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| author | Andre Heider | 2009-08-21 18:16:37 +0000 | 
|---|---|---|
| committer | Andre Heider | 2009-08-21 18:16:37 +0000 | 
| commit | 007f68366fd55a519753bf533c7c3a80db3754f0 (patch) | |
| tree | d25cade63a148fdd6b2190151e8e1f5c87a73ef3 /backends/platform/sdl/sdl.h | |
| parent | c0d954334547c166b52b37199ad877bc7e5ac2b0 (diff) | |
| download | scummvm-rg350-007f68366fd55a519753bf533c7c3a80db3754f0.tar.gz scummvm-rg350-007f68366fd55a519753bf533c7c3a80db3754f0.tar.bz2 scummvm-rg350-007f68366fd55a519753bf533c7c3a80db3754f0.zip | |
Renamed ENABLE_RGB_COLOR to USE_RGB_COLOR, and added it to config.h to guarantee a consistent build.
svn-id: r43604
Diffstat (limited to 'backends/platform/sdl/sdl.h')
| -rw-r--r-- | backends/platform/sdl/sdl.h | 8 | 
1 files changed, 4 insertions, 4 deletions
| diff --git a/backends/platform/sdl/sdl.h b/backends/platform/sdl/sdl.h index 09213ad417..3da9a433b7 100644 --- a/backends/platform/sdl/sdl.h +++ b/backends/platform/sdl/sdl.h @@ -93,7 +93,7 @@ public:  	void beginGFXTransaction(void);  	TransactionError endGFXTransaction(void); -#ifdef ENABLE_RGB_COLOR +#ifdef USE_RGB_COLOR  	// Game screen  	virtual Graphics::PixelFormat getScreenFormat() const { return _screenFormat; } @@ -248,7 +248,7 @@ protected:  	// unseen game screen  	SDL_Surface *_screen; -#ifdef ENABLE_RGB_COLOR +#ifdef USE_RGB_COLOR  	Graphics::PixelFormat _screenFormat;  	Graphics::PixelFormat _cursorFormat;  #endif @@ -285,7 +285,7 @@ protected:  		bool needHotswap;  		bool needUpdatescreen;  		bool normal1xScaler; -#ifdef ENABLE_RGB_COLOR +#ifdef USE_RGB_COLOR  		bool formatChanged;  #endif  	}; @@ -304,7 +304,7 @@ protected:  		int screenWidth, screenHeight;  		int overlayWidth, overlayHeight;  		int hardwareWidth, hardwareHeight; -#ifdef ENABLE_RGB_COLOR +#ifdef USE_RGB_COLOR  		Graphics::PixelFormat format;  #endif  	}; | 
