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authorMax Horn2002-08-24 10:41:32 +0000
committerMax Horn2002-08-24 10:41:32 +0000
commitf3b4f38892a9b0138c60b5402e03701eb727d8d5 (patch)
tree8ad19db7b99996e934ca63ac66eceb73609fd2b1 /backends/sdl
parent51730bb3feceb66e03bbeac1dc3d08699a86f166 (diff)
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SDL_gl and normal SDL backend now share a common base class
svn-id: r4813
Diffstat (limited to 'backends/sdl')
-rw-r--r--backends/sdl/build.rules3
-rw-r--r--backends/sdl/sdl-common.cpp859
-rw-r--r--backends/sdl/sdl-common.h197
-rw-r--r--backends/sdl/sdl.cpp1083
-rw-r--r--backends/sdl/sdl_gl.cpp921
5 files changed, 1103 insertions, 1960 deletions
diff --git a/backends/sdl/build.rules b/backends/sdl/build.rules
index bc91d660ef..51f25bf3bc 100644
--- a/backends/sdl/build.rules
+++ b/backends/sdl/build.rules
@@ -3,9 +3,10 @@ MODULES += backends/sdl
DEFINES += -DUNIX
INCLUDES += `sdl-config --cflags`
LIBS += `sdl-config --libs`
+OBJS += backends/sdl/sdl-common.o
# The normal (non OpenGL-accelerated) SDL backend
-OBJS += backends/sdl/sdl.o
+OBJS += backends/sdl/sdl.o
# Uncomment these lines (instead of the above) to use SDL with OpenGL
# OBJS += backends/sdl/sdl_gl.o
diff --git a/backends/sdl/sdl-common.cpp b/backends/sdl/sdl-common.cpp
new file mode 100644
index 0000000000..f2a88e06a5
--- /dev/null
+++ b/backends/sdl/sdl-common.cpp
@@ -0,0 +1,859 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2001/2002 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * $Header$
+ *
+ */
+
+#include "sdl-common.h"
+#include "sound/mididrv.h"
+#include "gameDetector.h"
+#include "scaler.h"
+#include "scumm.h" // Only #included for error() and warning()
+
+#include "scummvm.xpm"
+
+
+bool atexit_proc_installed = false;
+void atexit_proc() {
+ SDL_ShowCursor(SDL_ENABLE);
+ SDL_Quit();
+}
+
+OSystem *OSystem_SDL_create(int gfx_mode, bool full_screen) {
+ return OSystem_SDL_Common::create(gfx_mode, full_screen);
+}
+
+OSystem *OSystem_SDL_Common::create(int gfx_mode, bool full_screen) {
+ OSystem_SDL_Common *syst = OSystem_SDL_Common::create();
+ syst->_mode = gfx_mode;
+ syst->_full_screen = full_screen;
+
+ if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER) ==-1) {
+ error("Could not initialize SDL: %s.\n", SDL_GetError());
+ }
+
+#ifdef WIN32 // Use waveout on win32, not
+ SDL_AudioInit("waveout"); // dsound - unfortunatly dsound
+#endif // doesn't do COOPERATIVE mode
+
+ SDL_ShowCursor(SDL_DISABLE);
+
+ // Setup the icon
+ syst->setup_icon();
+
+#ifndef MACOSX // Work around a bug in OS X
+ // Clean up on exit
+ atexit_proc_installed = true;
+ atexit(atexit_proc);
+#endif
+
+ return syst;
+}
+
+void OSystem_SDL_Common::set_timer(int timer, int (*callback)(int)) {
+ SDL_SetTimer(timer, (SDL_TimerCallback) callback);
+}
+
+void OSystem_SDL_Common::init_size(uint w, uint h) {
+ //if (w != SCREEN_WIDTH && h != SCREEN_HEIGHT)
+ // error("320x200 is the only game resolution supported");
+
+ SCREEN_WIDTH = w;
+ SCREEN_HEIGHT = h;
+ CKSUM_NUM = (SCREEN_WIDTH*SCREEN_HEIGHT/(8*8));
+ /* allocate palette, it needs to be persistent across
+ * driver changes, so i'll alloc it here */
+ _cur_pal = (SDL_Color*)calloc(sizeof(SDL_Color), 256);
+
+ dirty_rect_list = (SDL_Rect*)calloc(NUM_DIRTY_RECT, sizeof(SDL_Rect));
+ _mouse_backup = (byte*)malloc(MAX_MOUSE_W * MAX_MOUSE_H * MAX_SCALING);
+ dirty_checksums = (uint32*)calloc(CKSUM_NUM*2, sizeof(uint32));
+
+ load_gfx_mode();
+
+#ifdef MACOSX // Work around a bug in OS X 10.1 related to OpenGL in windowed mode
+ if (!atexit_proc_installed) {
+ atexit_proc_installed = true;
+ atexit(atexit_proc);
+ }
+#endif
+}
+
+void OSystem_SDL_Common::copy_rect(const byte *buf, int pitch, int x, int y, int w, int h) {
+ if (sdl_screen == NULL)
+ return;
+
+ if (pitch == SCREEN_WIDTH && x==0 && y==0 && w==SCREEN_WIDTH && h==SCREEN_HEIGHT && _mode_flags&DF_WANT_RECT_OPTIM) {
+ /* Special, optimized case for full screen updates.
+ * It tries to determine what areas were actually changed,
+ * and just updates those, on the actual display. */
+ add_dirty_rgn_auto(buf);
+ } else {
+ /* Clip the coordinates */
+ if (x < 0) { w+=x; buf-=x; x = 0; }
+ if (y < 0) { h+=y; buf-=y*pitch; y = 0; }
+ if (w > SCREEN_WIDTH-x) { w = SCREEN_WIDTH - x; }
+ if (h > SCREEN_HEIGHT-y) { h = SCREEN_HEIGHT - y; }
+
+ if (w <= 0 || h <= 0)
+ return;
+
+ cksum_valid = false;
+ add_dirty_rect(x, y, w, h);
+ }
+
+ /* FIXME: undraw mouse only if the draw rect intersects with the mouse rect */
+ if (_mouse_drawn)
+ undraw_mouse();
+
+ if (SDL_LockSurface(sdl_screen) == -1)
+ error("SDL_LockSurface failed: %s.\n", SDL_GetError());
+
+ byte *dst = (byte *)sdl_screen->pixels + y * SCREEN_WIDTH + x;
+ do {
+ memcpy(dst, buf, w);
+ dst += SCREEN_WIDTH;
+ buf += pitch;
+ } while (--h);
+
+ SDL_UnlockSurface(sdl_screen);
+}
+
+
+void OSystem_SDL_Common::add_dirty_rect(int x, int y, int w, int h) {
+ if (force_full)
+ return;
+
+ if (num_dirty_rects == NUM_DIRTY_RECT)
+ force_full = true;
+ else {
+ SDL_Rect *r = &dirty_rect_list[num_dirty_rects++];
+
+ /* Update the dirty region by 1 pixel for graphics drivers
+ * that "smear" the screen */
+ if (_mode_flags & DF_UPDATE_EXPAND_1_PIXEL) {
+ x--;
+ y--;
+ w+=2;
+ h+=2;
+ }
+
+ /* clip */
+ if (x < 0) { w+=x; x=0; }
+ if (y < 0) { h+=y; y=0; }
+ if (w > SCREEN_WIDTH-x) { w = SCREEN_WIDTH - x; }
+ if (h > SCREEN_HEIGHT-y) { h = SCREEN_HEIGHT - y; }
+
+ r->x = x;
+ r->y = y;
+ r->w = w;
+ r->h = h;
+ }
+}
+
+#define ROL(a,n) a = (a<<(n)) | (a>>(32-(n)))
+#define DOLINE(x) a ^= ((uint32*)buf)[0+(x)*(SCREEN_WIDTH/4)]; b ^= ((uint32*)buf)[1+(x)*(SCREEN_WIDTH/4)]
+void OSystem_SDL_Common::mk_checksums(const byte *buf) {
+ uint32 *sums = dirty_checksums;
+ uint x,y;
+ const uint last_x = (uint)SCREEN_WIDTH/8;
+ const uint last_y = (uint)SCREEN_HEIGHT/8;
+
+ /* the 8x8 blocks in buf are enumerated starting in the top left corner and
+ * reading each line at a time from left to right */
+ for(y=0; y != last_y; y++, buf+=SCREEN_WIDTH*(8-1))
+ for(x=0; x != last_x; x++, buf+=8) {
+ uint32 a = x;
+ uint32 b = y;
+
+ DOLINE(0); ROL(a,13); ROL(b,11);
+ DOLINE(2); ROL(a,13); ROL(b,11);
+ DOLINE(4); ROL(a,13); ROL(b,11);
+ DOLINE(6); ROL(a,13); ROL(b,11);
+
+ a*=0xDEADBEEF;
+ b*=0xBAADF00D;
+
+ DOLINE(1); ROL(a,13); ROL(b,11);
+ DOLINE(3); ROL(a,13); ROL(b,11);
+ DOLINE(5); ROL(a,13); ROL(b,11);
+ DOLINE(7); ROL(a,13); ROL(b,11);
+
+ /* output the checksum for this block */
+ *sums++=a+b;
+ }
+}
+#undef DOLINE
+#undef ROL
+
+
+void OSystem_SDL_Common::add_dirty_rgn_auto(const byte *buf) {
+ assert( ((uint32)buf & 3) == 0);
+
+ /* generate a table of the checksums */
+ mk_checksums(buf);
+
+ if (!cksum_valid) {
+ force_full = true;
+ cksum_valid = true;
+ }
+
+ /* go through the checksum list, compare it with the previous checksums,
+ and add all dirty rectangles to a list. try to combine small rectangles
+ into bigger ones in a simple way */
+ if (!force_full) {
+ int x,y,w;
+ uint32 *ck = dirty_checksums;
+
+ for(y=0; y!=SCREEN_HEIGHT/8; y++) {
+ for(x=0; x!=SCREEN_WIDTH/8; x++,ck++) {
+ if (ck[0] != ck[CKSUM_NUM]) {
+ /* found a dirty 8x8 block, now go as far to the right as possible,
+ and at the same time, unmark the dirty status by setting old to new. */
+ w=0;
+ do {
+ ck[w+CKSUM_NUM] = ck[w];
+ w++;
+ } while (x+w != SCREEN_WIDTH/8 && ck[w] != ck[w+CKSUM_NUM]);
+
+ add_dirty_rect(x*8, y*8, w*8, 8);
+
+ if (force_full)
+ goto get_out;
+ }
+ }
+ }
+ } else {
+ get_out:;
+ /* Copy old checksums to new */
+ memcpy(dirty_checksums + CKSUM_NUM, dirty_checksums, CKSUM_NUM * sizeof(uint32));
+ }
+}
+
+void OSystem_SDL_Common::kbd_mouse() {
+ uint32 time = get_msecs();
+ if (time >= km.last_time + km.delay_time) {
+ km.last_time = time;
+ if (km.x_down_count == 1) {
+ km.x_down_time = time;
+ km.x_down_count = 2;
+ }
+ if (km.y_down_count == 1) {
+ km.y_down_time = time;
+ km.y_down_count = 2;
+ }
+
+ if (km.x_vel || km.y_vel) {
+ if (km.x_down_count) {
+ if (time > km.x_down_time + km.delay_time*12) {
+ if (km.x_vel > 0)
+ km.x_vel++;
+ else
+ km.x_vel--;
+ } else if (time > km.x_down_time + km.delay_time*8) {
+ if (km.x_vel > 0)
+ km.x_vel = 5;
+ else
+ km.x_vel = -5;
+ }
+ }
+ if (km.y_down_count) {
+ if (time > km.y_down_time + km.delay_time*12) {
+ if (km.y_vel > 0)
+ km.y_vel++;
+ else
+ km.y_vel--;
+ } else if (time > km.y_down_time + km.delay_time*8) {
+ if (km.y_vel > 0)
+ km.y_vel = 5;
+ else
+ km.y_vel = -5;
+ }
+ }
+
+ km.x += km.x_vel;
+ km.y += km.y_vel;
+
+ if (km.x < 0) {
+ km.x = 0;
+ km.x_vel = -1;
+ km.x_down_count = 1;
+ } else if (km.x > km.x_max) {
+ km.x = km.x_max;
+ km.x_vel = 1;
+ km.x_down_count = 1;
+ }
+
+ if (km.y < 0) {
+ km.y = 0;
+ km.y_vel = -1;
+ km.y_down_count = 1;
+ } else if (km.y > km.y_max) {
+ km.y = km.y_max;
+ km.y_vel = 1;
+ km.y_down_count = 1;
+ }
+
+ SDL_WarpMouse(km.x, km.y);
+ }
+ }
+}
+
+bool OSystem_SDL_Common::show_mouse(bool visible) {
+ if (_mouse_visible == visible)
+ return visible;
+
+ bool last = _mouse_visible;
+ _mouse_visible = visible;
+
+ if (visible)
+ draw_mouse();
+ else
+ undraw_mouse();
+
+ return last;
+}
+
+void OSystem_SDL_Common::set_mouse_pos(int x, int y) {
+ if (x != _mouse_cur_state.x || y != _mouse_cur_state.y) {
+ _mouse_cur_state.x = x;
+ _mouse_cur_state.y = y;
+ undraw_mouse();
+ }
+}
+
+void OSystem_SDL_Common::set_mouse_cursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y) {
+ _mouse_cur_state.w = w;
+ _mouse_cur_state.h = h;
+
+ _mouse_hotspot_x = hotspot_x;
+ _mouse_hotspot_y = hotspot_y;
+
+ _mouse_data = (byte*)buf;
+
+ undraw_mouse();
+}
+
+void OSystem_SDL_Common::set_shake_pos(int shake_pos) {
+ _new_shake_pos = shake_pos;
+}
+
+uint32 OSystem_SDL_Common::get_msecs() {
+ return SDL_GetTicks();
+}
+
+void OSystem_SDL_Common::delay_msecs(uint msecs) {
+ SDL_Delay(msecs);
+}
+
+void *OSystem_SDL_Common::create_thread(ThreadProc *proc, void *param) {
+ return SDL_CreateThread(proc, param);
+}
+
+int mapKey(int key, byte mod)
+{
+ if (key >= SDLK_F1 && key <= SDLK_F9) {
+ return key - SDLK_F1 + 315;
+ } else if (key >= 'a' && key <= 'z' && mod & KMOD_SHIFT) {
+ key &= ~0x20;
+ } else if (key >= SDLK_NUMLOCK && key <= SDLK_EURO)
+ return 0;
+ return key;
+}
+
+bool OSystem_SDL_Common::poll_event(Event *event) {
+ SDL_Event ev;
+ kbd_mouse();
+
+ for(;;) {
+ if (!SDL_PollEvent(&ev))
+ return false;
+
+ switch(ev.type) {
+ case SDL_KEYDOWN: {
+ byte b = 0;
+ if (ev.key.keysym.mod & KMOD_SHIFT) b |= KBD_SHIFT;
+ if (ev.key.keysym.mod & KMOD_CTRL) b |= KBD_CTRL;
+ if (ev.key.keysym.mod & KMOD_ALT) b |= KBD_ALT;
+ event->kbd.flags = b;
+
+ /* internal keypress? */
+ if (b == KBD_ALT && ev.key.keysym.sym==SDLK_RETURN) {
+ property(PROP_TOGGLE_FULLSCREEN, NULL);
+ break;
+ }
+
+ if ((b == KBD_CTRL && ev.key.keysym.sym=='z') || (b == KBD_ALT && ev.key.keysym.sym=='x')) {
+ quit();
+ break;
+ }
+ if (b == (KBD_CTRL|KBD_ALT) &&
+ (ev.key.keysym.sym>='1') && (ev.key.keysym.sym<='7')) {
+ Property prop;
+ prop.gfx_mode = ev.key.keysym.sym - '1';
+ property(PROP_SET_GFX_MODE, &prop);
+ break;
+ }
+ #ifdef QTOPIA
+ // quit on fn+backspace on zaurus
+ if (ev.key.keysym.sym==127) {
+ quit();
+ break;
+ }
+ // map menu key (f11) to f5 (scumm menu)
+ if (ev.key.keysym.sym==292) {
+ event->event_code = EVENT_KEYDOWN;
+ event->kbd.keycode = 286;
+ event->kbd.ascii = mapKey(286, ev.key.keysym.mod);
+ }
+ // map center (space) to tab (default action )
+ // i wanted to map the calendar button but the calendar comes up
+ //
+ else if (ev.key.keysym.sym==32) {
+ event->event_code = EVENT_KEYDOWN;
+ event->kbd.keycode = 9;
+ event->kbd.ascii = mapKey(9, ev.key.keysym.mod);
+ }
+ // since we stole space (pause) above we'll rebind it to the tab key on the keyboard
+ else if (ev.key.keysym.sym==9) {
+ event->event_code = EVENT_KEYDOWN;
+ event->kbd.keycode = 32;
+ event->kbd.ascii = mapKey(32, ev.key.keysym.mod);
+ }
+ else {
+ // let the events fall through if we didn't change them, this may not be the best way to
+ // set it up, but i'm not sure how sdl would like it if we let if fall through then redid it though.
+ // and yes i have an huge terminal size so i dont wrap soon enough.
+ event->event_code = EVENT_KEYDOWN;
+ event->kbd.keycode = ev.key.keysym.sym;
+ event->kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod);
+ }
+ #endif
+ #ifndef QTOPIA
+ event->event_code = EVENT_KEYDOWN;
+ event->kbd.keycode = ev.key.keysym.sym;
+ event->kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod);
+ #endif
+
+ switch(ev.key.keysym.sym) {
+ case SDLK_LEFT:
+ km.x_vel = -1;
+ km.x_down_count = 1;
+ break;
+ case SDLK_RIGHT:
+ km.x_vel = 1;
+ km.x_down_count = 1;
+ break;
+ case SDLK_UP:
+ km.y_vel = -1;
+ km.y_down_count = 1;
+ break;
+ case SDLK_DOWN:
+ km.y_vel = 1;
+ km.y_down_count = 1;
+ break;
+ default:
+ break;
+ }
+
+ return true;
+ }
+
+ case SDL_KEYUP: {
+ event->event_code = EVENT_KEYUP;
+ event->kbd.keycode = ev.key.keysym.sym;
+ event->kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod);
+
+ switch(ev.key.keysym.sym){
+ case SDLK_LEFT:
+ if (km.x_vel < 0) {
+ km.x_vel = 0;
+ km.x_down_count = 0;
+ }
+ break;
+ case SDLK_RIGHT:
+ if (km.x_vel > 0) {
+ km.x_vel = 0;
+ km.x_down_count = 0;
+ }
+ break;
+ case SDLK_UP:
+ if (km.y_vel < 0) {
+ km.y_vel = 0;
+ km.y_down_count = 0;
+ }
+ break;
+ case SDLK_DOWN:
+ if (km.y_vel > 0) {
+ km.y_vel = 0;
+ km.y_down_count = 0;
+ }
+ break;
+ default:
+ break;
+ }
+ return true;
+ }
+
+ case SDL_MOUSEMOTION:
+ event->event_code = EVENT_MOUSEMOVE;
+ km.x = event->mouse.x = ev.motion.x;
+ km.y = event->mouse.y = ev.motion.y;
+
+ event->mouse.x /= scaling;
+ event->mouse.y /= scaling;
+
+ return true;
+
+ case SDL_MOUSEBUTTONDOWN:
+ if (ev.button.button == SDL_BUTTON_LEFT)
+ event->event_code = EVENT_LBUTTONDOWN;
+ else if (ev.button.button == SDL_BUTTON_RIGHT)
+ event->event_code = EVENT_RBUTTONDOWN;
+ else
+ break;
+ km.x = event->mouse.x = ev.motion.x;
+ km.y = event->mouse.y = ev.motion.y;
+ event->mouse.x /= scaling;
+ event->mouse.y /= scaling;
+
+ return true;
+
+ case SDL_MOUSEBUTTONUP:
+ if (ev.button.button == SDL_BUTTON_LEFT)
+ event->event_code = EVENT_LBUTTONUP;
+ else if (ev.button.button == SDL_BUTTON_RIGHT)
+ event->event_code = EVENT_RBUTTONUP;
+ else
+ break;
+ event->mouse.x = ev.button.x;
+ event->mouse.y = ev.button.y;
+ event->mouse.x /= scaling;
+ event->mouse.y /= scaling;
+ return true;
+
+ case SDL_QUIT:
+ quit();
+ }
+ }
+}
+
+bool OSystem_SDL_Common::set_sound_proc(void *param, SoundProc *proc, byte format) {
+ SDL_AudioSpec desired;
+
+ /* only one format supported at the moment */
+
+ desired.freq = SAMPLES_PER_SEC;
+ desired.format = AUDIO_S16SYS;
+ desired.channels = 2;
+ desired.samples = 2048;
+ desired.callback = proc;
+ desired.userdata = param;
+ if (SDL_OpenAudio(&desired, NULL) != 0) {
+ return false;
+ }
+ SDL_PauseAudio(0);
+ return true;
+}
+
+
+/* retrieve the 320x200 bitmap currently being displayed */
+void OSystem_SDL_Common::get_320x200_image(byte *buf) {
+ /* make sure the mouse is gone */
+ undraw_mouse();
+
+ if (SDL_LockSurface(sdl_screen) == -1)
+ error("SDL_LockSurface failed: %s.\n", SDL_GetError());
+
+ memcpy(buf, sdl_screen->pixels, SCREEN_WIDTH*SCREEN_HEIGHT);
+
+ SDL_UnlockSurface(sdl_screen);
+}
+
+uint32 OSystem_SDL_Common::property(int param, Property *value) {
+ switch(param) {
+
+ case PROP_GET_FULLSCREEN:
+ return _full_screen;
+
+ case PROP_SET_WINDOW_CAPTION:
+ SDL_WM_SetCaption(value->caption, value->caption);
+ return 1;
+
+ case PROP_OPEN_CD:
+ if (SDL_InitSubSystem(SDL_INIT_CDROM) == -1)
+ cdrom = NULL;
+ else {
+ cdrom = SDL_CDOpen(value->cd_num);
+ /* Did if open? Check if cdrom is NULL */
+ if (!cdrom) {
+ warning("Couldn't open drive: %s\n", SDL_GetError());
+ }
+ }
+ break;
+
+ case PROP_SET_GFX_MODE:
+ if (value->gfx_mode >= 7)
+ return 0;
+
+ _mode = value->gfx_mode;
+ hotswap_gfx_mode();
+
+ return 1;
+
+ case PROP_SHOW_DEFAULT_CURSOR:
+ SDL_ShowCursor(value->show_cursor ? SDL_ENABLE : SDL_DISABLE);
+ break;
+
+ case PROP_GET_SAMPLE_RATE:
+ return SAMPLES_PER_SEC;
+ }
+
+ return 0;
+}
+
+void OSystem_SDL_Common::quit() {
+ if(cdrom) {
+ SDL_CDStop(cdrom);
+ SDL_CDClose(cdrom);
+ }
+ unload_gfx_mode();
+ exit(1);
+}
+
+void OSystem_SDL_Common::draw_mouse() {
+ if (_mouse_drawn || !_mouse_visible)
+ return;
+
+ int x = _mouse_cur_state.x - _mouse_hotspot_x;
+ int y = _mouse_cur_state.y - _mouse_hotspot_y;
+ int w = _mouse_cur_state.w;
+ int h = _mouse_cur_state.h;
+ byte color;
+ byte *src = _mouse_data; // Image representing the mouse
+ byte *bak = _mouse_backup; // Surface used to backup the area obscured by the mouse
+ byte *dst; // Surface we are drawing into
+
+ // clip the mouse rect, and addjust the src pointer accordingly
+ if (x < 0) {
+ w += x;
+ src -= x;
+ x = 0;
+ }
+ if (y < 0) {
+ h += y;
+ src -= y * _mouse_cur_state.w;
+ y = 0;
+ }
+ if (w > SCREEN_WIDTH - x)
+ w = SCREEN_WIDTH - x;
+ if (h > SCREEN_HEIGHT - y)
+ h = SCREEN_HEIGHT - y;
+
+ // Store the bounding box so that undraw mouse can restore the area the
+ // mouse currently covers to its original content.
+ _mouse_old_state.x = x;
+ _mouse_old_state.y = y;
+ _mouse_old_state.w = w;
+ _mouse_old_state.h = h;
+
+ // Quick check to see if anything has to be drawn at all
+ if (w <= 0 || h <= 0)
+ return;
+
+ // Draw the mouse cursor; backup the covered area in "bak"
+
+ if (SDL_LockSurface(sdl_screen) == -1)
+ error("SDL_LockSurface failed: %s.\n", SDL_GetError());
+
+ add_dirty_rect(x, y, w, h);
+
+ dst = (byte *)sdl_screen->pixels + y * SCREEN_WIDTH + x;
+ while (h > 0) {
+ int width = w;
+ while (width > 0) {
+ *bak++ = *dst;
+ color = *src++;
+ if (color != 0xFF) // 0xFF = transparent, don't draw
+ *dst = color;
+ dst++;
+ width--;
+ }
+ src += _mouse_cur_state.w - w;
+ bak += MAX_MOUSE_W - w;
+ dst += SCREEN_WIDTH - w;
+ h--;
+ }
+
+ SDL_UnlockSurface(sdl_screen);
+
+ // Finally, set the flag to indicate the mouse has been drawn
+ _mouse_drawn = true;
+}
+
+void OSystem_SDL_Common::undraw_mouse() {
+ if (!_mouse_drawn)
+ return;
+ _mouse_drawn = false;
+
+ if (SDL_LockSurface(sdl_screen) == -1)
+ error("SDL_LockSurface failed: %s.\n", SDL_GetError());
+
+ byte *dst, *bak = _mouse_backup;
+ const int old_mouse_x = _mouse_old_state.x;
+ const int old_mouse_y = _mouse_old_state.y;
+ const int old_mouse_w = _mouse_old_state.w;
+ const int old_mouse_h = _mouse_old_state.h;
+ int x,y;
+
+ // No need to do clipping here, since draw_mouse() did that already
+
+ dst = (byte *)sdl_screen->pixels + old_mouse_y * SCREEN_WIDTH + old_mouse_x;
+ for (y = 0; y < old_mouse_h; ++y, bak += MAX_MOUSE_W, dst += SCREEN_WIDTH) {
+ for (x = 0; x < old_mouse_w; ++x) {
+ dst[x] = bak[x];
+ }
+ }
+
+ add_dirty_rect(old_mouse_x, old_mouse_y, old_mouse_w, old_mouse_h);
+
+ SDL_UnlockSurface(sdl_screen);
+}
+
+void OSystem_SDL_Common::stop_cdrom() { /* Stop CD Audio in 1/10th of a second */
+ cd_stop_time = SDL_GetTicks() + 100;
+ cd_num_loops = 0;
+
+}
+
+void OSystem_SDL_Common::play_cdrom(int track, int num_loops, int start_frame, int end_frame) {
+ if (!num_loops && !start_frame)
+ return;
+
+ if (!cdrom)
+ return;
+
+ if (end_frame > 0)
+ end_frame+=5;
+
+ cd_track = track;
+ cd_num_loops = num_loops;
+ cd_start_frame = start_frame;
+
+ SDL_CDStatus(cdrom);
+ SDL_CDPlayTracks(cdrom, track, start_frame, 0, end_frame);
+ cd_end_frame = end_frame;
+ cd_stop_time = 0;
+ cd_end_time = SDL_GetTicks() + cdrom->track[track].length * 1000 / CD_FPS;
+}
+
+bool OSystem_SDL_Common::poll_cdrom() {
+ if (!cdrom)
+ return false;
+
+ return (cd_num_loops != 0 && (SDL_GetTicks() < cd_end_time || SDL_CDStatus(cdrom) != CD_STOPPED));
+}
+
+void OSystem_SDL_Common::update_cdrom() {
+ if (!cdrom)
+ return;
+
+ if (cd_stop_time != 0 && SDL_GetTicks() >= cd_stop_time) {
+ SDL_CDStop(cdrom);
+ cd_num_loops = 0;
+ cd_stop_time = 0;
+ return;
+ }
+
+ if (cd_num_loops == 0 || SDL_GetTicks() < cd_end_time)
+ return;
+
+ if (cd_num_loops != 1 && SDL_CDStatus(cdrom) != CD_STOPPED) {
+ // Wait another second for it to be done
+ cd_end_time += 1000;
+ return;
+ }
+
+ if (cd_num_loops > 0)
+ cd_num_loops--;
+
+ if (cd_num_loops != 0) {
+ SDL_CDPlayTracks(cdrom, cd_track, cd_start_frame, 0, cd_end_frame);
+ cd_end_time = SDL_GetTicks() + cdrom->track[cd_track].length * 1000 / CD_FPS;
+ }
+}
+
+void OSystem_SDL_Common::setup_icon() {
+ int w, h, ncols, nbytes, i;
+ unsigned int rgba[256], icon[32 * 32];
+ unsigned char mask[32][4];
+
+ sscanf(scummvm_icon[0], "%d %d %d %d", &w, &h, &ncols, &nbytes);
+ if ((w != 32) || (h != 32) || (ncols > 255) || (nbytes > 1)) {
+ warning("Could not load the icon (%d %d %d %d)", w, h, ncols, nbytes);
+ return;
+ }
+ for (i = 0; i < ncols; i++) {
+ unsigned char code;
+ char color[32];
+ unsigned int col;
+ sscanf(scummvm_icon[1 + i], "%c c %s", &code, color);
+ if (!strcmp(color, "None"))
+ col = 0x00000000;
+ else if (!strcmp(color, "black"))
+ col = 0xFF000000;
+ else if (color[0] == '#') {
+ sscanf(color + 1, "%06x", &col);
+ col |= 0xFF000000;
+ } else {
+ warning("Could not load the icon (%d %s - %s) ", code, color, scummvm_icon[1 + i]);
+ return;
+ }
+
+ rgba[code] = col;
+ }
+ memset(mask, 0, sizeof(mask));
+ for (h = 0; h < 32; h++) {
+ char *line = scummvm_icon[1 + ncols + h];
+ for (w = 0; w < 32; w++) {
+ icon[w + 32 * h] = rgba[line[w]];
+ if (rgba[line[w]] & 0xFF000000) {
+ mask[h][w >> 3] |= 1 << (7 - (w & 0x07));
+ }
+ }
+ }
+
+ SDL_Surface *sdl_surf = SDL_CreateRGBSurfaceFrom(icon, 32, 32, 32, 32 * 4, 0xFF0000, 0x00FF00, 0x0000FF, 0xFF000000);
+ SDL_WM_SetIcon(sdl_surf, (unsigned char *) mask);
+}
+
+void *OSystem_SDL_Common::create_mutex(void) {
+ return (void *) SDL_CreateMutex();
+}
+
+void OSystem_SDL_Common::lock_mutex(void *mutex) {
+ SDL_mutexP((SDL_mutex *) mutex);
+}
+
+void OSystem_SDL_Common::unlock_mutex(void *mutex) {
+ SDL_mutexV((SDL_mutex *) mutex);
+}
+
+void OSystem_SDL_Common::delete_mutex(void *mutex) {
+ SDL_DestroyMutex((SDL_mutex *) mutex);
+}
diff --git a/backends/sdl/sdl-common.h b/backends/sdl/sdl-common.h
new file mode 100644
index 0000000000..ae7b64306e
--- /dev/null
+++ b/backends/sdl/sdl-common.h
@@ -0,0 +1,197 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2001/2002 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * $Header$
+ *
+ */
+
+#ifndef SDL_COMMON_H
+#define SDL_COMMON_H
+
+#include "stdafx.h"
+#include "scummsys.h"
+#include "system.h"
+
+#include <SDL.h>
+#include <SDL_thread.h>
+
+class OSystem_SDL_Common : public OSystem {
+public:
+ // Set colors of the palette
+ void set_palette(const byte *colors, uint start, uint num) = 0;
+
+ // Set the size of the video bitmap.
+ // Typically, 320x200
+ void init_size(uint w, uint h);
+
+ // Draw a bitmap to screen.
+ // The screen will not be updated to reflect the new bitmap
+ void copy_rect(const byte *buf, int pitch, int x, int y, int w, int h);
+
+ // Update the dirty areas of the screen
+ void update_screen() = 0;
+
+ // Either show or hide the mouse cursor
+ bool show_mouse(bool visible);
+
+ // Set the position of the mouse cursor
+ void set_mouse_pos(int x, int y);
+
+ // Set the bitmap that's used when drawing the cursor.
+ void set_mouse_cursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y);
+
+ // Shaking is used in SCUMM. Set current shake position.
+ void set_shake_pos(int shake_pos);
+
+ // Get the number of milliseconds since the program was started.
+ uint32 get_msecs();
+
+ // Delay for a specified amount of milliseconds
+ void delay_msecs(uint msecs);
+
+ // Create a thread
+ void *create_thread(ThreadProc *proc, void *param);
+
+ // Get the next event.
+ // Returns true if an event was retrieved.
+ bool poll_event(Event *event);
+
+ // Set function that generates samples
+ bool set_sound_proc(void *param, SoundProc *proc, byte sound);
+
+ // Poll cdrom status
+ // Returns true if cd audio is playing
+ bool poll_cdrom();
+
+ // Play cdrom audio track
+ void play_cdrom(int track, int num_loops, int start_frame, int end_frame);
+
+ // Stop cdrom audio track
+ void stop_cdrom();
+
+ // Update cdrom audio status
+ void update_cdrom();
+
+ // Quit
+ void quit();
+
+ // Set a parameter
+ uint32 property(int param, Property *value);
+
+ // Add a callback timer
+ void set_timer(int timer, int (*callback)(int));
+
+ // Mutex handling
+ void *create_mutex(void);
+ void lock_mutex(void *mutex);
+ void unlock_mutex(void *mutex);
+ void delete_mutex(void *mutex);
+
+ static OSystem *create(int gfx_mode, bool full_screen);
+
+protected:
+ typedef void TwoXSaiProc(uint8 *srcPtr, uint32 srcPitch, uint8 *deltaPtr,
+ uint8 *dstPtr, uint32 dstPitch, int width, int height);
+
+ SDL_Surface *sdl_screen; // unseen game screen
+ SDL_Surface *sdl_tmpscreen; // temporary screen (for 2xsai)
+ SDL_CD *cdrom;
+
+ enum {
+ DF_WANT_RECT_OPTIM = 1 << 0,
+ DF_REAL_8BIT = 1 << 1,
+ DF_SEPARATE_TEMPSCREEN = 1 << 2,
+ DF_UPDATE_EXPAND_1_PIXEL = 1 << 3
+ };
+
+ int _mode;
+ bool _full_screen;
+ bool _mouse_visible;
+ bool _mouse_drawn;
+ uint32 _mode_flags;
+
+ bool force_full; //Force full redraw on next update_screen
+ bool cksum_valid;
+
+ enum {
+ NUM_DIRTY_RECT = 100,
+
+ MAX_MOUSE_W = 40,
+ MAX_MOUSE_H = 40,
+ MAX_SCALING = 3
+ };
+
+ int SCREEN_WIDTH, SCREEN_HEIGHT, CKSUM_NUM;
+ SDL_Rect *dirty_rect_list;
+ int num_dirty_rects;
+ uint32 *dirty_checksums;
+
+ int scaling;
+
+ /* CD Audio */
+ int cd_track, cd_num_loops, cd_start_frame, cd_end_frame;
+ Uint32 cd_end_time, cd_stop_time, cd_next_second;
+
+ /* Keyboard mouse emulation */
+ struct KbdMouse {
+ int16 x, y, x_vel, y_vel, x_max, y_max, x_down_count, y_down_count;
+ uint32 last_time, delay_time, x_down_time, y_down_time;
+ } km;
+
+ struct MousePos {
+ int16 x, y, w, h;
+ };
+
+ byte *_mouse_data;
+ byte *_mouse_backup;
+ MousePos _mouse_cur_state;
+ MousePos _mouse_old_state;
+ int16 _mouse_hotspot_x;
+ int16 _mouse_hotspot_y;
+ int _current_shake_pos;
+ int _new_shake_pos;
+ TwoXSaiProc *_sai_func;
+ SDL_Color *_cur_pal;
+
+ uint _palette_changed_first, _palette_changed_last;
+
+ OSystem_SDL_Common() : _current_shake_pos(0), _new_shake_pos(0) {}
+
+ void add_dirty_rgn_auto(const byte *buf);
+ void mk_checksums(const byte *buf);
+
+ static void fill_sound(void *userdata, Uint8 * stream, int len);
+
+ void add_dirty_rect(int x, int y, int w, int h);
+
+ void draw_mouse();
+ void undraw_mouse();
+
+ virtual void load_gfx_mode() = 0;
+ virtual void unload_gfx_mode() = 0;
+ virtual void hotswap_gfx_mode() = 0;
+
+ void get_320x200_image(byte *buf);
+
+ void setup_icon();
+ void kbd_mouse();
+
+ static OSystem_SDL_Common *create();
+};
+
+
+#endif
diff --git a/backends/sdl/sdl.cpp b/backends/sdl/sdl.cpp
index 204d1323dd..37afc12c48 100644
--- a/backends/sdl/sdl.cpp
+++ b/backends/sdl/sdl.cpp
@@ -20,227 +20,35 @@
*
*/
-#include "stdafx.h"
-#include "scummsys.h"
-#include "system.h"
-#include "sound/mididrv.h"
-#include "gameDetector.h"
+#include "sdl-common.h"
#include "scaler.h"
#include "scumm.h" // Only #included for error() and warning()
-#include "scummvm.xpm"
-#include <SDL.h>
-#include <SDL_thread.h>
-
-
-class OSystem_SDL : public OSystem {
+class OSystem_SDL_Normal : public OSystem_SDL_Common {
public:
// Set colors of the palette
void set_palette(const byte *colors, uint start, uint num);
- // Set the size of the video bitmap.
- // Typically, 320x200
- void init_size(uint w, uint h);
-
- // Draw a bitmap to screen.
- // The screen will not be updated to reflect the new bitmap
- void copy_rect(const byte *buf, int pitch, int x, int y, int w, int h);
-
// Update the dirty areas of the screen
void update_screen();
- // Either show or hide the mouse cursor
- bool show_mouse(bool visible);
-
- // Set the position of the mouse cursor
- void set_mouse_pos(int x, int y);
-
- // Set the bitmap that's used when drawing the cursor.
- void set_mouse_cursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y);
-
- // Shaking is used in SCUMM. Set current shake position.
- void set_shake_pos(int shake_pos);
-
- // Get the number of milliseconds since the program was started.
- uint32 get_msecs();
-
- // Delay for a specified amount of milliseconds
- void delay_msecs(uint msecs);
-
- // Create a thread
- void *create_thread(ThreadProc *proc, void *param);
-
- // Get the next event.
- // Returns true if an event was retrieved.
- bool poll_event(Event *event);
-
- // Set function that generates samples
- bool set_sound_proc(void *param, SoundProc *proc, byte sound);
-
- // Poll cdrom status
- // Returns true if cd audio is playing
- bool poll_cdrom();
-
- // Play cdrom audio track
- void play_cdrom(int track, int num_loops, int start_frame, int end_frame);
-
- // Stop cdrom audio track
- void stop_cdrom();
-
- // Update cdrom audio status
- void update_cdrom();
-
- // Quit
- void quit();
-
// Set a parameter
uint32 property(int param, Property *value);
- // Add a callback timer
- void set_timer(int timer, int (*callback)(int));
-
- // Mutex handling
- void *create_mutex(void);
- void lock_mutex(void *mutex);
- void unlock_mutex(void *mutex);
- void delete_mutex(void *mutex);
-
- static OSystem *create(int gfx_mode, bool full_screen);
-
-private:
- typedef void TwoXSaiProc(uint8 *srcPtr, uint32 srcPitch, uint8 *deltaPtr,
- uint8 *dstPtr, uint32 dstPitch, int width, int height);
-
- SDL_Surface *sdl_screen; // unseen game screen
+protected:
SDL_Surface *sdl_hwscreen; // hardware screen
- SDL_Surface *sdl_tmpscreen; // temporary screen (for 2xsai)
- SDL_CD *cdrom;
-
- enum {
- DF_WANT_RECT_OPTIM = 1 << 0,
- DF_REAL_8BIT = 1 << 1,
- DF_SEPARATE_TEMPSCREEN = 1 << 2,
- DF_UPDATE_EXPAND_1_PIXEL = 1 << 3
- };
-
- int _mode;
- bool _full_screen;
- bool _mouse_visible;
- bool _mouse_drawn;
- uint32 _mode_flags;
-
- bool force_full; //Force full redraw on next update_screen
- bool cksum_valid;
-
- enum {
- NUM_DIRTY_RECT = 100,
-
- MAX_MOUSE_W = 40,
- MAX_MOUSE_H = 40,
- MAX_SCALING = 3
- };
-
- int SCREEN_WIDTH, SCREEN_HEIGHT, CKSUM_NUM;
- SDL_Rect *dirty_rect_list;
- int num_dirty_rects;
- uint32 *dirty_checksums;
-
- int scaling;
-
- /* CD Audio */
- int cd_track, cd_num_loops, cd_start_frame, cd_end_frame;
- Uint32 cd_end_time, cd_stop_time, cd_next_second;
-
- /* Keyboard mouse emulation */
- struct KbdMouse {
- int16 x, y, x_vel, y_vel, x_max, y_max, x_down_count, y_down_count;
- uint32 last_time, delay_time, x_down_time, y_down_time;
- } km;
-
- struct MousePos {
- int16 x, y, w, h;
- };
-
- byte *_mouse_data;
- byte *_mouse_backup;
- MousePos _mouse_cur_state;
- MousePos _mouse_old_state;
- int16 _mouse_hotspot_x;
- int16 _mouse_hotspot_y;
- int _current_shake_pos;
- int _new_shake_pos;
- TwoXSaiProc *_sai_func;
- SDL_Color *_cur_pal;
-
- uint _palette_changed_first, _palette_changed_last;
-
- OSystem_SDL() : _current_shake_pos(0), _new_shake_pos(0) {}
-
- void add_dirty_rgn_auto(const byte *buf);
- void mk_checksums(const byte *buf);
-
- static void fill_sound(void *userdata, Uint8 * stream, int len);
-
- void add_dirty_rect(int x, int y, int w, int h);
-
- void draw_mouse();
- void undraw_mouse();
void load_gfx_mode();
void unload_gfx_mode();
-
void hotswap_gfx_mode();
-
- void get_320x200_image(byte *buf);
-
- void setup_icon();
- void kbd_mouse();
};
-void atexit_proc() {
- SDL_ShowCursor(SDL_ENABLE);
-
- SDL_QuitSubSystem(SDL_INIT_VIDEO);
- SDL_QuitSubSystem(SDL_INIT_TIMER);
- SDL_QuitSubSystem(SDL_INIT_CDROM);
-#ifndef WIN32 // FIXME: SDL bug - closing audio freezes w/ waveout
- SDL_QuitSubSystem(SDL_INIT_AUDIO);
-#endif
+OSystem_SDL_Common *OSystem_SDL_Common::create() {
+ return new OSystem_SDL_Normal();
}
-OSystem *OSystem_SDL::create(int gfx_mode, bool full_screen) {
- OSystem_SDL *syst = new OSystem_SDL();
- syst->_mode = gfx_mode;
- syst->_full_screen = full_screen;
-
- if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER) ==-1) {
- error("Could not initialize SDL: %s.\n", SDL_GetError());
- }
-
-#ifdef WIN32 /* Use waveout on win32, not */
- SDL_AudioInit("waveout"); /* dsound - unfortunatly dsound */
-#endif /* doesn't do COOPERATIVE mode*/
-
- SDL_ShowCursor(SDL_DISABLE);
-
- /* Setup the icon */
- syst->setup_icon();
-
- /* Clean up on exit */
- atexit(atexit_proc);
-
- return syst;
-}
-
-void OSystem_SDL::set_timer(int timer, int (*callback)(int)) {
- SDL_SetTimer(timer, (SDL_TimerCallback) callback);
-}
-OSystem *OSystem_SDL_create(int gfx_mode, bool full_screen) {
- return OSystem_SDL::create(gfx_mode, full_screen);
-}
-
-void OSystem_SDL::set_palette(const byte *colors, uint start, uint num) {
+void OSystem_SDL_Normal::set_palette(const byte *colors, uint start, uint num) {
const byte *b = colors;
uint i;
SDL_Color *base = _cur_pal + start;
@@ -258,7 +66,7 @@ void OSystem_SDL::set_palette(const byte *colors, uint start, uint num) {
_palette_changed_last = start + num;
}
-void OSystem_SDL::load_gfx_mode() {
+void OSystem_SDL_Normal::load_gfx_mode() {
force_full = true;
scaling = 1;
_mode_flags = 0;
@@ -363,13 +171,17 @@ normal_mode:;
}
-void OSystem_SDL::unload_gfx_mode() {
- SDL_FreeSurface(sdl_screen);
- sdl_screen = NULL;
-
- SDL_FreeSurface(sdl_hwscreen);
- sdl_hwscreen = NULL;
+void OSystem_SDL_Normal::unload_gfx_mode() {
+ if (sdl_screen) {
+ SDL_FreeSurface(sdl_screen);
+ sdl_screen = NULL;
+ }
+ if (sdl_hwscreen) {
+ SDL_FreeSurface(sdl_hwscreen);
+ sdl_hwscreen = NULL;
+ }
+
if (_mode_flags & DF_SEPARATE_TEMPSCREEN) {
free((uint16*)sdl_tmpscreen->pixels);
SDL_FreeSurface(sdl_tmpscreen);
@@ -377,176 +189,7 @@ void OSystem_SDL::unload_gfx_mode() {
sdl_tmpscreen = NULL;
}
-void OSystem_SDL::init_size(uint w, uint h) {
- //if (w != SCREEN_WIDTH && h != SCREEN_HEIGHT)
- // error("320x200 is the only game resolution supported");
-
- SCREEN_WIDTH = w;
- SCREEN_HEIGHT = h;
- CKSUM_NUM = (SCREEN_WIDTH*SCREEN_HEIGHT/(8*8));
- /* allocate palette, it needs to be persistent across
- * driver changes, so i'll alloc it here */
- _cur_pal = (SDL_Color*)calloc(sizeof(SDL_Color), 256);
-
- dirty_rect_list = (SDL_Rect*)calloc(NUM_DIRTY_RECT, sizeof(SDL_Rect));
- _mouse_backup = (byte*)malloc(MAX_MOUSE_W * MAX_MOUSE_H * MAX_SCALING);
- dirty_checksums = (uint32*)calloc(CKSUM_NUM*2, sizeof(uint32));
-
- load_gfx_mode();
-}
-
-void OSystem_SDL::copy_rect(const byte *buf, int pitch, int x, int y, int w, int h) {
- if (sdl_screen == NULL)
- return;
-
- if (pitch == SCREEN_WIDTH && x==0 && y==0 && w==SCREEN_WIDTH && h==SCREEN_HEIGHT && _mode_flags&DF_WANT_RECT_OPTIM) {
- /* Special, optimized case for full screen updates.
- * It tries to determine what areas were actually changed,
- * and just updates those, on the actual display. */
- add_dirty_rgn_auto(buf);
- } else {
- /* Clip the coordinates */
- if (x < 0) { w+=x; buf-=x; x = 0; }
- if (y < 0) { h+=y; buf-=y*pitch; y = 0; }
- if (w > SCREEN_WIDTH-x) { w = SCREEN_WIDTH - x; }
- if (h > SCREEN_HEIGHT-y) { h = SCREEN_HEIGHT - y; }
-
- if (w <= 0 || h <= 0)
- return;
-
- cksum_valid = false;
- add_dirty_rect(x, y, w, h);
- }
-
- /* FIXME: undraw mouse only if the draw rect intersects with the mouse rect */
- if (_mouse_drawn)
- undraw_mouse();
-
- if (SDL_LockSurface(sdl_screen) == -1)
- error("SDL_LockSurface failed: %s.\n", SDL_GetError());
-
- byte *dst = (byte *)sdl_screen->pixels + y * SCREEN_WIDTH + x;
- do {
- memcpy(dst, buf, w);
- dst += SCREEN_WIDTH;
- buf += pitch;
- } while (--h);
-
- SDL_UnlockSurface(sdl_screen);
-}
-
-
-void OSystem_SDL::add_dirty_rect(int x, int y, int w, int h) {
- if (force_full)
- return;
-
- if (num_dirty_rects == NUM_DIRTY_RECT)
- force_full = true;
- else {
- SDL_Rect *r = &dirty_rect_list[num_dirty_rects++];
-
- /* Update the dirty region by 1 pixel for graphics drivers
- * that "smear" the screen */
- if (_mode_flags & DF_UPDATE_EXPAND_1_PIXEL) {
- x--;
- y--;
- w+=2;
- h+=2;
- }
-
- /* clip */
- if (x < 0) { w+=x; x=0; }
- if (y < 0) { h+=y; y=0; }
- if (w > SCREEN_WIDTH-x) { w = SCREEN_WIDTH - x; }
- if (h > SCREEN_HEIGHT-y) { h = SCREEN_HEIGHT - y; }
-
- r->x = x;
- r->y = y;
- r->w = w;
- r->h = h;
- }
-}
-
-#define ROL(a,n) a = (a<<(n)) | (a>>(32-(n)))
-#define DOLINE(x) a ^= ((uint32*)buf)[0+(x)*(SCREEN_WIDTH/4)]; b ^= ((uint32*)buf)[1+(x)*(SCREEN_WIDTH/4)]
-void OSystem_SDL::mk_checksums(const byte *buf) {
- uint32 *sums = dirty_checksums;
- uint x,y;
- const uint last_x = (uint)SCREEN_WIDTH/8;
- const uint last_y = (uint)SCREEN_HEIGHT/8;
-
- /* the 8x8 blocks in buf are enumerated starting in the top left corner and
- * reading each line at a time from left to right */
- for(y=0; y != last_y; y++, buf+=SCREEN_WIDTH*(8-1))
- for(x=0; x != last_x; x++, buf+=8) {
- uint32 a = x;
- uint32 b = y;
-
- DOLINE(0); ROL(a,13); ROL(b,11);
- DOLINE(2); ROL(a,13); ROL(b,11);
- DOLINE(4); ROL(a,13); ROL(b,11);
- DOLINE(6); ROL(a,13); ROL(b,11);
-
- a*=0xDEADBEEF;
- b*=0xBAADF00D;
-
- DOLINE(1); ROL(a,13); ROL(b,11);
- DOLINE(3); ROL(a,13); ROL(b,11);
- DOLINE(5); ROL(a,13); ROL(b,11);
- DOLINE(7); ROL(a,13); ROL(b,11);
-
- /* output the checksum for this block */
- *sums++=a+b;
- }
-}
-#undef DOLINE
-#undef ROL
-
-
-void OSystem_SDL::add_dirty_rgn_auto(const byte *buf) {
- assert( ((uint32)buf & 3) == 0);
-
- /* generate a table of the checksums */
- mk_checksums(buf);
-
- if (!cksum_valid) {
- force_full = true;
- cksum_valid = true;
- }
-
- /* go through the checksum list, compare it with the previous checksums,
- and add all dirty rectangles to a list. try to combine small rectangles
- into bigger ones in a simple way */
- if (!force_full) {
- int x,y,w;
- uint32 *ck = dirty_checksums;
-
- for(y=0; y!=SCREEN_HEIGHT/8; y++) {
- for(x=0; x!=SCREEN_WIDTH/8; x++,ck++) {
- if (ck[0] != ck[CKSUM_NUM]) {
- /* found a dirty 8x8 block, now go as far to the right as possible,
- and at the same time, unmark the dirty status by setting old to new. */
- w=0;
- do {
- ck[w+CKSUM_NUM] = ck[w];
- w++;
- } while (x+w != SCREEN_WIDTH/8 && ck[w] != ck[w+CKSUM_NUM]);
-
- add_dirty_rect(x*8, y*8, w*8, 8);
-
- if (force_full)
- goto get_out;
- }
- }
- }
- } else {
- get_out:;
- /* Copy old checksums to new */
- memcpy(dirty_checksums + CKSUM_NUM, dirty_checksums, CKSUM_NUM * sizeof(uint32));
- }
-}
-
-void OSystem_SDL::update_screen() {
+void OSystem_SDL_Normal::update_screen() {
if (sdl_hwscreen == NULL)
return; // Can this really happen?
@@ -687,347 +330,7 @@ void OSystem_SDL::update_screen() {
force_full = false;
}
-void OSystem_SDL::kbd_mouse() {
- uint32 time = get_msecs();
- if (time >= km.last_time + km.delay_time) {
- km.last_time = time;
- if (km.x_down_count == 1) {
- km.x_down_time = time;
- km.x_down_count = 2;
- }
- if (km.y_down_count == 1) {
- km.y_down_time = time;
- km.y_down_count = 2;
- }
-
- if (km.x_vel || km.y_vel) {
- if (km.x_down_count) {
- if (time > km.x_down_time + km.delay_time*12) {
- if (km.x_vel > 0)
- km.x_vel++;
- else
- km.x_vel--;
- } else if (time > km.x_down_time + km.delay_time*8) {
- if (km.x_vel > 0)
- km.x_vel = 5;
- else
- km.x_vel = -5;
- }
- }
- if (km.y_down_count) {
- if (time > km.y_down_time + km.delay_time*12) {
- if (km.y_vel > 0)
- km.y_vel++;
- else
- km.y_vel--;
- } else if (time > km.y_down_time + km.delay_time*8) {
- if (km.y_vel > 0)
- km.y_vel = 5;
- else
- km.y_vel = -5;
- }
- }
-
- km.x += km.x_vel;
- km.y += km.y_vel;
-
- if (km.x < 0) {
- km.x = 0;
- km.x_vel = -1;
- km.x_down_count = 1;
- } else if (km.x > km.x_max) {
- km.x = km.x_max;
- km.x_vel = 1;
- km.x_down_count = 1;
- }
-
- if (km.y < 0) {
- km.y = 0;
- km.y_vel = -1;
- km.y_down_count = 1;
- } else if (km.y > km.y_max) {
- km.y = km.y_max;
- km.y_vel = 1;
- km.y_down_count = 1;
- }
-
- SDL_WarpMouse(km.x, km.y);
- }
- }
-}
-
-bool OSystem_SDL::show_mouse(bool visible) {
- if (_mouse_visible == visible)
- return visible;
-
- bool last = _mouse_visible;
- _mouse_visible = visible;
-
- if (visible)
- draw_mouse();
- else
- undraw_mouse();
-
- return last;
-}
-
-void OSystem_SDL::set_mouse_pos(int x, int y) {
- if (x != _mouse_cur_state.x || y != _mouse_cur_state.y) {
- _mouse_cur_state.x = x;
- _mouse_cur_state.y = y;
- undraw_mouse();
- }
-}
-
-void OSystem_SDL::set_mouse_cursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y) {
- _mouse_cur_state.w = w;
- _mouse_cur_state.h = h;
-
- _mouse_hotspot_x = hotspot_x;
- _mouse_hotspot_y = hotspot_y;
-
- _mouse_data = (byte*)buf;
-
- undraw_mouse();
-}
-
-void OSystem_SDL::set_shake_pos(int shake_pos) {
- _new_shake_pos = shake_pos;
-}
-
-uint32 OSystem_SDL::get_msecs() {
- return SDL_GetTicks();
-}
-
-void OSystem_SDL::delay_msecs(uint msecs) {
- SDL_Delay(msecs);
-}
-
-void *OSystem_SDL::create_thread(ThreadProc *proc, void *param) {
- return SDL_CreateThread(proc, param);
-}
-
-int mapKey(int key, byte mod)
-{
- if (key >= SDLK_F1 && key <= SDLK_F9) {
- return key - SDLK_F1 + 315;
- } else if (key >= 'a' && key <= 'z' && mod & KMOD_SHIFT) {
- key &= ~0x20;
- } else if (key >= SDLK_NUMLOCK && key <= SDLK_EURO)
- return 0;
- return key;
-}
-
-bool OSystem_SDL::poll_event(Event *event) {
- SDL_Event ev;
- kbd_mouse();
-
- for(;;) {
- if (!SDL_PollEvent(&ev))
- return false;
-
- switch(ev.type) {
- case SDL_KEYDOWN: {
- byte b = 0;
- if (ev.key.keysym.mod & KMOD_SHIFT) b |= KBD_SHIFT;
- if (ev.key.keysym.mod & KMOD_CTRL) b |= KBD_CTRL;
- if (ev.key.keysym.mod & KMOD_ALT) b |= KBD_ALT;
- event->kbd.flags = b;
-
- /* internal keypress? */
- if (b == KBD_ALT && ev.key.keysym.sym==SDLK_RETURN) {
- property(PROP_TOGGLE_FULLSCREEN, NULL);
- break;
- }
-
- if ((b == KBD_CTRL && ev.key.keysym.sym=='z') || (b == KBD_ALT && ev.key.keysym.sym=='x')) {
- quit();
- break;
- }
- if (b == (KBD_CTRL|KBD_ALT) &&
- (ev.key.keysym.sym>='1') && (ev.key.keysym.sym<='7')) {
- Property prop;
- prop.gfx_mode = ev.key.keysym.sym - '1';
- property(PROP_SET_GFX_MODE, &prop);
- break;
- }
- #ifdef QTOPIA
- // quit on fn+backspace on zaurus
- if (ev.key.keysym.sym==127) {
- quit();
- break;
- }
- // map menu key (f11) to f5 (scumm menu)
- if (ev.key.keysym.sym==292) {
- event->event_code = EVENT_KEYDOWN;
- event->kbd.keycode = 286;
- event->kbd.ascii = mapKey(286, ev.key.keysym.mod);
- }
- // map center (space) to tab (default action )
- // i wanted to map the calendar button but the calendar comes up
- //
- else if (ev.key.keysym.sym==32) {
- event->event_code = EVENT_KEYDOWN;
- event->kbd.keycode = 9;
- event->kbd.ascii = mapKey(9, ev.key.keysym.mod);
- }
- // since we stole space (pause) above we'll rebind it to the tab key on the keyboard
- else if (ev.key.keysym.sym==9) {
- event->event_code = EVENT_KEYDOWN;
- event->kbd.keycode = 32;
- event->kbd.ascii = mapKey(32, ev.key.keysym.mod);
- }
- else {
- // let the events fall through if we didn't change them, this may not be the best way to
- // set it up, but i'm not sure how sdl would like it if we let if fall through then redid it though.
- // and yes i have an huge terminal size so i dont wrap soon enough.
- event->event_code = EVENT_KEYDOWN;
- event->kbd.keycode = ev.key.keysym.sym;
- event->kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod);
- }
- #endif
- #ifndef QTOPIA
- event->event_code = EVENT_KEYDOWN;
- event->kbd.keycode = ev.key.keysym.sym;
- event->kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod);
- #endif
-
- switch(ev.key.keysym.sym) {
- case SDLK_LEFT:
- km.x_vel = -1;
- km.x_down_count = 1;
- break;
- case SDLK_RIGHT:
- km.x_vel = 1;
- km.x_down_count = 1;
- break;
- case SDLK_UP:
- km.y_vel = -1;
- km.y_down_count = 1;
- break;
- case SDLK_DOWN:
- km.y_vel = 1;
- km.y_down_count = 1;
- break;
- default:
- break;
- }
-
- return true;
- }
-
- case SDL_KEYUP: {
- event->event_code = EVENT_KEYUP;
- event->kbd.keycode = ev.key.keysym.sym;
- event->kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod);
-
- switch(ev.key.keysym.sym){
- case SDLK_LEFT:
- if (km.x_vel < 0) {
- km.x_vel = 0;
- km.x_down_count = 0;
- }
- break;
- case SDLK_RIGHT:
- if (km.x_vel > 0) {
- km.x_vel = 0;
- km.x_down_count = 0;
- }
- break;
- case SDLK_UP:
- if (km.y_vel < 0) {
- km.y_vel = 0;
- km.y_down_count = 0;
- }
- break;
- case SDLK_DOWN:
- if (km.y_vel > 0) {
- km.y_vel = 0;
- km.y_down_count = 0;
- }
- break;
- default:
- break;
- }
- return true;
- }
-
- case SDL_MOUSEMOTION:
- event->event_code = EVENT_MOUSEMOVE;
- km.x = event->mouse.x = ev.motion.x;
- km.y = event->mouse.y = ev.motion.y;
-
- event->mouse.x /= scaling;
- event->mouse.y /= scaling;
-
- return true;
-
- case SDL_MOUSEBUTTONDOWN:
- if (ev.button.button == SDL_BUTTON_LEFT)
- event->event_code = EVENT_LBUTTONDOWN;
- else if (ev.button.button == SDL_BUTTON_RIGHT)
- event->event_code = EVENT_RBUTTONDOWN;
- else
- break;
- km.x = event->mouse.x = ev.motion.x;
- km.y = event->mouse.y = ev.motion.y;
- event->mouse.x /= scaling;
- event->mouse.y /= scaling;
-
- return true;
-
- case SDL_MOUSEBUTTONUP:
- if (ev.button.button == SDL_BUTTON_LEFT)
- event->event_code = EVENT_LBUTTONUP;
- else if (ev.button.button == SDL_BUTTON_RIGHT)
- event->event_code = EVENT_RBUTTONUP;
- else
- break;
- event->mouse.x = ev.button.x;
- event->mouse.y = ev.button.y;
- event->mouse.x /= scaling;
- event->mouse.y /= scaling;
- return true;
-
- case SDL_QUIT:
- quit();
- }
- }
-}
-
-bool OSystem_SDL::set_sound_proc(void *param, SoundProc *proc, byte format) {
- SDL_AudioSpec desired;
-
- /* only one format supported at the moment */
-
- desired.freq = SAMPLES_PER_SEC;
- desired.format = AUDIO_S16SYS;
- desired.channels = 2;
- desired.samples = 2048;
- desired.callback = proc;
- desired.userdata = param;
- if (SDL_OpenAudio(&desired, NULL) != 0) {
- return false;
- }
- SDL_PauseAudio(0);
- return true;
-}
-
-
-/* retrieve the 320x200 bitmap currently being displayed */
-void OSystem_SDL::get_320x200_image(byte *buf) {
- /* make sure the mouse is gone */
- undraw_mouse();
-
- if (SDL_LockSurface(sdl_screen) == -1)
- error("SDL_LockSurface failed: %s.\n", SDL_GetError());
-
- memcpy(buf, sdl_screen->pixels, SCREEN_WIDTH*SCREEN_HEIGHT);
-
- SDL_UnlockSurface(sdl_screen);
-}
-
-void OSystem_SDL::hotswap_gfx_mode() {
+void OSystem_SDL_Normal::hotswap_gfx_mode() {
/* hmm, need to allocate a 320x200 bitmap
* which will contain the "backup" of the screen during the change.
* then draw that to the new screen right after it's setup.
@@ -1049,16 +352,15 @@ void OSystem_SDL::hotswap_gfx_mode() {
SDL_SetColors(sdl_screen, _cur_pal, 0, 256);
/* blit image */
- OSystem_SDL::copy_rect(bak_mem, SCREEN_WIDTH, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
+ OSystem_SDL_Normal::copy_rect(bak_mem, SCREEN_WIDTH, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
free(bak_mem);
- OSystem_SDL::update_screen();
+ OSystem_SDL_Normal::update_screen();
}
-uint32 OSystem_SDL::property(int param, Property *value) {
- switch(param) {
+uint32 OSystem_SDL_Normal::property(int param, Property *value) {
- case PROP_TOGGLE_FULLSCREEN:
+ if (param == PROP_TOGGLE_FULLSCREEN) {
_full_screen ^= true;
if (!SDL_WM_ToggleFullScreen(sdl_hwscreen)) {
@@ -1066,344 +368,7 @@ uint32 OSystem_SDL::property(int param, Property *value) {
hotswap_gfx_mode();
}
return 1;
-
- case PROP_GET_FULLSCREEN:
- return _full_screen;
-
- case PROP_SET_WINDOW_CAPTION:
- SDL_WM_SetCaption(value->caption, value->caption);
- return 1;
-
- case PROP_OPEN_CD:
- if (SDL_InitSubSystem(SDL_INIT_CDROM) == -1)
- cdrom = NULL;
- else {
- cdrom = SDL_CDOpen(value->cd_num);
- /* Did if open? Check if cdrom is NULL */
- if (!cdrom) {
- warning("Couldn't open drive: %s\n", SDL_GetError());
- }
- }
- break;
-
- case PROP_SET_GFX_MODE:
- if (value->gfx_mode >= 7)
- return 0;
-
- _mode = value->gfx_mode;
- hotswap_gfx_mode();
-
- return 1;
-
- case PROP_SHOW_DEFAULT_CURSOR:
- SDL_ShowCursor(value->show_cursor ? SDL_ENABLE : SDL_DISABLE);
- break;
-
- case PROP_GET_SAMPLE_RATE:
- return SAMPLES_PER_SEC;
- }
-
- return 0;
-}
-
-void OSystem_SDL::quit() {
- if(cdrom) {
- SDL_CDStop(cdrom);
- SDL_CDClose(cdrom);
- }
- unload_gfx_mode();
- exit(1);
-}
-
-void OSystem_SDL::draw_mouse() {
- if (_mouse_drawn || !_mouse_visible)
- return;
-
- int x = _mouse_cur_state.x - _mouse_hotspot_x;
- int y = _mouse_cur_state.y - _mouse_hotspot_y;
- int w = _mouse_cur_state.w;
- int h = _mouse_cur_state.h;
- byte color;
- byte *src = _mouse_data; // Image representing the mouse
- byte *bak = _mouse_backup; // Surface used to backup the area obscured by the mouse
- byte *dst; // Surface we are drawing into
-
- // clip the mouse rect, and addjust the src pointer accordingly
- if (x < 0) {
- w += x;
- src -= x;
- x = 0;
- }
- if (y < 0) {
- h += y;
- src -= y * _mouse_cur_state.w;
- y = 0;
- }
- if (w > SCREEN_WIDTH - x)
- w = SCREEN_WIDTH - x;
- if (h > SCREEN_HEIGHT - y)
- h = SCREEN_HEIGHT - y;
-
- // Store the bounding box so that undraw mouse can restore the area the
- // mouse currently covers to its original content.
- _mouse_old_state.x = x;
- _mouse_old_state.y = y;
- _mouse_old_state.w = w;
- _mouse_old_state.h = h;
-
- // Quick check to see if anything has to be drawn at all
- if (w <= 0 || h <= 0)
- return;
-
- // Draw the mouse cursor; backup the covered area in "bak"
-
- if (SDL_LockSurface(sdl_screen) == -1)
- error("SDL_LockSurface failed: %s.\n", SDL_GetError());
-
- add_dirty_rect(x, y, w, h);
-
- dst = (byte *)sdl_screen->pixels + y * SCREEN_WIDTH + x;
- while (h > 0) {
- int width = w;
- while (width > 0) {
- *bak++ = *dst;
- color = *src++;
- if (color != 0xFF) // 0xFF = transparent, don't draw
- *dst = color;
- dst++;
- width--;
- }
- src += _mouse_cur_state.w - w;
- bak += MAX_MOUSE_W - w;
- dst += SCREEN_WIDTH - w;
- h--;
}
-
- SDL_UnlockSurface(sdl_screen);
- // Finally, set the flag to indicate the mouse has been drawn
- _mouse_drawn = true;
-}
-
-void OSystem_SDL::undraw_mouse() {
- if (!_mouse_drawn)
- return;
- _mouse_drawn = false;
-
- if (SDL_LockSurface(sdl_screen) == -1)
- error("SDL_LockSurface failed: %s.\n", SDL_GetError());
-
- byte *dst, *bak = _mouse_backup;
- const int old_mouse_x = _mouse_old_state.x;
- const int old_mouse_y = _mouse_old_state.y;
- const int old_mouse_w = _mouse_old_state.w;
- const int old_mouse_h = _mouse_old_state.h;
- int x,y;
-
- // No need to do clipping here, since draw_mouse() did that already
-
- dst = (byte *)sdl_screen->pixels + old_mouse_y * SCREEN_WIDTH + old_mouse_x;
- for (y = 0; y < old_mouse_h; ++y, bak += MAX_MOUSE_W, dst += SCREEN_WIDTH) {
- for (x = 0; x < old_mouse_w; ++x) {
- dst[x] = bak[x];
- }
- }
-
- add_dirty_rect(old_mouse_x, old_mouse_y, old_mouse_w, old_mouse_h);
-
- SDL_UnlockSurface(sdl_screen);
-}
-
-void OSystem_SDL::stop_cdrom() { /* Stop CD Audio in 1/10th of a second */
- cd_stop_time = SDL_GetTicks() + 100;
- cd_num_loops = 0;
-
-}
-
-void OSystem_SDL::play_cdrom(int track, int num_loops, int start_frame, int end_frame) {
- if (!num_loops && !start_frame)
- return;
-
- if (!cdrom)
- return;
-
- if (end_frame > 0)
- end_frame+=5;
-
- cd_track = track;
- cd_num_loops = num_loops;
- cd_start_frame = start_frame;
-
- SDL_CDStatus(cdrom);
- SDL_CDPlayTracks(cdrom, track, start_frame, 0, end_frame);
- cd_end_frame = end_frame;
- cd_stop_time = 0;
- cd_end_time = SDL_GetTicks() + cdrom->track[track].length * 1000 / CD_FPS;
-}
-
-bool OSystem_SDL::poll_cdrom() {
- if (!cdrom)
- return false;
-
- return (cd_num_loops != 0 && (SDL_GetTicks() < cd_end_time || SDL_CDStatus(cdrom) != CD_STOPPED));
-}
-
-void OSystem_SDL::update_cdrom() {
- if (!cdrom)
- return;
-
- if (cd_stop_time != 0 && SDL_GetTicks() >= cd_stop_time) {
- SDL_CDStop(cdrom);
- cd_num_loops = 0;
- cd_stop_time = 0;
- return;
- }
-
- if (cd_num_loops == 0 || SDL_GetTicks() < cd_end_time)
- return;
-
- if (cd_num_loops != 1 && SDL_CDStatus(cdrom) != CD_STOPPED) {
- // Wait another second for it to be done
- cd_end_time += 1000;
- return;
- }
-
- if (cd_num_loops > 0)
- cd_num_loops--;
-
- if (cd_num_loops != 0) {
- SDL_CDPlayTracks(cdrom, cd_track, cd_start_frame, 0, cd_end_frame);
- cd_end_time = SDL_GetTicks() + cdrom->track[cd_track].length * 1000 / CD_FPS;
- }
-}
-
-void OSystem_SDL::setup_icon() {
- int w, h, ncols, nbytes, i;
- unsigned int rgba[256], icon[32 * 32];
- unsigned char mask[32][4];
-
- sscanf(scummvm_icon[0], "%d %d %d %d", &w, &h, &ncols, &nbytes);
- if ((w != 32) || (h != 32) || (ncols > 255) || (nbytes > 1)) {
- warning("Could not load the icon (%d %d %d %d)", w, h, ncols, nbytes);
- return;
- }
- for (i = 0; i < ncols; i++) {
- unsigned char code;
- char color[32];
- unsigned int col;
- sscanf(scummvm_icon[1 + i], "%c c %s", &code, color);
- if (!strcmp(color, "None"))
- col = 0x00000000;
- else if (!strcmp(color, "black"))
- col = 0xFF000000;
- else if (color[0] == '#') {
- sscanf(color + 1, "%06x", &col);
- col |= 0xFF000000;
- } else {
- warning("Could not load the icon (%d %s - %s) ", code, color, scummvm_icon[1 + i]);
- return;
- }
-
- rgba[code] = col;
- }
- memset(mask, 0, sizeof(mask));
- for (h = 0; h < 32; h++) {
- char *line = scummvm_icon[1 + ncols + h];
- for (w = 0; w < 32; w++) {
- icon[w + 32 * h] = rgba[line[w]];
- if (rgba[line[w]] & 0xFF000000) {
- mask[h][w >> 3] |= 1 << (7 - (w & 0x07));
- }
- }
- }
-
- SDL_Surface *sdl_surf = SDL_CreateRGBSurfaceFrom(icon, 32, 32, 32, 32 * 4, 0xFF0000, 0x00FF00, 0x0000FF, 0xFF000000);
- SDL_WM_SetIcon(sdl_surf, (unsigned char *) mask);
-}
-
-void *OSystem_SDL::create_mutex(void) {
- return (void *) SDL_CreateMutex();
+ return OSystem_SDL_Common::property(param, value);
}
-
-void OSystem_SDL::lock_mutex(void *mutex) {
- SDL_mutexP((SDL_mutex *) mutex);
-}
-
-void OSystem_SDL::unlock_mutex(void *mutex) {
- SDL_mutexV((SDL_mutex *) mutex);
-}
-
-void OSystem_SDL::delete_mutex(void *mutex) {
- SDL_DestroyMutex((SDL_mutex *) mutex);
-}
-
-
-#ifdef USE_NULL_DRIVER
-
-/* NULL video driver */
-class OSystem_NULL : public OSystem {
-public:
- void set_palette(const byte *colors, uint start, uint num) {}
- void init_size(uint w, uint h);
- void copy_rect(const byte *buf, int pitch, int x, int y, int w, int h) {}
- void update_screen() {}
- bool show_mouse(bool visible) { return false; }
- void set_mouse_pos(int x, int y) {}
- void set_mouse_cursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y) {}
- void set_shake_pos(int shake_pos) {}
- uint32 get_msecs();
- void delay_msecs(uint msecs);
- void *create_thread(ThreadProc *proc, void *param) { return NULL; }
- bool poll_event(Event *event) { return false; }
- bool set_sound_proc(void *param, SoundProc *proc, byte sound) {}
- void quit() { exit(1); }
- uint32 property(int param, Property *value) { return 0; }
- static OSystem *create(int gfx_mode, bool full_screen);
-private:
-
- uint msec_start;
-
- uint32 get_ticks();
-};
-
-void OSystem_NULL::init_size(uint w, uint h, byte sound) {
- msec_start = get_ticks();
-}
-
-uint32 OSystem_NULL::get_ticks() {
- uint a = 0;
-#ifdef WIN32
- a = GetTickCount();
-#endif
-#ifdef UNIX
- struct timeval tv;
- gettimeofday(&tv, NULL);
- a = tv.tv_sec * 1000 + tv.tv_usec/1000;
-#endif
-
- return a;
-}
-
-void OSystem_NULL::delay_msecs(uint msecs) {
-#ifdef WIN32
- Sleep(msecs);
-#endif
-#ifdef UNIX
- usleep(msecs*1000);
-#endif
-}
-
-uint32 OSystem_NULL::get_msecs() {
- return get_ticks() - msec_start;
-}
-
-OSystem *OSystem_NULL_create() {
- return new OSystem_NULL();
-}
-#else /* USE_NULL_DRIVER */
-
-OSystem *OSystem_NULL_create() {
- return NULL;
-}
-
-#endif
diff --git a/backends/sdl/sdl_gl.cpp b/backends/sdl/sdl_gl.cpp
index adec2a1f6b..2fa1c5cb69 100644
--- a/backends/sdl/sdl_gl.cpp
+++ b/backends/sdl/sdl_gl.cpp
@@ -20,19 +20,10 @@
*
*/
-#include "stdafx.h"
-#include "scummsys.h"
-#include "system.h"
-#include "sound/mididrv.h"
-#include "gameDetector.h"
+#include "sdl-common.h"
#include "scaler.h"
#include "scumm.h" // Only #included for error() and warning()
-#include "scummvm.xpm"
-
-#include <SDL.h>
-#include <SDL_thread.h>
-
#ifdef WIN32
int glColorTable(int, int, int, int, int, void *) { return 0; }
int glGetColorTable(int, int, int, void *) { return 0; }
@@ -43,205 +34,32 @@ bool OGL_1_1 = false;
#endif
#include "fb2opengl.h"
-FB2GL fb2gl;
-class OSystem_SDL : public OSystem {
+
+class OSystem_SDL_GL : public OSystem_SDL_Common {
public:
// Set colors of the palette
void set_palette(const byte *colors, uint start, uint num);
- // Set the size of the video bitmap.
- // Typically, 320x200
- void init_size(uint w, uint h);
-
- // Draw a bitmap to screen.
- // The screen will not be updated to reflect the new bitmap
- void copy_rect(const byte *buf, int pitch, int x, int y, int w, int h);
-
// Update the dirty areas of the screen
void update_screen();
- // Either show or hide the mouse cursor
- bool show_mouse(bool visible);
-
- // Set the position of the mouse cursor
- void set_mouse_pos(int x, int y);
-
- // Set the bitmap that's used when drawing the cursor.
- void set_mouse_cursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y);
-
- // Shaking is used in SCUMM. Set current shake position.
- void set_shake_pos(int shake_pos);
-
- // Get the number of milliseconds since the program was started.
- uint32 get_msecs();
-
- // Delay for a specified amount of milliseconds
- void delay_msecs(uint msecs);
-
- // Create a thread
- void *create_thread(ThreadProc *proc, void *param);
-
- // Get the next event.
- // Returns true if an event was retrieved.
- bool poll_event(Event *event);
-
- // Set function that generates samples
- bool set_sound_proc(void *param, SoundProc *proc, byte sound);
-
- // Poll cdrom status
- // Returns true if cd audio is playing
- bool poll_cdrom();
-
- // Play cdrom audio track
- void play_cdrom(int track, int num_loops, int start_frame, int end_frame);
-
- // Stop cdrom audio track
- void stop_cdrom();
-
- // Update cdrom audio status
- void update_cdrom();
-
- // Quit
- void quit();
-
// Set a parameter
uint32 property(int param, Property *value);
- // Add a callback timer
- void set_timer(int timer, int (*callback)(int));
-
- // Mutex handling
- void *create_mutex(void);
- void lock_mutex(void *mutex);
- void unlock_mutex(void *mutex);
- void delete_mutex(void *mutex);
-
- static OSystem *create(int gfx_mode, bool full_screen);
-
-private:
- typedef void TwoXSaiProc(uint8 *srcPtr, uint32 srcPitch, uint8 *deltaPtr,
- uint8 *dstPtr, uint32 dstPitch, int width, int height);
-
- SDL_Surface *sdl_screen;
- SDL_Surface *sdl_tmpscreen;
- SDL_CD *cdrom;
-
- enum {
- DF_WANT_RECT_OPTIM = 1 << 0,
- DF_REAL_8BIT = 1 << 1,
- DF_SEPARATE_TEMPSCREEN = 1 << 2,
- DF_UPDATE_EXPAND_1_PIXEL = 1 << 3
- };
-
- int _mode;
- bool _full_screen;
- bool _mouse_visible;
- bool _mouse_drawn;
- uint32 _mode_flags;
-
- bool force_full; //Force full redraw on next update_screen
- bool cksum_valid;
-
- enum {
- NUM_DIRTY_RECT = 100,
-
- MAX_MOUSE_W = 40,
- MAX_MOUSE_H = 40,
- MAX_SCALING = 3
- };
-
- int SCREEN_WIDTH, SCREEN_HEIGHT, CKSUM_NUM;
- SDL_Rect *dirty_rect_list;
- int num_dirty_rects;
- uint32 *dirty_checksums;
-
- int scaling;
-
- /* CD Audio */
- int cd_track, cd_num_loops, cd_start_frame, cd_end_frame;
- Uint32 cd_end_time, cd_stop_time, cd_next_second;
-
- struct MousePos {
- int16 x, y, w, h;
- };
-
- byte *_mouse_data;
- byte *_mouse_backup;
- MousePos _mouse_cur_state;
- MousePos _mouse_old_state;
- int16 _mouse_hotspot_x;
- int16 _mouse_hotspot_y;
- int _current_shake_pos;
- int _new_shake_pos;
- TwoXSaiProc *_sai_func;
- SDL_Color *_cur_pal;
-
- uint _palette_changed_first, _palette_changed_last;
-
- OSystem_SDL() : _current_shake_pos(0), _new_shake_pos(0) {}
-
- void add_dirty_rgn_auto(const byte *buf);
- void mk_checksums(const byte *buf);
-
- static void fill_sound(void *userdata, Uint8 * stream, int len);
-
- void add_dirty_rect(int x, int y, int w, int h);
-
- void draw_mouse();
- void undraw_mouse();
+protected:
+ FB2GL fb2gl;
void load_gfx_mode();
void unload_gfx_mode();
-
void hotswap_gfx_mode();
-
- void get_320x200_image(byte *buf);
-
- void setup_icon();
};
-bool atexit_proc_instaled = false;
-void atexit_proc() {
- SDL_ShowCursor(SDL_ENABLE);
- SDL_Quit();
-}
-
-OSystem *OSystem_SDL::create(int gfx_mode, bool full_screen) {
- OSystem_SDL *syst = new OSystem_SDL();
- syst->_mode = gfx_mode;
- syst->_full_screen = full_screen;
-
- if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER) ==-1) {
- error("Could not initialize SDL: %s.\n", SDL_GetError());
- }
-
-#ifdef WIN32 /* Use waveout on win32, not */
- SDL_AudioInit("waveout"); /* dsound - unfortunatly dsound */
-#endif /* doesn't do COOPERATIVE mode*/
-
- SDL_ShowCursor(SDL_DISABLE);
-
- /* Setup the icon */
- syst->setup_icon();
-
-#ifndef MACOSX // Work around a bug in OS X
- /* Clean up on exit */
- atexit_proc_instaled = true;
- atexit(atexit_proc);
-#endif
-
- return syst;
+OSystem_SDL_Common *OSystem_SDL_Common::create() {
+ return new OSystem_SDL_GL();
}
-void OSystem_SDL::set_timer(int timer, int (*callback)(int)) {
- SDL_SetTimer(timer, (SDL_TimerCallback) callback);
-}
-OSystem *OSystem_SDL_create(int gfx_mode, bool full_screen) {
- return OSystem_SDL::create(gfx_mode, full_screen);
-}
-
-void OSystem_SDL::set_palette(const byte *colors, uint start, uint num) {
+void OSystem_SDL_GL::set_palette(const byte *colors, uint start, uint num) {
const byte *b = colors;
uint i;
@@ -257,7 +75,7 @@ void OSystem_SDL::set_palette(const byte *colors, uint start, uint num) {
_palette_changed_last = start + num;
}
-void OSystem_SDL::load_gfx_mode() {
+void OSystem_SDL_GL::load_gfx_mode() {
int gl_flags = FB2GL_320 | FB2GL_PITCH;
force_full = true;
scaling = 1;
@@ -290,21 +108,16 @@ void OSystem_SDL::load_gfx_mode() {
}
}
-#ifdef MACOSX // Work around a bug in OS X
- if (!atexit_proc_instaled) {
- atexit_proc_instaled = true;
- atexit(atexit_proc);
- }
-#endif
-
SDL_SetGamma(1.25,1.25,1.25);
sdl_tmpscreen = sdl_screen;
}
-void OSystem_SDL::unload_gfx_mode() {
- SDL_FreeSurface(sdl_screen);
- sdl_screen = NULL;
+void OSystem_SDL_GL::unload_gfx_mode() {
+ if (sdl_screen) {
+ SDL_FreeSurface(sdl_screen);
+ sdl_screen = NULL;
+ }
if (_mode_flags & DF_SEPARATE_TEMPSCREEN) {
free((uint16*)sdl_tmpscreen->pixels);
@@ -313,176 +126,7 @@ void OSystem_SDL::unload_gfx_mode() {
sdl_tmpscreen = NULL;
}
-void OSystem_SDL::init_size(uint w, uint h) {
- //if (w != SCREEN_WIDTH && h != SCREEN_HEIGHT)
- // error("320x200 is the only game resolution supported");
-
- SCREEN_WIDTH = w;
- SCREEN_HEIGHT = h;
- CKSUM_NUM = (SCREEN_WIDTH*SCREEN_HEIGHT/(8*8));
- /* allocate palette, it needs to be persistent across
- * driver changes, so i'll alloc it here */
- _cur_pal = (SDL_Color*)calloc(sizeof(SDL_Color), 256);
-
- dirty_rect_list = (SDL_Rect*)calloc(NUM_DIRTY_RECT, sizeof(SDL_Rect));
- _mouse_backup = (byte*)malloc(MAX_MOUSE_W * MAX_MOUSE_H * MAX_SCALING);
- dirty_checksums = (uint32*)calloc(CKSUM_NUM*2, sizeof(uint32));
-
- load_gfx_mode();
-}
-
-void OSystem_SDL::copy_rect(const byte *buf, int pitch, int x, int y, int w, int h) {
- if (sdl_screen == NULL)
- return;
-
- if (pitch == SCREEN_WIDTH && x==0 && y==0 && w==SCREEN_WIDTH && h==SCREEN_HEIGHT && _mode_flags&DF_WANT_RECT_OPTIM) {
- /* Special, optimized case for full screen updates.
- * It tries to determine what areas were actually changed,
- * and just updates those, on the actual display. */
- add_dirty_rgn_auto(buf);
- } else {
- /* Clip the coordinates */
- if (x < 0) { w+=x; buf-=x; x = 0; }
- if (y < 0) { h+=y; buf-=y*pitch; y = 0; }
- if (w > SCREEN_WIDTH-x) { w = SCREEN_WIDTH - x; }
- if (h > SCREEN_HEIGHT-y) { h = SCREEN_HEIGHT - y; }
-
- if (w <= 0 || h <= 0)
- return;
-
- cksum_valid = false;
- add_dirty_rect(x, y, w, h);
- }
-
- /* FIXME: undraw mouse only if the draw rect intersects with the mouse rect */
- if (_mouse_drawn)
- undraw_mouse();
-
- if (SDL_LockSurface(sdl_screen) == -1)
- error("SDL_LockSurface failed: %s.\n", SDL_GetError());
-
- byte *dst = (byte *)sdl_screen->pixels + y * SCREEN_WIDTH + x;
- do {
- memcpy(dst, buf, w);
- dst += SCREEN_WIDTH;
- buf += pitch;
- } while (--h);
-
- SDL_UnlockSurface(sdl_screen);
-}
-
-
-void OSystem_SDL::add_dirty_rect(int x, int y, int w, int h) {
- if (force_full)
- return;
-
- if (num_dirty_rects == NUM_DIRTY_RECT)
- force_full = true;
- else {
- SDL_Rect *r = &dirty_rect_list[num_dirty_rects++];
-
- /* Update the dirty region by 1 pixel for graphics drivers
- * that "smear" the screen */
- if (_mode_flags & DF_UPDATE_EXPAND_1_PIXEL) {
- x--;
- y--;
- w+=2;
- h+=2;
- }
-
- /* clip */
- if (x < 0) { w+=x; x=0; }
- if (y < 0) { h+=y; y=0; }
- if (w > SCREEN_WIDTH-x) { w = SCREEN_WIDTH - x; }
- if (h > SCREEN_HEIGHT-y) { h = SCREEN_HEIGHT - y; }
-
- r->x = x;
- r->y = y;
- r->w = w;
- r->h = h;
- }
-}
-
-#define ROL(a,n) a = (a<<(n)) | (a>>(32-(n)))
-#define DOLINE(x) a ^= ((uint32*)buf)[0+(x)*(SCREEN_WIDTH/4)]; b ^= ((uint32*)buf)[1+(x)*(SCREEN_WIDTH/4)]
-void OSystem_SDL::mk_checksums(const byte *buf) {
- uint32 *sums = dirty_checksums;
- uint x,y;
- const uint last_x = (uint)SCREEN_WIDTH/8;
- const uint last_y = (uint)SCREEN_HEIGHT/8;
-
- /* the 8x8 blocks in buf are enumerated starting in the top left corner and
- * reading each line at a time from left to right */
- for(y=0; y != last_y; y++, buf+=SCREEN_WIDTH*(8-1))
- for(x=0; x != last_x; x++, buf+=8) {
- uint32 a = x;
- uint32 b = y;
-
- DOLINE(0); ROL(a,13); ROL(b,11);
- DOLINE(2); ROL(a,13); ROL(b,11);
- DOLINE(4); ROL(a,13); ROL(b,11);
- DOLINE(6); ROL(a,13); ROL(b,11);
-
- a*=0xDEADBEEF;
- b*=0xBAADF00D;
-
- DOLINE(1); ROL(a,13); ROL(b,11);
- DOLINE(3); ROL(a,13); ROL(b,11);
- DOLINE(5); ROL(a,13); ROL(b,11);
- DOLINE(7); ROL(a,13); ROL(b,11);
-
- /* output the checksum for this block */
- *sums++=a+b;
- }
-}
-#undef DOLINE
-#undef ROL
-
-
-void OSystem_SDL::add_dirty_rgn_auto(const byte *buf) {
- assert( ((uint32)buf & 3) == 0);
-
- /* generate a table of the checksums */
- mk_checksums(buf);
-
- if (!cksum_valid) {
- force_full = true;
- cksum_valid = true;
- }
-
- /* go through the checksum list, compare it with the previous checksums,
- and add all dirty rectangles to a list. try to combine small rectangles
- into bigger ones in a simple way */
- if (!force_full) {
- int x,y,w;
- uint32 *ck = dirty_checksums;
-
- for(y=0; y!=SCREEN_HEIGHT/8; y++) {
- for(x=0; x!=SCREEN_WIDTH/8; x++,ck++) {
- if (ck[0] != ck[CKSUM_NUM]) {
- /* found a dirty 8x8 block, now go as far to the right as possible,
- and at the same time, unmark the dirty status by setting old to new. */
- w=0;
- do {
- ck[w+CKSUM_NUM] = ck[w];
- w++;
- } while (x+w != SCREEN_WIDTH/8 && ck[w] != ck[w+CKSUM_NUM]);
-
- add_dirty_rect(x*8, y*8, w*8, 8);
-
- if (force_full)
- goto get_out;
- }
- }
- }
- } else {
- get_out:;
- /* Copy old checksums to new */
- memcpy(dirty_checksums + CKSUM_NUM, dirty_checksums, CKSUM_NUM * sizeof(uint32));
- }
-}
-
-void OSystem_SDL::update_screen() {
+void OSystem_SDL_GL::update_screen() {
/* First make sure the mouse is drawn, if it should be drawn. */
draw_mouse();
@@ -510,192 +154,7 @@ void OSystem_SDL::update_screen() {
}
-bool OSystem_SDL::show_mouse(bool visible) {
- if (_mouse_visible == visible)
- return visible;
-
- bool last = _mouse_visible;
- _mouse_visible = visible;
-
- if (visible)
- draw_mouse();
- else
- undraw_mouse();
-
- return last;
-}
-
-void OSystem_SDL::set_mouse_pos(int x, int y) {
- if (x != _mouse_cur_state.x || y != _mouse_cur_state.y) {
- _mouse_cur_state.x = x;
- _mouse_cur_state.y = y;
- undraw_mouse();
- }
-}
-
-void OSystem_SDL::set_mouse_cursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y) {
- _mouse_cur_state.w = w;
- _mouse_cur_state.h = h;
-
- _mouse_hotspot_x = hotspot_x;
- _mouse_hotspot_y = hotspot_y;
-
- _mouse_data = (byte*)buf;
-
- undraw_mouse();
-}
-
-void OSystem_SDL::set_shake_pos(int shake_pos) {
- _new_shake_pos = shake_pos;
-}
-
-uint32 OSystem_SDL::get_msecs() {
- return SDL_GetTicks();
-}
-
-void OSystem_SDL::delay_msecs(uint msecs) {
- SDL_Delay(msecs);
-}
-
-void *OSystem_SDL::create_thread(ThreadProc *proc, void *param) {
- return SDL_CreateThread(proc, param);
-}
-
-int mapKey(int key, byte mod)
-{
- if (key >= SDLK_F1 && key <= SDLK_F9) {
- return key - SDLK_F1 + 315;
- } else if (key >= 'a' && key <= 'z' && mod & KMOD_SHIFT) {
- key &= ~0x20;
- } else if (key >= SDLK_NUMLOCK && key <= SDLK_EURO)
- return 0;
- return key;
-}
-
-bool OSystem_SDL::poll_event(Event *event) {
- SDL_Event ev;
-
- for(;;) {
- if (!SDL_PollEvent(&ev))
- return false;
-
- switch(ev.type) {
- case SDL_KEYDOWN: {
- byte b = 0;
- if (ev.key.keysym.mod & KMOD_SHIFT) b |= KBD_SHIFT;
- if (ev.key.keysym.mod & KMOD_CTRL) b |= KBD_CTRL;
- if (ev.key.keysym.mod & KMOD_ALT) b |= KBD_ALT;
- event->kbd.flags = b;
-
- /* internal keypress? */
- if (b == KBD_ALT && ev.key.keysym.sym==SDLK_RETURN) {
- property(PROP_TOGGLE_FULLSCREEN, NULL);
- break;
- }
-
- if ((b == KBD_CTRL && ev.key.keysym.sym=='z') || (b == KBD_ALT && ev.key.keysym.sym=='x')) {
- quit();
- break;
- }
-
- if (b == (KBD_CTRL|KBD_ALT) &&
- (ev.key.keysym.sym>='1') && (ev.key.keysym.sym<='7')) {
- Property prop;
- prop.gfx_mode = ev.key.keysym.sym - '1';
- property(PROP_SET_GFX_MODE, &prop);
- break;
- }
-
-
- event->event_code = EVENT_KEYDOWN;
- event->kbd.keycode = ev.key.keysym.sym;
- event->kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod);
- return true;
- }
-
- case SDL_KEYUP:
- event->event_code = EVENT_KEYUP;
- event->kbd.keycode = ev.key.keysym.sym;
- event->kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod);
-
- return true;
-
- case SDL_MOUSEMOTION:
- event->event_code = EVENT_MOUSEMOVE;
- event->mouse.x = ev.motion.x;
- event->mouse.y = ev.motion.y;
-
- event->mouse.x /= scaling;
- event->mouse.y /= scaling;
-
- return true;
-
- case SDL_MOUSEBUTTONDOWN:
- if (ev.button.button == SDL_BUTTON_LEFT)
- event->event_code = EVENT_LBUTTONDOWN;
- else if (ev.button.button == SDL_BUTTON_RIGHT)
- event->event_code = EVENT_RBUTTONDOWN;
- else
- break;
- event->mouse.x = ev.button.x;
- event->mouse.y = ev.button.y;
- event->mouse.x /= scaling;
- event->mouse.y /= scaling;
-
- return true;
-
- case SDL_MOUSEBUTTONUP:
- if (ev.button.button == SDL_BUTTON_LEFT)
- event->event_code = EVENT_LBUTTONUP;
- else if (ev.button.button == SDL_BUTTON_RIGHT)
- event->event_code = EVENT_RBUTTONUP;
- else
- break;
- event->mouse.x = ev.button.x;
- event->mouse.y = ev.button.y;
- event->mouse.x /= scaling;
- event->mouse.y /= scaling;
- return true;
-
- case SDL_QUIT:
- quit();
- }
- }
-}
-
-bool OSystem_SDL::set_sound_proc(void *param, SoundProc *proc, byte format) {
- SDL_AudioSpec desired;
-
- /* only one format supported at the moment */
-
- desired.freq = SAMPLES_PER_SEC;
- desired.format = AUDIO_S16SYS;
- desired.channels = 2;
- desired.samples = 2048;
- desired.callback = proc;
- desired.userdata = param;
- if (SDL_OpenAudio(&desired, NULL) != 0) {
- return false;
- }
- SDL_PauseAudio(0);
- return true;
-}
-
-
-/* retrieve the 320x200 bitmap currently being displayed */
-void OSystem_SDL::get_320x200_image(byte *buf) {
- /* make sure the mouse is gone */
- undraw_mouse();
-
- if (SDL_LockSurface(sdl_screen) == -1)
- error("SDL_LockSurface failed: %s.\n", SDL_GetError());
-
- memcpy(buf, sdl_screen->pixels, SCREEN_WIDTH*SCREEN_HEIGHT);
-
- SDL_UnlockSurface(sdl_screen);
-}
-
-void OSystem_SDL::hotswap_gfx_mode() {
+void OSystem_SDL_GL::hotswap_gfx_mode() {
/* hmm, need to allocate a 320x200 bitmap
* which will contain the "backup" of the screen during the change.
* then draw that to the new screen right after it's setup.
@@ -712,357 +171,19 @@ void OSystem_SDL::hotswap_gfx_mode() {
fb2gl.update(sdl_tmpscreen->pixels,320,200,320,0,_current_shake_pos);
/* blit image */
- OSystem_SDL::copy_rect(bak_mem, SCREEN_WIDTH, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
+ copy_rect(bak_mem, SCREEN_WIDTH, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
free(bak_mem);
- OSystem_SDL::update_screen();
+ update_screen();
}
-uint32 OSystem_SDL::property(int param, Property *value) {
- switch(param) {
+uint32 OSystem_SDL_GL::property(int param, Property *value) {
- case PROP_TOGGLE_FULLSCREEN:
+ if (param == PROP_TOGGLE_FULLSCREEN) {
_full_screen ^= true;
SDL_WM_ToggleFullScreen(fb2gl.screen);
return 1;
-
- case PROP_GET_FULLSCREEN:
- return _full_screen;
-
- case PROP_SET_WINDOW_CAPTION:
- SDL_WM_SetCaption(value->caption, value->caption);
- return 1;
-
- case PROP_OPEN_CD:
- if (SDL_InitSubSystem(SDL_INIT_CDROM) == -1)
- cdrom = NULL;
- else {
- cdrom = SDL_CDOpen(value->cd_num);
- /* Did if open? Check if cdrom is NULL */
- if (!cdrom) {
- warning("Couldn't open drive: %s\n", SDL_GetError());
- }
- }
- break;
-
- case PROP_SET_GFX_MODE:
- if (value->gfx_mode >= 7)
- return 0;
-
- _mode = value->gfx_mode;
- hotswap_gfx_mode();
-
- return 1;
-
- case PROP_SHOW_DEFAULT_CURSOR:
- SDL_ShowCursor(value->show_cursor ? SDL_ENABLE : SDL_DISABLE);
- break;
-
- case PROP_GET_SAMPLE_RATE:
- return SAMPLES_PER_SEC;
- }
-
- return 0;
-}
-
-void OSystem_SDL::quit() {
- if(cdrom) {
- SDL_CDStop(cdrom);
- SDL_CDClose(cdrom);
- }
- unload_gfx_mode();
- exit(1);
-}
-
-void OSystem_SDL::draw_mouse() {
- if (_mouse_drawn || !_mouse_visible)
- return;
-
- int x = _mouse_cur_state.x - _mouse_hotspot_x;
- int y = _mouse_cur_state.y - _mouse_hotspot_y;
- int w = _mouse_cur_state.w;
- int h = _mouse_cur_state.h;
- byte color;
- byte *src = _mouse_data; // Image representing the mouse
- byte *bak = _mouse_backup; // Surface used to backup the area obscured by the mouse
- byte *dst; // Surface we are drawing into
-
- // clip the mouse rect, and addjust the src pointer accordingly
- if (x < 0) {
- w += x;
- src -= x;
- x = 0;
- }
- if (y < 0) {
- h += y;
- src -= y * _mouse_cur_state.w;
- y = 0;
- }
- if (w > SCREEN_WIDTH - x)
- w = SCREEN_WIDTH - x;
- if (h > SCREEN_HEIGHT - y)
- h = SCREEN_HEIGHT - y;
-
- // Store the bounding box so that undraw mouse can restore the area the
- // mouse currently covers to its original content.
- _mouse_old_state.x = x;
- _mouse_old_state.y = y;
- _mouse_old_state.w = w;
- _mouse_old_state.h = h;
-
- // Quick check to see if anything has to be drawn at all
- if (w <= 0 || h <= 0)
- return;
-
- // Draw the mouse cursor; backup the covered area in "bak"
-
- if (SDL_LockSurface(sdl_screen) == -1)
- error("SDL_LockSurface failed: %s.\n", SDL_GetError());
-
- add_dirty_rect(x, y, w, h);
-
- dst = (byte *)sdl_screen->pixels + y * SCREEN_WIDTH + x;
- while (h > 0) {
- int width = w;
- while (width > 0) {
- *bak++ = *dst;
- color = *src++;
- if (color != 0xFF) // 0xFF = transparent, don't draw
- *dst = color;
- dst++;
- width--;
- }
- src += _mouse_cur_state.w - w;
- bak += MAX_MOUSE_W - w;
- dst += SCREEN_WIDTH - w;
- h--;
- }
-
- SDL_UnlockSurface(sdl_screen);
-
- // Finally, set the flag to indicate the mouse has been drawn
- _mouse_drawn = true;
-}
-
-void OSystem_SDL::undraw_mouse() {
- if (!_mouse_drawn)
- return;
- _mouse_drawn = false;
-
- if (SDL_LockSurface(sdl_screen) == -1)
- error("SDL_LockSurface failed: %s.\n", SDL_GetError());
-
- byte *dst, *bak = _mouse_backup;
- const int old_mouse_x = _mouse_old_state.x;
- const int old_mouse_y = _mouse_old_state.y;
- const int old_mouse_w = _mouse_old_state.w;
- const int old_mouse_h = _mouse_old_state.h;
- int x,y;
-
- // No need to do clipping here, since draw_mouse() did that already
-
- dst = (byte *)sdl_screen->pixels + old_mouse_y * SCREEN_WIDTH + old_mouse_x;
- for (y = 0; y < old_mouse_h; ++y, bak += MAX_MOUSE_W, dst += SCREEN_WIDTH) {
- for (x = 0; x < old_mouse_w; ++x) {
- dst[x] = bak[x];
- }
}
-
- add_dirty_rect(old_mouse_x, old_mouse_y, old_mouse_w, old_mouse_h);
-
- SDL_UnlockSurface(sdl_screen);
-}
-
-void OSystem_SDL::stop_cdrom() { /* Stop CD Audio in 1/10th of a second */
- cd_stop_time = SDL_GetTicks() + 100;
- cd_num_loops = 0;
-
-}
-
-void OSystem_SDL::play_cdrom(int track, int num_loops, int start_frame, int end_frame) {
- if (!num_loops && !start_frame)
- return;
-
- if (!cdrom)
- return;
- if (end_frame > 0)
- end_frame+=5;
-
- cd_track = track;
- cd_num_loops = num_loops;
- cd_start_frame = start_frame;
-
- SDL_CDStatus(cdrom);
- SDL_CDPlayTracks(cdrom, track, start_frame, 0, end_frame);
- cd_end_frame = end_frame;
- cd_stop_time = 0;
- cd_end_time = SDL_GetTicks() + cdrom->track[track].length * 1000 / CD_FPS;
-}
-
-bool OSystem_SDL::poll_cdrom() {
- if (!cdrom)
- return false;
-
- return (cd_num_loops != 0 && (SDL_GetTicks() < cd_end_time || SDL_CDStatus(cdrom) != CD_STOPPED));
-}
-
-void OSystem_SDL::update_cdrom() {
- if (!cdrom)
- return;
-
- if (cd_stop_time != 0 && SDL_GetTicks() >= cd_stop_time) {
- SDL_CDStop(cdrom);
- cd_num_loops = 0;
- cd_stop_time = 0;
- return;
- }
-
- if (cd_num_loops == 0 || SDL_GetTicks() < cd_end_time)
- return;
-
- if (cd_num_loops != 1 && SDL_CDStatus(cdrom) != CD_STOPPED) {
- // Wait another second for it to be done
- cd_end_time += 1000;
- return;
- }
-
- if (cd_num_loops > 0)
- cd_num_loops--;
-
- if (cd_num_loops != 0) {
- SDL_CDPlayTracks(cdrom, cd_track, cd_start_frame, 0, cd_end_frame);
- cd_end_time = SDL_GetTicks() + cdrom->track[cd_track].length * 1000 / CD_FPS;
- }
-}
-
-void OSystem_SDL::setup_icon() {
- int w, h, ncols, nbytes, i;
- unsigned int rgba[256], icon[32 * 32];
- unsigned char mask[32][4];
-
- sscanf(scummvm_icon[0], "%d %d %d %d", &w, &h, &ncols, &nbytes);
- if ((w != 32) || (h != 32) || (ncols > 255) || (nbytes > 1)) {
- warning("Could not load the icon (%d %d %d %d)", w, h, ncols, nbytes);
- return;
- }
- for (i = 0; i < ncols; i++) {
- unsigned char code;
- char color[32];
- unsigned int col;
- sscanf(scummvm_icon[1 + i], "%c c %s", &code, color);
- if (!strcmp(color, "None"))
- col = 0x00000000;
- else if (!strcmp(color, "black"))
- col = 0xFF000000;
- else if (color[0] == '#') {
- sscanf(color + 1, "%06x", &col);
- col |= 0xFF000000;
- } else {
- warning("Could not load the icon (%d %s - %s) ", code, color, scummvm_icon[1 + i]);
- return;
- }
-
- rgba[code] = col;
- }
- memset(mask, 0, sizeof(mask));
- for (h = 0; h < 32; h++) {
- char *line = scummvm_icon[1 + ncols + h];
- for (w = 0; w < 32; w++) {
- icon[w + 32 * h] = rgba[line[w]];
- if (rgba[line[w]] & 0xFF000000) {
- mask[h][w >> 3] |= 1 << (7 - (w & 0x07));
- }
- }
- }
-
- SDL_Surface *sdl_surf = SDL_CreateRGBSurfaceFrom(icon, 32, 32, 32, 32 * 4, 0xFF0000, 0x00FF00, 0x0000FF, 0xFF000000);
- SDL_WM_SetIcon(sdl_surf, (unsigned char *) mask);
-}
-
-void *OSystem_SDL::create_mutex(void) {
- return (void *) SDL_CreateMutex();
-}
-
-void OSystem_SDL::lock_mutex(void *mutex) {
- SDL_mutexP((SDL_mutex *) mutex);
+ return OSystem_SDL_Common::property(param, value);
}
-
-void OSystem_SDL::unlock_mutex(void *mutex) {
- SDL_mutexV((SDL_mutex *) mutex);
-}
-
-void OSystem_SDL::delete_mutex(void *mutex) {
- SDL_DestroyMutex((SDL_mutex *) mutex);
-}
-
-
-#ifdef USE_NULL_DRIVER
-
-/* NULL video driver */
-class OSystem_NULL : public OSystem {
-public:
- void set_palette(const byte *colors, uint start, uint num) {}
- void init_size(uint w, uint h);
- void copy_rect(const byte *buf, int pitch, int x, int y, int w, int h) {}
- void update_screen() {}
- bool show_mouse(bool visible) { return false; }
- void set_mouse_pos(int x, int y) {}
- void set_mouse_cursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y) {}
- void set_shake_pos(int shake_pos) {}
- uint32 get_msecs();
- void delay_msecs(uint msecs);
- void *create_thread(ThreadProc *proc, void *param) { return NULL; }
- bool poll_event(Event *event) { return false; }
- bool set_sound_proc(void *param, SoundProc *proc, byte sound) {}
- void quit() { exit(1); }
- uint32 property(int param, Property *value) { return 0; }
- static OSystem *create(int gfx_mode, bool full_screen);
-private:
-
- uint msec_start;
-
- uint32 get_ticks();
-};
-
-void OSystem_NULL::init_size(uint w, uint h, byte sound) {
- msec_start = get_ticks();
-}
-
-uint32 OSystem_NULL::get_ticks() {
- uint a = 0;
-#ifdef WIN32
- a = GetTickCount();
-#endif
-#ifdef UNIX
- struct timeval tv;
- gettimeofday(&tv, NULL);
- a = tv.tv_sec * 1000 + tv.tv_usec/1000;
-#endif
-
- return a;
-}
-
-void OSystem_NULL::delay_msecs(uint msecs) {
-#ifdef WIN32
- Sleep(msecs);
-#endif
-#ifdef UNIX
- usleep(msecs*1000);
-#endif
-}
-
-uint32 OSystem_NULL::get_msecs() {
- return get_ticks() - msec_start;
-}
-
-OSystem *OSystem_NULL_create() {
- return new OSystem_NULL();
-}
-#else /* USE_NULL_DRIVER */
-
-OSystem *OSystem_NULL_create() {
- return NULL;
-}
-
-#endif