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author | Robin Watts | 2009-08-22 22:41:31 +0000 |
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committer | Robin Watts | 2009-08-22 22:41:31 +0000 |
commit | 0ef33c86d557857cd80d376befdc9cf517012eff (patch) | |
tree | 5541972959d2403a5627dd2bf672088f1211d405 /backends/platform | |
parent | 5f0e495a4a6df9a5f299a2c156ed84eba7f3c814 (diff) | |
download | scummvm-rg350-0ef33c86d557857cd80d376befdc9cf517012eff.tar.gz scummvm-rg350-0ef33c86d557857cd80d376befdc9cf517012eff.tar.bz2 scummvm-rg350-0ef33c86d557857cd80d376befdc9cf517012eff.zip |
Attempt to remove some warnings in the wince build that occur on the buildbot's
version of gcc (5.1) but don't occur on my local copy (4.1.0).
svn-id: r43661
Diffstat (limited to 'backends/platform')
-rw-r--r-- | backends/platform/wince/CEScaler.cpp | 33 |
1 files changed, 13 insertions, 20 deletions
diff --git a/backends/platform/wince/CEScaler.cpp b/backends/platform/wince/CEScaler.cpp index d26db3190f..a7910cbdcc 100644 --- a/backends/platform/wince/CEScaler.cpp +++ b/backends/platform/wince/CEScaler.cpp @@ -28,18 +28,17 @@ template<int bitFormat> void PocketPCPortraitTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { uint8 *work; - int i; while (height--) { - i = 0; work = dstPtr; for (int i=0; i<width; i+=4) { // Work with 4 pixels - uint16 color1 = *(((const uint16 *)srcPtr) + i); - uint16 color2 = *(((const uint16 *)srcPtr) + (i + 1)); - uint16 color3 = *(((const uint16 *)srcPtr) + (i + 2)); - uint16 color4 = *(((const uint16 *)srcPtr) + (i + 3)); + // Cast via (void *) to avoid warning. This is safe. + uint16 color1 = *(((const uint16 *)(const void *)srcPtr) + i); + uint16 color2 = *(((const uint16 *)(const void *)srcPtr) + (i + 1)); + uint16 color3 = *(((const uint16 *)(const void *)srcPtr) + (i + 2)); + uint16 color4 = *(((const uint16 *)(const void *)srcPtr) + (i + 3)); *(((uint16 *)work) + 0) = interpolate32_3_1<bitFormat>(color1, color2); *(((uint16 *)work) + 1) = interpolate32_1_1<bitFormat>(color2, color3); @@ -65,7 +64,8 @@ void PocketPCLandscapeAspect(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr int i,j; unsigned int p1, p2; - uint8 *inbuf, *outbuf, *instart, *outstart; + const uint8 *inbuf, *instart; + uint8 *outbuf, *outstart; #define RB(x) ((x & RBM)<<8) #define G(x) ((x & GM)<<3) @@ -77,7 +77,7 @@ void PocketPCLandscapeAspect(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr #define MAKEPIXEL(rb,g) ((((rb)>>8) & RBM | ((g)>>3) & GM)) - inbuf = (uint8 *)srcPtr; + inbuf = (const uint8 *)srcPtr; outbuf = (uint8 *)dstPtr; height /= 5; @@ -86,22 +86,22 @@ void PocketPCLandscapeAspect(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr outstart = outbuf; for (j=0; j < width; j++) { - p1 = *(uint16*)inbuf; inbuf += srcPitch; + p1 = *(const uint16*)inbuf; inbuf += srcPitch; *(uint16*)outbuf = p1; outbuf += dstPitch; - p2 = *(uint16*)inbuf; inbuf += srcPitch; + p2 = *(const uint16*)inbuf; inbuf += srcPitch; *(uint16*)outbuf = MAKEPIXEL(P20(RB(p1))+P80(RB(p2)),P20(G(p1))+P80(G(p2))); outbuf += dstPitch; p1 = p2; - p2 = *(uint16*)inbuf; inbuf += srcPitch; + p2 = *(const uint16*)inbuf; inbuf += srcPitch; *(uint16*)outbuf = MAKEPIXEL(P40(RB(p1))+P60(RB(p2)),P40(G(p1))+P60(G(p2))); outbuf += dstPitch; p1 = p2; - p2 = *(uint16*)inbuf; inbuf += srcPitch; + p2 = *(const uint16*)inbuf; inbuf += srcPitch; *(uint16*)outbuf = MAKEPIXEL(P60(RB(p1))+P40(RB(p2)),P60(G(p1))+P40(G(p2))); outbuf += dstPitch; p1 = p2; - p2 = *(uint16*)inbuf; + p2 = *(const uint16*)inbuf; *(uint16*)outbuf = MAKEPIXEL(P80(RB(p1))+P20(RB(p2)),P80(G(p1))+P20(G(p2))); outbuf += dstPitch; *(uint16*)outbuf = p2; @@ -127,11 +127,9 @@ extern "C" { template<int bitFormat> void PocketPCHalfTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { uint8 *work; - int i; uint16 srcPitch16 = (uint16)(srcPitch / sizeof(uint16)); while ((height -= 2) >= 0) { - i = 0; work = dstPtr; for (int i=0; i<width; i+=2) { @@ -164,14 +162,11 @@ void PocketPCHalf(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 ds template<int bitFormat> void PocketPCHalfZoomTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { uint8 *work; - int i; - uint16 srcPitch16 = (uint16)(srcPitch / sizeof(uint16)); if (!height) return; while (height--) { - i = 0; work = dstPtr; for (int i = 0; i < width; i += 2) { @@ -190,11 +185,9 @@ MAKE_WRAPPER(PocketPCHalfZoom) template<int bitFormat> void SmartphoneLandscapeTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { uint8 *work; - int i; int line = 0; while (height--) { - i = 0; work = dstPtr; for (int i = 0; i < width; i += 3) { |