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authorLars Persson2008-08-18 21:19:18 +0000
committerLars Persson2008-08-18 21:19:18 +0000
commit106a38efc392713d76df83f98beaad2e4996a5e2 (patch)
tree6cc5e92ac86fc0c13250157397041d3ad683b0b6 /backends/platform/wince
parent206c849ffa89002fd43e119ef25c352a0ca4aaf7 (diff)
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Enable save game action key in Touche for WinCE devices.
svn-id: r34013
Diffstat (limited to 'backends/platform/wince')
-rw-r--r--backends/platform/wince/CEActionsPocket.cpp2
-rw-r--r--backends/platform/wince/CEActionsSmartphone.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/backends/platform/wince/CEActionsPocket.cpp b/backends/platform/wince/CEActionsPocket.cpp
index 3626c4c10b..7f78517762 100644
--- a/backends/platform/wince/CEActionsPocket.cpp
+++ b/backends/platform/wince/CEActionsPocket.cpp
@@ -147,7 +147,7 @@ void CEActionsPocket::initInstanceGame() {
_key_action[POCKET_ACTION_PAUSE].setKey(VK_SPACE);
_action_enabled[POCKET_ACTION_PAUSE] = true;
// Save
- if (is_simon || is_sword2 || is_gob || is_kyra || is_touche || is_feeble)
+ if (is_simon || is_sword2 || is_gob || is_kyra || is_feeble)
_action_enabled[POCKET_ACTION_SAVE] = false;
else if (is_queen) {
_action_enabled[POCKET_ACTION_SAVE] = true;
diff --git a/backends/platform/wince/CEActionsSmartphone.cpp b/backends/platform/wince/CEActionsSmartphone.cpp
index 87f73f5a66..0c4113cc0c 100644
--- a/backends/platform/wince/CEActionsSmartphone.cpp
+++ b/backends/platform/wince/CEActionsSmartphone.cpp
@@ -130,7 +130,7 @@ void CEActionsSmartphone::initInstanceGame() {
// Initialize keys for different actions
// Save
- if (is_simon || is_sword2 || is_gob || is_kyra || is_touche || is_feeble)
+ if (is_simon || is_sword2 || is_gob || is_kyra || is_feeble)
_action_enabled[SMARTPHONE_ACTION_SAVE] = false;
else if (is_queen) {
_action_enabled[SMARTPHONE_ACTION_SAVE] = true;