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authorMax Horn2008-06-28 15:28:29 +0000
committerMax Horn2008-06-28 15:28:29 +0000
commitc45d632f3b8c2d8c8aa46b05db758898de863e97 (patch)
tree7b8fee1589eb6a733aea389b305752ee7d63562b /backends/platform/wince/wince-sdl.h
parente68efca5a19fd738a78a61ea21efd19280521f31 (diff)
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Patch ##1956946 (Audio::Mixer internal API revision) with some tweaks
svn-id: r32828
Diffstat (limited to 'backends/platform/wince/wince-sdl.h')
-rw-r--r--backends/platform/wince/wince-sdl.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/backends/platform/wince/wince-sdl.h b/backends/platform/wince/wince-sdl.h
index daa7e832f6..8853c156d8 100644
--- a/backends/platform/wince/wince-sdl.h
+++ b/backends/platform/wince/wince-sdl.h
@@ -82,7 +82,7 @@ public:
// Overloaded from SDL_Commmon
void quit();
// Overloaded from SDL_Commmon (master volume and sample rate subtleties)
- bool setSoundCallback(SoundProc proc, void *param);
+ void setupMixer();
// Overloaded from OSystem
//void engineInit();
void getTimeAndDate(struct tm &t) const;
@@ -160,13 +160,12 @@ private:
#endif
static void private_sound_proc(void *param, byte *buf, int len);
- static SoundProc _originalSoundProc;
bool update_scalers();
void create_toolbar();
void update_game_settings();
void check_mappings();
- void get_sample_rate();
+ void compute_sample_rate();
void retrieve_mouse_location(int &x, int &y);