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author | CeRiAl | 2011-05-27 22:14:04 +0200 |
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committer | CeRiAl | 2011-05-27 22:14:04 +0200 |
commit | 67c73a25f05c8c14669f68a5c2558977ad49d8dc (patch) | |
tree | bdf2758fed9950e3e53133ff1c952dc6c68678be /backends/platform/wince | |
parent | f4b2f84c019b3c0f6f5e701119ff0fe292029693 (diff) | |
download | scummvm-rg350-67c73a25f05c8c14669f68a5c2558977ad49d8dc.tar.gz scummvm-rg350-67c73a25f05c8c14669f68a5c2558977ad49d8dc.tar.bz2 scummvm-rg350-67c73a25f05c8c14669f68a5c2558977ad49d8dc.zip |
WINCE: Update of port-related README
Diffstat (limited to 'backends/platform/wince')
-rw-r--r-- | backends/platform/wince/README-WinCE.txt | 34 |
1 files changed, 29 insertions, 5 deletions
diff --git a/backends/platform/wince/README-WinCE.txt b/backends/platform/wince/README-WinCE.txt index 5ea3437d18..c48d9ca998 100644 --- a/backends/platform/wince/README-WinCE.txt +++ b/backends/platform/wince/README-WinCE.txt @@ -1,5 +1,5 @@ ScummVM Windows CE FAQ -Last updated: 2011-05-25 +Last updated: 2011-05-27 Release version: 1.3.0 ------------------------------------------------------------------------ @@ -7,8 +7,32 @@ New in this version ------------------- 1.3.0: -This is the first official Windows CE release since 1.1.1, there are no other -port specific changes. +This is the first official Windows CE release since 1.1.1. + +The following new engines are now included (changes since last WinCE release): + - Draci Engine (Dragon History) + - Hugo Engine (Hugo Trilogy) + - Mohawk Engine (Myst, Riven, Living Book games & Where in Time is Carmen + Sandiego?) + - SCI Engine (Sierra SCI games, see main README for a list of supported games) + - Toon Engine (Toonstruck) + +Also, there are now 4 binaries in this distribution, a single executable +which contains all engines (for devices with enough memory) and 3 smaller +binaries which contain only some of the engines. The following lists all +executables and the engines they contain: + +scummvm.exe: + - all supported engines +scummvm1.exe: + - scumm, agi, cruise, draci, lure, queen, sky, sword1, tinsel, touche +scummvm2.exe: + - agos, cine, drascula, gob, groovie, kyra, made, parallaction, saga, + teenagent, tucker +scummvm3.exe: + - hugo, mohawk, sci, sword2, toon + +There are no other port specific changes. 1.2.1: (Note: No official 1.2.1 release) @@ -265,7 +289,7 @@ How do I play a game on a Smartphone device ? On non-stylus devices, the mouse cursor is emulated via a set of keys. The cursor will move faster if you keep the key down. You can tweak this -behavior in the configuration file described below. +behaviour in the configuration file described below. Here is the list of available actions for Smartphones: @@ -369,7 +393,7 @@ You can tweak these parameters to customize how the cursor is handled. * repeatTrigger int Number of milliseconds a key must be held to consider being repeated. * repeatX int Number of key repeat events before changing - horizontal cursor behavior. + horizontal cursor behaviour. * stepX1 int Horizontal cursor offset value when the key is not repeated. * stepX2 int Horizontal cursor offset value when the key |