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| author | Max Horn | 2003-10-05 14:37:16 +0000 |
|---|---|---|
| committer | Max Horn | 2003-10-05 14:37:16 +0000 |
| commit | b4e5d97994a5827350e030429caea364514dadda (patch) | |
| tree | 639bb20ae3e68f000e61293c165b8ea8929b16f7 /backends/sdl/fb2opengl.h | |
| parent | bfde7528bab0dfa74bde6173ca31d61818c01bd9 (diff) | |
| download | scummvm-rg350-b4e5d97994a5827350e030429caea364514dadda.tar.gz scummvm-rg350-b4e5d97994a5827350e030429caea364514dadda.tar.bz2 scummvm-rg350-b4e5d97994a5827350e030429caea364514dadda.zip | |
factor out common gfx_mode/fullscreen setup code from the game engines into the main code (maybe putting this into the Engine constructor would be better, though?)
svn-id: r10611
Diffstat (limited to 'backends/sdl/fb2opengl.h')
0 files changed, 0 insertions, 0 deletions
