diff options
author | Max Horn | 2009-09-25 11:27:41 +0000 |
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committer | Max Horn | 2009-09-25 11:27:41 +0000 |
commit | 20ad5714387906acac142d4040525630dbeac319 (patch) | |
tree | ad6dddca2be14d6c0a62fdb651110bd9aad45789 /backends | |
parent | 957f9c0b551282d94693ac4762033e6b1630af0d (diff) | |
download | scummvm-rg350-20ad5714387906acac142d4040525630dbeac319.tar.gz scummvm-rg350-20ad5714387906acac142d4040525630dbeac319.tar.bz2 scummvm-rg350-20ad5714387906acac142d4040525630dbeac319.zip |
Last part of patch #2850021: disable hq-scaler&mt32emu for motoezx&motomagx-platform
svn-id: r44345
Diffstat (limited to 'backends')
-rw-r--r-- | backends/platform/linuxmoto/hardwarekeys.cpp | 1 | ||||
-rw-r--r-- | backends/platform/linuxmoto/linuxmoto-events.cpp | 55 | ||||
-rw-r--r-- | backends/platform/linuxmoto/linuxmoto-graphics.cpp | 484 | ||||
-rw-r--r-- | backends/platform/linuxmoto/linuxmoto-main.cpp | 44 | ||||
-rw-r--r-- | backends/platform/linuxmoto/linuxmoto-scaler.cpp | 41 | ||||
-rw-r--r-- | backends/platform/linuxmoto/linuxmoto-scaler.h | 42 | ||||
-rw-r--r-- | backends/platform/linuxmoto/linuxmoto-sdl.cpp | 1 | ||||
-rw-r--r-- | backends/platform/linuxmoto/linuxmoto-sdl.h | 19 | ||||
-rw-r--r-- | backends/platform/linuxmoto/main.cpp | 4 | ||||
-rw-r--r-- | backends/platform/linuxmoto/module.mk | 9 |
10 files changed, 661 insertions, 39 deletions
diff --git a/backends/platform/linuxmoto/hardwarekeys.cpp b/backends/platform/linuxmoto/hardwarekeys.cpp index afd89495f9..80b91d7616 100644 --- a/backends/platform/linuxmoto/hardwarekeys.cpp +++ b/backends/platform/linuxmoto/hardwarekeys.cpp @@ -23,7 +23,6 @@ * */ - #include "backends/platform/linuxmoto/linuxmoto-sdl.h" #include "backends/keymapper/keymapper.h" #include "common/keyboard.h" diff --git a/backends/platform/linuxmoto/linuxmoto-events.cpp b/backends/platform/linuxmoto/linuxmoto-events.cpp index 88f95d34bf..aa71fe8be3 100644 --- a/backends/platform/linuxmoto/linuxmoto-events.cpp +++ b/backends/platform/linuxmoto/linuxmoto-events.cpp @@ -23,7 +23,6 @@ * */ - #include "backends/platform/linuxmoto/linuxmoto-sdl.h" #include "backends/platform/sdl/sdl.h" @@ -44,6 +43,28 @@ static int mapKey(SDLKey key, SDLMod mod, Uint16 unicode) { return key; } +void OSystem_LINUXMOTO::fillMouseEvent(Common::Event &event, int x, int y) { + if(_videoMode.mode == GFX_HALF && !_overlayVisible) { + event.mouse.x = x*2; + event.mouse.y = y*2; + } else { + event.mouse.x = x; + event.mouse.y = y; + } + + // Update the "keyboard mouse" coords + _km.x = x; + _km.y = y; + + // Adjust for the screen scaling + if (!_overlayVisible) { + event.mouse.x /= _videoMode.scaleFactor; + event.mouse.y /= _videoMode.scaleFactor; + if (_videoMode.aspectRatioCorrection) + event.mouse.y = aspect2Real(event.mouse.y); + } +} + bool OSystem_LINUXMOTO::remapKey(SDL_Event &ev, Common::Event &event) { // Motorol A1200/E6/A1600 remapkey by Lubomyr #ifdef MOTOEZX @@ -93,41 +114,13 @@ bool OSystem_LINUXMOTO::remapKey(SDL_Event &ev, Common::Event &event) { ev.key.keysym.sym = SDLK_LEFTBRACKET; } #endif - // Motorola Z6/V8 remapkey by Ant-On + #ifdef MOTOMAGX // Quit on cancel - if (ev.key.keysym.sym == SDLK_ESCAPE) { + if (ev.key.keysym.sym == SDLK_F12) { event.type = Common::EVENT_QUIT; return true; } - // F5 Game Menu - Slide Select - if (ev.key.keysym.sym == SDLK_SPACE) { - ev.key.keysym.sym = SDLK_F5; - } - // Escape - Dial key - else if (ev.key.keysym.sym == SDLK_TAB) { - ev.key.keysym.sym = SDLK_ESCAPE; - } - // Space - Virtual keyboard - else if (ev.key.keysym.sym == SDLK_PAUSE) { - ev.key.keysym.sym = SDLK_F7; - } - // 'y' - Left soft - else if (ev.key.keysym.sym == SDLK_F9) { - ev.key.keysym.sym = SDLK_y; - } - // 'n' - Rigth soft - else if (ev.key.keysym.sym == SDLK_F11) { - ev.key.keysym.sym = SDLK_n; - } - // # -> volume'+' - else if (ev.key.keysym.sym == SDLK_HASH) { - ev.key.keysym.sym = SDLK_RIGHTBRACKET; - } - // * -> volume'-' - else if (ev.key.keysym.sym == SDLK_WORLD_55) { - ev.key.keysym.sym = SDLK_LEFTBRACKET; - } #endif // Joystick to Mouse diff --git a/backends/platform/linuxmoto/linuxmoto-graphics.cpp b/backends/platform/linuxmoto/linuxmoto-graphics.cpp new file mode 100644 index 0000000000..77b7ea9914 --- /dev/null +++ b/backends/platform/linuxmoto/linuxmoto-graphics.cpp @@ -0,0 +1,484 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "backends/platform/linuxmoto/linuxmoto-sdl.h" +#include "backends/platform/linuxmoto/linuxmoto-scaler.h" // TODO: Make GFX_HALF/HalfScale generic. + +#include "common/mutex.h" +#include "graphics/font.h" +#include "graphics/fontman.h" +#include "graphics/scaler.h" +#include "graphics/scaler/intern.h" +#include "graphics/surface.h" + +static const OSystem::GraphicsMode s_supportedGraphicsModes[] = { + {"1x", "Fullscreen", GFX_NORMAL}, + {"½x", "Downscale", GFX_HALF}, + {0, 0, 0} +}; + + +const OSystem::GraphicsMode *OSystem_LINUXMOTO::getSupportedGraphicsModes() const { + return s_supportedGraphicsModes; +} + +int OSystem_LINUXMOTO::getDefaultGraphicsMode() const { + return GFX_NORMAL; +} + +bool OSystem_LINUXMOTO::setGraphicsMode(int mode) { + Common::StackLock lock(_graphicsMutex); + + assert(_transactionMode == kTransactionActive); + + if (_oldVideoMode.setup && _oldVideoMode.mode == mode) + return true; + + int newScaleFactor = 1; + + switch(mode) { + case GFX_NORMAL: + newScaleFactor = 1; + break; + case GFX_HALF: + newScaleFactor = 1; + break; + default: + warning("unknown gfx mode %d", mode); + return false; + } + + _transactionDetails.normal1xScaler = (mode == GFX_NORMAL); + if (_oldVideoMode.setup && _oldVideoMode.scaleFactor != newScaleFactor) + _transactionDetails.needHotswap = true; + + _transactionDetails.needUpdatescreen = true; + + _videoMode.mode = mode; + _videoMode.scaleFactor = newScaleFactor; + + return true; +} + +void OSystem_LINUXMOTO::setGraphicsModeIntern() { + Common::StackLock lock(_graphicsMutex); + ScalerProc *newScalerProc = 0; + + switch (_videoMode.mode) { + case GFX_NORMAL: + newScalerProc = Normal1x; + break; + case GFX_HALF: + newScalerProc = HalfScale; + break; + + default: + error("Unknown gfx mode %d", _videoMode.mode); + } + + _scalerProc = newScalerProc; + + if (!_screen || !_hwscreen) + return; + + // Blit everything to the screen + _forceFull = true; + + // Even if the old and new scale factors are the same, we may have a + // different scaler for the cursor now. + blitCursor(); +} + + +void OSystem_LINUXMOTO::initSize(uint w, uint h) { + assert(_transactionMode == kTransactionActive); + + // Avoid redundant res changes + if ((int)w == _videoMode.screenWidth && (int)h == _videoMode.screenHeight) + return; + + _videoMode.screenWidth = w; + _videoMode.screenHeight = h; + + if (w > 320 || h > 240) { + setGraphicsMode(GFX_HALF); + setGraphicsModeIntern(); + toggleMouseGrab(); + } + + _cksumNum = (w * h / (8 * 8)); + + _transactionDetails.sizeChanged = true; + + free(_dirtyChecksums); + _dirtyChecksums = (uint32 *)calloc(_cksumNum * 2, sizeof(uint32)); +} + +bool OSystem_LINUXMOTO::loadGFXMode() { + printf("Game ScreenMode = %d*%d\n",_videoMode.screenWidth, _videoMode.screenHeight); + if (_videoMode.screenWidth > 320 || _videoMode.screenHeight > 240) { + _videoMode.aspectRatioCorrection = false; + setGraphicsMode(GFX_HALF); + printf("GraphicsMode set to HALF\n"); + } else { + setGraphicsMode(GFX_NORMAL); + printf("GraphicsMode set to NORMAL\n"); + } + if (_videoMode.mode == GFX_HALF && !_overlayVisible) { + _videoMode.overlayWidth = 320; + _videoMode.overlayHeight = 240; + _videoMode.fullscreen = true; + } else { + + _videoMode.overlayWidth = _videoMode.screenWidth * _videoMode.scaleFactor; + _videoMode.overlayHeight = _videoMode.screenHeight * _videoMode.scaleFactor; + + if (_videoMode.aspectRatioCorrection) + _videoMode.overlayHeight = real2Aspect(_videoMode.overlayHeight); + + _videoMode.hardwareWidth = _videoMode.screenWidth * _videoMode.scaleFactor; + _videoMode.hardwareHeight = effectiveScreenHeight(); + } + + OSystem_SDL::loadGFXMode(); +} + +void OSystem_LINUXMOTO::drawMouse() { + if (!_mouseVisible || !_mouseSurface) { + _mouseBackup.x = _mouseBackup.y = _mouseBackup.w = _mouseBackup.h = 0; + return; + } + + SDL_Rect dst; + int scale; + int width, height; + int hotX, hotY; + + if (_videoMode.mode == GFX_HALF && !_overlayVisible) { + dst.x = _mouseCurState.x/2; + dst.y = _mouseCurState.y/2; + } else { + dst.x = _mouseCurState.x; + dst.y = _mouseCurState.y; + } + + if (!_overlayVisible) { + scale = _videoMode.scaleFactor; + width = _videoMode.screenWidth; + height = _videoMode.screenHeight; + dst.w = _mouseCurState.vW; + dst.h = _mouseCurState.vH; + hotX = _mouseCurState.vHotX; + hotY = _mouseCurState.vHotY; + + } else { + scale = 1; + width = _videoMode.overlayWidth; + height = _videoMode.overlayHeight; + dst.w = _mouseCurState.rW; + dst.h = _mouseCurState.rH; + hotX = _mouseCurState.rHotX; + hotY = _mouseCurState.rHotY; + + } + + // The mouse is undrawn using virtual coordinates, i.e. they may be + // scaled and aspect-ratio corrected. + + _mouseBackup.x = dst.x - hotX; + _mouseBackup.y = dst.y - hotY; + _mouseBackup.w = dst.w; + _mouseBackup.h = dst.h; + + // We draw the pre-scaled cursor image, so now we need to adjust for + // scaling, shake position and aspect ratio correction manually. + + if (!_overlayVisible) { + dst.y += _currentShakePos; + } + + if (_videoMode.aspectRatioCorrection && !_overlayVisible) + dst.y = real2Aspect(dst.y); + + dst.x = scale * dst.x - _mouseCurState.rHotX; + dst.y = scale * dst.y - _mouseCurState.rHotY; + dst.w = _mouseCurState.rW; + dst.h = _mouseCurState.rH; + + // Note that SDL_BlitSurface() and addDirtyRect() will both perform any + // clipping necessary + + if (SDL_BlitSurface(_mouseSurface, NULL, _hwscreen, &dst) != 0) + error("SDL_BlitSurface failed: %s", SDL_GetError()); + + // The screen will be updated using real surface coordinates, i.e. + // they will not be scaled or aspect-ratio corrected. + addDirtyRect(dst.x, dst.y, dst.w, dst.h, true); +} + +void OSystem_LINUXMOTO::undrawMouse() { + const int x = _mouseBackup.x; + const int y = _mouseBackup.y; + + // When we switch bigger overlay off mouse jumps. Argh! + // This is intended to prevent undrawing offscreen mouse + if (!_overlayVisible && (x >= _videoMode.screenWidth || y >= _videoMode.screenHeight)) + return; + + if (_mouseBackup.w != 0 && _mouseBackup.h != 0){ + if (_videoMode.mode == GFX_HALF && !_overlayVisible) { + addDirtyRect(x*2, y*2, _mouseBackup.w*2, _mouseBackup.h*2); + } else { + addDirtyRect(x, y, _mouseBackup.w, _mouseBackup.h); + } + } +} + +void OSystem_LINUXMOTO::internUpdateScreen() { + SDL_Surface *srcSurf, *origSurf; + int height, width; + ScalerProc *scalerProc; + int scale1; + +#if defined (DEBUG) && ! defined(_WIN32_WCE) // definitions not available for non-DEBUG here. (needed this to compile in SYMBIAN32 & linux?) + assert(_hwscreen != NULL); + assert(_hwscreen->map->sw_data != NULL); +#endif + + // If the shake position changed, fill the dirty area with blackness + if (_currentShakePos != _newShakePos) { + SDL_Rect blackrect = {0, 0, _videoMode.screenWidth * _videoMode.scaleFactor, _newShakePos * _videoMode.scaleFactor}; + + if (_videoMode.aspectRatioCorrection && !_overlayVisible) + blackrect.h = real2Aspect(blackrect.h - 1) + 1; + + SDL_FillRect(_hwscreen, &blackrect, 0); + + _currentShakePos = _newShakePos; + + _forceFull = true; + } + + // Check whether the palette was changed in the meantime and update the + // screen surface accordingly. + if (_screen && _paletteDirtyEnd != 0) { + SDL_SetColors(_screen, _currentPalette + _paletteDirtyStart, + _paletteDirtyStart, + _paletteDirtyEnd - _paletteDirtyStart); + + _paletteDirtyEnd = 0; + + _forceFull = true; + } + +#ifdef USE_OSD + // OSD visible (i.e. non-transparent)? + if (_osdAlpha != SDL_ALPHA_TRANSPARENT) { + // Updated alpha value + const int diff = SDL_GetTicks() - _osdFadeStartTime; + if (diff > 0) { + if (diff >= kOSDFadeOutDuration) { + // Back to full transparency + _osdAlpha = SDL_ALPHA_TRANSPARENT; + } else { + // Do a linear fade out... + const int startAlpha = SDL_ALPHA_TRANSPARENT + kOSDInitialAlpha * (SDL_ALPHA_OPAQUE - SDL_ALPHA_TRANSPARENT) / 100; + _osdAlpha = startAlpha + diff * (SDL_ALPHA_TRANSPARENT - startAlpha) / kOSDFadeOutDuration; + } + SDL_SetAlpha(_osdSurface, SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA, _osdAlpha); + _forceFull = true; + } + } +#endif + + if (!_overlayVisible) { + origSurf = _screen; + srcSurf = _tmpscreen; + width = _videoMode.screenWidth; + height = _videoMode.screenHeight; + scalerProc = _scalerProc; + scale1 = _videoMode.scaleFactor; + } else { + origSurf = _overlayscreen; + srcSurf = _tmpscreen2; + width = _videoMode.overlayWidth; + height = _videoMode.overlayHeight; + scalerProc = Normal1x; + scale1 = 1; + } + + // Add the area covered by the mouse cursor to the list of dirty rects if + // we have to redraw the mouse. + if (_mouseNeedsRedraw) + undrawMouse(); + + // Force a full redraw if requested + if (_forceFull) { + _numDirtyRects = 1; + _dirtyRectList[0].x = 0; + _dirtyRectList[0].y = 0; + _dirtyRectList[0].w = width; + _dirtyRectList[0].h = height; + } + + // Only draw anything if necessary + if (_numDirtyRects > 0 || _mouseNeedsRedraw) { + SDL_Rect *r; + SDL_Rect dst; + uint32 srcPitch, dstPitch; + SDL_Rect *lastRect = _dirtyRectList + _numDirtyRects; + + for (r = _dirtyRectList; r != lastRect; ++r) { + dst = *r; + dst.x++; // Shift rect by one since 2xSai needs to access the data around + dst.y++; // any pixel to scale it, and we want to avoid mem access crashes. + + if (SDL_BlitSurface(origSurf, r, srcSurf, &dst) != 0) + error("SDL_BlitSurface failed: %s", SDL_GetError()); + } + + SDL_LockSurface(srcSurf); + SDL_LockSurface(_hwscreen); + + srcPitch = srcSurf->pitch; + dstPitch = _hwscreen->pitch; + + for (r = _dirtyRectList; r != lastRect; ++r) { + register int dst_y = r->y + _currentShakePos; + register int dst_h = 0; + register int dst_w = r->w; + register int orig_dst_y = 0; + register int dst_x = r->x; + register int src_y; + register int src_x; + + if (dst_y < height) { + dst_h = r->h; + if (dst_h > height - dst_y) + dst_h = height - dst_y; + + orig_dst_y = dst_y; + src_x = dst_x; + src_y = dst_y; + + if (_videoMode.aspectRatioCorrection && !_overlayVisible) + dst_y = real2Aspect(dst_y); + + assert(scalerProc != NULL); + + if (_videoMode.mode == GFX_HALF && scalerProc == HalfScale) { + + if (dst_x%2==1) { + dst_x--; + dst_w++; + } + if (dst_y%2==1) { + dst_y--; + dst_h++; + } + + if (dst_w&1) + dst_w++; + if (dst_h&1) + dst_h++; + + src_x = dst_x; + src_y = dst_y; + dst_x = dst_x / 2; + dst_y = dst_y / 2; + } + scalerProc((byte *)srcSurf->pixels + (src_x * 2 + 2) + (src_y + 1) * srcPitch, srcPitch, + (byte *)_hwscreen->pixels + dst_x * 2 + dst_y * dstPitch, dstPitch, dst_w, dst_h); + } + + if (_videoMode.mode == GFX_HALF && scalerProc == HalfScale) { + + r->w = r->w / 2; + r->h = dst_h / 2; + } else { + r->w = r->w; + r->h = dst_h; + } + + r->x = dst_x; + r->y = dst_y; + + +#ifndef DISABLE_SCALERS + if (_videoMode.aspectRatioCorrection && orig_dst_y < height && !_overlayVisible) + r->h = stretch200To240((uint8 *) _hwscreen->pixels, dstPitch, r->w, r->h, r->x, r->y, orig_dst_y * scale1); +#endif + } + SDL_UnlockSurface(srcSurf); + SDL_UnlockSurface(_hwscreen); + + // Readjust the dirty rect list in case we are doing a full update. + // This is necessary if shaking is active. + if (_forceFull) { + _dirtyRectList[0].y = 0; + _dirtyRectList[0].h = (_videoMode.mode == GFX_HALF) ? effectiveScreenHeight()/2 : effectiveScreenHeight(); + } + + drawMouse(); + +#ifdef USE_OSD + if (_osdAlpha != SDL_ALPHA_TRANSPARENT) { + SDL_BlitSurface(_osdSurface, 0, _hwscreen, 0); + } +#endif + // Finally, blit all our changes to the screen + SDL_UpdateRects(_hwscreen, _numDirtyRects, _dirtyRectList); + } + + _numDirtyRects = 0; + _forceFull = false; + _mouseNeedsRedraw = false; +} + +void OSystem_LINUXMOTO::showOverlay() { + if (_videoMode.mode == GFX_HALF) { + _mouseCurState.x = _mouseCurState.x / 2; + _mouseCurState.y = _mouseCurState.y / 2; + } + OSystem_SDL::showOverlay(); +} + +void OSystem_LINUXMOTO::hideOverlay() { + if (_videoMode.mode == GFX_HALF) { + _mouseCurState.x = _mouseCurState.x * 2; + _mouseCurState.y = _mouseCurState.y * 2; + } + OSystem_SDL::hideOverlay(); +} + +void OSystem_LINUXMOTO::warpMouse(int x, int y) { + if (_mouseCurState.x != x || _mouseCurState.y != y) { + if (_videoMode.mode == GFX_HALF && !_overlayVisible) { + x = x / 2; + y = y / 2; + } + } + OSystem_SDL::warpMouse(x, y); +} diff --git a/backends/platform/linuxmoto/linuxmoto-main.cpp b/backends/platform/linuxmoto/linuxmoto-main.cpp new file mode 100644 index 0000000000..b971a65f7e --- /dev/null +++ b/backends/platform/linuxmoto/linuxmoto-main.cpp @@ -0,0 +1,44 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "common/scummsys.h" +#include "common/system.h" + +#include <SDL/SDL.h> +#include <SDL/SDL_syswm.h> + +#include "backends/platform/linuxmoto/linuxmoto-sdl.h" +#include "base/main.h" +#include "base/internal_version.h" + +int main(int argc, char *argv[]) { + g_system = new OSystem_LINUXMOTO(); + assert(g_system); + // Invoke the actual ScummVM main entry point: + int res = scummvm_main(argc, argv); + g_system->quit(); // TODO: Consider removing / replacing this! + + return res; +} diff --git a/backends/platform/linuxmoto/linuxmoto-scaler.cpp b/backends/platform/linuxmoto/linuxmoto-scaler.cpp new file mode 100644 index 0000000000..11ae090c7b --- /dev/null +++ b/backends/platform/linuxmoto/linuxmoto-scaler.cpp @@ -0,0 +1,41 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "graphics/scaler/intern.h" +#include "backends/platform/linuxmoto/linuxmoto-sdl.h" + +SDL_PixelFormat *screenPixelFormat; + +extern "C" { + void PocketPCHalfARM(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height, int mask, int round); + // Rounding constants and masks used for different pixel formats + int roundingconstants[] = { 0x00200802, 0x00201002 }; + int redbluegreenMasks[] = { 0x03E07C1F, 0x07E0F81F }; +} + +void HalfScale(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { + int maskUsed = (gBitFormat == 565); + PocketPCHalfARM(srcPtr, srcPitch, dstPtr, dstPitch, width, height, redbluegreenMasks[maskUsed],roundingconstants[maskUsed]); +} diff --git a/backends/platform/linuxmoto/linuxmoto-scaler.h b/backends/platform/linuxmoto/linuxmoto-scaler.h new file mode 100644 index 0000000000..e8064f40f9 --- /dev/null +++ b/backends/platform/linuxmoto/linuxmoto-scaler.h @@ -0,0 +1,42 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef LINUXMOTO_SCALER_H +#define LINUXMOTO_SCALER_H + +#include "common/scummsys.h" +#include "common/system.h" +#include "graphics/scaler.h" +#include "graphics/scaler/intern.h" + +// FIXME: For now keep hacks in this header to save polluting the SDL backend. +enum { + GFX_HALF = 12 +}; + +// TODO/FIXME: Move this platform specific scaler into /graphics/scaler and properly merge with the WinCE PocketPCHalf that it is based on. +DECLARE_SCALER(HalfScale); + +#endif diff --git a/backends/platform/linuxmoto/linuxmoto-sdl.cpp b/backends/platform/linuxmoto/linuxmoto-sdl.cpp index 82c69bc7d7..91b4f08e82 100644 --- a/backends/platform/linuxmoto/linuxmoto-sdl.cpp +++ b/backends/platform/linuxmoto/linuxmoto-sdl.cpp @@ -23,7 +23,6 @@ * */ - #include "backends/platform/linuxmoto/linuxmoto-sdl.h" void OSystem_LINUXMOTO::preprocessEvents(SDL_Event *event) { diff --git a/backends/platform/linuxmoto/linuxmoto-sdl.h b/backends/platform/linuxmoto/linuxmoto-sdl.h index 27c423b071..57d1dc8972 100644 --- a/backends/platform/linuxmoto/linuxmoto-sdl.h +++ b/backends/platform/linuxmoto/linuxmoto-sdl.h @@ -23,11 +23,11 @@ * */ - #ifndef LINUXMOTO_SDL #define LINUXMOTO_SDL #include "backends/platform/sdl/sdl.h" +#include "backends/platform/linuxmoto/linuxmoto-scaler.h" #include <SDL.h> @@ -35,12 +35,29 @@ class OSystem_LINUXMOTO : public OSystem_SDL { private: bool _audioSuspended; public: + /* Graphics */ + void initSize(uint w, uint h); + void setGraphicsModeIntern(); + bool setGraphicsMode(int mode); + void internUpdateScreen(); + const OSystem::GraphicsMode *getSupportedGraphicsModes() const; + bool setGraphicsMode(const char *name); + int getDefaultGraphicsMode() const; + bool loadGFXMode(); + void drawMouse(); + void undrawMouse(); + void showOverlay(); + void hideOverlay(); + + /* Event Stuff */ virtual bool remapKey(SDL_Event &ev, Common::Event &event); virtual void preprocessEvents(SDL_Event *event); virtual void setupMixer(); virtual Common::HardwareKeySet *getHardwareKeySet(); + void fillMouseEvent(Common::Event&, int, int); void suspendAudio(); int resumeAudio(); + void warpMouse(int, int); }; #endif diff --git a/backends/platform/linuxmoto/main.cpp b/backends/platform/linuxmoto/main.cpp index 7f015faff4..b971a65f7e 100644 --- a/backends/platform/linuxmoto/main.cpp +++ b/backends/platform/linuxmoto/main.cpp @@ -23,8 +23,8 @@ * */ -#include <common/scummsys.h> -#include <common/system.h> +#include "common/scummsys.h" +#include "common/system.h" #include <SDL/SDL.h> #include <SDL/SDL_syswm.h> diff --git a/backends/platform/linuxmoto/module.mk b/backends/platform/linuxmoto/module.mk index 4d816eb227..320475e752 100644 --- a/backends/platform/linuxmoto/module.mk +++ b/backends/platform/linuxmoto/module.mk @@ -1,10 +1,13 @@ MODULE := backends/platform/linuxmoto MODULE_OBJS := \ - main.o \ - hardwarekeys.o \ + linuxmoto-main.o \ linuxmoto-events.o \ - linuxmoto-sdl.o + linuxmoto-sdl.o \ + linuxmoto-scaler.o \ + linuxmoto-graphics.o \ + hardwarekeys.o \ + ../wince/ARMscaler.o MODULE_DIRS += \ backends/platform/linuxmoto/ |