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authorMax Horn2010-03-08 10:29:35 +0000
committerMax Horn2010-03-08 10:29:35 +0000
commitd239d5c2f82c1e2dea09ed27475ec136a7ea3b5f (patch)
treefebd0bbd175c1268c17cff46830095a4d9ee3547 /backends/platform
parent28c6c600d45b4ce16f13d08cfc7c9fbcc8461a63 (diff)
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SCALERS: Change 'bitformat' template params to 'colormasks';
get rid of some #defines svn-id: r48187
Diffstat (limited to 'backends/platform')
-rw-r--r--backends/platform/wince/CEScaler.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/backends/platform/wince/CEScaler.cpp b/backends/platform/wince/CEScaler.cpp
index adf6d1c5eb..546f8546c9 100644
--- a/backends/platform/wince/CEScaler.cpp
+++ b/backends/platform/wince/CEScaler.cpp
@@ -25,7 +25,7 @@
#include "graphics/scaler/intern.h"
#include "CEScaler.h"
-template<int bitFormat>
+template<typename ColorMask>
void PocketPCPortraitTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
uint16 *work;
@@ -41,9 +41,9 @@ void PocketPCPortraitTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPt
uint16 color3 = *(((const uint16 *)(const void *)srcPtr) + (i + 2));
uint16 color4 = *(((const uint16 *)(const void *)srcPtr) + (i + 3));
- work[0] = interpolate32_3_1<bitFormat>(color1, color2);
- work[1] = interpolate32_1_1<bitFormat>(color2, color3);
- work[2] = interpolate32_3_1<bitFormat>(color4, color3);
+ work[0] = interpolate32_3_1<ColorMask>(color1, color2);
+ work[1] = interpolate32_1_1<ColorMask>(color2, color3);
+ work[2] = interpolate32_3_1<ColorMask>(color4, color3);
work += 3;
}
@@ -128,7 +128,7 @@ void SmartphoneLandscape(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, ui
#else
-template<int bitFormat>
+template<typename ColorMask>
void SmartphoneLandscapeTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
uint8 *work;
int line = 0;
@@ -142,8 +142,8 @@ void SmartphoneLandscapeTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *ds
uint16 color2 = *(((const uint16 *)srcPtr) + (i + 1));
uint16 color3 = *(((const uint16 *)srcPtr) + (i + 2));
- *(((uint16 *)work) + 0) = interpolate32_3_1<bitFormat>(color1, color2);
- *(((uint16 *)work) + 1) = interpolate32_3_1<bitFormat>(color3, color2);
+ *(((uint16 *)work) + 0) = interpolate32_3_1<ColorMask>(color1, color2);
+ *(((uint16 *)work) + 1) = interpolate32_3_1<ColorMask>(color3, color2);
work += 2 * sizeof(uint16);
}