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authorMatthew Hoops2011-07-20 09:27:39 -0400
committerMatthew Hoops2011-07-20 09:27:39 -0400
commitad293b249e74dd1cfbdbd721d02145efbdaf9eca (patch)
treee568d96f6d7f64c5e58b4c7cd1c4fda7e649bfc7 /backends/platform/sdl
parentd7411acc2b1c7702280dbff1c3e1bafee528184b (diff)
parente25e85fbb047fef895ede97c3c2c73451631052c (diff)
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Merge remote branch 'upstream/master' into pegasus
Diffstat (limited to 'backends/platform/sdl')
-rwxr-xr-xbackends/platform/sdl/macosx/appmenu_osx.h32
-rwxr-xr-xbackends/platform/sdl/macosx/appmenu_osx.mm110
-rw-r--r--backends/platform/sdl/macosx/macosx.cpp14
-rw-r--r--backends/platform/sdl/main.cpp1
-rw-r--r--backends/platform/sdl/module.mk9
-rw-r--r--backends/platform/sdl/posix/posix-main.cpp2
-rw-r--r--backends/platform/sdl/posix/posix.cpp11
-rw-r--r--backends/platform/sdl/ps3/ps3-main.cpp49
-rw-r--r--backends/platform/sdl/ps3/ps3.cpp94
-rw-r--r--backends/platform/sdl/ps3/ps3.h47
-rw-r--r--backends/platform/sdl/sdl-sys.h25
-rw-r--r--backends/platform/sdl/sdl.cpp96
-rw-r--r--backends/platform/sdl/sdl.h8
-rw-r--r--backends/platform/sdl/win32/win32.cpp118
-rw-r--r--backends/platform/sdl/win32/win32.h2
15 files changed, 540 insertions, 78 deletions
diff --git a/backends/platform/sdl/macosx/appmenu_osx.h b/backends/platform/sdl/macosx/appmenu_osx.h
new file mode 100755
index 0000000000..005414b789
--- /dev/null
+++ b/backends/platform/sdl/macosx/appmenu_osx.h
@@ -0,0 +1,32 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef APPMENU_OSX_H
+#define APPMENU_OSX_H
+
+#if defined(MACOSX)
+
+void replaceApplicationMenuItems();
+
+#endif // MACOSX
+
+#endif
diff --git a/backends/platform/sdl/macosx/appmenu_osx.mm b/backends/platform/sdl/macosx/appmenu_osx.mm
new file mode 100755
index 0000000000..bb089a6b61
--- /dev/null
+++ b/backends/platform/sdl/macosx/appmenu_osx.mm
@@ -0,0 +1,110 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+// Disable symbol overrides so that we can use system headers.
+#define FORBIDDEN_SYMBOL_ALLOW_ALL
+
+#include "backends/platform/sdl/macosx/appmenu_osx.h"
+#include "common/translation.h"
+
+#include <Cocoa/Cocoa.h>
+
+// Apple removed setAppleMenu from the header files in 10.4,
+// but as the method still exists we declare it ourselves here.
+// Yes, this works :)
+@interface NSApplication(MissingFunction)
+- (void)setAppleMenu:(NSMenu *)menu;
+@end
+
+void replaceApplicationMenuItems() {
+
+ // Code mainly copied and adapted from SDLmain.m
+ NSMenu *appleMenu;
+ NSMenu *windowMenu;
+ NSMenuItem *menuItem;
+
+ // For some reason [[NSApp mainMenu] removeAllItems] doesn't work and crashes, so we need
+ // to remove the SDL generated menus one by one
+ [[NSApp mainMenu] removeItemAtIndex:0]; // Remove application menu
+ [[NSApp mainMenu] removeItemAtIndex:0]; // Remove "Windows" menu
+
+ // Create new application menu
+ appleMenu = [[NSMenu alloc] initWithTitle:@""];
+
+ // Get current encoding
+#ifdef USE_TRANSLATION
+ NSStringEncoding stringEncoding = CFStringConvertEncodingToNSStringEncoding(CFStringConvertIANACharSetNameToEncoding((CFStringRef)[NSString stringWithCString:(TransMan.getCurrentCharset()).c_str() encoding:NSASCIIStringEncoding]));
+#else
+ NSStringEncoding stringEncoding = NSASCIIStringEncoding;
+#endif
+
+ // Add "About ScummVM" menu item
+ [appleMenu addItemWithTitle:[NSString stringWithCString:_("About ScummVM") encoding:stringEncoding] action:@selector(orderFrontStandardAboutPanel:) keyEquivalent:@""];
+
+ // Add separator
+ [appleMenu addItem:[NSMenuItem separatorItem]];
+
+ // Add "Hide ScummVM" menu item
+ [appleMenu addItemWithTitle:[NSString stringWithCString:_("Hide ScummVM") encoding:stringEncoding] action:@selector(hide:) keyEquivalent:@"h"];
+
+ // Add "Hide Others" menu item
+ menuItem = (NSMenuItem *)[appleMenu addItemWithTitle:[NSString stringWithCString:_("Hide Others") encoding:stringEncoding] action:@selector(hideOtherApplications:) keyEquivalent:@"h"];
+ [menuItem setKeyEquivalentModifierMask:(NSAlternateKeyMask|NSCommandKeyMask)];
+
+ // Add "Show All" menu item
+ [appleMenu addItemWithTitle:[NSString stringWithCString:_("Show All") encoding:stringEncoding] action:@selector(unhideAllApplications:) keyEquivalent:@""];
+
+ // Add separator
+ [appleMenu addItem:[NSMenuItem separatorItem]];
+
+ // Add "Quit ScummVM" menu item
+ [appleMenu addItemWithTitle:[NSString stringWithCString:_("Quit ScummVM") encoding:stringEncoding] action:@selector(terminate:) keyEquivalent:@"q"];
+
+ // Put application menu into the menubar
+ menuItem = [[NSMenuItem alloc] initWithTitle:@"" action:nil keyEquivalent:@""];
+ [menuItem setSubmenu:appleMenu];
+ [[NSApp mainMenu] addItem:menuItem];
+
+ // Tell the application object that this is now the application menu
+ [NSApp setAppleMenu:appleMenu];
+
+
+ // Create new "Window" menu
+ windowMenu = [[NSMenu alloc] initWithTitle:[NSString stringWithCString:_("Window") encoding:stringEncoding]];
+
+ // Add "Minimize" menu item
+ menuItem = [[NSMenuItem alloc] initWithTitle:[NSString stringWithCString:_("Minimize") encoding:stringEncoding] action:@selector(performMiniaturize:) keyEquivalent:@"m"];
+ [windowMenu addItem:menuItem];
+
+ // Put menu into the menubar
+ menuItem = [[NSMenuItem alloc] initWithTitle:[NSString stringWithCString:_("Window") encoding:stringEncoding] action:nil keyEquivalent:@""];
+ [menuItem setSubmenu:windowMenu];
+ [[NSApp mainMenu] addItem:menuItem];
+
+ // Tell the application object that this is now the window menu.
+ [NSApp setWindowsMenu:windowMenu];
+
+ // Finally give up our references to the objects
+ [appleMenu release];
+ [windowMenu release];
+ [menuItem release];
+}
diff --git a/backends/platform/sdl/macosx/macosx.cpp b/backends/platform/sdl/macosx/macosx.cpp
index 9b11eb2c09..ddfc99570a 100644
--- a/backends/platform/sdl/macosx/macosx.cpp
+++ b/backends/platform/sdl/macosx/macosx.cpp
@@ -29,9 +29,12 @@
#include "backends/platform/sdl/macosx/macosx.h"
#include "backends/mixer/doublebuffersdl/doublebuffersdl-mixer.h"
+#include "backends/platform/sdl/macosx/appmenu_osx.h"
#include "common/archive.h"
+#include "common/config-manager.h"
#include "common/fs.h"
+#include "common/translation.h"
#include "ApplicationServices/ApplicationServices.h" // for LSOpenFSRef
#include "CoreFoundation/CoreFoundation.h" // for CF* stuff
@@ -51,6 +54,15 @@ void OSystem_MacOSX::initBackend() {
_mixerManager->init();
}
+#ifdef USE_TRANSLATION
+ // We need to initialize the translataion manager here for the following
+ // call to replaceApplicationMenuItems() work correctly
+ TransMan.setLanguage(ConfMan.get("gui_language").c_str());
+#endif // USE_TRANSLATION
+
+ // Replace the SDL generated menu items with our own translated ones on Mac OS X
+ replaceApplicationMenuItems();
+
// Invoke parent implementation of this method
OSystem_POSIX::initBackend();
}
@@ -74,7 +86,7 @@ void OSystem_MacOSX::addSysArchivesToSearchSet(Common::SearchSet &s, int priorit
}
void OSystem_MacOSX::setupIcon() {
- // Don't set icon on OS X, as we use a nicer external icon there.
+ // Don't set icon on OS X, as we use a nicer external icon there.
}
bool OSystem_MacOSX::hasFeature(Feature f) {
diff --git a/backends/platform/sdl/main.cpp b/backends/platform/sdl/main.cpp
index 1992bdd3f2..3947d010c4 100644
--- a/backends/platform/sdl/main.cpp
+++ b/backends/platform/sdl/main.cpp
@@ -34,6 +34,7 @@
!defined(CAANOO) && \
!defined(LINUXMOTO) && \
!defined(SAMSUNGTV) && \
+ !defined(PLAYSTATION3) && \
!defined(OPENPANDORA)
#include "backends/platform/sdl/sdl.h"
diff --git a/backends/platform/sdl/module.mk b/backends/platform/sdl/module.mk
index efc5168d5b..f1afe37349 100644
--- a/backends/platform/sdl/module.mk
+++ b/backends/platform/sdl/module.mk
@@ -14,7 +14,8 @@ endif
ifdef MACOSX
MODULE_OBJS += \
macosx/macosx-main.o \
- macosx/macosx.o
+ macosx/macosx.o \
+ macosx/appmenu_osx.o
endif
ifdef WIN32
@@ -29,6 +30,12 @@ MODULE_OBJS += \
amigaos/amigaos.o
endif
+ifdef PLAYSTATION3
+MODULE_OBJS += \
+ ps3/ps3-main.o \
+ ps3/ps3.o
+endif
+
# We don't use rules.mk but rather manually update OBJS and MODULE_DIRS.
MODULE_OBJS := $(addprefix $(MODULE)/, $(MODULE_OBJS))
OBJS := $(MODULE_OBJS) $(OBJS)
diff --git a/backends/platform/sdl/posix/posix-main.cpp b/backends/platform/sdl/posix/posix-main.cpp
index f78e001398..3bf7a5138a 100644
--- a/backends/platform/sdl/posix/posix-main.cpp
+++ b/backends/platform/sdl/posix/posix-main.cpp
@@ -22,7 +22,7 @@
#include "common/scummsys.h"
-#if defined(POSIX) && !defined(MACOSX) && !defined(SAMSUNGTV) && !defined(WEBOS) && !defined(LINUXMOTO) && !defined(GPH_DEVICE) && !defined(GP2X) && !defined(DINGUX) && !defined(OPENPANDORA)
+#if defined(POSIX) && !defined(MACOSX) && !defined(SAMSUNGTV) && !defined(WEBOS) && !defined(LINUXMOTO) && !defined(GPH_DEVICE) && !defined(GP2X) && !defined(DINGUX) && !defined(OPENPANDORA) && !defined(PLAYSTATION3)
#include "backends/platform/sdl/posix/posix.h"
#include "backends/plugins/sdl/sdl-provider.h"
diff --git a/backends/platform/sdl/posix/posix.cpp b/backends/platform/sdl/posix/posix.cpp
index d757186134..05c779a4e0 100644
--- a/backends/platform/sdl/posix/posix.cpp
+++ b/backends/platform/sdl/posix/posix.cpp
@@ -33,6 +33,7 @@
#include "backends/platform/sdl/posix/posix.h"
#include "backends/saves/posix/posix-saves.h"
#include "backends/fs/posix/posix-fs-factory.h"
+#include "backends/taskbar/unity/unity-taskbar.h"
#include <errno.h>
#include <sys/stat.h>
@@ -49,6 +50,11 @@ void OSystem_POSIX::init() {
// Initialze File System Factory
_fsFactory = new POSIXFilesystemFactory();
+#if defined(USE_TASKBAR) && defined(USE_TASKBAR_UNITY)
+ // Initialize taskbar manager
+ _taskbarManager = new UnityTaskbarManager();
+#endif
+
// Invoke parent implementation of this method
OSystem_SDL::init();
}
@@ -60,6 +66,11 @@ void OSystem_POSIX::initBackend() {
// Invoke parent implementation of this method
OSystem_SDL::initBackend();
+
+#if defined(USE_TASKBAR) && defined(USE_TASKBAR_UNITY)
+ // Register the taskbar manager as an event source (this is necessary for the glib event loop to be run)
+ _eventManager->getEventDispatcher()->registerSource((UnityTaskbarManager *)_taskbarManager, false);
+#endif
}
bool OSystem_POSIX::hasFeature(Feature f) {
diff --git a/backends/platform/sdl/ps3/ps3-main.cpp b/backends/platform/sdl/ps3/ps3-main.cpp
new file mode 100644
index 0000000000..ba548a3749
--- /dev/null
+++ b/backends/platform/sdl/ps3/ps3-main.cpp
@@ -0,0 +1,49 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/scummsys.h"
+
+#include "backends/platform/sdl/ps3/ps3.h"
+#include "backends/plugins/sdl/sdl-provider.h"
+#include "base/main.h"
+
+int main(int argc, char *argv[]) {
+
+ // Create our OSystem instance
+ g_system = new OSystem_PS3();
+ assert(g_system);
+
+ // Pre initialize the backend
+ ((OSystem_PS3 *)g_system)->init();
+
+#ifdef DYNAMIC_MODULES
+ PluginManager::instance().addPluginProvider(new SDLPluginProvider());
+#endif
+
+ // Invoke the actual ScummVM main entry point:
+ int res = scummvm_main(argc, argv);
+
+ // Free OSystem
+ delete (OSystem_PS3 *)g_system;
+
+ return res;
+}
diff --git a/backends/platform/sdl/ps3/ps3.cpp b/backends/platform/sdl/ps3/ps3.cpp
new file mode 100644
index 0000000000..33586ce693
--- /dev/null
+++ b/backends/platform/sdl/ps3/ps3.cpp
@@ -0,0 +1,94 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#define FORBIDDEN_SYMBOL_EXCEPTION_mkdir
+#define FORBIDDEN_SYMBOL_EXCEPTION_time_h // sys/stat.h includes sys/time.h
+#define FORBIDDEN_SYMBOL_EXCEPTION_unistd_h
+
+#include "common/scummsys.h"
+#include "common/config-manager.h"
+#include "backends/platform/sdl/ps3/ps3.h"
+#include "backends/graphics/surfacesdl/surfacesdl-graphics.h"
+#include "backends/saves/default/default-saves.h"
+#include "backends/fs/ps3/ps3-fs-factory.h"
+#include "backends/events/ps3sdl/ps3sdl-events.h"
+#include "backends/mixer/sdl13/sdl13-mixer.h"
+
+#include <dirent.h>
+#include <sys/stat.h>
+
+int access(const char *pathname, int mode) {
+ struct stat sb;
+
+ if (stat(pathname, &sb) == -1) {
+ return -1;
+ }
+
+ return 0;
+}
+
+OSystem_PS3::OSystem_PS3(Common::String baseConfigName)
+ : _baseConfigName(baseConfigName) {
+}
+
+void OSystem_PS3::init() {
+ // Initialze File System Factory
+ _fsFactory = new PS3FilesystemFactory();
+
+ // Invoke parent implementation of this method
+ OSystem_SDL::init();
+}
+
+void OSystem_PS3::initBackend() {
+ ConfMan.set("joystick_num", 0);
+ ConfMan.set("vkeybdpath", PREFIX "/data");
+ ConfMan.registerDefault("fullscreen", true);
+ ConfMan.registerDefault("aspect_ratio", true);
+
+ // Create the savefile manager
+ if (_savefileManager == 0)
+ _savefileManager = new DefaultSaveFileManager(PREFIX "/saves");
+
+ // Create the mixer manager
+ if (_mixer == 0) {
+ _mixerManager = new Sdl13MixerManager();
+
+ // Setup and start mixer
+ _mixerManager->init();
+ }
+
+ // Event source
+ if (_eventSource == 0)
+ _eventSource = new PS3SdlEventSource();
+
+ // Invoke parent implementation of this method
+ OSystem_SDL::initBackend();
+}
+
+Common::String OSystem_PS3::getDefaultConfigFileName() {
+ return PREFIX "/" + _baseConfigName;
+}
+
+Common::WriteStream *OSystem_PS3::createLogFile() {
+ Common::FSNode file(PREFIX "/scummvm.log");
+ return file.createWriteStream();
+}
diff --git a/backends/platform/sdl/ps3/ps3.h b/backends/platform/sdl/ps3/ps3.h
new file mode 100644
index 0000000000..daed7599a9
--- /dev/null
+++ b/backends/platform/sdl/ps3/ps3.h
@@ -0,0 +1,47 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PLATFORM_SDL_PS3_H
+#define PLATFORM_SDL_PS3_H
+
+#include "backends/platform/sdl/sdl.h"
+
+class OSystem_PS3 : public OSystem_SDL {
+public:
+ // Let the subclasses be able to change _baseConfigName in the constructor
+ OSystem_PS3(Common::String baseConfigName = "scummvm.ini");
+ virtual ~OSystem_PS3() {}
+
+ virtual void init();
+ virtual void initBackend();
+
+protected:
+ // Base string for creating the default path and filename
+ // for the configuration file
+ Common::String _baseConfigName;
+
+ virtual Common::String getDefaultConfigFileName();
+
+ virtual Common::WriteStream *createLogFile();
+};
+
+#endif
diff --git a/backends/platform/sdl/sdl-sys.h b/backends/platform/sdl/sdl-sys.h
index 77515ff4e5..ca3c586e03 100644
--- a/backends/platform/sdl/sdl-sys.h
+++ b/backends/platform/sdl/sdl-sys.h
@@ -27,7 +27,7 @@
// fashion, even on the Symbian port.
// Moreover, it contains a workaround for the fact that SDL_rwops.h uses
// a FILE pointer in one place, which conflicts with common/forbidden.h.
-
+// The SDL 1.3 headers also include strings.h
#include "common/scummsys.h"
@@ -39,6 +39,16 @@ typedef struct { int FAKE; } FAKE_FILE;
#define FILE FAKE_FILE
#endif
+#if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_strcasecmp)
+#undef strcasecmp
+#define strcasecmp FAKE_strcasecmp
+#endif
+
+#if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_strncasecmp)
+#undef strncasecmp
+#define strncasecmp FAKE_strncasecmp
+#endif
+
#if defined(__SYMBIAN32__)
#include <esdl\SDL.h>
#else
@@ -47,8 +57,19 @@ typedef struct { int FAKE; } FAKE_FILE;
// Finally forbid FILE again (if it was forbidden to start with)
#if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_FILE)
-#undef FILE
+#undef FILE
#define FILE FORBIDDEN_SYMBOL_REPLACEMENT
#endif
+#if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_strcasecmp)
+#undef strcasecmp
+#define strcasecmp FORBIDDEN_SYMBOL_REPLACEMENT
+#endif
+
+#if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_strncasecmp)
+#undef strncasecmp
+#define strncasecmp FORBIDDEN_SYMBOL_REPLACEMENT
+#endif
+
+
#endif
diff --git a/backends/platform/sdl/sdl.cpp b/backends/platform/sdl/sdl.cpp
index afc6c850d9..d05cca4d1f 100644
--- a/backends/platform/sdl/sdl.cpp
+++ b/backends/platform/sdl/sdl.cpp
@@ -31,14 +31,22 @@
#include "backends/platform/sdl/sdl.h"
#include "common/config-manager.h"
#include "common/EventRecorder.h"
+#include "common/taskbar.h"
#include "common/textconsole.h"
#include "backends/saves/default/default-saves.h"
+
+// Audio CD support was removed with SDL 1.3
+#if SDL_VERSION_ATLEAST(1, 3, 0)
+#include "backends/audiocd/default/default-audiocd.h"
+#else
#include "backends/audiocd/sdl/sdl-audiocd.h"
+#endif
+
#include "backends/events/sdl/sdl-events.h"
#include "backends/mutex/sdl/sdl-mutex.h"
#include "backends/timer/sdl/sdl-timer.h"
-#include "backends/graphics/sdl/sdl-graphics.h"
+#include "backends/graphics/surfacesdl/surfacesdl-graphics.h"
#ifdef USE_OPENGL
#include "backends/graphics/openglsdl/openglsdl-graphics.h"
#endif
@@ -125,6 +133,11 @@ void OSystem_SDL::init() {
if (_timerManager == 0)
_timerManager = new SdlTimerManager();
+#if defined(USE_TASKBAR)
+ if (_taskbarManager == 0)
+ _taskbarManager = new Common::TaskbarManager();
+#endif
+
#ifdef USE_OPENGL
// Setup a list with both SDL and OpenGL graphics modes
setupGraphicsModes();
@@ -167,27 +180,11 @@ void OSystem_SDL::initBackend() {
}
#endif
if (_graphicsManager == 0) {
- _graphicsManager = new SdlGraphicsManager(_eventSource);
+ _graphicsManager = new SurfaceSdlGraphicsManager(_eventSource);
graphicsManagerType = 0;
}
}
- // Creates the backend managers, if they don't exist yet (we check
- // for this to allow subclasses to provide their own).
- if (_eventManager == 0)
- _eventManager = new DefaultEventManager(_eventSource);
-
- // We have to initialize the graphics manager before the event manager
- // so the virtual keyboard can be initialized, but we have to add the
- // graphics manager as an event observer after initializing the event
- // manager.
- if (graphicsManagerType == 0)
- ((SdlGraphicsManager *)_graphicsManager)->initEventObserver();
-#ifdef USE_OPENGL
- else if (graphicsManagerType == 1)
- ((OpenGLSdlGraphicsManager *)_graphicsManager)->initEventObserver();
-#endif
-
if (_savefileManager == 0)
_savefileManager = new DefaultSaveFileManager();
@@ -198,8 +195,15 @@ void OSystem_SDL::initBackend() {
_mixerManager->init();
}
- if (_audiocdManager == 0)
+ if (_audiocdManager == 0) {
+ // Audio CD support was removed with SDL 1.3
+#if SDL_VERSION_ATLEAST(1, 3, 0)
+ _audiocdManager = new DefaultAudioCDManager();
+#else
_audiocdManager = new SdlAudioCDManager();
+#endif
+
+ }
// Setup a custom program icon.
setupIcon();
@@ -207,7 +211,34 @@ void OSystem_SDL::initBackend() {
_inited = true;
ModularBackend::initBackend();
+
+ // We have to initialize the graphics manager before the event manager
+ // so the virtual keyboard can be initialized, but we have to add the
+ // graphics manager as an event observer after initializing the event
+ // manager.
+ if (graphicsManagerType == 0)
+ ((SurfaceSdlGraphicsManager *)_graphicsManager)->initEventObserver();
+#ifdef USE_OPENGL
+ else if (graphicsManagerType == 1)
+ ((OpenGLSdlGraphicsManager *)_graphicsManager)->initEventObserver();
+#endif
+
+}
+
+#if defined(USE_TASKBAR)
+void OSystem_SDL::engineInit() {
+ // Add the started engine to the list of recent tasks
+ _taskbarManager->addRecent(ConfMan.getActiveDomainName(), ConfMan.get("description"));
+
+ // Set the overlay icon the current running engine
+ _taskbarManager->setOverlayIcon(ConfMan.getActiveDomainName(), ConfMan.get("description"));
+}
+
+void OSystem_SDL::engineDone() {
+ // Remove overlay icon
+ _taskbarManager->setOverlayIcon("", "");
}
+#endif
void OSystem_SDL::initSDL() {
// Check if SDL has not been initialized
@@ -275,10 +306,22 @@ void OSystem_SDL::fatalError() {
void OSystem_SDL::logMessage(LogMessageType::Type type, const char *message) {
- ModularBackend::logMessage(type, message);
+ // First log to stdout/stderr
+ FILE *output = 0;
+
+ if (type == LogMessageType::kInfo || type == LogMessageType::kDebug)
+ output = stdout;
+ else
+ output = stderr;
+
+ fputs(message, output);
+ fflush(output);
+
+ // Then log into file (via the logger)
if (_logger)
_logger->print(message);
+ // Finally, some Windows / WinCE specific logging code.
#if defined( USE_WINDBG )
#if defined( _WIN32_WCE )
TCHAR buf_unicode[1024];
@@ -301,7 +344,7 @@ void OSystem_SDL::logMessage(LogMessageType::Type type, const char *message) {
}
Common::String OSystem_SDL::getSystemLanguage() const {
-#ifdef USE_DETECTLANG
+#if defined(USE_DETECTLANG) && !defined(_WIN32_WCE)
#ifdef WIN32
// We can not use "setlocale" (at least not for MSVC builds), since it
// will return locales like: "English_USA.1252", thus we need a special
@@ -368,7 +411,7 @@ void OSystem_SDL::setupIcon() {
if (sscanf(scummvm_icon[0], "%d %d %d %d", &w, &h, &ncols, &nbytes) != 4) {
warning("Wrong format of scummvm_icon[0] (%s)", scummvm_icon[0]);
-
+
return;
}
if ((w > 512) || (h > 512) || (ncols > 255) || (nbytes > 1)) {
@@ -384,6 +427,7 @@ void OSystem_SDL::setupIcon() {
for (i = 0; i < ncols; i++) {
unsigned char code;
char color[32];
+ memset(color, 0, sizeof(color));
unsigned int col;
if (sscanf(scummvm_icon[1 + i], "%c c %s", &code, color) != 2) {
warning("Wrong format of scummvm_icon[%d] (%s)", 1 + i, scummvm_icon[1 + i]);
@@ -472,7 +516,7 @@ bool OSystem_SDL::setGraphicsMode(int mode) {
// Check if mode is from SDL or OpenGL
if (mode < _sdlModesCount) {
- srcMode = SdlGraphicsManager::supportedGraphicsModes();
+ srcMode = SurfaceSdlGraphicsManager::supportedGraphicsModes();
i = 0;
} else {
srcMode = OpenGLSdlGraphicsManager::supportedGraphicsModes();
@@ -487,8 +531,8 @@ bool OSystem_SDL::setGraphicsMode(int mode) {
if (_graphicsMode >= _sdlModesCount && mode < _sdlModesCount) {
debug(1, "switching to plain SDL graphics");
delete _graphicsManager;
- _graphicsManager = new SdlGraphicsManager(_eventSource);
- ((SdlGraphicsManager *)_graphicsManager)->initEventObserver();
+ _graphicsManager = new SurfaceSdlGraphicsManager(_eventSource);
+ ((SurfaceSdlGraphicsManager *)_graphicsManager)->initEventObserver();
_graphicsManager->beginGFXTransaction();
} else if (_graphicsMode < _sdlModesCount && mode >= _sdlModesCount) {
debug(1, "switching to OpenGL graphics");
@@ -514,7 +558,7 @@ int OSystem_SDL::getGraphicsMode() const {
}
void OSystem_SDL::setupGraphicsModes() {
- const OSystem::GraphicsMode *sdlGraphicsModes = SdlGraphicsManager::supportedGraphicsModes();
+ const OSystem::GraphicsMode *sdlGraphicsModes = SurfaceSdlGraphicsManager::supportedGraphicsModes();
const OSystem::GraphicsMode *openglGraphicsModes = OpenGLSdlGraphicsManager::supportedGraphicsModes();
_sdlModesCount = 0;
_glModesCount = 0;
diff --git a/backends/platform/sdl/sdl.h b/backends/platform/sdl/sdl.h
index 9c08752054..395b2b3aac 100644
--- a/backends/platform/sdl/sdl.h
+++ b/backends/platform/sdl/sdl.h
@@ -30,7 +30,7 @@
#include "backends/events/sdl/sdl-events.h"
#include "backends/log/log.h"
-/**
+/**
* Base OSystem class for all SDL ports.
*/
class OSystem_SDL : public ModularBackend {
@@ -38,7 +38,7 @@ public:
OSystem_SDL();
virtual ~OSystem_SDL();
- /**
+ /**
* Pre-initialize backend. It should be called after
* instantiating the backend. Early needed managers are
* created here.
@@ -54,6 +54,10 @@ public:
// Override functions from ModularBackend and OSystem
virtual void initBackend();
+#if defined(USE_TASKBAR)
+ virtual void engineInit();
+ virtual void engineDone();
+#endif
virtual Common::HardwareKeySet *getHardwareKeySet();
virtual void quit();
virtual void fatalError();
diff --git a/backends/platform/sdl/win32/win32.cpp b/backends/platform/sdl/win32/win32.cpp
index 5b14be4417..a2c8e43424 100644
--- a/backends/platform/sdl/win32/win32.cpp
+++ b/backends/platform/sdl/win32/win32.cpp
@@ -23,10 +23,6 @@
// Disable symbol overrides so that we can use system headers.
#define FORBIDDEN_SYMBOL_ALLOW_ALL
-#include "common/scummsys.h"
-#include "common/error.h"
-#include "common/textconsole.h"
-
#ifdef WIN32
#define WIN32_LEAN_AND_MEAN
@@ -34,58 +30,52 @@
#undef ARRAYSIZE // winnt.h defines ARRAYSIZE, but we want our own one...
#include <shellapi.h>
+#include "common/scummsys.h"
+#include "common/config-manager.h"
+#include "common/error.h"
+#include "common/textconsole.h"
+
+#include <SDL_syswm.h> // For setting the icon
+
#include "backends/platform/sdl/win32/win32.h"
#include "backends/fs/windows/windows-fs-factory.h"
+#include "backends/taskbar/win32/win32-taskbar.h"
#include "common/memstream.h"
#define DEFAULT_CONFIG_FILE "scummvm.ini"
-//#define HIDE_CONSOLE
+void OSystem_Win32::init() {
+ // Initialize File System Factory
+ _fsFactory = new WindowsFilesystemFactory();
-#ifdef HIDE_CONSOLE
-struct SdlConsoleHidingWin32 {
- DWORD myPid;
- DWORD myTid;
- HWND consoleHandle;
-};
+#if defined(USE_TASKBAR)
+ // Initialize taskbar manager
+ _taskbarManager = new Win32TaskbarManager();
+#endif
-// console hiding for win32
-static BOOL CALLBACK initBackendFindConsoleWin32Proc(HWND hWnd, LPARAM lParam) {
- DWORD pid, tid;
- SdlConsoleHidingWin32 *variables = (SdlConsoleHidingWin32 *)lParam;
- tid = GetWindowThreadProcessId(hWnd, &pid);
- if ((tid == variables->myTid) && (pid == variables->myPid)) {
- variables->consoleHandle = hWnd;
- return FALSE;
- }
- return TRUE;
+ // Invoke parent implementation of this method
+ OSystem_SDL::init();
}
-#endif
+void OSystem_Win32::initBackend() {
+ // Console window is enabled by default on Windows
+ ConfMan.registerDefault("console", true);
-void OSystem_Win32::init() {
-#ifdef HIDE_CONSOLE
- // console hiding for win32
- SdlConsoleHidingWin32 consoleHidingWin32;
- consoleHidingWin32.consoleHandle = 0;
- consoleHidingWin32.myPid = GetCurrentProcessId();
- consoleHidingWin32.myTid = GetCurrentThreadId();
- EnumWindows (initBackendFindConsoleWin32Proc, (LPARAM)&consoleHidingWin32);
-
- if (!ConfMan.getBool("show_console")) {
- if (consoleHidingWin32.consoleHandle) {
- // We won't find a window with our TID/PID in case we were started from command-line
- ShowWindow(consoleHidingWin32.consoleHandle, SW_HIDE);
+ // Enable or disable the window console window
+ if (ConfMan.getBool("console")) {
+ if (AllocConsole()) {
+ freopen("CONIN$","r",stdin);
+ freopen("CONOUT$","w",stdout);
+ freopen("CONOUT$","w",stderr);
}
+ SetConsoleTitle("ScummVM Status Window");
+ } else {
+ FreeConsole();
}
-#endif
-
- // Initialze File System Factory
- _fsFactory = new WindowsFilesystemFactory();
// Invoke parent implementation of this method
- OSystem_SDL::init();
+ OSystem_SDL::initBackend();
}
@@ -131,6 +121,28 @@ bool OSystem_Win32::displayLogFile() {
return false;
}
+void OSystem_Win32::setupIcon() {
+ HMODULE handle = GetModuleHandle(NULL);
+ HICON ico = LoadIcon(handle, MAKEINTRESOURCE(1001 /* IDI_ICON */));
+ if (ico) {
+ SDL_SysWMinfo wminfo;
+ SDL_VERSION(&wminfo.version);
+ if (SDL_GetWMInfo(&wminfo)) {
+ // Replace the handle to the icon associated with the window class by our custom icon
+ SetClassLongPtr(wminfo.window, GCLP_HICON, (ULONG_PTR)ico);
+
+ // Since there wasn't any default icon, we can't use the return value from SetClassLong
+ // to check for errors (it would be 0 in both cases: error or no previous value for the
+ // icon handle). Instead we check for the last-error code value.
+ if (GetLastError() == ERROR_SUCCESS)
+ return;
+ }
+ }
+
+ // If no icon has been set, fallback to default path
+ OSystem_SDL::setupIcon();
+}
+
Common::String OSystem_Win32::getDefaultConfigFileName() {
char configFile[MAXPATHLEN];
@@ -149,18 +161,31 @@ Common::String OSystem_Win32::getDefaultConfigFileName() {
error("Unable to access user profile directory");
strcat(configFile, "\\Application Data");
- CreateDirectory(configFile, NULL);
+
+ // If the directory already exists (as it should in most cases),
+ // we don't want to fail, but we need to stop on other errors (such as ERROR_PATH_NOT_FOUND)
+ if (!CreateDirectory(configFile, NULL)) {
+ if (GetLastError() != ERROR_ALREADY_EXISTS)
+ error("Cannot create Application data folder");
+ }
}
strcat(configFile, "\\ScummVM");
- CreateDirectory(configFile, NULL);
+ if (!CreateDirectory(configFile, NULL)) {
+ if (GetLastError() != ERROR_ALREADY_EXISTS)
+ error("Cannot create ScummVM application data folder");
+ }
+
strcat(configFile, "\\" DEFAULT_CONFIG_FILE);
FILE *tmp = NULL;
if ((tmp = fopen(configFile, "r")) == NULL) {
// Check windows directory
char oldConfigFile[MAXPATHLEN];
- GetWindowsDirectory(oldConfigFile, MAXPATHLEN);
+ uint ret = GetWindowsDirectory(oldConfigFile, MAXPATHLEN);
+ if (ret == 0 || ret > MAXPATHLEN)
+ error("Cannot retrieve the path of the Windows directory");
+
strcat(oldConfigFile, "\\" DEFAULT_CONFIG_FILE);
if ((tmp = fopen(oldConfigFile, "r"))) {
strcpy(configFile, oldConfigFile);
@@ -172,7 +197,10 @@ Common::String OSystem_Win32::getDefaultConfigFileName() {
}
} else {
// Check windows directory
- GetWindowsDirectory(configFile, MAXPATHLEN);
+ uint ret = GetWindowsDirectory(configFile, MAXPATHLEN);
+ if (ret == 0 || ret > MAXPATHLEN)
+ error("Cannot retrieve the path of the Windows directory");
+
strcat(configFile, "\\" DEFAULT_CONFIG_FILE);
}
@@ -300,7 +328,7 @@ Common::SeekableReadStream *Win32ResourceArchive::createReadStreamForMember(cons
} // End of anonymous namespace
void OSystem_Win32::addSysArchivesToSearchSet(Common::SearchSet &s, int priority) {
- s.add("Win32Res", new Win32ResourceArchive());
+ s.add("Win32Res", new Win32ResourceArchive(), priority);
OSystem_SDL::addSysArchivesToSearchSet(s, priority);
}
diff --git a/backends/platform/sdl/win32/win32.h b/backends/platform/sdl/win32/win32.h
index ef7b6af3f1..b56997a63b 100644
--- a/backends/platform/sdl/win32/win32.h
+++ b/backends/platform/sdl/win32/win32.h
@@ -28,6 +28,7 @@
class OSystem_Win32 : public OSystem_SDL {
public:
virtual void init();
+ virtual void initBackend();
virtual void addSysArchivesToSearchSet(Common::SearchSet &s, int priority = 0);
@@ -46,6 +47,7 @@ protected:
*/
Common::String _logFilePath;
+ virtual void setupIcon();
virtual Common::String getDefaultConfigFileName();
virtual Common::WriteStream *createLogFile();
};