat(_hwscreen->format->BytesPerPixel, + 8 - _hwscreen->format->Rloss, 8 - _hwscreen->format->Gloss, + 8 - _hwscreen->format->Bloss, 8 - _hwscreen->format->Aloss, + _hwscreen->format->Rshift, _hwscreen->format->Gshift, _hwscreen->format->Bshift, _hwscreen->format->Ashift); // Workaround to MacOSX SDL not providing an accurate Aloss value. @@ -482,7 +482,7 @@ static void fixupResolutionForAspectRatio(AspectRatio desiredAspectRatio, int &w if (desiredAspectRatio.isAuto()) return; - + int kw = desiredAspectRatio.kw(); int kh = desiredAspectRatio.kh(); @@ -545,8 +545,8 @@ bool OSystem_SDL::loadGFXMode() { // Create the surface that contains the 8 bit game data // #ifdef USE_RGB_COLOR - _screen = SDL_CreateRGBSurface(SDL_SWSURFACE, _videoMode.screenWidth, _videoMode.screenHeight, - _screenFormat.bytesPerPixel << 3, + _screen = SDL_CreateRGBSurface(SDL_SWSURFACE, _videoMode.screenWidth, _videoMode.screenHeight, + _screenFormat.bytesPerPixel << 3, ((1 << _screenFormat.rBits()) - 1) << _screenFormat.rShift , ((1 << _screenFormat.gBits()) - 1) << _screenFormat.gShift , ((1 << _screenFormat.bBits()) - 1) << _screenFormat.bShift , |