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author | Max Horn | 2008-10-02 16:58:59 +0000 |
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committer | Max Horn | 2008-10-02 16:58:59 +0000 |
commit | c7fde102e325b423b1b153a78f7544697c052b72 (patch) | |
tree | 051aa4e66c66a20fa52fbb771328df5ea8d4790a /backends/platform/wince | |
parent | 31be8a6b3f22880378db870600b29906135c8ef5 (diff) | |
download | scummvm-rg350-c7fde102e325b423b1b153a78f7544697c052b72.tar.gz scummvm-rg350-c7fde102e325b423b1b153a78f7544697c052b72.tar.bz2 scummvm-rg350-c7fde102e325b423b1b153a78f7544697c052b72.zip |
Renamed FilesystemNode -> FSNode
svn-id: r34716
Diffstat (limited to 'backends/platform/wince')
-rw-r--r-- | backends/platform/wince/CELauncherDialog.cpp | 6 | ||||
-rw-r--r-- | backends/platform/wince/CELauncherDialog.h | 2 |
2 files changed, 4 insertions, 4 deletions
diff --git a/backends/platform/wince/CELauncherDialog.cpp b/backends/platform/wince/CELauncherDialog.cpp index 7e306be114..f0dfda5ee4 100644 --- a/backends/platform/wince/CELauncherDialog.cpp +++ b/backends/platform/wince/CELauncherDialog.cpp @@ -72,10 +72,10 @@ void CELauncherDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 d } } -void CELauncherDialog::automaticScanDirectory(const Common::FilesystemNode &node) { +void CELauncherDialog::automaticScanDirectory(const Common::FSNode &node) { // First check if we have a recognized game in the current directory Common::FSList files; - node.getChildren(files, Common::FilesystemNode::kListFilesOnly); + node.getChildren(files, Common::FSNode::kListFilesOnly); // detect GameList candidates(EngineMan.detectGames(files)); // insert @@ -86,7 +86,7 @@ void CELauncherDialog::automaticScanDirectory(const Common::FilesystemNode &node } // Then recurse on the subdirectories Common::FSList dirs; - node.getChildren(dirs, Common::FilesystemNode::kListDirectoriesOnly); + node.getChildren(dirs, Common::FSNode::kListDirectoriesOnly); for (Common::FSList::const_iterator currentDir = dirs.begin(); currentDir != dirs.end(); ++currentDir) automaticScanDirectory(*currentDir); diff --git a/backends/platform/wince/CELauncherDialog.h b/backends/platform/wince/CELauncherDialog.h index a5f3fd0d43..7e86f808fc 100644 --- a/backends/platform/wince/CELauncherDialog.h +++ b/backends/platform/wince/CELauncherDialog.h @@ -36,7 +36,7 @@ public: virtual void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data); protected: void addGame(); - void automaticScanDirectory(const Common::FilesystemNode &node); + void automaticScanDirectory(const Common::FSNode &node); }; typedef GUI::LauncherDialog GUILauncherDialog; |