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authorMax Horn2002-09-26 12:29:10 +0000
committerMax Horn2002-09-26 12:29:10 +0000
commit09f56dc233324a7611554912c5483e20e0684104 (patch)
treec54941c8ae082b684b631b57a1a29db4cfe1d70a /backends/wince/findgame.cpp
parent58e5e0069f82c9319fd9c6f6987f98886c3b9f67 (diff)
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some fixes for the message dialog; added some comments
svn-id: r5021
Diffstat (limited to 'backends/wince/findgame.cpp')
-rw-r--r--backends/wince/findgame.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/backends/wince/findgame.cpp b/backends/wince/findgame.cpp
index 3157397d54..a1bc96b7de 100644
--- a/backends/wince/findgame.cpp
+++ b/backends/wince/findgame.cpp
@@ -31,7 +31,7 @@
#include "scumm.h"
#include "config-file.h"
-extern Config *scummcfg;
+extern Config *g_config;
#define MAX_GAMES 20
@@ -211,14 +211,14 @@ bool loadGameSettings() {
prescanning = FALSE;
- current = scummcfg->get("GamesInstalled", "wince");
+ current = g_config->get("GamesInstalled", "wince");
if (!current)
return FALSE;
index = atoi(current);
installedGamesNumber = index;
- current = scummcfg->get("GamesReferences", "wince");
+ current = g_config->get("GamesReferences", "wince");
if (!current)
return FALSE;
for (i=0; i<index; i++) {
@@ -232,7 +232,7 @@ bool loadGameSettings() {
gamesInstalled[i].reference = j;
}
- current = scummcfg->get("BasePath", "wince");
+ current = g_config->get("BasePath", "wince");
if (!current)
return FALSE;
MultiByteToWideChar(CP_ACP, 0, current, strlen(current) + 1, basePath, sizeof(basePath));
@@ -241,7 +241,7 @@ bool loadGameSettings() {
char keyName[100];
sprintf(keyName, "GamesDirectory%d", i);
- current = scummcfg->get(keyName, "wince");
+ current = g_config->get(keyName, "wince");
if (!current)
return FALSE;
MultiByteToWideChar(CP_ACP, 0, current, strlen(current) + 1, gamesInstalled[i].directory, sizeof(gamesInstalled[i].directory));
@@ -416,7 +416,7 @@ void startFindGame() {
// Save the results in the registry
SetDlgItemText(hwndDlg, IDC_FILEPATH, TEXT("Saving the results"));
- scummcfg->set("GamesInstalled", index, "wince");
+ g_config->set("GamesInstalled", index, "wince");
tempo[0] = '\0';
for (i=0; i<index; i++) {
@@ -425,21 +425,21 @@ void startFindGame() {
strcat(tempo, x);
}
- scummcfg->set("GamesReferences", tempo, "wince");
+ g_config->set("GamesReferences", tempo, "wince");
WideCharToMultiByte(CP_ACP, 0, basePath, wcslen(basePath) + 1, workdir, sizeof(workdir), NULL, NULL);
- scummcfg->set("BasePath", workdir, "wince");
+ g_config->set("BasePath", workdir, "wince");
for (i=0; i<index; i++) {
char keyName[100];
sprintf(keyName, "GamesDirectory%d", i);
WideCharToMultiByte(CP_ACP, 0, gamesInstalled[i].directory, wcslen(gamesInstalled[i].directory) + 1, workdir, sizeof(workdir), NULL, NULL);
- scummcfg->set(keyName, workdir, "wince");
+ g_config->set(keyName, workdir, "wince");
}
- scummcfg->flush();
+ g_config->flush();
SetDlgItemText(hwndDlg, IDC_FILEPATH, TEXT("Scan finished"));