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author | Max Horn | 2007-06-19 22:39:59 +0000 |
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committer | Max Horn | 2007-06-19 22:39:59 +0000 |
commit | b51f2f3212ae8a5abbdce4d947ec2d1cad1a0b6f (patch) | |
tree | 45a838924ce55038021cd3c3d8760e80ff630f38 /backends/platform/wince/wince-sdl.h | |
parent | ab9b9a1bf362e68f5f6a69462ef2b7c146e6e08f (diff) | |
download | scummvm-rg350-b51f2f3212ae8a5abbdce4d947ec2d1cad1a0b6f.tar.gz scummvm-rg350-b51f2f3212ae8a5abbdce4d947ec2d1cad1a0b6f.tar.bz2 scummvm-rg350-b51f2f3212ae8a5abbdce4d947ec2d1cad1a0b6f.zip |
Implemented the OSystem framebuffer API, as discussed on scummvm-devel. All changes are just fine, and won't cause any compile problems or regressions, despite the fact that I can't test most of the non-SDL backend changes, at an improbability level of two to the power of two hundred and seventy-six thousand to one against - possibly much higher. Anything you still can't cope with is therefore your own problem. Please relax.
svn-id: r27548
Diffstat (limited to 'backends/platform/wince/wince-sdl.h')
-rw-r--r-- | backends/platform/wince/wince-sdl.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/backends/platform/wince/wince-sdl.h b/backends/platform/wince/wince-sdl.h index 41b71bba02..e74c438807 100644 --- a/backends/platform/wince/wince-sdl.h +++ b/backends/platform/wince/wince-sdl.h @@ -97,7 +97,8 @@ public: void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h); void showOverlay(); void hideOverlay(); - bool grabRawScreen(Graphics::Surface *surf); + Graphics::Surface *lockScreen(); + void unlockScreen(); // GUI and action stuff void swap_panel_visibility(); |