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author | Yotam Barnoy | 2010-08-18 16:58:32 +0000 |
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committer | Yotam Barnoy | 2010-08-18 16:58:32 +0000 |
commit | 70cd6cfda52ed4feca562aa1b52d3a6c52a4ccba (patch) | |
tree | c61529727dc3ce4fe8abe6d34270052eaaacda16 /backends/plugins/dc | |
parent | 844b4665738b7946b072c55ad257ed535f8399ca (diff) | |
download | scummvm-rg350-70cd6cfda52ed4feca562aa1b52d3a6c52a4ccba.tar.gz scummvm-rg350-70cd6cfda52ed4feca562aa1b52d3a6c52a4ccba.tar.bz2 scummvm-rg350-70cd6cfda52ed4feca562aa1b52d3a6c52a4ccba.zip |
PSP: fixed issue in ME MP3 player that prevented different MP3 layers and versions from working.
MAD doesn't give enough information to decide the length of the PCM data -- it provides the Layer but not the MPEG version. I had to read the MP3 header directly to figure it out. This fixes issues with any MP3 files that might be used in any of the games.
svn-id: r52191
Diffstat (limited to 'backends/plugins/dc')
0 files changed, 0 insertions, 0 deletions