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author | Eugene Sandulenko | 2005-07-30 21:11:48 +0000 |
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committer | Eugene Sandulenko | 2005-07-30 21:11:48 +0000 |
commit | 6b4484472b79dc7ea7d1ce545a28fba7d3b7696f (patch) | |
tree | c44c4e61f18ddd537f7082cb48869cf33d422fbd /backends/wince/wince-sdl.h | |
parent | 86ab70b149e5cd00cf54f2e41896e2c4e16795e4 (diff) | |
download | scummvm-rg350-6b4484472b79dc7ea7d1ce545a28fba7d3b7696f.tar.gz scummvm-rg350-6b4484472b79dc7ea7d1ce545a28fba7d3b7696f.tar.bz2 scummvm-rg350-6b4484472b79dc7ea7d1ce545a28fba7d3b7696f.zip |
Remove trailing whitespaces.
svn-id: r18604
Diffstat (limited to 'backends/wince/wince-sdl.h')
-rw-r--r-- | backends/wince/wince-sdl.h | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/backends/wince/wince-sdl.h b/backends/wince/wince-sdl.h index 27f16df378..9d4c1c401c 100644 --- a/backends/wince/wince-sdl.h +++ b/backends/wince/wince-sdl.h @@ -99,10 +99,10 @@ protected: void hotswapGFXMode(); bool saveScreenshot(const char *filename); - - const GraphicsMode *getSupportedGraphicsModes() const; + + const GraphicsMode *getSupportedGraphicsModes() const; bool setGraphicsMode(int mode); - //int getGraphicsMode() const; + //int getGraphicsMode() const; int getDefaultGraphicsMode() const; void setWindowCaption(const char *caption); @@ -127,7 +127,7 @@ private: void update_game_settings(); void check_mappings(); void update_keyboard(); - void get_sample_rate(); + void get_sample_rate(); void retrieve_mouse_location(int &x, int &y); @@ -146,7 +146,7 @@ private: bool _forcePanelInvisible; // force panel visibility for some cases bool _panelVisible; // panel visibility bool _panelStateForced; // panel visibility forced by external call - + bool _panelInitialized; // only initialize the toolbar once bool _monkeyKeyboard; // forced keyboard for Monkey Island copy protection @@ -158,7 +158,7 @@ private: bool _saveToolbarState; // save visibility when forced String _saveActiveToolbar; // save active toolbar when forced - bool _saveToolbarZoom; // save visibility when zooming + bool _saveToolbarZoom; // save visibility when zooming bool _zoomUp; // zooming up mode bool _zoomDown; // zooming down mode @@ -166,11 +166,11 @@ private: int _scaleFactorXd; // scaler X / int _scaleFactorYm; // scaler Y * int _scaleFactorYd; // scaler Y / - bool _scalersChanged; + bool _scalersChanged; static int _platformScreenWidth; static int _platformScreenHeight; - static bool _isOzone; // true if running on Windows 2003 SE + static bool _isOzone; // true if running on Windows 2003 SE // Smartphone specific variables |