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| author | Nicolas Bacca | 2005-10-16 22:32:46 +0000 | 
|---|---|---|
| committer | Nicolas Bacca | 2005-10-16 22:32:46 +0000 | 
| commit | 6471cf82d17b3dd09bcd0db9024412a76e50b13b (patch) | |
| tree | d95859a49f56c25938a9548b3cbafbf33235f388 /backends/sdl | |
| parent | 6a469a0f1bd7f3f382635720f2ed4ab0d336dddf (diff) | |
| download | scummvm-rg350-6471cf82d17b3dd09bcd0db9024412a76e50b13b.tar.gz scummvm-rg350-6471cf82d17b3dd09bcd0db9024412a76e50b13b.tar.bz2 scummvm-rg350-6471cf82d17b3dd09bcd0db9024412a76e50b13b.zip | |
Temporarily virtualize mouse drawing functions for the WinCE port. Hope that line endings are correct since I have to use TortoiseCVS for this update :)
svn-id: r19115
Diffstat (limited to 'backends/sdl')
| -rw-r--r-- | backends/sdl/sdl-common.h | 18 | 
1 files changed, 9 insertions, 9 deletions
| diff --git a/backends/sdl/sdl-common.h b/backends/sdl/sdl-common.h index 05deba854e..43f3a5e1cc 100644 --- a/backends/sdl/sdl-common.h +++ b/backends/sdl/sdl-common.h @@ -75,7 +75,7 @@ public:  	// Draw a bitmap to screen.  	// The screen will not be updated to reflect the new bitmap -	void copyRectToScreen(const byte *src, int pitch, int x, int y, int w, int h); +	virtual void copyRectToScreen(const byte *src, int pitch, int x, int y, int w, int h); // overloaded by CE backend (FIXME)  	// Copies the screen to a buffer  	bool grabRawScreen(Graphics::Surface *surf); @@ -92,10 +92,10 @@ public:  	// Warp the mouse cursor. Where set_mouse_pos() only informs the  	// backend of the mouse cursor's current position, this function  	// actually moves the cursor to the specified position. -	virtual void warpMouse(int x, int y); // overloaded by CE backend +	virtual void warpMouse(int x, int y); // overloaded by CE backend (FIXME)  	// Set the bitmap that's used when drawing the cursor. -	void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, byte keycolor, int cursorTargetScale); +	virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, byte keycolor, int cursorTargetScale); // overloaded by CE backend (FIXME)  	// Set colors of cursor palette  	void setCursorPalette(const byte *colors, uint start, uint num); @@ -148,11 +148,11 @@ public:  	void deleteMutex(MutexRef mutex);  	// Overlay -	virtual void showOverlay(); -	virtual void hideOverlay(); +	virtual void showOverlay(); // WinCE FIXME +	virtual void hideOverlay(); // WinCE FIXME  	virtual void clearOverlay();  	virtual void grabOverlay(OverlayColor *buf, int pitch); -	virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h); +	virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h); // WinCE FIXME  	virtual int16 getHeight();  	virtual int16 getWidth();  	virtual int16 getOverlayHeight()  { return _overlayHeight; } @@ -344,9 +344,9 @@ protected:  	virtual void addDirtyRect(int x, int y, int w, int h, bool mouseRect = false); // overloaded by CE backend  	virtual void drawMouse(); // overloaded by CE backend -	virtual void undrawMouse(); // overloaded by CE backend -	void blitCursor(); - +	virtual void undrawMouse(); // overloaded by CE backend (FIXME) +	virtual void blitCursor(); // overloaded by CE backend (FIXME) +   	/** Set the position of the virtual mouse cursor. */  	void setMousePos(int x, int y);  	virtual void fillMouseEvent(Event &event, int x, int y); // overloaded by CE backend | 
