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author | Max Horn | 2011-06-07 11:46:33 +0200 |
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committer | Max Horn | 2011-06-07 14:57:58 +0200 |
commit | 4ebe2065b62909b1e7bb5e2b1458818fd60595f3 (patch) | |
tree | 3a92d70755d53fafe9092a593a2dbf23a963bc93 /backends/platform/wince/wince-sdl.cpp | |
parent | ff2ada1a0505321d085054d39651a1fb7928251c (diff) | |
download | scummvm-rg350-4ebe2065b62909b1e7bb5e2b1458818fd60595f3.tar.gz scummvm-rg350-4ebe2065b62909b1e7bb5e2b1458818fd60595f3.tar.bz2 scummvm-rg350-4ebe2065b62909b1e7bb5e2b1458818fd60595f3.zip |
WINCE: Add FIXME for timer code (maintainer notified)
Diffstat (limited to 'backends/platform/wince/wince-sdl.cpp')
-rw-r--r-- | backends/platform/wince/wince-sdl.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/backends/platform/wince/wince-sdl.cpp b/backends/platform/wince/wince-sdl.cpp index a53bc41667..5b45e17973 100644 --- a/backends/platform/wince/wince-sdl.cpp +++ b/backends/platform/wince/wince-sdl.cpp @@ -379,6 +379,13 @@ void OSystem_WINCE3::initBackend() { ((WINCESdlEventSource *)_eventSource)->init((WINCESdlGraphicsManager *)_graphicsManager); + + // FIXME: This timer manager is *not accesible* from the outside. + // Instead the timer manager setup by OSystem_SDL is visible on the outside. + // Since the WinCE backend actually seems to work, my guess is that + // SDL_AddTimer works after all and the following code is redundant. + // However it may be, this must be resolved one way or another. + // Create the timer. CE SDL does not support multiple timers (SDL_AddTimer). // We work around this by using the SetTimer function, since we only use // one timer in scummvm (for the time being) |