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author | Kostas Nakos | 2006-09-09 16:48:35 +0000 |
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committer | Kostas Nakos | 2006-09-09 16:48:35 +0000 |
commit | bf0b82326f27a9b4035aa0f2bc95241f68b929f3 (patch) | |
tree | 5c209fcf2050f026c278e99db3dc99e3d330d8b3 /backends/platform | |
parent | 2db1dc882b4024fff417644035ed3eeff6f08e1b (diff) | |
download | scummvm-rg350-bf0b82326f27a9b4035aa0f2bc95241f68b929f3.tar.gz scummvm-rg350-bf0b82326f27a9b4035aa0f2bc95241f68b929f3.tar.bz2 scummvm-rg350-bf0b82326f27a9b4035aa0f2bc95241f68b929f3.zip |
cleanup
svn-id: r23851
Diffstat (limited to 'backends/platform')
-rw-r--r-- | backends/platform/wince/wince-sdl.cpp | 151 |
1 files changed, 58 insertions, 93 deletions
diff --git a/backends/platform/wince/wince-sdl.cpp b/backends/platform/wince/wince-sdl.cpp index a5e08243bd..d7c969500a 100644 --- a/backends/platform/wince/wince-sdl.cpp +++ b/backends/platform/wince/wince-sdl.cpp @@ -913,7 +913,7 @@ bool OSystem_WINCE3::update_scalers() { _scaleFactorYd = 5; _scalerProc = PocketPCLandscapeAspect; _modeFlags = 0; - _adjustAspectRatio = true; + _adjustAspectRatio = true; } else { _scaleFactorXm = 1; _scaleFactorXd = 1; @@ -964,14 +964,14 @@ bool OSystem_WINCE3::update_scalers() { bool OSystem_WINCE3::setGraphicsMode(int mode) { switch (_transactionMode) { - case kTransactionActive: - _transactionDetails.mode = mode; - _transactionDetails.modeChanged = true; - return true; - case kTransactionCommit: - break; - default: - break; + case kTransactionActive: + _transactionDetails.mode = mode; + _transactionDetails.modeChanged = true; + return true; + case kTransactionCommit: + break; + default: + break; } Common::StackLock lock(_graphicsMutex); @@ -1322,14 +1322,10 @@ void OSystem_WINCE3::internUpdateScreen() { // If the shake position changed, fill the dirty area with blackness if (_currentShakePos != _newShakePos) { SDL_Rect blackrect = {0, 0, _screenWidth * _scaleFactorXm / _scaleFactorXd, _newShakePos * _scaleFactorYm / _scaleFactorYd}; - if (_adjustAspectRatio) blackrect.h = real2Aspect(blackrect.h - 1) + 1; - SDL_FillRect(_hwscreen, &blackrect, 0); - _currentShakePos = _newShakePos; - _forceFull = true; } @@ -1339,12 +1335,8 @@ void OSystem_WINCE3::internUpdateScreen() { // Check whether the palette was changed in the meantime and update the // screen surface accordingly. if (_paletteDirtyEnd != 0) { - SDL_SetColors(_screen, _currentPalette + _paletteDirtyStart, - _paletteDirtyStart, - _paletteDirtyEnd - _paletteDirtyStart); - + SDL_SetColors(_screen, _currentPalette + _paletteDirtyStart, _paletteDirtyStart, _paletteDirtyEnd - _paletteDirtyStart); _paletteDirtyEnd = 0; - _forceFull = true; } @@ -1379,8 +1371,6 @@ void OSystem_WINCE3::internUpdateScreen() { _toolbarHandler.forceRedraw(); } - //else - // undrawMouse(); // Only draw anything if necessary if (_numDirtyRects > 0) { @@ -1392,88 +1382,66 @@ void OSystem_WINCE3::internUpdateScreen() { bool toolbarVisible = _toolbarHandler.visible(); int toolbarOffset = _toolbarHandler.getOffset(); - if (_scalerProc == Normal1x && !_adjustAspectRatio && 0) { - for (r = _dirtyRectList; r != last_rect; ++r) { - dst = *r; - - // Check if the toolbar is overwritten - if (!_forceFull && toolbarVisible && r->y + r->h >= toolbarOffset) { - _toolbarHandler.forceRedraw(); - } - - if (_overlayVisible) { - // FIXME: I don't understand why this is necessary... - dst.x--; - dst.y--; - } - dst.y += _currentShakePos; - if (SDL_BlitSurface(origSurf, r, _hwscreen, &dst) != 0) - error("SDL_BlitSurface failed: %s", SDL_GetError()); - } - } else { - for (r = _dirtyRectList; r != last_rect; ++r) { - dst = *r; - dst.x++; // Shift rect by one since 2xSai needs to acces the data around - dst.y++; // any pixel to scale it, and we want to avoid mem access crashes. - if (SDL_BlitSurface(origSurf, r, srcSurf, &dst) != 0) - error("SDL_BlitSurface failed: %s", SDL_GetError()); - } - - SDL_LockSurface(srcSurf); - SDL_LockSurface(_hwscreen); + for (r = _dirtyRectList; r != last_rect; ++r) { + dst = *r; + dst.x++; // Shift rect by one since 2xSai needs to acces the data around + dst.y++; // any pixel to scale it, and we want to avoid mem access crashes. + if (SDL_BlitSurface(origSurf, r, srcSurf, &dst) != 0) + error("SDL_BlitSurface failed: %s", SDL_GetError()); + } - srcPitch = srcSurf->pitch; - dstPitch = _hwscreen->pitch; + SDL_LockSurface(srcSurf); + SDL_LockSurface(_hwscreen); - for (r = _dirtyRectList; r != last_rect; ++r) { - register int dst_y = r->y + _currentShakePos; - register int dst_h = 0; - register int orig_dst_y = 0; + srcPitch = srcSurf->pitch; + dstPitch = _hwscreen->pitch; - // Check if the toolbar is overwritten - if (!_forceFull && toolbarVisible && r->y + r->h >= toolbarOffset) { - _toolbarHandler.forceRedraw(); - } + for (r = _dirtyRectList; r != last_rect; ++r) { + register int dst_y = r->y + _currentShakePos; + register int dst_h = 0; - if (dst_y < _screenHeight) { - dst_h = r->h; - if (dst_h > _screenHeight - dst_y) - dst_h = _screenHeight - dst_y; + // Check if the toolbar is overwritten + if (!_forceFull && toolbarVisible && r->y + r->h >= toolbarOffset) + _toolbarHandler.forceRedraw(); - dst_y *= _scaleFactorYm; - dst_y /= _scaleFactorYd; + if (dst_y < _screenHeight) { + dst_h = r->h; + if (dst_h > _screenHeight - dst_y) + dst_h = _screenHeight - dst_y; - if (_adjustAspectRatio) - dst_h = real2Aspect(dst_h); + dst_y *= _scaleFactorYm; + dst_y /= _scaleFactorYd; - // clip inside platform screen (landscape,bottom only) - if (_orientationLandscape && !_zoomDown && dst_y+dst_h > _screenHeight) - dst_h = _screenHeight - dst_y; + if (_adjustAspectRatio) + dst_h = real2Aspect(dst_h); - if (!_zoomDown) - _scalerProc((byte *)srcSurf->pixels + (r->x * 2 + 2) + (r->y + 1) * srcPitch, srcPitch, - (byte *)_hwscreen->pixels + (r->x * 2 * _scaleFactorXm / _scaleFactorXd) + dst_y * dstPitch, dstPitch, r->w, dst_h); - else { - _scalerProc((byte *)srcSurf->pixels + (r->x * 2 + 2) + (r->y + 1) * srcPitch, srcPitch, - (byte *)_hwscreen->pixels + (r->x * 2 * _scaleFactorXm / _scaleFactorXd) + (dst_y - 240) * dstPitch, dstPitch, r->w, dst_h); - } + // clip inside platform screen (landscape,bottom only) + if (_orientationLandscape && !_zoomDown && dst_y+dst_h > _screenHeight) + dst_h = _screenHeight - dst_y; + if (!_zoomDown) + _scalerProc((byte *)srcSurf->pixels + (r->x * 2 + 2) + (r->y + 1) * srcPitch, srcPitch, + (byte *)_hwscreen->pixels + (r->x * 2 * _scaleFactorXm / _scaleFactorXd) + dst_y * dstPitch, dstPitch, r->w, dst_h); + else { + _scalerProc((byte *)srcSurf->pixels + (r->x * 2 + 2) + (r->y + 1) * srcPitch, srcPitch, + (byte *)_hwscreen->pixels + (r->x * 2 * _scaleFactorXm / _scaleFactorXd) + (dst_y - 240) * dstPitch, dstPitch, r->w, dst_h); } - r->x = r->x * _scaleFactorXm / _scaleFactorXd; - if (!_zoomDown) - r->y = dst_y; - else - r->y = dst_y - 240; - r->w = r->w * _scaleFactorXm / _scaleFactorXd; - if (!_adjustAspectRatio) - r->h = dst_h * _scaleFactorYm / _scaleFactorYd; - else - r->h = dst_h; } - SDL_UnlockSurface(srcSurf); - SDL_UnlockSurface(_hwscreen); + + r->x = r->x * _scaleFactorXm / _scaleFactorXd; + if (!_zoomDown) + r->y = dst_y; + else + r->y = dst_y - 240; + r->w = r->w * _scaleFactorXm / _scaleFactorXd; + if (!_adjustAspectRatio) + r->h = dst_h * _scaleFactorYm / _scaleFactorYd; + else + r->h = dst_h; } + SDL_UnlockSurface(srcSurf); + SDL_UnlockSurface(_hwscreen); // Readjust the dirty rect list in case we are doing a full update. // This is necessary if shaking is active. @@ -1539,9 +1507,6 @@ void OSystem_WINCE3::internUpdateScreen() { drawToolbarMouse(toolbarSurface, false); // undraw toolbar mouse } - - //drawMouse(); - // Finally, blit all our changes to the screen if (_numDirtyRects > 0) SDL_UpdateRects(_hwscreen, _numDirtyRects, _dirtyRectList); @@ -1967,7 +1932,7 @@ void OSystem_WINCE3::hideOverlay() { void OSystem_WINCE3::drawMouse() { // FIXME - if (!(_toolbarHandler.visible() && _mouseCurState.y >= _toolbarHandler.getOffset() && !_usesEmulatedMouse) && !_forceHideMouse) + if (!(_toolbarHandler.visible() && _mouseCurState.y >= _toolbarHandler.getOffset() && !_usesEmulatedMouse) && !_forceHideMouse) internDrawMouse(); } |